ancientmarinerdev
295970fbac
Adding extra row of blocks in front of doors to schemas so villagers can get out
2022-12-15 21:52:24 +00:00
cora
dea647129e
Add missing EndBarrens biome definition
2022-11-17 06:32:38 +01:00
PrairieWind
89a342a34f
Add Bee Nest Tree Schematics and generation
2022-11-17 03:16:45 +01:00
cora
63225c20e5
change schematics for gold and sponges instead of chests
2022-11-15 01:28:51 +01:00
PrairieWind
54d4a97a27
Add Ocean Temple Loot
2022-11-15 01:28:51 +01:00
cora
61b5783e73
Make temple rarer
2022-11-15 01:28:51 +01:00
cora
04cb919f2b
structure-spawning: make water spawns possible
2022-11-15 01:28:51 +01:00
cora
4ceecffc8b
Add ocean temple
2022-11-15 01:28:51 +01:00
cora
00541cbfb8
Fix end spike wrong vector.add usage
2022-11-15 01:26:06 +01:00
cora
36a6a353a3
Fix local construct_nodes
2022-11-15 01:26:06 +01:00
cora
e146b173b3
Replace "oning" with cages
2022-11-05 01:18:03 +01:00
cora
51d34c9f3d
Add second pillager outpost schematic
2022-11-05 01:18:03 +01:00
cora
ae9173f7ec
Grow legs under outpost with bridges
2022-11-02 00:13:29 +01:00
cora
b4cb06b5ed
Tweak basalt delta floors
2022-11-01 04:52:17 +01:00
cora
009ca7535c
Add nether outpost with bridges
...
just via spawnstruct for now
2022-11-01 04:52:17 +01:00
cora
d393e6a181
fix single mob spawning and poutpost walls
2022-11-01 04:52:17 +01:00
cora
f324e150ea
Don't generate glowstone in the ceiling
2022-11-01 04:52:17 +01:00
cora
aa2661341b
less lava springs, no ceiling lava springs
2022-11-01 04:52:17 +01:00
cora
72224a392a
Add more nether bulwark variations
2022-11-01 04:52:17 +01:00
cora
376aeda495
change bulwark to use soulless fire for piggy comfort
2022-11-01 04:52:17 +01:00
cora
fe68e1eaac
Generate netherrack and ores under the lava
...
another hack using minetest.generate_ores this time
2022-11-01 04:52:17 +01:00
cora
0f01a28c93
Add structure spawning to other structures
2022-11-01 04:52:17 +01:00
cora
27a434641d
Make structure spawning respect caps
2022-11-01 04:52:17 +01:00
cora
77bdce5cea
Add structure mob respawning mechanic
...
this sets a metadata field "spawnblock" in the nodes mobs spawn on
and registers an abm to respan them
2022-11-01 04:52:17 +01:00
cora
1f58cfb240
Fix merge conflict
2022-11-01 04:52:17 +01:00
cora
eef4b52ce4
Remove "wild" nether wart, remove natural wither skelly spawning
...
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
cora
6b8236e8f3
Fix crash in villagegen
2022-11-01 04:52:17 +01:00
cora
5d26595f4a
enforce cavern setting for nether generation
...
people unticking the "caverns" box probably do not expect that this
only applies to nether "terrain"
2022-11-01 04:52:17 +01:00
cora
1c6d1c958a
Add more nether bridge variants
2022-11-01 04:52:17 +01:00
cora
8aedd6a761
add nether bridge fragment
2022-11-01 04:52:17 +01:00
cora
6bc12ec5ec
mcl_structures Check if file exists before placing schematics
2022-11-01 04:52:17 +01:00
cora
62f353d54f
Spawn hoglins in stable bullwarks
2022-11-01 04:52:17 +01:00
cora
4ad1abde14
Fix basalt pillar artifacts above the nether roof
2022-11-01 04:52:17 +01:00
cora
768345a91c
Fix top node and magma patches in nether wastes
2022-11-01 04:52:17 +01:00
cora
98dad0b191
Generate netherrack under the bedrock ceiling
...
