minetest/src
Loic Blot 70f104be07 Environment cleanup
* Move client list to ServerEnvironment and use RemotePlayer members instead of Player
* ClientEnvironment only use setLocalPlayer to specify the current player
* Remove ClientEnvironment dead code on player list (in fact other players are CAO not Player objects)
* Drop LocalPlayer::getPlayer(xxx) functions which aren't used.
* Improve a little bit performance by using const ref list for ClientEnvironment::getPlayerNames() & Client::getConnectedPlayerNames()
* Drop isLocal() function from (Local)Player which is not needed anymore because of previous changes

This change permits to cleanup shared client list which is very old code.
ClientEnvironment doesn't use player list anymore, it only contains the local player, as addPlayer is only called from Client constructor client side.
Clients are only CAO on client side, this cleanup permit to remove confusion about player list.
2016-10-09 15:17:10 +02:00
..
cguittfont Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
client Add an [invert:<mode> texture modifier 2016-09-15 05:25:38 +01:00
gmp Build and link gmp correctly on MSVC 2015-05-12 21:07:46 +02:00
irrlicht_changes Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
jsoncpp/json Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
lua Clean up and tweak build system 2015-03-27 15:00:48 -04:00
network More code cleanup (UNORDERED + RemotePlayer/LocalPlayer) 2016-10-08 22:27:44 +02:00
script Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
threading Fix C++11 Windows build of threading code 2016-10-06 22:37:30 +02:00
unittest Travis: build matrix improvements + CPP11 build 2016-10-06 00:28:24 +02:00
util Ensure std::unordered_ be used on MSVC 2010 too (#4600) 2016-10-09 00:25:34 +10:00
activeobject.h Ignore old entities from 0.3. 2015-02-17 15:07:05 +01:00
ban.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
ban.h Clean up threading 2015-08-23 22:04:06 -04:00
camera.cpp Use relative position for nametags 2016-10-06 12:13:37 +02:00
camera.h Add zoom, tweakable with zoom_fov, default key: Z (like optifine) 2016-08-10 12:18:25 +02:00
cavegen.cpp Mgvalleys / cavegen: Place riverbed nodes under river water 2016-07-21 05:01:18 +01:00
cavegen.h Change internal type for seeds to s32 2016-06-04 01:51:44 -04:00
chat_interface.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
chat.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
chat.h Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
client.cpp Environment cleanup 2016-10-09 15:17:10 +02:00
client.h Environment cleanup 2016-10-09 15:17:10 +02:00
clientiface.cpp Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
clientiface.h Optimize ClientIface::getPlayerNames(): return const ref instead a copy of all names 2016-10-08 22:27:44 +02:00
clientmap.cpp Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
clientmap.h Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
clientmedia.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
clientmedia.h Reduce indentation of HTTPFetchOngoing 2014-09-18 21:54:22 -04:00
clientobject.cpp Use more unordered_maps to improve performance in c++11 builds 2016-10-06 12:33:35 +02:00
clientobject.h Use more unordered_maps to improve performance in c++11 builds 2016-10-06 12:33:35 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
clouds.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
cmake_config_githash.h.in Clean up and tweak build system 2015-03-27 15:00:48 -04:00
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 2016-08-20 21:26:44 +02:00
CMakeLists.txt Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
collision.cpp Collision: Improve performance by combining 6 vectors into 1 using a struct 2016-09-15 05:25:12 +01:00
collision.h Don't pass non-const references to collision methods 2016-01-29 15:53:54 +01:00
config.h Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
constants.h Increase default font size by 1 2016-09-21 08:04:11 +02:00
content_abm.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Environment cleanup 2016-10-09 15:17:10 +02:00
content_cao.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
content_cso.cpp Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. 2015-03-31 16:56:33 +10:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Mapblock_mesh_generate_special: Improve performance 2016-10-04 00:06:28 +01:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_mapnode.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_nodemeta.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
content_nodemeta.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_sao.cpp Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
content_sao.h Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
convert_json.cpp Don't print whole json data buffer to errorstream on error 2016-01-28 23:53:58 +01:00
convert_json.h Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
craftdef.cpp Adding minetest.clear_craft 2016-07-05 21:40:13 +02:00
craftdef.h Adding minetest.clear_craft 2016-07-05 21:40:13 +02:00
