jordan4ibanez
2099be43ea
Update to epCode's fixed version of ghast model
2021-04-22 22:50:14 -04:00
jordan4ibanez
5037ec3736
Fix ghasts horrible collisionbox
2021-04-22 22:40:16 -04:00
jordan4ibanez
0a8fff6524
Add in mob criticals when falling
2021-04-22 22:08:54 -04:00
jordan4ibanez
afdcada1fd
Fix endermite
2021-04-22 21:46:13 -04:00
jordan4ibanez
5d876725c5
Fix bats
2021-04-22 21:45:00 -04:00
jordan4ibanez
ef0d52a2df
Update backup_code_api.lua
2021-04-22 21:41:54 -04:00
jordan4ibanez
8142f7e512
Add in mob death
2021-04-22 21:36:42 -04:00
jordan4ibanez
ebf27866ca
Fix typo and error in animation.lua
2021-04-22 21:12:08 -04:00
jordan4ibanez
3fe8d2d3c5
Add file death_logic.lua
2021-04-22 20:30:50 -04:00
jordan4ibanez
b73ab976a1
Implement framework for mob death
2021-04-22 20:25:58 -04:00
jordan4ibanez
8530e6ee36
Make mob punching time based
2021-04-22 20:20:56 -04:00
jordan4ibanez
e1812b2cdb
Reset pause timer to 0
2021-04-22 20:12:02 -04:00
jordan4ibanez
991bba0a1d
Add comments into ai.lua
2021-04-22 20:10:01 -04:00
jordan4ibanez
f9a7144b65
Implement ability to hurt mobs
2021-04-22 20:07:30 -04:00
jordan4ibanez
45790c0be0
Re-enable mob punching (broken)
2021-04-22 19:12:02 -04:00
jordan4ibanez
31a791c33b
Undo debug.txt spam from mob spawning
2021-04-22 18:20:58 -04:00
jordan4ibanez
d0d128c1d8
Break infinite loop if unable to find any mob to spawn
2021-04-22 18:18:57 -04:00
jordan4ibanez
ee905642c2
Add temporary warning debug to spawning algorithm output
2021-04-22 17:56:38 -04:00
jordan4ibanez
2cef9e7cca
Optimize mob spawning even further with additional lua locals
2021-04-22 00:39:32 -04:00
jordan4ibanez
edb1939649
Fix mob_counter in mob spawning limiter
2021-04-22 00:27:35 -04:00
jordan4ibanez
7c1adeab45
Hyper-optimize mob spawning
2021-04-22 00:20:57 -04:00
jordan4ibanez
ecebe0253c
Merge branch 'mineclone5' into mineclone5
2021-04-22 03:29:18 +00:00
jordan4ibanez
fbe3ccc5c0
Delete current state of things comment
2021-04-21 23:28:38 -04:00
jordan4ibanez
e398aca747
Merge pull request 'Fix sheep and pig rotation' ( #1592 ) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1592
2021-04-22 03:26:27 +00:00
jordan4ibanez
5e15af260b
Fix pig rotation
2021-04-21 23:25:19 -04:00
jordan4ibanez
6aa6364492
Fix sheep rotation
2021-04-21 23:25:10 -04:00
kay27
7c2ea8d7f0
[mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master
2021-04-22 01:16:22 +04:00
jordan4ibanez
29305f548d
Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
2021-04-21 15:08:35 -04:00
jordan4ibanez
08c90c34e8
Make parrots and squids work with tilt fly/swim
2021-04-21 13:05:46 -04:00
jordan4ibanez
91099c3be9
Fix auto-true statement for tilt fly/swim
2021-04-21 13:01:14 -04:00
jordan4ibanez
71c34823bc
Make tilt flying/swimming dynamic
2021-04-21 12:56:36 -04:00
jordan4ibanez
20886f54bb
Make shooty mobs jump
2021-04-21 12:48:23 -04:00
jordan4ibanez
ebd995fbd2
Simplify skeleton arrow damage calculation
2021-04-21 12:45:02 -04:00
jordan4ibanez
c9f71d66f5
Implement skeletons/strays
2021-04-21 12:42:34 -04:00
jordan4ibanez
99e808296b
Add missing skeleton/stray run animation
2021-04-21 12:17:51 -04:00
jordan4ibanez
74094938bb
Fix crash with non-punch attack mobs in collision
