2011-06-17 23:46:50 +02:00
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/*
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "content_nodemeta.h"
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2011-11-28 16:11:14 +01:00
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#include <map>
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2011-06-17 23:46:50 +02:00
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#include "inventory.h"
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2011-10-16 15:28:12 +02:00
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#include "log.h"
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2011-11-15 20:00:39 +01:00
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#include "utility.h"
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2012-01-12 06:10:39 +01:00
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#include "craftdef.h"
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#include "gamedef.h"
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2011-06-17 23:46:50 +02:00
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2011-11-28 16:11:14 +01:00
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class Inventory;
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#define NODEMETA_GENERIC 1
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2011-11-16 13:08:31 +01:00
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#define NODEMETA_SIGN 14
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#define NODEMETA_CHEST 15
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#define NODEMETA_FURNACE 16
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2011-11-28 16:11:14 +01:00
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#define NODEMETA_LOCKABLE_CHEST 17
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2011-12-01 00:58:31 +01:00
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core::map<u16, NodeMetadata::Factory> NodeMetadata::m_types;
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core::map<std::string, NodeMetadata::Factory2> NodeMetadata::m_names;
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2011-11-28 16:11:14 +01:00
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class SignNodeMetadata : public NodeMetadata
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{
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public:
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SignNodeMetadata(IGameDef *gamedef, std::string text);
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//~SignNodeMetadata();
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virtual u16 typeId() const;
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virtual const char* typeName() const
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{ return "sign"; }
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static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
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static NodeMetadata* create(IGameDef *gamedef);
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virtual NodeMetadata* clone(IGameDef *gamedef);
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virtual void serializeBody(std::ostream &os);
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virtual std::string infoText();
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virtual bool allowsTextInput(){ return true; }
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virtual std::string getText(){ return m_text; }
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virtual void setText(const std::string &t){ m_text = t; }
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private:
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std::string m_text;
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};
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class ChestNodeMetadata : public NodeMetadata
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{
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public:
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ChestNodeMetadata(IGameDef *gamedef);
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~ChestNodeMetadata();
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virtual u16 typeId() const;
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virtual const char* typeName() const
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{ return "chest"; }
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static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
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static NodeMetadata* create(IGameDef *gamedef);
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virtual NodeMetadata* clone(IGameDef *gamedef);
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virtual void serializeBody(std::ostream &os);
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virtual std::string infoText();
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virtual Inventory* getInventory() {return m_inventory;}
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virtual bool nodeRemovalDisabled();
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virtual std::string getInventoryDrawSpecString();
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private:
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Inventory *m_inventory;
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};
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class LockingChestNodeMetadata : public NodeMetadata
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{
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public:
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LockingChestNodeMetadata(IGameDef *gamedef);
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~LockingChestNodeMetadata();
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virtual u16 typeId() const;
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virtual const char* typeName() const
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{ return "locked_chest"; }
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static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
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static NodeMetadata* create(IGameDef *gamedef);
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virtual NodeMetadata* clone(IGameDef *gamedef);
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virtual void serializeBody(std::ostream &os);
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virtual std::string infoText();
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virtual Inventory* getInventory() {return m_inventory;}
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virtual bool nodeRemovalDisabled();
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virtual std::string getInventoryDrawSpecString();
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virtual std::string getOwner(){ return m_text; }
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virtual void setOwner(std::string t){ m_text = t; }
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private:
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Inventory *m_inventory;
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std::string m_text;
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};
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class FurnaceNodeMetadata : public NodeMetadata
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{
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public:
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FurnaceNodeMetadata(IGameDef *gamedef);