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-dummy.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-leveldb.cpp Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
database-leveldb.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-postgresql.cpp Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
database-postgresql.h Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
database-redis.cpp Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
database-redis.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-sqlite3.cpp Fix -Wterminate warning on GCC 6 2016-07-08 07:08:33 +02:00
database-sqlite3.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database.cpp Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
database.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
debug.h Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
defaultsettings.cpp Chat: new settings to prevent spam 2016-10-05 00:13:37 +02:00
defaultsettings.h Implement proper font handling 2014-11-30 17:50:09 +01:00
drawscene.cpp Move object nametags to camera 2016-02-18 16:43:29 +01:00
drawscene.h Cleanup selection mesh code, add shaders for halo and selection boxes 2016-02-08 03:57:42 -05:00
dungeongen.cpp Dungeons: Generalise use, add capabilities, various modifications 2016-06-17 04:42:42 +01:00
dungeongen.h Dungeons: Generalise use, add capabilities, various modifications 2016-06-17 04:42:42 +01:00
emerge.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
emerge.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
environment.cpp Environment cleanup 2016-10-09 15:17:10 +02:00
environment.h Environment cleanup 2016-10-09 15:17:10 +02:00
event_manager.h Change i++ to ++i 2015-08-25 18:33:52 -04:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
filecache.cpp Network Layer 7 rework (Packet handling) 2015-02-10 20:04:08 +10:00
filecache.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filesys.cpp Use MoveFileEx to rename files on Windows (not rename) 2016-05-01 17:28:16 +10:00
filesys.h Add seperate cache path 2015-12-07 13:51:41 -05:00
fontengine.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
fontengine.h Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
game.cpp Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
game.h Initial Gamepad support 2016-06-03 19:42:57 +02:00
gamedef.h Move object nametags to camera 2016-02-18 16:43:29 +01:00
gameparams.h Refactor logging 2015-10-14 01:03:54 -04:00
genericobject.cpp Prevent attached models from disappearing during parent reload (#4128) 2016-10-08 14:51:25 +02:00
genericobject.h Prevent attached models from disappearing during parent reload (#4128) 2016-10-08 14:51:25 +02:00
gettext.cpp Fix typo 2015-10-26 15:14:22 +01:00
gettext.h gettext.h: include <locale> before defining the gettext macro (#4452) 2016-08-21 02:40:23 +02:00
gettime.h Update timestamp to include date 2015-03-25 02:30:17 +10:00
guiChatConsole.cpp Fix & make linux conditionals uniform (#4278) 2016-07-04 21:00:57 +02:00
guiChatConsole.h Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
guiEngine.cpp Fix typos (#4298) 2016-07-10 00:00:14 +10:00
guiEngine.h Remove top left minetest watermark 2016-07-03 21:49:33 +02:00
guiFileSelectMenu.cpp FileSelectMenu: Fix formspec parsing broken by Irrlicht file-chooser 2016-05-01 16:32:12 +02:00
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Fix backwards compatibility issue introduced by close_on_enter 2016-10-08 18:58:28 +02:00
guiFormSpecMenu.h Fix backwards compatibility issue introduced by close_on_enter 2016-10-08 18:58:28 +02:00
guiKeyChangeMenu.cpp Add zoom, tweakable with zoom_fov, default key: Z (like optifine) 2016-08-10 12:18:25 +02:00
guiKeyChangeMenu.h Reduce gettext wide/narrow and string/char* conversions 2015-02-05 03:24:22 -05:00
guiMainMenu.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
guiPasswordChange.cpp Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiscalingfilter.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
guiscalingfilter.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
guiTable.cpp Allow nothing to be selected from formspec parameters 2016-10-02 15:49:18 +02:00
guiTable.h Add formspec table 2014-01-13 18:11:08 -05:00
guiVolumeChange.cpp Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
guiVolumeChange.h Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
httpfetch.cpp Add Lua interface to HTTPFetchRequest 2016-02-22 15:39:41 +01:00
httpfetch.h Add Lua interface to HTTPFetchRequest 2016-02-22 15:39:41 +01:00
hud.cpp Escape more strings: formspecs, item descriptions, infotexts... 2016-04-24 03:54:11 +10:00
hud.h Fix inventory hud scaling 2016-04-12 23:10:28 +10:00
imagefilters.cpp Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
imagefilters.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
intlGUIEditBox.cpp Fix & make linux conditionals uniform (#4278) 2016-07-04 21:00:57 +02:00
intlGUIEditBox.h Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
inventory.cpp Inventory: Make ItemStack with different metadata not stackable 2016-04-26 10:16:20 +01:00
inventory.h Make getStackMax return the correct maximal stack size 2016-09-08 03:37:03 -04:00