2021-04-21 12:10:29 -04:00
jordan4ibanez
6bd279255c
Fully implement zombie pigmen
2021-04-21 11:50:22 -04:00
jordan4ibanez
964ce9ccf7
Temporarily disable spawn eggs from setting owner
2021-04-21 11:42:01 -04:00
jordan4ibanez
5062d56a5d
Implement neutral mob mechanics and partial implement of zombie pigmen
2021-04-21 11:00:02 -04:00
jordan4ibanez
b0b1ec9436
Implement zombie pigmen and make them turn hostile when punched
2021-04-21 10:53:20 -04:00
jordan4ibanez
f1dc286442
Dump mob_punch from backup_code_api.lua back into interaction.lua
2021-04-21 10:23:51 -04:00
jordan4ibanez
cc2a0ae52c
Complete charged creeper
2021-04-21 10:21:11 -04:00
jordan4ibanez
486959515c
Make creepers even more dangerous
2021-04-21 10:20:31 -04:00
Elias Fleckenstein
1e7ba2b605
Merge branch 'master' into damage
2021-04-21 11:32:50 +02:00
Elias Fleckenstein
fe5f61c747
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-21 11:31:53 +02:00
Elias Fleckenstein
f3c4dd699d
Merge branch 'master' into mineclone5
2021-04-21 11:31:39 +02:00
jordan4ibanez
576621169b
Make creepers and zombies even harder
2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3
Overhaul zombie villager
2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559
Add punch mobs knockback to players when hit
2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2
Add informative text art
2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce
Make zombies more difficult
2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99
Integrate mob punching into collision detection
2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516
Start setting up hostile punch attack type
2021-04-20 22:30:34 -04:00
jordan4ibanez
d371d6fdc9
Adjust creeper explosion settings
2021-04-20 22:04:54 -04:00
jordan4ibanez
fabd4d64e6
Slow down creeper type mobs explosion buildup
2021-04-20 21:35:19 -04:00
jordan4ibanez
bf367fffd0
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
2021-04-20 21:34:18 -04:00
jordan4ibanez
0b763f54b5
Finish creeper movement ai and move jump_check into environment
2021-04-20 21:00:36 -04:00
jordan4ibanez
cd6f07537f
Make creepers even more deadly
2021-04-20 20:43:45 -04:00
jordan4ibanez
9678b556e1
Fix crashes when trying to collision detect a removed mob
2021-04-20 20:33:30 -04:00
jordan4ibanez
cdb840609d
Add in creeper basic prototype
2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9
Remove wandering from ai
2021-04-20 17:10:51 -04:00
jordan4ibanez
491ef6c8f8
Add in auto mob removal if something goes horribly wrong
2021-04-20 16:48:20 -04:00
jordan4ibanez
348df0fcec
Rename detect_players_in_area to detect_closest_player_within_radius
2021-04-20 16:46:10 -04:00
jordan4ibanez
ac08c6991c
Add in detect_players_in_area
2021-04-20 16:39:05 -04:00
jordan4ibanez
3d776138e9
Start implementing creeper ai
2021-04-20 14:55:22 -04:00
kay27
106ecb0958
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-20 22:08:36 +04:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00
Elias Fleckenstein
ca74f23094
Merge branch 'master' into damage
2021-04-19 18:58:00 +02:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5164ab208b7be1e94d142906359a1af.