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora
302b18833a
Add variable interior for nether bulwark
2022-11-01 04:52:17 +01:00
cora
f76e0628e4
initial daughter structure support
2022-11-01 04:52:17 +01:00
cora
24476caf7e
Add nether bulwark
2022-11-01 04:52:17 +01:00
cora
68039e0fb6
Fix nether outpost schematic voids (air inside now)
2022-11-01 04:52:17 +01:00
cora
d866b61d1c
Add lower cavern threshhold for all mgs that support it
2022-11-01 04:52:17 +01:00
cora
a91586b2b5
Fix a few nether biomes settings
2022-11-01 04:52:17 +01:00
cora
a03973a80b
tweak v7 cavern threshhold for larger nether caves
2022-11-01 04:52:17 +01:00
cora
c850c0dfbb
move remaining api code to mcl_structures/api.lua
2022-10-28 21:25:43 +02:00
cora
9aaa13408a
Remove get_structure_data_construct
...
the positions are available from the registered structure
2022-10-28 21:25:43 +02:00
cora
c30e2c33b9
Move end portal shrine generation to structure api
2022-10-28 21:25:43 +02:00
cora
146e2de1a5
Structure-api: add initial rotation support
2022-10-28 21:25:43 +02:00
cora
ae91640234
Add missing biomes, correct saturation
2022-10-26 15:57:17 +00:00
cora
280bcddcb2
Move sweet berry decoration to mcl_biomes
2022-10-26 15:57:17 +00:00
cora
a8a55f9d6e
don't run block fixes at all in singlenode
2022-10-22 12:10:29 +02:00
cora
2a10be4174
Fix possible crash in v6 / singlenode mapgen
2022-10-22 12:10:29 +02:00
cora
6f0de8a82c
Fix crimson fungus decoration & weeping vines on roof
2022-10-16 00:58:29 +02:00
cora
4a9a7b8fef
Fix igloo chest loot
2022-10-16 00:52:47 +02:00
cora
dd163f4850
initialize special nodes on igloo placement
2022-10-16 00:52:47 +02:00
cora
7fee2cd55a
struct-api: export construct_nodes function
2022-10-16 00:52:47 +02:00
PrairieWind
7f2ecb6ed0
Add brewing stand and furnace to igloo schematics
2022-10-16 00:52:47 +02:00
cora
1a380da960
Don't spawn pilalgers *in* the ground
2022-10-14 02:31:23 +02:00
cora
70294d9e34
Add weeping vines
2022-09-19 14:03:32 +02:00
cora
642559c758
Fix issue with wrong lighting in caves
2022-09-16 15:09:32 +02:00
cora
4de1e4d543
Fix Structure loot generation (again) lol
2022-09-14 20:37:08 +00:00
cora
70e0d8bdfd
Don't spawn the dragon in peaceful
...
and keep portal open
2022-09-14 20:37:08 +00:00
cora
ba7f534d2f
Make end island larger
2022-09-14 20:37:08 +00:00
cora
47d06ff6b9
Fix undeclared var
2022-09-14 20:37:08 +00:00
cora
78703d2baa
Fix lighting issues in the end
2022-09-14 20:37:08 +00:00
cora
540bf56b91
Add logging settings for mapgen and structures
...
mapgen logging being default off and structure generation default
on as the latter is the far more useful of the 2 in most situations
2022-09-14 20:37:08 +00:00
cora
adc4e9f810
Move end gateway portal to structure api
2022-09-14 20:37:08 +00:00
cora
0d4feeffef
Add more variation to jungle schematics
2022-09-14 20:37:08 +00:00
cora
a3c4d915b3
Fix dragon spawning with crystals
2022-09-14 20:37:08 +00:00
cora
e6707d1ef9
fix iron cage size, doubled dragon view range
2022-09-14 20:37:08 +00:00
cora
2dbb74edd2
Fix gateway portals to come out on land
2022-09-14 20:37:08 +00:00
cora
ef384f7062
Make dragon spawn again, fix dragon fight
2022-09-14 20:37:07 +00:00
cora
f3e40803f4
Put register_generator api in a separate file
2022-09-14 20:37:07 +00:00
cora
244dfa244e
Fix barrels in woodland cabins
2022-09-14 20:37:07 +00:00
cora
8264ea804a
Add iron cages to some obsidian pillars
2022-09-14 20:37:07 +00:00
cora
f753ac92ce
Fix loot, elytra and shulker spawning
2022-09-14 20:37:07 +00:00
cora
86d98a9eeb
add construct_nodes to structure api
2022-09-14 20:37:07 +00:00
cora
b62b3296b8
Add end boats and shipwrecks
2022-09-14 20:37:07 +00:00
cora
538d900ccc
Add End biomes, fix island decorations
2022-09-14 20:37:07 +00:00
cora
2c7838bdf6
make the end island slightly larger
...