inventorymanager.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
inventorymanager.h MoveItemSomewhere double bugfix 2015-07-19 06:23:41 +02:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function 2015-05-17 04:04:17 -04:00
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
itemdef.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
itemdef.h Make getStackMax return the correct maximal stack size 2016-09-08 03:37:03 -04:00
itemgroup.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
keycode.cpp Rewrite keycode.cpp (Keycode handling & names) 2016-09-25 17:26:38 +02:00
keycode.h Rewrite keycode.cpp (Keycode handling & names) 2016-09-25 17:26:38 +02:00
light.cpp Change lower limit of display_gamma to 1.0 (linear light) 2015-05-11 02:03:09 +10:00
light.h Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 2016-09-17 09:33:25 +01:00
localplayer.cpp RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X) 2016-10-08 22:27:44 +02:00
localplayer.h Environment cleanup 2016-10-09 15:17:10 +02:00
log.cpp Make logging use a fixed-length buffer to avoid race conditions. 2016-04-21 10:15:17 +01:00
log.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
main.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
mainmenumanager.h Unlock cursor when opening console 2016-03-02 23:23:31 -05:00
map_settings_manager.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
map_settings_manager.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
map.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
map.h use unordered containers where possible (patch 4 on X) 2016-10-06 22:37:26 +02:00
mapblock_mesh.cpp use unordered containers where possible (patch 4 on X) 2016-10-06 22:37:26 +02:00
mapblock_mesh.h use unordered containers where possible (patch 4 on X) 2016-10-06 22:37:26 +02:00
mapblock.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
mapblock.h Make node timers more efficient 2016-06-11 23:35:17 +01:00
mapgen_flat.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_flat.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_fractal.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_fractal.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_singlenode.cpp FindSpawnPos: Let mapgens decide what spawn altitude is suitable 2016-02-09 07:14:45 +00:00
mapgen_singlenode.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_v5.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_v5.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_v6.cpp Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags 2016-08-04 06:58:42 +01:00
mapgen_v6.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_v7.cpp Mgv7: Avoid mid-air spawn on disabled mountain terrain, optimise function 2016-09-30 18:56:39 +01:00
mapgen_v7.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen_valleys.cpp Mgvalleys / cavegen: Place riverbed nodes under river water 2016-07-21 05:01:18 +01:00
mapgen_valleys.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapgen.cpp Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags 2016-08-04 06:58:42 +01:00
mapgen.h Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags 2016-08-04 06:58:42 +01:00
mapnode.cpp Fix connected nodes' selection boxes. 2016-03-21 17:42:20 +00:00
mapnode.h Fix connected nodes' selection boxes. 2016-03-21 17:42:20 +00:00
mapsector.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mapsector.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mesh.cpp v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
mesh.h Use single box for halo mesh 2016-02-11 13:11:25 +01:00
mg_biome.cpp Biome API: Add per-biome riverbed material and depth 2016-06-05 16:37:02 +01:00
mg_biome.h Biome API: Add per-biome riverbed material and depth 2016-06-05 16:37:02 +01:00
mg_decoration.cpp Decorations: Generalise 'spawn by' to be used by all decoration types 2016-09-14 09:19:54 +01:00
mg_decoration.h Decorations: Generalise 'spawn by' to be used by all decoration types 2016-09-14 09:19:54 +01:00
mg_ore.cpp Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
mg_ore.h Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
mg_schematic.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mg_schematic.h Schematics: Add core.place_schematic_on_vmanip API 2015-11-05 01:18:32 -05:00
minimap.cpp Minimap: show player markers 2016-02-19 21:31:22 +01:00
minimap.h Minimap: show player markers 2016-02-19 21:31:22 +01:00
modalMenu.h Unlock cursor when opening console 2016-03-02 23:23:31 -05:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
mods.h Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
nameidmapping.cpp Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
nameidmapping.h Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
nodedef.cpp Speed up emerge thread by using unordered map in a few places. Looking at 25% speedup in Emerge thread on Just Test. 2016-10-08 15:57:36 +02:00
nodedef.h Add minetest.unregister_item and minetest.register_alias_force 2016-09-08 03:26:52 -04:00
nodemetadata.cpp Do not serialize empty NodeMetadata 2016-09-21 10:29:17 +02:00