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~FurnaceNodeMetadata();
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virtual u16 typeId() const;
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virtual const char* typeName() const
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{ return "furnace"; }
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virtual NodeMetadata* clone(IGameDef *gamedef);
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static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
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static NodeMetadata* create(IGameDef *gamedef);
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virtual void serializeBody(std::ostream &os);
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virtual std::string infoText();
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virtual Inventory* getInventory() {return m_inventory;}
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virtual void inventoryModified();
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virtual bool step(float dtime);
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virtual bool nodeRemovalDisabled();
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virtual std::string getInventoryDrawSpecString();
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2012-01-12 06:10:39 +01:00
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protected:
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bool getCookResult(bool remove, std::string &cookresult, float &cooktime);
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bool getBurnResult(bool remove, float &burntime);
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2011-11-28 16:11:14 +01:00
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private:
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Inventory *m_inventory;
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2012-01-12 06:10:39 +01:00
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std::string m_infotext;
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2011-11-28 16:11:14 +01:00
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float m_step_accumulator;
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float m_fuel_totaltime;
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float m_fuel_time;
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float m_src_totaltime;
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float m_src_time;
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};
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2011-11-16 13:08:31 +01:00
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2011-06-17 23:46:50 +02:00
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/*
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SignNodeMetadata
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*/
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// Prototype
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2011-11-13 23:19:48 +01:00
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SignNodeMetadata proto_SignNodeMetadata(NULL, "");
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2011-06-17 23:46:50 +02:00
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2011-11-13 23:19:48 +01:00
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SignNodeMetadata::SignNodeMetadata(IGameDef *gamedef, std::string text):
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NodeMetadata(gamedef),
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2011-06-17 23:46:50 +02:00
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m_text(text)
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{
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2011-11-25 15:34:12 +01:00
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NodeMetadata::registerType(typeId(), typeName(), create, create);
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2011-06-17 23:46:50 +02:00
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}
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u16 SignNodeMetadata::typeId() const
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{
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2011-11-16 13:08:31 +01:00
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return NODEMETA_SIGN;
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2011-06-17 23:46:50 +02:00
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}
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2011-11-13 23:19:48 +01:00
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NodeMetadata* SignNodeMetadata::create(std::istream &is, IGameDef *gamedef)
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2011-06-17 23:46:50 +02:00
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{
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std::string text = deSerializeString(is);
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2011-11-13 23:19:48 +01:00
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return new SignNodeMetadata(gamedef, text);
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2011-06-17 23:46:50 +02:00
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}
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2011-11-25 15:34:12 +01:00
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NodeMetadata* SignNodeMetadata::create(IGameDef *gamedef)
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{
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return new SignNodeMetadata(gamedef, "");
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}
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2011-11-13 23:19:48 +01:00
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NodeMetadata* SignNodeMetadata::clone(IGameDef *gamedef)
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2011-06-17 23:46:50 +02:00
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{
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2011-11-13 23:19:48 +01:00
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return new SignNodeMetadata(gamedef, m_text);
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2011-06-17 23:46:50 +02:00
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}
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void SignNodeMetadata::serializeBody(std::ostream &os)
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{
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os<<serializeString(m_text);
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}
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std::string SignNodeMetadata::infoText()
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{
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return std::string("\"")+m_text+"\"";
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}
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/*
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ChestNodeMetadata
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*/
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// Prototype
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2011-11-13 23:19:48 +01:00
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ChestNodeMetadata proto_ChestNodeMetadata(NULL);
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2011-06-17 23:46:50 +02:00
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2011-11-13 23:19:48 +01:00
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ChestNodeMetadata::ChestNodeMetadata(IGameDef *gamedef):
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NodeMetadata(gamedef)
