ancientmarinerdev
6fe5bf8674
Merge pull request 'Update Code of Conduct email' ( #3214 ) from update_coc_email into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3214
2022-12-29 23:47:50 +00:00
ancientmarinerdev
9574ba7f09
Update Code of Conduct email
2022-12-29 23:47:03 +00:00
ancientmarinerdev
0df4f9518a
Merge pull request 'Added credit for Japanese translations' ( #3213 ) from add_japanese_credits into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3213
2022-12-29 22:18:44 +00:00
ancientmarinerdev
3ee4a62107
Added credit for Japanese translations
2022-12-29 22:17:16 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
FossFanatic
ab1cfde34d
Merge pull request 'Put back default sky and fog color.' ( #3201 ) from fix_v6_sky_color into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3201
Reviewed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2022-12-29 07:59:28 +00:00
FossFanatic
d5f8129ea7
Merge branch 'master' into fix_v6_sky_color
2022-12-29 07:55:49 +00:00
ancientmarinerdev
1295b2dc12
Merge pull request 'Dye refactoring; untangle bone meal, lapis, ink sac and cocoa beans from dye items.' ( #3176 ) from redo_dyes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3176
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 03:11:33 +00:00
kabou
44f724f677
Minor refactoring of mcl_dye, fix dye texture names.
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* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971
Separate white dye from bone meal.
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* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3
Separate brown dye from cocoa beans.
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* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
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* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
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* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
ancientmarinerdev
437842134e
Merge pull request 'Slime, magma cube and cow spawning fixes.' ( #3162 ) from slime_fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3162
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 02:14:32 +00:00
kabou
60b0cfe89a
Remove FIXME about slimes spawning in swamps.
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* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f
Limit size of cow herds spawning.
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* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a
Make slimes spawn at night in swamps.
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* Adds spawn definitions for large, small and tiny slimes to spawn in
Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850
Refactor spawn registrations.
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* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f
Add missing biome to slime spawn list.
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* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0
Remove stray dependency.
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While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
6756ee340c
Mob spawning chatcommand refactoring.
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* Put calculations that are only used conditionally inside the
related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9
Use vectors in get_next_mob_spawn_pos()
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
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Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted spawn_children_on_die
fixes.
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* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
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When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
ancientmarinerdev
81daec14a2
Merge pull request 'Update sounds from MTG' ( #3157 ) from grorp/MineClone2:patch-1 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
kabou
5e129985f2
Put back default sky and fog color.
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Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
PrairieWind
0dc31611ac
Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' ( #3140 ) from Wbjitscool/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
PrairieWind
b0070a3b83
Merge pull request 'Fix the disapearance of christmas texture of the ender chest once it is placed' ( #3184 ) from 3raven/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3184
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 01:46:14 +00:00
3raven
5964f25fa7
Merge branch 'master' into master
2022-12-24 17:01:13 +00:00
FossFanatic
2db9ea6459
Merge pull request 'Small Useless Textures Cleanup' ( #3164 ) from useless_textures_cleanup into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3164
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-12-24 15:16:28 +00:00
FossFanatic
e0a9aca469
Merge branch 'master' into useless_textures_cleanup
2022-12-24 15:05:14 +00:00
FossFanatic
fb8f59e918
Merge pull request 'Overworld Biome Sky And Fog Colours' ( #3158 ) from biome_skycolor_overworld into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3158
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-12-24 15:01:43 +00:00
FossFanatic
9eb86f011b
Make the code clearer to read
2022-12-24 14:54:48 +00:00
3raven
d3e8e24f42
Fix the disapearance of christmas texture of the ender chest once it is placed
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Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic
770dd0ec47
Merge branch 'master' into useless_textures_cleanup
2022-12-24 12:31:56 +00:00
FossFanatic
00b2afecad
Merge branch 'master' into biome_skycolor_overworld
2022-12-24 12:31:10 +00:00
ancientmarinerdev
cbf090485c
Merge pull request 'Fix creative inventory view being reset upon taking damage' ( #3102 ) from CyberMango/MineClone2:bug/mango/creative_inventory_view_resets_on_damage into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3102
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-24 01:18:16 +00:00
CyberMango
bd38827f60
Fixes #2976
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Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.
mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .
This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
FossFanatic
522bbbbe26
Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png'
2022-12-22 12:47:44 +00:00
FossFanatic
e1f26ea70d
Remove dry grass side texture
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The same reason as why the dry grass top texture got removed.
2022-12-22 12:40:36 +00:00
FossFanatic
9ef4a850b1
Remove dry grass top texture
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This is a remnant of Minetest Game and used to be for dry biomes before colour palettes were a thing in MineClone 2.
2022-12-22 12:40:10 +00:00
FossFanatic
4c23601d03
Remove useless amethyst texture
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This texture is a remnant of the PixelPerfection resource pack and nowhere in the code does this texture get used.
2022-12-22 12:38:05 +00:00
FossFanatic
8d51e16b8e
Remove obsolete texture
2022-12-22 12:34:14 +00:00
SakuraRiu
1b980849db
Merge branch 'master' into master
2022-12-22 00:55:48 +00:00
Gregor Parzefall
14adcbbecb
Make snow sound like snow while digging it
2022-12-21 22:39:26 +01:00
Gregor Parzefall
7312c30f8e
Update attribution of sounds
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Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
FossFanatic
a50908e1eb
Fix the flat biome having a beach sky colour
2022-12-21 16:00:04 +00:00
FossFanatic
afbb8e2288
Add locals for certain hex codes that occur too many times
2022-12-21 15:57:33 +00:00
FossFanatic
79b1db4b1a
Fix underwater fog colour regression
2022-12-21 14:04:47 +00:00