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora
abb6fe3564
Add End island biome at spawn, proper end island
2022-09-14 20:37:07 +00:00
cora
7d2543e03c
Properly close exit portal
2022-09-14 20:37:07 +00:00
cora
48514ece5b
Add End Spikes
2022-09-14 20:37:07 +00:00
cora
129dd24cc5
Fix inaccurate warning about spawn platform
2022-09-14 20:37:07 +00:00
cora
232ea1da06
Fix end lighting
2022-09-14 20:37:07 +00:00
cora
61f9a047e3
Remove unused functions
2022-09-14 20:37:07 +00:00
cora
1d942e9946
Exit portal and spawn platform -> mcl_structures
2022-09-14 20:37:07 +00:00
cora
52c4a7dc28
some refactoring
2022-09-14 20:37:07 +00:00
cora
8c2a1017c6
Spawn clay as ore
2022-09-14 20:37:07 +00:00
cora
82539acfe4
Move jungle vines to jungle tree schematics
2022-09-14 20:37:07 +00:00
cora
00c8c53a57
Enable deepslate and copper generation
2022-09-14 20:37:07 +00:00
cora
b377f67214
Move v6 fixes to separate file
2022-09-14 20:37:07 +00:00
cora
fc64907b15
move mapgen ores regs to separate file
2022-09-14 20:37:07 +00:00
cora
9449cdfd88
Don't spawn illagers in cabins in peaceful
2022-09-07 11:58:16 +02:00
cora
89f3bb5aa6
only prevent mob spawning, not wall fixing
2022-09-07 11:58:16 +02:00
cora
962425faa5
Don't spawn structure mobs in peaceful mode
2022-09-07 11:58:16 +02:00
FaceDeer
9c1cc9e141
Merge pull request 'Merge master into my fork' ( #2 ) from MineClone2/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/FaceDeer/MineClone2/pulls/2
2022-09-02 01:05:45 +00:00
3raven
5329e70df9
Merge branch 'master' into master
2022-08-31 17:04:43 +00:00
PrairieWind
0c6cbc9e99
Chest on top floor of Pillager Outpost now works.
2022-08-30 23:04:43 +02:00
FaceDeer
be36022249
Merge pull request 'Update from master' ( #1 ) from MineClone2/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/FaceDeer/MineClone2/pulls/1
2022-08-29 07:16:32 +00:00
FaceDeer
e1bf4081dd
since registered_generators was a table, not an array, table.sort was having no effect and so priority was being ignored. Generators were being run in an arbitrary order.
...
I discovered this when I attempted to register an lvm in a mod that was intended to run after "main", to modify clay that the main mapgen lvm adds to the world. It wasn't finding any clay because priority was being ignored and it was running before "main" was.
2022-08-28 22:11:02 -06:00
3raven
1a405b291a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 05:39:45 +00:00
3raven
0d23a89713
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 05:39:11 +00:00
3raven
561396f4e6
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 05:38:30 +00:00
3raven
bb5aea08ef
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.ru.tr'
2022-08-24 04:57:18 +00:00
3raven
d6d70757a3
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 04:56:58 +00:00
3raven
ec91be347a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:56:32 +00:00
3raven
2d377dc539
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:55:04 +00:00
3raven
17a5526bd2
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:54:04 +00:00
3raven
eb37b49604
Transférer les fichiers vers 'mods/MAPGEN/mcl_villages/locale'
2022-08-24 04:50:59 +00:00
3raven
0556a3c9bf
Ajouter 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:49:08 +00:00
PrairieWind
092b746b0b
Add Pillager and Evoker Spawning to Pillager Outpost
2022-08-16 01:53:42 +02:00
FaceDeer
1a09b5c132
fixing registration of node functions
...
"#registered_generators" was attempting to count a non-array table and was always returning 0. So every node function registered was named "mod_1" and overwrote each other in that index.
also, "nodes" wasn't counting node_functions, it was counting lvm_functions.