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2011-06-17 23:46:50 +02:00
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{
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2011-11-25 15:34:12 +01:00
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NodeMetadata::registerType(typeId(), typeName(), create, create);
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2012-01-12 06:10:39 +01:00
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m_inventory = NULL;
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2011-06-17 23:46:50 +02:00
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}
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ChestNodeMetadata::~ChestNodeMetadata()
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{
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delete m_inventory;
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}
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u16 ChestNodeMetadata::typeId() const
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{
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2011-11-16 13:08:31 +01:00
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return NODEMETA_CHEST;
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2011-06-17 23:46:50 +02:00
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}
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2011-11-13 23:19:48 +01:00
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NodeMetadata* ChestNodeMetadata::create(std::istream &is, IGameDef *gamedef)
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2011-06-17 23:46:50 +02:00
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{
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2011-11-13 23:19:48 +01:00
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ChestNodeMetadata *d = new ChestNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(gamedef->idef());
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d->m_inventory->deSerialize(is);
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2011-06-17 23:46:50 +02:00
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return d;
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}
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2011-11-25 15:34:12 +01:00
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NodeMetadata* ChestNodeMetadata::create(IGameDef *gamedef)
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{
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ChestNodeMetadata *d = new ChestNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(gamedef->idef());
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d->m_inventory->addList("0", 8*4);
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2011-11-25 15:34:12 +01:00
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return d;
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}
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2011-11-13 23:19:48 +01:00
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NodeMetadata* ChestNodeMetadata::clone(IGameDef *gamedef)
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2011-06-17 23:46:50 +02:00
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{
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2011-11-13 23:19:48 +01:00
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ChestNodeMetadata *d = new ChestNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(*m_inventory);
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2011-06-17 23:46:50 +02:00
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return d;
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}
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void ChestNodeMetadata::serializeBody(std::ostream &os)
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{
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m_inventory->serialize(os);
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}
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std::string ChestNodeMetadata::infoText()
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{
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return "Chest";
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}
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bool ChestNodeMetadata::nodeRemovalDisabled()
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{
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/*
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Disable removal if chest contains something
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*/
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InventoryList *list = m_inventory->getList("0");
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if(list == NULL)
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return false;
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if(list->getUsedSlots() == 0)
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return false;
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return true;
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}
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2011-06-18 01:00:01 +02:00
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std::string ChestNodeMetadata::getInventoryDrawSpecString()
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{
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return
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"invsize[8,9;]"
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"list[current_name;0;0,0;8,4;]"
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"list[current_player;main;0,5;8,4;]";
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}
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2011-06-17 23:46:50 +02:00
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2011-09-22 11:11:48 +02:00
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/*
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LockingChestNodeMetadata
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*/
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// Prototype
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2011-11-13 23:19:48 +01:00
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LockingChestNodeMetadata proto_LockingChestNodeMetadata(NULL);
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2011-09-22 11:11:48 +02:00
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2011-11-13 23:19:48 +01:00
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LockingChestNodeMetadata::LockingChestNodeMetadata(IGameDef *gamedef):
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NodeMetadata(gamedef)
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2011-09-22 11:11:48 +02:00
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{
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2011-11-25 15:34:12 +01:00
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NodeMetadata::registerType(typeId(), typeName(), create, create);
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2012-01-12 06:10:39 +01:00
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m_inventory = NULL;
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2011-09-22 11:11:48 +02:00
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}
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LockingChestNodeMetadata::~LockingChestNodeMetadata()
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{
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delete m_inventory;
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}
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u16 LockingChestNodeMetadata::typeId() const
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{
