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CMakeLists.txt
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_async.cpp
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[CSM] Don't load the IO library. (#6087)
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2018-01-04 08:21:12 +01:00 |
s_async.h
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Modernize source code: last part (#6285)
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2017-08-20 13:30:50 +02:00 |
s_base.cpp
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Drop content_sao.{cpp,h}
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2020-04-11 16:07:17 +02:00 |
s_base.h
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script: Put getGuiEngine() inside a client-only #ifdef
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2020-04-27 06:58:34 +02:00 |
s_client.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
s_client.h
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CSM/SSM: Add on_mods_loaded callback (#7411)
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2018-06-06 12:53:59 +02:00 |
s_entity.cpp
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Move the clamping of hp/breath when their maximums change to read_object_properties(). (#8689)
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2019-07-30 17:29:45 +02:00 |
s_entity.h
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Move the clamping of hp/breath when their maximums change to read_object_properties(). (#8689)
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2019-07-30 17:29:45 +02:00 |
s_env.cpp
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Overall improvements to log messages (#9598)
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2020-04-08 20:13:23 +02:00 |
s_env.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
s_internal.h
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Optimize headers (part 2) (#6272)
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2017-08-18 19:25:07 +02:00 |
s_inventory.cpp
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_inventory.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_item.cpp
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Call on_secondary_use when object is right-clicked
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2019-11-10 13:12:31 +01:00 |
s_item.h
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[CSM] Expose more env functions
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2019-11-11 14:06:48 +01:00 |
s_mainmenu.cpp
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Pass clang-format on various cpp/header files (#5559)
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2017-04-23 09:52:40 +02:00 |
s_mainmenu.h
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Move files to subdirectories (#6599)
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2017-11-08 23:56:20 +01:00 |
s_modchannels.cpp
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_modchannels.h
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_node.cpp
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Merge pull request #8776 from osjc/FixGetNode
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2019-08-10 19:45:44 +02:00 |
s_node.h
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Remove nodeupdate completely (#6358)
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2017-09-01 13:40:09 +02:00 |
s_nodemeta.cpp
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Merge pull request #8776 from osjc/FixGetNode
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2019-08-10 19:45:44 +02:00 |
s_nodemeta.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_player.cpp
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
s_player.h
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Move PlayerSAO to dedicated files
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2020-04-11 16:07:17 +02:00 |
s_security.cpp
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Work around LuaJIT issues on aarch64 (#9614)
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2020-04-08 20:14:08 +02:00 |
s_security.h
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Refactor loading of Lua code with mod security
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2019-11-09 16:08:38 +01:00 |
s_server.cpp
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Allow customizing chat message format (#8529)
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2019-08-08 17:04:46 +01:00 |
s_server.h
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Allow customizing chat message format (#8529)
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2019-08-08 17:04:46 +01:00 |