2021-04-19 14:44:20 +02:00
Elias Fleckenstein
69485f8505
Integrate falling nodes damage
2021-04-19 09:49:29 +02:00
jordan4ibanez
85e531bf10
Remove unneeded mobs:protect from code
2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a
Remove literally unneeded mobs:capture_mob
2021-04-18 21:22:39 -04:00
jordan4ibanez
39985aa558
Up fallback max xp to 3
2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915
Change all enemy attack info to more workable and understandable attacks
2021-04-18 21:02:03 -04:00
kay27
96694692d8
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
2021-04-19 00:15:20 +04:00
Elias Fleckenstein
f0d7715080
Merge branch 'master' into damage
2021-04-18 14:51:45 +02:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
Elias Fleckenstein
c7c47c1ca7
Increase mob_view_range_factor performance
2021-04-17 13:49:40 +02:00
Elias Fleckenstein
ca75a893db
Merge branch 'master' into damage
2021-04-17 12:58:19 +02:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc
Make squids fly in water flowing and water source
2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e
Add in fly state prep for mobs
2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5
Add notes
2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71
Implement self walking velocity for walking state
2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3
Fix formatting in ai.lua
2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0
Re-organize comments
2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f
Add comment to state_execution
2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7
re-arrange mob logic for random wandering
2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47
Make mobs not fear cliffs if fear_height is 0
2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec
clean up ai.lua
2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103
Adjust mob jumping default to account for higher gravity
2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b
Make mobs gravity equal to player's
2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562
Make jump_check more modular and allow mobs to turn if at a wall
2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414
Make mobs not jump if against a wall
2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f
Smooth out mob cliff check and check if falling before cliff check
2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11
Make wandering mobs avoid cliffs
2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7
Clear mob animation on activate
2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929
Fix mob animation "memory leak"
2021-04-16 13:58:08 -04:00
Elias Fleckenstein
bd3c08d367
Improve mcl_burning player performance
2021-04-16 19:50:56 +02:00
Elias Fleckenstein
01c79c5a18
Fix mcl_burning.tick not being called at all for mobs
2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785
Massive mcl_burning performance improvement
2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307
Adjust spacing in animation.lua
2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0
Re-implement animation check gate for mobs
2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b
Implement mob random walk directions
2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89
Add in state switch and state execution for mobs
2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d
Create todo.txt
2021-04-16 11:30:55 -04:00
Elias Fleckenstein
5d5ed91519
Merge branch 'master' into damage
2021-04-16 12:20:53 +02:00
Elias Fleckenstein
fbee510b42
Merge branch 'master' into mineclone5
2021-04-16 12:17:55 +02:00
jordan4ibanez
c2bac87a6d
Update set_up.lua
2021-04-15 21:46:33 -04:00
jordan4ibanez
044e9d22ad
Re-enable mob-despawner
2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce
Fix glitch with Stray
2021-04-15 14:53:22 -07:00
epCode
9feaec95d9
Fix Stupid mistake with zombievillagers
2021-04-15 14:29:24 -07:00
epCode
0ca6c06198
add the other villager zombie textures
2021-04-15 14:11:35 -07:00
jordan4ibanez
375d683d08
Fix forgotten localization in collision.lua
2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707
Implement basic mob walking animation test
2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c
Make mobs jump properly
2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9
Reorganize all mob sections into multiple files
2021-04-15 15:04:55 -04:00
epCode
f0fab4e708
Allow zombie villager to have visual armor
2021-04-15 12:04:25 -07:00
jordan4ibanez
5155d12d05
Reformat mobs_mcl to api folder for ease of use
2021-04-15 14:09:54 -04:00
jordan4ibanez
bbcfb3fdb1
Randomize walking or standing on spawn in
2021-04-15 11:33:09 -04:00
jordan4ibanez
9e4bf6e130
Move old set_yaw and add node on set_velocity
2021-04-15 11:29:18 -04:00
jordan4ibanez
e53a193c4f
Fix get_velocity (mobs internal)
2021-04-15 11:25:55 -04:00
jordan4ibanez
14207dd96a
Smooth out mob movement set_velocity more
2021-04-15 11:23:52 -04:00
jordan4ibanez
a0ed1a0b20
Add automatic rotation lock
2021-04-15 10:05:24 -04:00
jordan4ibanez
ba46e7fa42
Remove old debug of colliding with objects
2021-04-15 09:28:58 -04:00
jordan4ibanez
61124905f3
Add in mob auto rotation (implementation 1)
2021-04-15 09:28:22 -04:00
kay27
93429549b8
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-15 15:50:38 +04:00
epCode
5fe30d7287
Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.
