Commit Graph

12 Commits

Author SHA1 Message Date
adrido
b455f3466b code cleanup 2013-12-05 02:24:34 +01:00
adrido
cb62aeac32 added some clang sounds
now there are some clang sound that will played it the player digs or walks on the cannon
2013-12-04 16:28:00 +01:00
adrido
fdd7def7fe api change: the entity name is now generated from the nodename 2013-12-03 05:05:33 +01:00
adrido
dd24532a4b removed all pr() functions. 2013-12-03 04:36:43 +01:00
adrido
4e998283b5 add support for sokomines locks mod
now its possible to lock your cannons and share it with other players you want.
2013-12-02 15:55:22 +01:00
adrido
e7a90971fe added particles \n \n thanks to Hybrid Dog \n particles spawn now if the cannon is firing and if the cannonball hits a node. 2013-12-01 09:51:05 +01:00
adrido
c36013665a added mesecons support (#4) 2013-11-29 18:44:41 +01:00
adrido
5d6707deb9 fixed bottom texture of stand also fixed typos 2013-11-16 01:07:47 +01:00
adrido
b7c2b74fab renamed mod into cannons 2013-11-13 17:42:48 +01:00
adrido
ea4b52fb6b moved formspec and nodebox to function.lua 2013-11-13 16:50:35 +01:00
adrido
efa321a795 some improvements
fixed twisted cannonball names
moved alow inventory move and inventory put to global function
2013-11-12 22:57:22 +01:00
adrido
5c7c677073 pushed to bitbucket 2013-10-12 12:24:24 +02:00