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2011-11-16 13:08:31 +01:00
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return NODEMETA_LOCKABLE_CHEST;
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2011-09-22 11:11:48 +02:00
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}
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2011-11-13 23:19:48 +01:00
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NodeMetadata* LockingChestNodeMetadata::create(std::istream &is, IGameDef *gamedef)
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2011-09-22 11:11:48 +02:00
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{
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2011-11-13 23:19:48 +01:00
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LockingChestNodeMetadata *d = new LockingChestNodeMetadata(gamedef);
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2011-09-22 11:11:48 +02:00
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d->setOwner(deSerializeString(is));
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(gamedef->idef());
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d->m_inventory->deSerialize(is);
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2011-09-22 11:11:48 +02:00
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return d;
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}
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2011-11-25 15:34:12 +01:00
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NodeMetadata* LockingChestNodeMetadata::create(IGameDef *gamedef)
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{
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LockingChestNodeMetadata *d = new LockingChestNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(gamedef->idef());
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d->m_inventory->addList("0", 8*4);
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2011-11-25 15:34:12 +01:00
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return d;
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}
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2011-11-13 23:19:48 +01:00
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NodeMetadata* LockingChestNodeMetadata::clone(IGameDef *gamedef)
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2011-09-22 11:11:48 +02:00
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{
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2011-11-13 23:19:48 +01:00
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LockingChestNodeMetadata *d = new LockingChestNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(*m_inventory);
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2011-09-22 11:11:48 +02:00
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return d;
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}
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void LockingChestNodeMetadata::serializeBody(std::ostream &os)
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{
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os<<serializeString(m_text);
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m_inventory->serialize(os);
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}
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std::string LockingChestNodeMetadata::infoText()
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{
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return "Locking Chest";
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}
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bool LockingChestNodeMetadata::nodeRemovalDisabled()
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{
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/*
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Disable removal if chest contains something
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*/
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InventoryList *list = m_inventory->getList("0");
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if(list == NULL)
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return false;
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if(list->getUsedSlots() == 0)
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return false;
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return true;
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}
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std::string LockingChestNodeMetadata::getInventoryDrawSpecString()
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{
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return
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"invsize[8,9;]"
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"list[current_name;0;0,0;8,4;]"
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"list[current_player;main;0,5;8,4;]";
|
|
|
|
}
|
|
|
|
|
2011-06-17 23:46:50 +02:00
|
|
|
/*
|
|
|
|
FurnaceNodeMetadata
|
|
|
|
*/
|
|
|
|
|
|
|
|
// Prototype
|
2011-11-13 23:19:48 +01:00
|
|
|
FurnaceNodeMetadata proto_FurnaceNodeMetadata(NULL);
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2011-11-13 23:19:48 +01:00
|
|
|
FurnaceNodeMetadata::FurnaceNodeMetadata(IGameDef *gamedef):
|
|
|
|
NodeMetadata(gamedef)
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2011-11-25 15:34:12 +01:00
|
|
|
NodeMetadata::registerType(typeId(), typeName(), create, create);
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
m_inventory = NULL;
|
|
|
|
|
|
|
|
m_infotext = "Furnace is inactive";
|
2011-06-17 23:46:50 +02:00
|
|
|
|
|
|
|
m_step_accumulator = 0;
|
|
|
|
m_fuel_totaltime = 0;
|
|
|
|
m_fuel_time = 0;
|
|
|
|
m_src_totaltime = 0;
|
|
|
|
m_src_time = 0;
|
|
|
|
}
|
|
|
|
FurnaceNodeMetadata::~FurnaceNodeMetadata()
|
|
|
|
{
|
|
|
|
delete m_inventory;
|
|
|
|
}
|
|
|
|
u16 FurnaceNodeMetadata::typeId() const
|
|
|
|
{
|
2011-11-16 13:08:31 +01:00
|
|
|
return NODEMETA_FURNACE;
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
2011-11-13 23:19:48 +01:00
|
|
|
NodeMetadata* FurnaceNodeMetadata::clone(IGameDef *gamedef)
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2011-11-13 23:19:48 +01:00
|
|
|
FurnaceNodeMetadata *d = new FurnaceNodeMetadata(m_gamedef);
|
2012-01-12 06:10:39 +01:00
|
|
|
d->m_inventory = new Inventory(*m_inventory);
|
2011-06-17 23:46:50 +02:00
|
|
|
return d;
|
|
|
|
}
|
2011-11-13 23:19:48 +01:00
|
|
|
NodeMetadata* FurnaceNodeMetadata::create(std::istream &is, IGameDef *gamedef)
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2011-11-13 23:19:48 +01:00
|
|
|
FurnaceNodeMetadata *d = new FurnaceNodeMetadata(gamedef);
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
d->m_inventory = new Inventory(gamedef->idef());
|
|
|
|
d->m_inventory->deSerialize(is);
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
int temp = 0;
|
2011-06-17 23:46:50 +02:00
|
|
|
is>>temp;
|
|
|
|
d->m_fuel_totaltime = (float)temp/10;
|
2012-01-12 06:10:39 +01:00
|
|
|
temp = 0;
|
2011-06-17 23:46:50 +02:00
|
|
|
is>>temp;
|
|
|
|
d->m_fuel_time = (float)temp/10;
|
2012-01-12 06:10:39 +01:00
|
|
|
temp = 0;
|
|
|
|
is>>temp;
|
|
|
|
d->m_src_totaltime = (float)temp/10;
|
|
|
|
temp = 0;
|
|
|
|
is>>temp;
|
|
|
|
d->m_src_time = (float)temp/10;
|
|
|
|
|
|
|
|
if(is.eof())
|
|
|
|
{
|
|
|
|
// Old furnaces didn't serialize src_totaltime and src_time
|
|
|
|
d->m_src_totaltime = 0;
|
|
|
|
d->m_src_time = 0;
|
|
|
|
d->m_infotext = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// New furnaces also serialize the infotext (so that the
|
|
|
|
// client doesn't need to have the list of cooking recipes).