2022-08-14 01:11:30 -06:00
cora
79ce9f89d3
More adaptive foundation height
2022-08-11 14:26:34 +02:00
cora
0bcbea4ce3
Add lots of water lakes to mangrove swamps
2022-08-11 14:26:34 +02:00
cora
b7f26e2ddc
Add setting to selectively disable strucutres
2022-08-11 14:26:34 +02:00
cora
4f96b38fa3
Make foundations less cubic
2022-08-11 14:26:34 +02:00
cora
f1c70fe19d
grass border for water lake
2022-08-11 14:26:34 +02:00
cora
cef559c573
Fix ruined portals y offset
2022-08-11 14:26:34 +02:00
cora
f86898b2f4
make ruined portals rarer
2022-08-11 14:26:34 +02:00
PrairieWind
70277276b0
Adjusted spawn chance and fixed the walls on generation, thanks cora.
2022-08-09 10:30:48 -06:00
PrairieWind
84691c393d
Pillager Outpost, Schematics by RandomLegoBrick
2022-08-09 10:30:48 -06:00
cora
27304d5d96
Nerf shipwreck loot
2022-08-04 04:21:59 +02:00
cora
811d7a778f
Add tall mangrove tree schematics
2022-08-02 12:02:20 +02:00
cora
77c878f609
make waterlogged roots work with river water
2022-08-02 12:02:20 +02:00
cora
51f79eaa39
Add lilypads and dead bushes
2022-08-02 12:02:20 +02:00
cora
3bf45ec4e9
Spawn mangroves in shallow water, fix schematics
2022-08-02 12:02:20 +02:00
cora
e8fc56ab33
Fix water- and mudlogged roots, add w. logging abm
2022-08-02 12:02:20 +02:00
cora
f003aefe19
allow coral reefs in MangroveSwamps
2022-08-02 12:02:20 +02:00
Thunder1035
d284ddf150
Add mangrove trees
2022-08-02 12:02:20 +02:00
cora
09889ca927
Add MangroveSwamp biome defs
2022-08-02 12:02:20 +02:00
cora
9b9f9d9b0c
Fix crash when using /spawnstruct in singlenode mg
2022-07-28 08:49:59 +00:00
cora
8ff559d4ad
Add ancient debris as normal ore
2022-07-16 02:07:17 +02:00
cora
455fac9350
Add schematics by RandomLegoBrick and PrarieWind
2022-07-14 13:51:46 +02:00
cora
8cad4a6886
Add ruined portals
2022-07-14 13:38:20 +02:00
cora
931cb2b991
Add fallen tree logs
2022-07-14 06:59:47 +02:00
cora
2b835221a7
Make them spawn at (somewhat) random positions
2022-07-12 01:30:41 +02:00
cora
571c57e891
Add updated woodland outpost schematic
2022-07-12 00:44:39 +02:00
cora
33739dc5af
Woodland cabin mob spawning
2022-07-12 00:32:53 +02:00
MysticTempest
484ad2b630
Replace all melon/pumpkin stems in woodland_cabins with unconnected variants.
2022-07-09 19:35:51 -05:00
cora
f98242bb0c
Do not emerge while making railcorridors
...
it turns out to work fine without
2022-07-06 01:43:21 +02:00
cora
daa95e3688
replace dirt and gravel too for even less clumps
2022-07-05 00:12:23 +02:00
cora
ea99341f94
make geode inside smoother
2022-07-05 00:12:23 +02:00
cora
4b95185fba
make geodes less cube shaped (sometimes)
2022-07-05 00:12:23 +02:00
cora
3584d89028
better distribution
2022-07-04 23:07:51 +02:00
cora
40d0c1affb
slightly optimize placement
2022-07-04 23:07:51 +02:00
cora
0a2e68d136
spawn carts, make mineshafts a bit less frequent
2022-07-04 23:07:51 +02:00
cora
9f66c9f673
let railcorridors be placed by new api
...
this makes it a lot faster
2022-07-04 23:07:51 +02:00
cora
a92b405efd
Comment out unused cart-checking hackery
2022-07-04 23:07:51 +02:00
cora
db4f2baafc
Tweak tsm_railcorridors for faster mapgen
...
This just does 5 instead of 10 attempts to spawn a corridor in a
chunk. There still appear to be plenty corridors and it makes
mapgen noticeably faster.
2022-07-04 23:07:51 +02:00
cora
c66cb834a2
spawn corals only at -10 and lower
...
to prevent corals in rivers
2022-07-04 02:13:54 +02:00
cora
6ad00e4170
emerge before geode and surface pool placement
...
otherwise they can be cut off
2022-07-01 14:43:03 +02:00