teknomunk
4ff8268948
Add fireDamage game rule (fallDamage and drowningDamage don't work in mcl_damage)
2024-11-17 06:29:41 -06:00
teknomunk
95cb4b7bb5
Add additional gamerules for damage types
2024-11-17 06:29:41 -06:00
teknomunk
45bdc892f2
Fix typo
2024-11-17 06:29:41 -06:00
teknomunk
a9577162f1
Add gamerule naturalRegeneration and make mcl_health_regen_delay a tunable setting
2024-11-17 06:29:41 -06:00
teknomunk
9e8297c0fd
Change handling of mcl_showAdvancementMessages
2024-11-17 06:29:41 -06:00
teknomunk
7c27cd395e
Nether portal delay settings
2024-11-17 06:29:41 -06:00
teknomunk
814a3337f3
Add settings file
2024-11-17 06:29:41 -06:00
teknomunk
58d7ac65c7
Implement doVinesSpread
2024-11-17 06:29:39 -06:00
teknomunk
f819b31613
Add gamerule keepInventory and migrate existing setting value from mcl_keepInvetory
2024-11-17 06:26:09 -06:00
teknomunk
75565e7118
Add setting for damage_enabled
2024-11-17 06:26:09 -06:00
teknomunk
d8af2d4ced
Implement doDaylightCycle, add on_change hook for tunables and make sure they are not called when loaded
2024-11-17 06:26:09 -06:00
teknomunk
38ed457211
Remove debug print(), add game rules maxEntityCramming, snowAccumulationHeight
2024-11-17 06:26:08 -06:00
teknomunk
fdd52bda90
Fix default value handling during set (allows bool settings to be set to false), add game rules: doMobSpawning, disableRaids, doWeatherCycle, doFireTick
2024-11-17 06:26:08 -06:00
teknomunk
387101fc8e
Change API so most parameters are in a definition table, add /gamerule chatcommand, implement gamerule announceAdvancements
2024-11-17 06:26:08 -06:00
teknomunk
ee2c878160
Make awards use the notification delay setting
2024-11-17 06:26:08 -06:00
teknomunk
f1f4ebff3f
Finish initial implementation of setting tuning with get/set commands
2024-11-17 06:26:08 -06:00
teknomunk
80ca5fa0c0
Start implementing dynamic rules/tuning
2024-11-17 06:26:08 -06:00
marro
4dc5d0939c
Whitespace fix in translation ( #4701 )
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4701
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: marro <marronclement0403@gmail.com>
Co-committed-by: marro <marronclement0403@gmail.com>
2024-11-11 03:49:43 +01:00
the-real-herowl
32b334322b
Merge pull request 'Mobile fixes & improvements (cherry-pick from Mineclonia)' ( #4685 ) from grorp/MineClone2:vl-mobile-fixes-and-improvements into master
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4685
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-11 01:44:27 +01:00
grorp
88c3c4558b
Fix for VoxeLibre
2024-11-10 15:14:56 +01:00
grorp
3954acdfb7
Creative inventory: padding[-0.015,-0.015] on mobile
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- less wasted screen space
- matches old layout
2024-11-10 15:14:56 +01:00
grorp
02b354f54a
Avoid tab buttons going off-screen with high scaling values
2024-11-10 15:14:56 +01:00
grorp
cb624fe1d9
Creative inventory: Make the whole tab button clickable
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Previously, only the tab icon was clickable. Clicking next to the icon would
just close the inventory.
The icon is still kept clickable too since that gives a nicer press animation.
I didn't end up using image_button because that resulted in a different image
size and position, even with the exact same coordinates.