|
|
|
|
d->m_infotext = deSerializeJsonString(is);
|
|
|
|
}
|
2011-06-17 23:46:50 +02:00
|
|
|
|
|
|
|
return d;
|
|
|
|
}
|
2011-11-25 15:34:12 +01:00
|
|
|
NodeMetadata* FurnaceNodeMetadata::create(IGameDef *gamedef)
|
|
|
|
{
|
|
|
|
FurnaceNodeMetadata *d = new FurnaceNodeMetadata(gamedef);
|
2012-01-12 06:10:39 +01:00
|
|
|
d->m_inventory = new Inventory(gamedef->idef());
|
|
|
|
d->m_inventory->addList("fuel", 1);
|
|
|
|
d->m_inventory->addList("src", 1);
|
|
|
|
d->m_inventory->addList("dst", 4);
|
2011-11-25 15:34:12 +01:00
|
|
|
return d;
|
|
|
|
}
|
2011-06-17 23:46:50 +02:00
|
|
|
void FurnaceNodeMetadata::serializeBody(std::ostream &os)
|
|
|
|
{
|
|
|
|
m_inventory->serialize(os);
|
|
|
|
os<<itos(m_fuel_totaltime*10)<<" ";
|
|
|
|
os<<itos(m_fuel_time*10)<<" ";
|
2012-01-12 06:10:39 +01:00
|
|
|
os<<itos(m_src_totaltime*10)<<" ";
|
|
|
|
os<<itos(m_src_time*10)<<" ";
|
|
|
|
os<<serializeJsonString(m_infotext);
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
|
|
|
std::string FurnaceNodeMetadata::infoText()
|
|
|
|
{
|
2012-01-12 06:10:39 +01:00
|
|
|
return m_infotext;
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
2011-08-25 00:53:06 +02:00
|
|
|
bool FurnaceNodeMetadata::nodeRemovalDisabled()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
Disable removal if furnace is not empty
|
|
|
|
*/
|
|
|
|
InventoryList *list[3] = {m_inventory->getList("src"),
|
|
|
|
m_inventory->getList("dst"), m_inventory->getList("fuel")};
|
|
|
|
|
|
|
|
for(int i = 0; i < 3; i++) {
|
|
|
|
if(list[i] == NULL)
|
|
|
|
continue;
|
|
|
|
if(list[i]->getUsedSlots() == 0)
|
|
|
|
continue;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
|
|
|
|
}
|
2011-06-17 23:46:50 +02:00
|
|
|
void FurnaceNodeMetadata::inventoryModified()
|
|
|
|
{
|
2011-10-16 15:28:12 +02:00
|
|
|
infostream<<"Furnace inventory modification callback"<<std::endl;
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
|
|
|
bool FurnaceNodeMetadata::step(float dtime)
|
|
|
|
{
|
|
|
|
if(dtime > 60.0)
|
2011-10-16 15:28:12 +02:00
|
|
|
infostream<<"Furnace stepping a long time ("<<dtime<<")"<<std::endl;
|
2012-01-31 20:42:49 +01:00
|
|
|
|
|
|
|
InventoryList *dst_list = m_inventory->getList("dst");
|
|
|
|
assert(dst_list);
|
|
|
|
|
2011-06-17 23:46:50 +02:00
|
|
|
// Update at a fixed frequency
|
|
|
|
const float interval = 2.0;
|
|
|
|
m_step_accumulator += dtime;
|
|
|
|
bool changed = false;
|
|
|
|
while(m_step_accumulator > interval)
|
|
|
|
{
|
|
|
|
m_step_accumulator -= interval;
|
|
|
|
dtime = interval;
|
|
|
|
|
2011-10-16 15:28:12 +02:00
|
|
|
//infostream<<"Furnace step dtime="<<dtime<<std::endl;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
2012-01-31 20:42:49 +01:00
|
|
|
bool changed_this_loop = false;
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
// Check
|
|
|
|
// 1. if the source item is cookable
|
|
|
|
// 2. if there is room for the cooked item
|
|
|
|
std::string cookresult;
|
|
|
|
float cooktime;
|
|
|
|
bool cookable = getCookResult(false, cookresult, cooktime);
|
|
|
|
ItemStack cookresult_item;
|
2011-08-26 01:27:50 +02:00
|
|
|
bool room_available = false;
|
2012-01-12 06:10:39 +01:00
|
|
|
if(cookable)
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2012-01-12 06:10:39 +01:00
|
|
|
cookresult_item.deSerialize(cookresult, m_gamedef->idef());
|
|
|
|
room_available = dst_list->roomForItem(cookresult_item);
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
2012-01-12 06:10:39 +01:00
|
|
|
|
|
|
|
// Step fuel time
|
|
|
|
bool burning = (m_fuel_time < m_fuel_totaltime);
|
|
|
|
if(burning)
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2012-01-31 20:42:49 +01:00
|
|
|
changed_this_loop = true;
|
2012-01-12 06:10:39 +01:00
|
|
|
m_fuel_time += dtime;
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
2012-01-12 06:10:39 +01:00
|
|
|
|
|
|
|
std::string infotext;
|
|
|
|
if(room_available)
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2012-01-12 06:10:39 +01:00
|
|
|
float burntime;
|
|
|
|
if(burning)
|
|
|
|
{
|
2012-01-31 20:42:49 +01:00
|
|
|
changed_this_loop = true;
|
2012-01-12 06:10:39 +01:00
|
|
|
m_src_time += dtime;
|
|
|
|
m_src_totaltime = cooktime;
|
|
|
|
infotext = "Furnace is cooking";
|
|
|
|
}
|
|
|
|
else if(getBurnResult(true, burntime))
|
|
|
|
{
|
|
|
|
// Fuel inserted
|
2012-01-31 20:42:49 +01:00
|
|
|
changed_this_loop = true;
|
2012-01-12 06:10:39 +01:00
|
|
|
m_fuel_time = 0;
|
|
|
|
m_fuel_totaltime = burntime;
|
|
|
|
//m_src_time += dtime;
|
|
|
|
//m_src_totaltime = cooktime;
|
|
|
|
infotext = "Furnace is cooking";
|
|
|
|
}
|
|
|
|
else
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
|
|
|
m_src_time = 0;
|
|
|
|
m_src_totaltime = 0;
|
2012-01-12 06:10:39 +01:00
|
|
|
infotext = "Furnace is out of fuel";
|
|
|
|
}
|
|
|
|
if(m_src_totaltime > 0.001 && m_src_time >= m_src_totaltime)
|
|
|
|
{
|
|
|
|
// One item fully cooked
|
2012-01-31 20:42:49 +01:00
|
|
|
changed_this_loop = true;
|
2012-01-12 06:10:39 +01:00
|
|
|
dst_list->addItem(cookresult_item);
|
|
|
|
getCookResult(true, cookresult, cooktime); // decrement source
|
|
|
|
m_src_totaltime = 0;
|
|
|
|
m_src_time = 0;
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
