Commit Graph

395 Commits

Author SHA1 Message Date
stujones11
0ec2dbfb36 Update default fire protection nodes, closes #41 2015-12-19 19:25:43 +00:00
stujones11
7fc991765c Utilize player_on_hpchange callback 2015-12-09 21:03:45 +00:00
stujones11
991d2955e0 Simplify previous commit 2015-12-04 20:37:24 +00:00
stujones11
64ec3dcf93 Allow armor textures to be specified by the tool definition 2015-12-04 18:42:42 +00:00
stujones11
e1caf0ab0c Bump version to 0.4.5 2015-11-15 22:56:53 +00:00
stujones11
a44d1a2530 Add 'listring' support for inventory mods, closes #38 2015-11-15 21:50:27 +00:00
stujones11
16bc6232ca Add support for unified inventory 'ui_full' privilege 2015-11-15 19:18:21 +00:00
stujones11
6efe3bf116 Merge pull request #40 from CraigyDavi/prevent-admin-drops
Prevent admin armor from being dropped
2015-10-30 01:46:19 +08:00
Craig Davison
67867e78ec Prevent admin armor from being dropped 2015-10-29 14:19:59 +00:00
stujones11
64f6be4d61 Bugfix: invalid capture index with non-english player names, resolves #39 version-0.4.4 2015-10-17 19:20:28 +01:00
stujones11
741faf3520 Fix support for crafting modpack 2015-09-09 19:07:31 +01:00
stujones11
1c56ee4bd6 Merge pull request #31 from tenplus1/patch-2
dtime glitches
2015-08-08 18:05:02 +01:00
stujones11
40a3c1e0c4 Include Technic Armor in README.md 2015-07-25 19:11:36 +01:00
stujones11
ae7ad422a5 Belated version string update (oopsie) 2015-07-15 20:52:56 +01:00
stujones11
bad1452e87 Register fire-node overrides at start-up 2015-07-15 19:00:16 +01:00
tenplus1
7cefc1a7ba dtime glitches
sometimes dtime isn't registering when armor.update_armor is called and so it never checks for fire resistance on armor meaning cactus is fireproof if ethereal mod is found...  we cant have that :)  replaced dtime with ARMOR_UPDATE_TIME and it works fine :)
2015-07-15 16:57:17 +01:00
stujones11
8f2badeec3 Add support for unified inventory 'lite' mode 2015-07-01 19:21:14 +01:00
stujones11
734e01e847 Only check for fire damage if valid delta time 2015-05-15 18:39:32 +01:00
stujones11
4eabd8512a Only round the drop position for bones (deja vu) 2015-05-06 20:59:22 +01:00
stujones11
14a0eb8cca Fix armor damage when using fire protection (my bad) 2015-05-06 20:06:07 +01:00
stujones11
e1ffdd6a0d Add technic shields by poet.nohit 2015-05-06 19:03:40 +01:00
tenplus1
306f193db6 Stop dropped armor disappearing into ground
This stops dropped armor disappearing into ground at times...
2015-05-06 18:41:40 +01:00
stujones11
6704431499 Bump version to 0.4.4 2015-05-04 19:24:34 +01:00
stujones11
bc0ea6b5bf Add technic armor by poet.nohit 2015-05-04 18:42:46 +01:00
stujones11
0fc71201b4 Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
stujones11
d107708bec Fix Lua escape sequence, resolves #28 2015-05-01 18:06:43 +01:00
stujones11
bd2ebac24e Merge pull request #27 from indriApollo/master
add support for inventory_enhanced
2015-04-26 12:23:24 +01:00
leroux raphael
ebe159ac2c add support for inventory_enhanced 2015-04-25 18:45:59 +02:00
stujones11
1d1534b416 Merge pull request #25 from indriApollo/master
Add support for wardrobe mod
2015-04-25 15:53:35 +01:00
leroux raphael
91602ed6f2 Add support for wardrobe mod 2015-04-25 14:28:45 +02:00
stujones11
2b0ce6f63e Check node is not nil before indexing 2015-04-17 19:41:15 +01:00
stujones11
3badcea0d9 Merge pull request #24 from Pilcrow182/master
drop armor if no bones node is found
2015-04-17 19:38:26 +01:00
Pilcrow182
d2f32beebb drop armor if no bones node is found 2015-04-16 21:57:07 -05:00
stujones11
b3f755f7d7 Merge pull request #23 from Pilcrow182/master
Put aromr drops into a single loop, fix #22
2015-04-15 18:57:15 +01:00
Pilcrow182
dec92749f9 Put aromr drops into a single loop, fix #22 2015-04-14 18:22:22 -05:00
stujones11
9da2395586 More error logging improvements, fix #21 2015-04-02 20:59:45 +01:00
stujones11
6942aa37d2 Drop excess armor items when bones are full 2015-03-21 17:48:09 +00:00
stujones11
7da9d81963 Merge pull request #20 from ExeterDad/master
smaller b3d export
2015-03-20 18:20:27 +00:00
ExeterDad
905fc9fcb0 smaller b3d export 2015-03-18 20:50:54 -04:00
stujones11
b8e5d0adde Fix inverted normal on inner right arm 2015-03-18 18:37:04 +00:00
stujones11
58337c0404 Better skin mod support and more preview bug fixes 2015-03-08 18:29:17 +00:00
stujones11
87af6e0c68 Fix missing preview image when using simple_skins mod 2015-03-08 15:21:37 +00:00
stujones11
70d353bb6c Merge pull request #19 from Calinou/optimize_textures
Optimize textures using OptiPNG
2015-02-22 13:54:28 +00:00
Calinou
6e0fbc8bb2 Optimize textures using OptiPNG 2015-02-22 10:13:06 +01:00
ExeterDad
9c2b9c9b5a Character model improvements. Extruded shields - closes #18 2015-02-21 16:34:49 +00:00
stujones11
b8be801b94 Bump version to 0.4.3 2015-02-20 21:27:47 +00:00
stujones11
679888398f Craft wooden armor from any type of wood [group:wood] 2015-02-20 15:09:30 +00:00
stujones11
c03cefbc87 Don't show admin armor in the creative inventory 2015-02-19 22:11:03 +00:00
stujones11
d95f494a94 Add some wieldview bug fixes from Carbone game by Calinou 2015-02-19 22:01:09 +00:00
stujones11
195d138da5 Use b3d armor model export by ExeterDad 2015-02-19 21:08:24 +00:00