2021-04-14 16:51:17 -07:00
jordan4ibanez
8b200c7352
Add in basic movement rotation testing
2021-04-14 19:38:14 -04:00
jordan4ibanez
67259891a8
Remove unneeded comments
2021-04-14 18:01:29 -04:00
jordan4ibanez
d4db27f0e1
Update backup_code_api.lua
2021-04-14 17:25:39 -04:00
jordan4ibanez
755533beeb
Disable literally everything in mobs api
2021-04-14 11:50:22 -04:00
Elias Fleckenstein
875bb3db84
Use fire-like damage types properly
2021-04-14 17:20:51 +02:00
Elias Fleckenstein
d0ddd38d4e
Merge branch 'master' into damage
2021-04-14 16:14:00 +02:00
Elias Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
jordan4ibanez
3f6312a631
Make mobs magnetic collision more jello-y
2021-04-13 20:24:46 -04:00
jordan4ibanez
aa4d34c10e
Improve mob to mob collision
2021-04-13 20:00:38 -04:00
jordan4ibanez
1210bc463a
prevent mob collision detection shootout
2021-04-13 19:44:24 -04:00
jordan4ibanez
ed60266713
Gut even more elements of the api
2021-04-13 19:17:48 -04:00
jordan4ibanez
220d30df5f
Completely gut do_states
2021-04-13 19:13:29 -04:00
kay27
7fa0767b13
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-14 01:18:34 +04:00
jordan4ibanez
9758bbf2e7
Finish gutting mob api
2021-04-13 08:21:04 -04:00
jordan4ibanez
f29ad4b8b7
Reorganize more settings to the top of file
2021-04-13 08:20:11 -04:00
jordan4ibanez
54f5bee8a3
reorganize load settings
2021-04-13 08:08:29 -04:00
jordan4ibanez
02515f0778
Move a large chunk of code to backup_code_api.lua
2021-04-13 08:07:32 -04:00
jordan4ibanez
3fc0184182
Disable entire mob ai to work on vanilla walking
2021-04-13 07:39:57 -04:00
Code-Sploit
84764389dc
Fix #1538
2021-04-13 11:34:53 +00:00
jordan4ibanez
f851f5c7ca
Merge branch 'master' into mineclone5
2021-04-12 17:31:51 -04:00
Marcin Serwin
9472f86025
Fix spellchecking errors
2021-04-12 17:58:04 +02:00
Elias Fleckenstein
d3d9351bac
Merge branch 'master' into mineclone5
2021-04-12 15:45:16 +02:00
Elias Fleckenstein
0d5933b95e
Remove debug printin mcl_mobs
2021-04-12 15:45:00 +02:00
Elias Fleckenstein
8b5be69332
Merge branch 'master' into mineclone5
2021-04-12 15:06:49 +02:00
jordan4ibanez
6fff719322
Localize minetest library
2021-04-12 08:47:07 -04:00
jordan4ibanez
adaf74fc5c
Remove spacing and delete old collision comments
2021-04-12 08:13:11 -04:00
jordan4ibanez
a564009e4a
Change HORNY_TIMER to BREED_TIMER
2021-04-12 08:11:55 -04:00
Marcin Serwin
321caa0632
Minor translation fixes
2021-04-12 11:27:41 +02:00
Marcin Serwin
50b209a945
Add polish translation of mcl_paintings
2021-04-12 09:57:11 +02:00
Marcin Serwin
034a29edc0
Add polish translation of mobs_mc
2021-04-12 09:55:53 +02:00
Marcin Serwin
958fee0a73
Add polish translation of mcl_mobs
2021-04-12 09:55:36 +02:00
Marcin Serwin
d50e63d935
Add polish translation of mcl_falling_nodes
2021-04-12 09:29:52 +02:00
Marcin Serwin
1fd869b5fb
Add polish translation of mcl_minecarts
2021-04-12 08:55:42 +02:00
jordan4ibanez
00759da39d
Unlimit mob ai
2021-04-11 18:29:32 -04:00
jordan4ibanez
9aafc28a20
Fix mobs nil check during mob_step
2021-04-11 14:47:56 -04:00
jordan4ibanez
67c40885ef