|
|
|
}
|
2012-01-12 06:10:39 +01:00
|
|
|
else
|
2011-06-17 23:46:50 +02:00
|
|
|
{
|
2012-01-12 06:10:39 +01:00
|
|
|
// Not cookable or no room available
|
|
|
|
m_src_totaltime = 0;
|
|
|
|
m_src_time = 0;
|
|
|
|
if(cookable)
|
|
|
|
infotext = "Furnace is overloaded";
|
|
|
|
else if(burning)
|
|
|
|
infotext = "Furnace is active";
|
|
|
|
else
|
|
|
|
{
|
|
|
|
infotext = "Furnace is inactive";
|
|
|
|
m_fuel_totaltime = 0;
|
|
|
|
m_fuel_time = 0;
|
|
|
|
}
|
2011-06-17 23:46:50 +02:00
|
|
|
}
|
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
// Do this so it doesn't always show (0%) for weak fuel
|
|
|
|
if(m_fuel_totaltime > 3) {
|
|
|
|
infotext += " (";
|
|
|
|
infotext += itos(m_fuel_time/m_fuel_totaltime*100);
|
|
|
|
infotext += "%)";
|
|
|
|
}
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
if(infotext != m_infotext)
|
|
|
|
{
|
|
|
|
m_infotext = infotext;
|
2012-01-31 20:42:49 +01:00
|
|
|
changed_this_loop = true;
|
2012-01-12 06:10:39 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
if(burning && m_fuel_time >= m_fuel_totaltime)
|
|
|
|
{
|
|
|
|
m_fuel_time = 0;
|
|
|
|
m_fuel_totaltime = 0;
|
|
|
|
}
|
|
|
|
|
2012-01-31 20:42:49 +01:00
|
|
|
if(changed_this_loop)
|
|
|
|
{
|
|
|
|
changed = true;
|
|
|
|
}
|
|
|
|
else
|
2012-01-12 06:10:39 +01:00
|
|
|
{
|
2011-06-17 23:46:50 +02:00
|
|
|
m_step_accumulator = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return changed;
|
|
|
|
}
|
2011-06-18 01:00:01 +02:00
|
|
|
std::string FurnaceNodeMetadata::getInventoryDrawSpecString()
|
|
|
|
{
|
|
|
|
return
|
|
|
|
"invsize[8,9;]"
|
2011-06-18 07:50:05 +02:00
|
|
|
"list[current_name;fuel;2,3;1,1;]"
|
2011-06-18 01:00:01 +02:00
|
|
|
"list[current_name;src;2,1;1,1;]"
|
|
|
|
"list[current_name;dst;5,1;2,2;]"
|
|
|
|
"list[current_player;main;0,5;8,4;]";
|
|
|
|
}
|
2012-01-12 06:10:39 +01:00
|
|
|
bool FurnaceNodeMetadata::getCookResult(bool remove,
|
|
|
|
std::string &cookresult, float &cooktime)
|
|
|
|
{
|
|
|
|
std::vector<ItemStack> items;
|
|
|
|
InventoryList *src_list = m_inventory->getList("src");
|
|
|
|
assert(src_list);
|
|
|
|
items.push_back(src_list->getItem(0));
|
|
|
|
|
|
|
|
CraftInput ci(CRAFT_METHOD_COOKING, 1, items);
|
|
|
|
CraftOutput co;
|
|
|
|
bool found = m_gamedef->getCraftDefManager()->getCraftResult(
|
|
|
|
ci, co, remove, m_gamedef);
|
|
|
|
if(remove)
|
|
|
|
src_list->changeItem(0, ci.items[0]);
|
|
|
|
|
|
|
|
cookresult = co.item;
|
|
|
|
cooktime = co.time;
|
|
|
|
return found;
|
|
|
|
}
|
|
|
|
bool FurnaceNodeMetadata::getBurnResult(bool remove, float &burntime)
|
|
|
|
{
|
|
|
|
std::vector<ItemStack> items;
|
|
|
|
InventoryList *fuel_list = m_inventory->getList("fuel");
|
|
|
|
assert(fuel_list);
|
|
|
|
items.push_back(fuel_list->getItem(0));
|
|
|
|
|
|
|
|
CraftInput ci(CRAFT_METHOD_FUEL, 1, items);
|
|
|
|
CraftOutput co;
|
|
|
|
bool found = m_gamedef->getCraftDefManager()->getCraftResult(
|
|
|
|
ci, co, remove, m_gamedef);
|
|
|
|
if(remove)
|
|
|
|
fuel_list->changeItem(0, ci.items[0]);
|
|
|
|
|
|
|
|
burntime = co.time;
|
|
|
|
return found;
|
|
|
|
}
|
|
|
|
|
2011-06-17 23:46:50 +02:00
|
|
|
|
2011-11-28 16:11:14 +01:00
|
|
|
/*
|
|
|
|
GenericNodeMetadata
|
|
|
|
*/
|
|
|
|
|
|
|
|
class GenericNodeMetadata : public NodeMetadata
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
Inventory *m_inventory;
|
|
|
|
std::string m_text;
|
|
|
|
std::string m_owner;
|
|
|
|
|
|
|
|
std::string m_infotext;
|
|
|
|
std::string m_inventorydrawspec;
|
|
|
|
bool m_allow_text_input;
|
|
|
|
bool m_removal_disabled;
|
|
|
|
bool m_enforce_owner;
|
|
|
|
|
|
|
|
bool m_inventory_modified;
|
|
|
|
bool m_text_modified;
|
|
|
|
|
|
|
|
std::map<std::string, std::string> m_stringvars;
|
|
|
|
|
|
|
|
public:
|
|
|
|
u16 typeId() const
|
|
|
|
{
|
|
|
|
return NODEMETA_GENERIC;
|
|
|
|
}
|
|
|
|
const char* typeName() const
|
|
|
|
{
|
|
|
|
return "generic";
|
|
|
|
}
|
|
|
|
|
|
|
|
GenericNodeMetadata(IGameDef *gamedef):
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NodeMetadata(gamedef),
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2012-01-12 06:10:39 +01:00
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m_inventory(NULL),
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2011-11-28 16:11:14 +01:00
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m_text(""),
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m_owner(""),
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m_infotext("GenericNodeMetadata"),
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m_inventorydrawspec(""),
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m_allow_text_input(false),
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m_removal_disabled(false),
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m_enforce_owner(false),
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m_inventory_modified(false),
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m_text_modified(false)
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{
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NodeMetadata::registerType(typeId(), typeName(), create, create);
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}
