2014-11-01 18:16:23 +01:00
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/*
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Minetest
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2018-01-15 03:26:15 +01:00
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Copyright (C) 2014-2018 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
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Copyright (C) 2015-2018 paramat
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2014-11-01 18:16:23 +01:00
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2017-08-17 22:19:39 +02:00
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#pragma once
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2014-11-01 18:16:23 +01:00
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2017-06-04 21:00:04 +02:00
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#include <unordered_set>
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2015-05-19 04:30:25 +02:00
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#include "objdef.h"
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#include "noise.h"
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#include "nodedef.h"
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2014-11-01 18:16:23 +01:00
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class Mapgen;
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2015-01-05 08:42:27 +01:00
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class MMVManip;
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2015-11-09 05:40:18 +01:00
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class PcgRandom;
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2014-11-13 05:01:13 +01:00
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class Schematic;
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2014-11-01 18:16:23 +01:00
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enum DecorationType {
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DECO_SIMPLE,
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DECO_SCHEMATIC,
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DECO_LSYSTEM
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};
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2015-03-05 02:53:11 +01:00
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#define DECO_PLACE_CENTER_X 0x01
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#define DECO_PLACE_CENTER_Y 0x02
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#define DECO_PLACE_CENTER_Z 0x04
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#define DECO_USE_NOISE 0x08
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#define DECO_FORCE_PLACEMENT 0x10
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2015-10-21 09:51:59 +02:00
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#define DECO_LIQUID_SURFACE 0x20
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2017-10-11 02:06:40 +02:00
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#define DECO_ALL_FLOORS 0x40
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#define DECO_ALL_CEILINGS 0x80
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2014-11-13 05:01:13 +01:00
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2014-12-10 06:56:44 +01:00
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extern FlagDesc flagdesc_deco[];
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2014-11-13 05:01:13 +01:00
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2015-03-31 05:40:35 +02:00
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class Decoration : public ObjDef, public NodeResolver {
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2014-11-01 18:16:23 +01:00
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public:
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2017-08-18 18:18:25 +02:00
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Decoration() = default;
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virtual ~Decoration() = default;
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2015-04-17 06:52:48 +02:00
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virtual void resolveNodeNames();
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2016-09-12 00:34:43 +02:00
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bool canPlaceDecoration(MMVManip *vm, v3s16 p);
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2017-09-17 01:26:20 +02:00
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size_t placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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2015-04-17 06:52:48 +02:00
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2017-10-11 02:06:40 +02:00
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virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling) = 0;
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2014-11-01 18:16:23 +01:00
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2017-06-18 19:55:15 +02:00
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u32 flags = 0;
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int mapseed = 0;
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2014-11-01 18:16:23 +01:00
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std::vector<content_t> c_place_on;
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2017-06-18 19:55:15 +02:00
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s16 sidelen = 1;
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2014-12-30 07:48:20 +01:00
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s16 y_min;
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s16 y_max;
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2017-06-18 19:55:15 +02:00
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float fill_ratio = 0.0f;
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2014-12-10 06:56:44 +01:00
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NoiseParams np;
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2016-09-12 00:34:43 +02:00
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std::vector<content_t> c_spawnby;
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s16 nspawnby;
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2017-10-09 21:13:10 +02:00
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s16 place_offset_y = 0;
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2014-11-01 18:16:23 +01:00
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2017-06-04 21:00:04 +02:00
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std::unordered_set<u8> biomes;
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2014-11-01 18:16:23 +01:00
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};
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2017-09-06 23:20:09 +02:00
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2014-11-01 18:16:23 +01:00
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class DecoSimple : public Decoration {
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public:
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2016-09-12 00:34:43 +02:00
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virtual void resolveNodeNames();
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2017-10-11 02:06:40 +02:00
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virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling);
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2015-04-17 06:52:48 +02:00
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2014-11-01 18:16:23 +01:00
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std::vector<content_t> c_decos;
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s16 deco_height;
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s16 deco_height_max;
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2016-12-07 01:39:33 +01:00
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u8 deco_param2;
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2017-10-08 22:08:52 +02:00
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u8 deco_param2_max;
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2014-11-01 18:16:23 +01:00
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};
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2017-09-06 23:20:09 +02:00
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2014-11-13 05:01:13 +01:00
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class DecoSchematic : public Decoration {
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public:
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2017-08-18 18:18:25 +02:00
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DecoSchematic() = default;
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2014-11-13 05:01:13 +01:00
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2017-10-11 02:06:40 +02:00
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virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling);
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2015-04-17 06:52:48 +02:00
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Rotation rotation;
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2017-06-18 19:55:15 +02:00
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Schematic *schematic = nullptr;
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2014-11-13 05:01:13 +01:00
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};
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2014-11-01 18:16:23 +01:00
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/*
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class DecoLSystem : public Decoration {
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public:
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virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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};
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*/
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2017-09-06 23:20:09 +02:00
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2015-03-31 05:40:35 +02:00
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class DecorationManager : public ObjDefManager {
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2014-11-13 05:01:13 +01:00
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public:
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2014-12-12 20:07:49 +01:00
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DecorationManager(IGameDef *gamedef);
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2017-08-18 18:18:25 +02:00
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virtual ~DecorationManager() = default;
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2014-11-13 05:01:13 +01:00
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2015-03-31 05:40:35 +02:00
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const char *getObjectTitle() const
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{
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return "decoration";
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}
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2015-04-01 05:27:19 +02:00
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static Decoration *create(DecorationType type)
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2014-11-13 05:01:13 +01:00
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{
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switch (type) {
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case DECO_SIMPLE:
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return new DecoSimple;
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case DECO_SCHEMATIC:
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return new DecoSchematic;
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//case DECO_LSYSTEM:
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// return new DecoLSystem;
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default:
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return NULL;
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}
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}
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2017-09-17 01:26:20 +02:00
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size_t placeAllDecos(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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2014-11-13 05:01:13 +01:00
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};
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