Fix mobs collision system only running during movement - major overhaul with ai disabled
2021-04-11 14:21:19 -04:00
jordan4ibanez
2456e3cd1e
Adjust math localizations in api.lua
2021-04-11 12:52:31 -04:00
jordan4ibanez
725dc731dd
Adjust mob collision detection - this breaks a lot of things and will be fixed later
2021-04-11 11:58:33 -04:00
Elias Fleckenstein
c0a31f0e9c
Fix #1535
2021-04-11 17:30:32 +02:00
Marcin Serwin
9f7f1f2c89
Add polish translation of mcl_boats
2021-04-11 14:35:35 +02:00
kay27
4a3078f04b
[mobs] Merge repeat/break/until instead of goto from master
2021-04-11 02:16:09 +04:00
kay27
40c733c913
[mobs_mc] Remove goto
from enderman.lua
2021-04-11 02:11:14 +04:00
kay27
a76fe2b487
[mcl_mobs] Replace goto
to repeat-break-until true
in spawning.lua
2021-04-11 02:11:06 +04:00
kay27
b14ca5a843
Revert "[mcl_mobs, mobs_mc] TEMP! Remove goto
to run on RasbPI4, Oil_boi free to revert"
...
This reverts commit ea41c82834d1664ba29d41adddf532c4d5121250.
2021-04-11 02:10:27 +04:00
Elias Fleckenstein
9ba1917209
Add end crystal beams
2021-04-10 20:58:34 +02:00
kay27
ea41c82834
[mcl_mobs, mobs_mc] TEMP! Remove goto
to run on RasbPI4, Oil_boi free to revert
2021-04-10 20:47:55 +02:00
kay27
647b5c1e8a
[mcl_mobs, mobs_mc] TEMP! Remove goto
to run on RasbPI4, Oil_boi free to revert
2021-04-10 21:15:04 +04:00
jordan4ibanez
6279f5eb41
test
2021-04-08 23:58:12 +04:00
jordan4ibanez
9789cf5dcd
Adjust spawning to be closer and more frequent
2021-04-08 23:58:12 +04:00
jordan4ibanez
26847bbb54
Finish mob limiter
2021-04-08 23:58:12 +04:00
jordan4ibanez
4fca50dead
Fix spawn timer reset debug
2021-04-08 23:58:12 +04:00
jordan4ibanez
310dcf9660
Fix forgotten biome check
2021-04-08 23:58:11 +04:00
jordan4ibanez
ba9866db49
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
282ba2614a
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
26ef8c2674
Fix silverfish typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
f5cc2bab09
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 23:58:11 +04:00
jordan4ibanez
71c50042e6
Fix typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
ae0c235c1f
Combine air and ground type spawning into ground
2021-04-08 23:58:11 +04:00
jordan4ibanez
668b67158c
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
c259fc2a28
Add in all biome information to mobs
2021-04-08 23:58:11 +04:00
jordan4ibanez
249a3c8891
Add bats, chicken, and blaze spawn info
2021-04-08 23:58:11 +04:00
jordan4ibanez
34b66acc9d
Make reference list copy-pastable
2021-04-08 23:58:11 +04:00
jordan4ibanez
89f35c06af
Ignore default or void dimensions
2021-04-08 23:58:11 +04:00
jordan4ibanez
cb093b774c
Add biome list
2021-04-08 23:58:10 +04:00
jordan4ibanez
abc68f4dc6
Refactor spawning into it's own file
2021-04-08 23:58:10 +04:00
jordan4ibanez
38dcbcb3d4
Fix mobs colliding with other mobs/players
2021-04-08 23:58:10 +04:00
jordan4ibanez
d65a5e3be0
Fix mobs colliding with objects
2021-04-08 23:58:10 +04:00
kay27
de41a4c26b
merge
2021-04-08 23:58:10 +04:00
kay27
5e0bd2281c
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master""
...
This reverts commit 6a1a634cba4e0530a4cb72cf319f203f4a770d7f.