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virtual ~GenericNodeMetadata()
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{
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delete m_inventory;
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}
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NodeMetadata* clone(IGameDef *gamedef)
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{
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GenericNodeMetadata *d = new GenericNodeMetadata(m_gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(*m_inventory);
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2011-11-28 16:11:14 +01:00
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d->m_text = m_text;
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d->m_owner = m_owner;
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d->m_infotext = m_infotext;
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d->m_inventorydrawspec = m_inventorydrawspec;
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d->m_allow_text_input = m_allow_text_input;
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d->m_removal_disabled = m_removal_disabled;
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d->m_enforce_owner = m_enforce_owner;
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d->m_inventory_modified = m_inventory_modified;
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d->m_text_modified = m_text_modified;
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return d;
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}
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static NodeMetadata* create(IGameDef *gamedef)
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{
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GenericNodeMetadata *d = new GenericNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(gamedef->idef());
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2011-11-28 16:11:14 +01:00
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return d;
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}
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static NodeMetadata* create(std::istream &is, IGameDef *gamedef)
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{
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GenericNodeMetadata *d = new GenericNodeMetadata(gamedef);
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2012-01-12 06:10:39 +01:00
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d->m_inventory = new Inventory(gamedef->idef());
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d->m_inventory->deSerialize(is);
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2011-11-28 16:11:14 +01:00
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d->m_text = deSerializeLongString(is);
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d->m_owner = deSerializeString(is);
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d->m_infotext = deSerializeString(is);
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d->m_inventorydrawspec = deSerializeString(is);
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d->m_allow_text_input = readU8(is);
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d->m_removal_disabled = readU8(is);
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d->m_enforce_owner = readU8(is);
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int num_vars = readU32(is);
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for(int i=0; i<num_vars; i++){
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std::string name = deSerializeString(is);
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std::string var = deSerializeLongString(is);
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d->m_stringvars[name] = var;
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}
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return d;
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}
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void serializeBody(std::ostream &os)
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{
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m_inventory->serialize(os);
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os<<serializeLongString(m_text);
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os<<serializeString(m_owner);
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os<<serializeString(m_infotext);
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os<<serializeString(m_inventorydrawspec);
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writeU8(os, m_allow_text_input);
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writeU8(os, m_removal_disabled);
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writeU8(os, m_enforce_owner);
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int num_vars = m_stringvars.size();
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writeU32(os, num_vars);
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for(std::map<std::string, std::string>::iterator
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i = m_stringvars.begin(); i != m_stringvars.end(); i++){
