2011-11-11 18:33:17 +01:00
|
|
|
/*
|
|
|
|
Minetest-c55
|
|
|
|
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef SCRIPTAPI_HEADER
|
|
|
|
#define SCRIPTAPI_HEADER
|
|
|
|
|
|
|
|
#include "irrlichttypes.h"
|
|
|
|
#include <string>
|
2011-11-17 10:22:24 +01:00
|
|
|
#include "mapnode.h"
|
2012-03-30 17:42:18 +02:00
|
|
|
#include <set>
|
2012-06-01 19:51:15 +02:00
|
|
|
#include <map>
|
2011-11-11 18:33:17 +01:00
|
|
|
|
|
|
|
class Server;
|
2011-11-12 01:25:30 +01:00
|
|
|
class ServerEnvironment;
|
2011-11-11 18:33:17 +01:00
|
|
|
class ServerActiveObject;
|
|
|
|
typedef struct lua_State lua_State;
|
2012-03-30 11:51:51 +02:00
|
|
|
struct ObjectProperties;
|
2012-01-23 20:23:56 +01:00
|
|
|
struct ItemStack;
|
2011-11-29 16:15:18 +01:00
|
|
|
struct PointedThing;
|
2011-11-13 23:19:48 +01:00
|
|
|
//class IGameDef;
|
2012-03-04 20:08:03 +01:00
|
|
|
struct ToolCapabilities;
|
2011-11-11 18:33:17 +01:00
|
|
|
|
|
|
|
void scriptapi_export(lua_State *L, Server *server);
|
2011-12-02 21:49:54 +01:00
|
|
|
bool scriptapi_loadmod(lua_State *L, const std::string &scriptpath,
|
|
|
|
const std::string &modname);
|
2011-11-12 01:25:30 +01:00
|
|
|
void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
|
|
|
|
|
2011-11-11 18:33:17 +01:00
|
|
|
void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj);
|
|
|
|
void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj);
|
|
|
|
|
2011-11-27 18:39:36 +01:00
|
|
|
// Returns true if script handled message
|
|
|
|
bool scriptapi_on_chat_message(lua_State *L, const std::string &name,
|
|
|
|
const std::string &message);
|
|
|
|
|
2011-11-12 16:46:06 +01:00
|
|
|
/* environment */
|
2011-11-17 10:22:24 +01:00
|
|
|
// On environment step
|
2011-11-12 16:46:06 +01:00
|
|
|
void scriptapi_environment_step(lua_State *L, float dtime);
|
2011-11-26 14:19:03 +01:00
|
|
|
// After generating a piece of map
|
2012-03-28 19:46:05 +02:00
|
|
|
void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp,
|
|
|
|
u32 blockseed);
|
2011-11-12 16:46:06 +01:00
|
|
|
|
2011-11-26 02:20:19 +01:00
|
|
|
/* misc */
|
|
|
|
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
|
2012-01-05 23:12:33 +01:00
|
|
|
void scriptapi_on_dieplayer(lua_State *L, ServerActiveObject *player);
|
2011-11-26 02:20:19 +01:00
|
|
|
bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player);
|
2012-03-24 18:52:50 +01:00
|
|
|
void scriptapi_on_joinplayer(lua_State *L, ServerActiveObject *player);
|
|
|
|
void scriptapi_on_leaveplayer(lua_State *L, ServerActiveObject *player);
|
2012-03-19 03:04:16 +01:00
|
|
|
void scriptapi_get_creative_inventory(lua_State *L, ServerActiveObject *player);
|
2012-03-30 17:42:18 +02:00
|
|
|
bool scriptapi_get_auth(lua_State *L, const std::string &playername,
|
|
|
|
std::string *dst_password, std::set<std::string> *dst_privs);
|
|
|
|
void scriptapi_create_auth(lua_State *L, const std::string &playername,
|
|
|
|
const std::string &password);
|
|
|
|
bool scriptapi_set_password(lua_State *L, const std::string &playername,
|
|
|
|
const std::string &password);
|
2011-11-26 02:20:19 +01:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
/* item callbacks */
|
|
|
|
bool scriptapi_item_on_drop(lua_State *L, ItemStack &item,
|
|
|
|