2024-11-10 15:14:56 +01:00
grorp
bd9ab16762
Add touch_interaction to (cross)bow and spyglass
2024-11-10 15:14:56 +01:00
kno10
fb3c85e289
Improve stalker textures ( #4674 )
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- don't change back to default texture when falling, but rather keep the previous texture
- use a colorized default texture for gaps in the texture
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4674
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 12:02:20 +01:00
kno10
f6f5481f30
Attempt to fix chest minecarts, at least for 5.9 ( #4684 )
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Not using the `RecheckCartHack` on >5.9 seems to help with #4670 - not tested on older minetest; chest minecarts might still be empty there when the block is unloaded in the meantime. For <5.9, maybe it helps to decrease the time interval, 3 seconds seems to fairly long.
This also makes the minecarts random: 40% minecart, 40% chest minecart, 20% tnt minecart.
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4684
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 11:41:19 +01:00
the-real-herowl
c428fa576b
Merge pull request 'bonemeal API update' ( #4221 ) from teknomunk/MineClone2:bonemeal-2 into master
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4221
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-10 11:38:08 +01:00
teknomunk
a46833eaa4
Fix alias
2024-11-09 20:30:35 -06:00
teknomunk
3514fe211f
Implement more bonemeal mod shim, update bonemeal dependencies
2024-11-09 20:30:35 -06:00
teknomunk
94d9e4c881
Address review comments
2024-11-09 20:30:35 -06:00
teknomunk
6b1aa43238
Only show particles if bone meal is consumed, don't continue testing positions if bonemeal was used on the first check position
2024-11-09 20:30:35 -06:00
teknomunk
cfdef2435a
Show particles regardless of success
2024-11-09 20:30:35 -06:00
teknomunk
49c8ae2fa0
Quick patch to get cherry saplings growing pending inclusing of a proper tree API
2024-11-09 20:30:33 -06:00
teknomunk
6ada1a3477
Remove check with mcl_core.check_vines_supported for twisted and crimson vines
2024-11-09 20:24:02 -06:00
teknomunk
189a2c62ad
Address review comments on mcl_util.trace_nodes
2024-11-09 20:24:02 -06:00
teknomunk
981cddddd4
Add growth limits to crimson/twisting vines
2024-11-09 20:24:02 -06:00
teknomunk
66b5a369f1
Add mcl_util.trace_node(), rewrite bamboo growth code to fix bone meal growth
2024-11-09 20:24:02 -06:00
teknomunk
4eda77acd1
Prevent bonemealing grass from making flowers and also bonemealing the block above the grass
2024-11-09 20:24:02 -06:00
teknomunk
afc270195a
Fix crash when bonemealing weaping and twisting vines, fix weaping vine growth
2024-11-09 20:24:02 -06:00
teknomunk
8f53074b58
Reorder functions to prevent crash
2024-11-09 20:24:02 -06:00
teknomunk
70e8ba9a89
Remove TODO pending future discussions, revert timer change in composter code
2024-11-09 20:24:02 -06:00
teknomunk
6741c5a809
Make composter_progress_chance local, as it is not used anywhere except in mcl_composters
2024-11-09 20:24:02 -06:00
teknomunk
d09791db7b
Fix typo that prevented bone mealing pumpkin plants
2024-11-09 20:24:02 -06:00
teknomunk
354160e9e6
Check both above and below in pointed_thing for bonemealing (and pass thru the position as .under), make crimson vines and twisting vines compostable by rightclicking on the composter
2024-11-09 20:24:02 -06:00
teknomunk
cf1325d466
Fix crash at one more spot
2024-11-09 20:24:02 -06:00
teknomunk
7112369917
Fix crashes when using bonemeal on nether nodes
2024-11-09 20:24:02 -06:00
teknomunk
e6e13bdc67
Change _mcl_on_bonemealing to _on_bone_meal, update API.md to reflect this
2024-11-09 20:24:02 -06:00
teknomunk
42d37210c5
Fix mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr
2024-11-09 20:24:02 -06:00
teknomunk
c3a33ea2c2
Update mod authors, remove a TODO
2024-11-09 20:24:02 -06:00
teknomunk
7f6d456a32
Remove bone to bone meal recipe from mcl_dye as it now resides in mcl_bone_meal
2024-11-09 20:24:02 -06:00