2021-04-08 23:58:10 +04:00
jordan4ibanez
c937b2a973
test
2021-04-08 14:19:42 -04:00
jordan4ibanez
8c10fe4057
Adjust spawning to be closer and more frequent
2021-04-08 12:48:02 -04:00
jordan4ibanez
bd7866d798
Finish mob limiter
2021-04-08 12:07:20 -04:00
jordan4ibanez
9369c9cab8
Fix spawn timer reset debug
2021-04-08 10:01:15 -04:00
jordan4ibanez
28823298e1
Fix forgotten biome check
2021-04-08 10:00:04 -04:00
jordan4ibanez
9d48549ec5
Complete prototype of biome generated mobs
2021-04-08 09:52:50 -04:00
jordan4ibanez
518252679f
Fix a lot of things
2021-04-08 08:42:57 -04:00
jordan4ibanez
bb078b0c4c
Fix silverfish typo
2021-04-08 08:33:50 -04:00
jordan4ibanez
adab48ff0c
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 08:29:16 -04:00
jordan4ibanez
47c59edb51
Fix typo
2021-04-08 08:13:46 -04:00
jordan4ibanez
5ca30fa8ee
Combine air and ground type spawning into ground
2021-04-08 08:12:43 -04:00
jordan4ibanez
aacb8fc7b9
Add in extra_mobs information
2021-04-08 08:09:43 -04:00
jordan4ibanez
f900b24b53
Add in all biome information to mobs
2021-04-08 07:39:18 -04:00
jordan4ibanez
0ad833c046
Add bats, chicken, and blaze spawn info
2021-04-08 06:57:24 -04:00
jordan4ibanez
f4a6bdc6b8
Make reference list copy-pastable
2021-04-08 06:48:25 -04:00
jordan4ibanez
bf4bf9a0cc
Ignore default or void dimensions
2021-04-08 06:10:07 -04:00
jordan4ibanez
8e1e02d1fb
Add biome list
2021-04-08 06:04:36 -04:00
jordan4ibanez
da045c207d
Refactor spawning into it's own file
2021-04-08 02:07:15 -04:00
jordan4ibanez
b0c60c69d0
Merge pull request 'Fix mobs colliding with each other/players instead of magnetically' ( #1495 ) from jordan4ibanez/MineClone2-MobTweaks:master into mineclone5
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1495
2021-04-08 03:18:24 +00:00
jordan4ibanez
6ec66ef6f6
Fix mobs colliding with other mobs/players
2021-04-07 23:16:03 -04:00
jordan4ibanez
6bd249547a
Fix mobs colliding with objects
2021-04-07 23:07:04 -04:00
kay27
c89768f8f7
[extra_mobs] Fix hoglin spawn caused server crash
2021-04-08 01:16:06 +04:00
kay27
5d48975a07
[mineclone5] Make work new mob spawn by Oil_boi with extra_mobs
2021-04-08 00:44:20 +04:00
kay27
3accc82d2d
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master""
...
This reverts commit 6a1a634cba4e0530a4cb72cf319f203f4a770d7f.
2021-04-07 20:47:40 +04:00
kay27
034af87cd7
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-07 20:40:07 +04:00
Elias Fleckenstein
6a1a634cba
Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master"
...
This reverts commit 4f2a6b2db001b98abd99e32e531aedc243118161, reversing
changes made to 0970981252e32901b18ce00fa7498507818c0245.
2021-04-07 17:20:56 +02:00
kay27
99563ab93a
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-07 17:19:41 +04:00
TechDudie
db9e8d23d9
Update 'mods/ENTITIES/mobs_mc/creeper.lua'
2021-04-07 17:16:38 +04:00
TechDudie
f664a87dac
Update 'mods/ENTITIES/mobs_mc/creeper.lua'
2021-04-07 17:16:38 +04:00
jordan4ibanez
4f2a6b2db0
Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1487
2021-04-07 06:40:21 +00:00
jordan4ibanez
ec6eb51726
Massively overhaul spawning algorithm for mobs
2021-04-07 02:39:15 -04:00
jordan4ibanez
6cdf7c98c2
Rework all mobs spawning - preprototype stage
2021-04-07 00:55:57 -04:00