ServerActiveObject *dropper, v3f pos);
|
|
|
|
bool scriptapi_item_on_place(lua_State *L, ItemStack &item,
|
|
|
|
ServerActiveObject *placer, const PointedThing &pointed);
|
|
|
|
bool scriptapi_item_on_use(lua_State *L, ItemStack &item,
|
|
|
|
ServerActiveObject *user, const PointedThing &pointed);
|
2011-11-29 16:15:18 +01:00
|
|
|
|
2012-01-21 00:11:44 +01:00
|
|
|
/* node callbacks */
|
|
|
|
bool scriptapi_node_on_punch(lua_State *L, v3s16 p, MapNode node,
|
|
|
|
ServerActiveObject *puncher);
|
|
|
|
bool scriptapi_node_on_dig(lua_State *L, v3s16 p, MapNode node,
|
|
|
|
ServerActiveObject *digger);
|
2012-06-01 23:33:51 +02:00
|
|
|
// Node constructor
|
2012-06-01 16:24:54 +02:00
|
|
|
void scriptapi_node_on_construct(lua_State *L, v3s16 p, MapNode node);
|
2012-06-01 23:33:51 +02:00
|
|
|
// Node destructor
|
2012-06-01 16:24:54 +02:00
|
|
|
void scriptapi_node_on_destruct(lua_State *L, v3s16 p, MapNode node);
|
2012-06-01 23:33:51 +02:00
|
|
|
// Called when a metadata form returns values
|
2012-06-01 19:51:15 +02:00
|
|
|
void scriptapi_node_on_receive_fields(lua_State *L, v3s16 p,
|
|
|
|
const std::string &formname,
|
|
|
|
const std::map<std::string, std::string> &fields,
|
|
|
|
ServerActiveObject *sender);
|
2012-06-01 23:33:51 +02:00
|
|
|
// Moves items
|
|
|
|
void scriptapi_node_on_metadata_inventory_move(lua_State *L, v3s16 p,
|
|
|
|
const std::string &from_list, int from_index,
|
|
|
|
const std::string &to_list, int to_index,
|
|
|
|
int count, ServerActiveObject *player);
|
|
|
|
// Inserts items, returns rejected items
|
|
|
|
ItemStack scriptapi_node_on_metadata_inventory_offer(lua_State *L, v3s16 p,
|
|
|
|
const std::string &listname, int index, ItemStack &stack,
|
|
|
|
ServerActiveObject *player);
|
|
|
|
// Takes items, returns taken items
|
|
|
|
ItemStack scriptapi_node_on_metadata_inventory_take(lua_State *L, v3s16 p,
|
|
|
|
const std::string &listname, int index, int count,
|
|
|
|
ServerActiveObject *player);
|
2012-01-21 00:11:44 +01:00
|
|
|
|
2011-11-12 16:46:06 +01:00
|
|
|
/* luaentity */
|
2011-11-12 17:34:04 +01:00
|
|
|
// Returns true if succesfully added into Lua; false otherwise.
|
2012-03-10 00:38:48 +01:00
|
|
|
bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name);
|
|
|
|
void scriptapi_luaentity_activate(lua_State *L, u16 id,
|
2011-11-21 10:15:15 +01:00
|
|
|
const std::string &staticdata);
|
2011-11-11 23:46:05 +01:00
|
|
|
void scriptapi_luaentity_rm(lua_State *L, u16 id);
|
2011-11-21 10:15:15 +01:00
|
|
|
std::string scriptapi_luaentity_get_staticdata(lua_State *L, u16 id);
|
2011-11-12 09:39:44 +01:00
|
|
|
void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
|
2012-03-30 11:51:51 +02:00
|
|
|
ObjectProperties *prop);
|
2011-11-12 01:25:30 +01:00
|
|
|
void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime);
|
2011-11-12 16:37:14 +01:00
|
|
|
void scriptapi_luaentity_punch(lua_State *L, u16 id,
|
2012-03-04 20:08:03 +01:00
|
|
|
ServerActiveObject *puncher, float time_from_last_punch,
|
|
|
|
const ToolCapabilities *toolcap, v3f dir);
|
2011-11-12 16:37:14 +01:00
|
|
|
void scriptapi_luaentity_rightclick(lua_State *L, u16 id,
|
|
|
|
ServerActiveObject *clicker);
|
2011-11-11 18:33:17 +01:00
|
|
|
|
|
|
|
#endif
|
|
|
|
|