nodemetadata.h Do not serialize empty NodeMetadata 2016-09-21 10:29:17 +02:00
nodetimer.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
nodetimer.h Make node timers more efficient 2016-06-11 23:35:17 +01:00
noise.cpp PcgRandom: Fix/improve documentation 2016-06-04 02:16:06 -04:00
noise.h Change internal type for seeds to s32 2016-06-04 01:51:44 -04:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h Rename and move basicmacros.h to util/basic_macros.h 2015-11-02 04:57:55 +01:00
object_properties.cpp Show infotext with description for item entities 2016-01-18 17:21:41 +00:00
object_properties.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
particles.cpp Particles: Add option to remove particles on collision 2016-05-28 00:08:23 -04:00
particles.h Particles: Add option to remove particles on collision 2016-05-28 00:08:23 -04:00
pathfinder.cpp find_path: consider walkable instead of CONTENT_AIR 2016-05-01 15:32:03 +02:00
pathfinder.h Pathfinder: Fix style 2016-05-01 15:32:02 +02:00
player.cpp Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
player.h Environment cleanup 2016-10-09 15:17:10 +02:00
porting_android.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
porting_android.h Add seperate cache path 2015-12-07 13:51:41 -05:00
porting.cpp Fix build/warning on non X11 platforms 2016-10-03 15:55:47 +02:00
porting.h Also support X11 icon for minetest copies installed via make install (#4407) 2016-08-20 21:26:44 +02:00
profiler.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
profiler.h Clean up threading 2015-08-23 22:04:06 -04:00
quicktune_shortcutter.h Create faster key cache for main game loop (client) 2014-11-10 12:26:19 +10:00
quicktune.cpp Clean up threading 2015-08-23 22:04:06 -04:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
remoteplayer.cpp Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
remoteplayer.h Environment cleanup 2016-10-09 15:17:10 +02:00
rollback_interface.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
rollback_interface.h Clean up rollback 2014-11-19 16:21:59 -05:00
rollback.cpp Fix -Wterminate warnings in rollback.cpp as well 2016-07-08 07:27:49 +02:00
rollback.h Fix rollback.txt migration 2016-05-23 11:48:30 -04:00
serialization.cpp Don't use ZLIB_WINAPI if the required DLL is not provided to CMake 2016-09-21 20:16:31 +02:00
serialization.h Serialisation: documentation fixes, clarifying renames and whitespace fixes 2015-09-14 07:02:15 +02:00
server.cpp Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
server.h Move RemotePlayer code to its own cpp/header 2016-10-08 22:27:44 +02:00
serverlist.cpp Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
serverlist.h Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
serverobject.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
serverobject.h Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) 2016-10-08 15:57:50 +02:00
settings_translation_file.cpp Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486) 2016-08-30 05:40:48 +02:00
settings.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
settings.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
shader.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
shader.h Dump shader programs on compile errors 2016-02-11 07:13:07 +01:00
sky.cpp Sky.cpp: Improve code style. Define sky colours as SColor 2016-06-11 23:35:38 +01:00
sky.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
socket.cpp Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
socket.h Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
sound_openal.cpp Make some maps unordered to improve performance 2016-10-05 07:30:32 +02:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
subgame.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
subgame.h Fix game minetest.conf default settings 2015-03-18 13:03:02 -04:00
terminal_chat_console.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
terminal_chat_console.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
threads.h Fix C++11 Windows build of threading code 2016-10-06 22:37:30 +02:00
tool.cpp Make some maps unordered to improve performance 2016-10-05 07:30:32 +02:00
tool.h Make some maps unordered to improve performance 2016-10-05 07:30:32 +02:00
touchscreengui.cpp Android: Implement Autohiding button bars to cleanup screen 2015-12-18 20:35:54 +01:00
touchscreengui.h Android: Implement Autohiding button bars to cleanup screen 2015-12-18 20:35:54 +01:00
treegen.cpp Treegen: Improve use of signed vs. unsigned integers 2016-07-12 20:22:26 +01:00
treegen.h Change internal type for seeds to s32 2016-06-04 01:51:44 -04:00
version.cpp Android: Add githash header to spare rebuilds after new commits 2015-08-01 20:42:07 +02:00
version.h Clean up and tweak build system 2015-03-27 15:00:48 -04:00
voxel.cpp Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 2015-07-24 21:48:02 +02:00
voxel.h For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
wieldmesh.cpp Use inventory_image in the first place for inventory item mesh 2016-02-08 23:13:19 +01:00
wieldmesh.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00