Commit Graph

29 Commits

Author SHA1 Message Date
SmallJoker
e458734cc5 Import two my MTG commits for better driving experience
Takes the changes from MTG commit 38307da and 71ea0c6
2022-06-03 20:41:33 +02:00
SmallJoker
3bd7d6f8ca Fix item pickups not working sometimes 2021-08-14 16:51:37 +02:00
SmallJoker
b05a49afb5 Fix 0/0 condition on faulty tool capabilities 2021-05-02 15:01:58 +02:00
SmallJoker
5b53183381 Descend from cart using sneak (#31) 2020-05-30 09:08:54 +02:00
sfan5
56f5b18dae Fix item collection
Broken since 5.3.0-dev

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-29 19:14:16 +02:00
SmallJoker
c8f7cae2c8 Set driver to nil (like before)
The driver variable is not handled by boost_cart:manage_attachment
2020-05-16 19:13:26 +02:00
SmallJoker
30f870e88c Reset player view and attachment table on death 2020-05-15 19:02:38 +02:00
SmallJoker
ae33bd7a68 Bump to 5.0.0 and fix the copper rail
moreores only adds the copper rail when the 'carts' mod was found
2019-10-18 10:09:29 +02:00
SmallJoker
e4edb96d30 Use initial_properties, backup old_pos for loading 2018-09-01 14:49:16 +02:00
SmallJoker
d486143f42 Reset acceleration at speed limit 2018-07-07 15:23:30 +02:00
SmallJoker
c6b9e4b672 Various improvements and bugfixes
Clear driver on leave using the detach callback (0.5.x and later)
Fix upright_sprite attachment position
Fallback to the regular node sound when metal does not exist
Set animation to "stand" on attach
2018-05-12 11:36:00 +02:00
SmallJoker
f4c1a2ec3b Fix edge case crash due nil old_pos, remove player_api warning 2018-01-15 18:41:40 +01:00
SmallJoker
57d09fac79 Revert velocity calculation change from e3688b5
Accelerates carts too much when going up/downhill
Caused by wrong vector length calculation. This will need to be altered again if there will be 45° rails
2017-11-28 18:33:37 +01:00
SmallJoker
49028ca123 More weight, Handbrake + Railparams, animation fix
Slightly higher (2 -> 2.1) weight impact on slopes
Sum up rail param speed and handbrake
Fix animation when driving slowly towards a slope, turning and stopping on that slope
2017-11-24 17:07:36 +01:00
SmallJoker
ca55c6f3c0 Change Y rotation from 45° to 30°. Only send velocity when required.
Smoother position correction when the X,Y,Z directions weren't changed
2017-11-18 12:38:25 +01:00
SmallJoker
e19d8701ce Reduce eye position, rotation update frequency 2017-10-28 17:22:47 +02:00
SmallJoker
9a2a2b9d69 Correct feet position for rotated model 2017-10-27 12:51:26 +02:00
SmallJoker
6ac106c1a7 Pitch-Rotate player model and unblock downwards-going view 2017-10-27 12:40:27 +02:00
SmallJoker
5502952bbd Fix rail counting in on_rail_step, localize API functions for faster access 2017-10-13 15:27:06 +02:00
SmallJoker
ad93d338b3 Better wiggle prevention when stopping the cart 2017-10-09 12:55:50 +02:00
SmallJoker
e3688b5380 Pathfinder: Auto-correct position on failure (smoother)
Dynamic pathfinder distance, depending on speed and dtime
Replace various deprecated function names
2017-10-09 11:09:17 +02:00
SmallJoker
2229ededa5 Remove settings legacy, require 0.4.15-dev or newer 2017-10-03 08:35:20 +02:00
SmallJoker
af25c5411b Use minetest.raillike_group, do not connect rails with other raillike 2017-07-01 10:48:14 +02:00
SmallJoker
61b19d77d9 Start-stop rail: Do not stop when punching
Reported/requested in: https://forum.minetest.net/viewtopic.php?p=270534#p270534
2017-05-21 20:43:42 +02:00
SmallJoker
acf697cd43 Fix crash caused by stop rail and 8b4487c (#15) 2017-03-28 18:01:42 +02:00
SmallJoker
8b4487c2b8 Revert cart gravity from 2.5 to 2
Allows 50% powerrail-rail mix to transport the cart in an 45° angle
2017-03-23 21:02:52 +01:00
SmallJoker
71af46f027 Use MTG cart model and textures in compability mode 2016-12-02 20:55:13 +01:00
SmallJoker
de5fb1825a Fix jerky movement on punch 2016-11-26 21:13:33 +01:00
SmallJoker
cf9b82de37 Huge rewrite
Add sounds
Change Y acceleration to -2.5
Add partwise compatibility for MTG-registered rails
2016-11-22 20:36:00 +01:00