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os<<serializeString(i->first);
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os<<serializeLongString(i->second);
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}
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}
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std::string infoText()
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{
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return m_infotext;
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}
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Inventory* getInventory()
|
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|
|
{
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return m_inventory;
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}
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void inventoryModified()
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{
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m_inventory_modified = true;
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}
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bool step(float dtime)
|
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|
{
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|
|
return false;
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}
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bool nodeRemovalDisabled()
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|
{
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|
|
return m_removal_disabled;
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|
}
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std::string getInventoryDrawSpecString()
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|
|
|
{
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|
|
return m_inventorydrawspec;
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}
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bool allowsTextInput()
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|
{
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|
return m_allow_text_input;
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}
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|
std::string getText()
|
|
|
|
{
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|
|
return m_text;
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|
}
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|
|
void setText(const std::string &t)
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|
{
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|
|
m_text = t;
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|
|
m_text_modified = true;
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|
}
|
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|
std::string getOwner()
|
|
|
|
{
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|
|
if(m_enforce_owner)
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|
|
return m_owner;
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|
|
else
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|
|
return "";
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|
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|
}
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|
|
void setOwner(std::string t)
|
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|
|
{
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|
|
m_owner = t;
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|
|
}
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|
|
/* Interface for GenericNodeMetadata */
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|
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|
|
|
|
void setInfoText(const std::string &text)
|
|
|
|
{
|
|
|
|
infostream<<"GenericNodeMetadata::setInfoText(\""
|
|
|
|
<<text<<"\")"<<std::endl;
|
|
|
|
m_infotext = text;
|
|
|
|
}
|
|
|
|
void setInventoryDrawSpec(const std::string &text)
|
|
|
|
{
|
|
|
|
m_inventorydrawspec = text;
|
|
|
|
}
|
|
|
|
void setAllowTextInput(bool b)
|
|
|
|
{
|
|
|
|
m_allow_text_input = b;
|
|
|
|
}
|
|
|
|
void setRemovalDisabled(bool b)
|
|
|
|
{
|
|
|
|
m_removal_disabled = b;
|
|
|
|
}
|
|
|
|
void setEnforceOwner(bool b)
|
|
|
|
{
|
|
|
|
m_enforce_owner = b;
|
|
|
|
}
|
|
|
|
bool isInventoryModified()
|
|
|
|
{
|
|
|
|
return m_inventory_modified;
|
|
|
|
}
|
|
|
|
void resetInventoryModified()
|
|
|
|
{
|
|
|
|
m_inventory_modified = false;
|
|
|
|
}
|
|
|
|
bool isTextModified()
|
|
|
|
{
|
|
|
|
return m_text_modified;
|
|
|
|
}
|
|
|
|
void resetTextModified()
|
|
|
|
{
|
|
|
|
m_text_modified = false;
|
|
|
|
}
|
|
|
|
void setString(const std::string &name, const std::string &var)
|
|
|
|
{
|
|
|
|
m_stringvars[name] = var;
|
|
|
|
}
|
|
|
|
std::string getString(const std::string &name)
|
|
|
|
{
|
|
|
|
std::map<std::string, std::string>::iterator i;
|
|
|
|
i = m_stringvars.find(name);
|
|
|
|
if(i == m_stringvars.end())
|
|
|
|
return "";
|
|
|
|
return i->second;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// Prototype
|
|
|
|
GenericNodeMetadata proto_GenericNodeMetadata(NULL);
|
2011-06-17 23:46:50 +02:00
|
|
|
|