kwolekr
0df736173e
Schematics: Prepend mod path to relative schematic filepaths
2015-04-08 00:28:56 -04:00
kwolekr
337e79c656
ObjDefManager, Mapgen SAPI: Huge refactoring
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- General code cleanup
- Unified object creation and loading
- Specifying objects in APIs is now orthogonal (i.e. anything can take an ID,
name string, or the raw table definition (and automatically registers if present
2015-03-31 23:27:58 -04:00
kwolekr
ed10005d38
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
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Add core.clear_registered_schematics() and refactor schematics somewhat
2015-03-31 01:11:51 -04:00
ShadowNinja
e680d49774
Document nil player as being allowed for can_dig
2015-03-27 15:11:28 -04:00
paramat
d1681872bf
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
2015-03-24 18:07:29 +00:00
Loic Blot
008d7e0467
Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
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This reverts commit 467fc0ddc912ae38c3bf9fcb99e0b66d7478eec0.
2015-03-22 18:01:56 +01:00
kwolekr
3993093f51
Add support for the PCG32 PRNG algo (and associated script APIs)
2015-03-22 00:48:08 -04:00
Loic Blot
467fc0ddc9
Add a Lua call to do damages / heals
2015-03-18 14:52:35 +01:00
paramat
b2b6bbf3e8
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
2015-03-11 03:36:39 +00:00
paramat
c7454d4732
Biome API: Enable decorations placed on water
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Add schematic decoration force placement flag
2015-03-06 03:32:15 +00:00
BlockMen
b65c7ab4a4
Improve group-based connection between raillike nodes
2015-03-05 23:24:32 +01:00
Craig Robbins
fdb9140825
Change find_surface_nodes_in_area to find_nodes_in_area_under_air
2015-02-27 21:42:00 +10:00
Loic Blot
0f556d0c7f
Add find_surface_nodes_in_area LUA call which permit to only get the nodes which touch air. This permit to massively improve performance for mods like plantlife
2015-02-27 21:34:33 +10:00
rubenwardy
2b189d4507
Wrap lines longer than 80 characters in lua_api.txt ...and minor formating changes
2015-02-27 13:41:17 +10:00
Kahrl
38cf080a9c
Disallow object:remove() if the object is a player
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Rebased by Zeno- (conflict in lua_api.txt)
2015-02-23 16:49:48 +10:00
Perttu Ahola
e6ad2ace10
Bump version to 0.4.12
2015-02-18 23:50:01 +01:00
rubenwardy
efa977518a
Fix minetest.item_eat's replace_with_item, fixes #2292
2015-02-16 10:24:19 +01:00
TriBlade9
db481e7232
Added ratio argument to colorize, removed the weird alpha-based ratio.
2015-01-20 22:56:20 +10:00
kwolekr
9736548720
Add ability to delete MapBlocks from map
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Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
kwolekr
a4a6cc8eb1
builtin: Unify register wrapper functions and wrap clear_registered_* functions too
2015-01-13 12:36:05 -05:00
paramat
c28a90dafb
Lua-api.txt: Document that paramtype='light' results in light propagation with attenuation and is essential for a light source to spread it's light
2015-01-11 22:30:28 -05:00
ShadowNinja
ef0a4e3614
Add registered_ores and registered_decorations
2015-01-05 18:24:15 -05:00
kwolekr
bdcf03ae36
Add minetest.generate_ores() and minetest.generate_decorations()
2015-01-04 22:38:48 -05:00
Craig Robbins
64cdbae6df
Remove freezemelt documentation from lua_api.txt
2015-01-04 21:53:25 +10:00
kwolekr
8eb9cebdd0
Add warning about using deprecated fields in Mapgen API and update docs
2015-01-04 03:24:40 -05:00
Wuzzy
800d912b6f
Rewrite lua_api.txt into Markdown format
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Just Markdown, no variant of it. File name intentionally
not changed to “lua_api.md” because of fear to break references
to that file. The file can still be renamed later.
2015-01-03 00:48:38 -05:00
Diego Martínez
cfec470b51
Fix documentation for string functions
2014-12-30 00:42:50 -05:00
kwolekr
5e2753c712
Expose mapgen parameters on scripting init
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Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2014-12-29 12:59:59 -05:00
kwolekr
cc3ab5efa5
LuaVoxelManip: Remove blank allocator
2014-12-29 01:31:37 -05:00
kwolekr
3c637b4baf
LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set_metadata
2014-12-28 23:59:24 -05:00
kwolekr
863379a4c6
Decoration: Add height_min and height_max parameters
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Also set default height_min/height_max to -31000 and 31000,
respectively, for ore and biomes
2014-12-28 22:37:27 -05:00
kwolekr
61dfa912f5
Ore: Add Vein ore type
2014-12-28 21:17:12 -05:00
kwolekr
900fa26965
Ore: Add Blob ore type
2014-12-28 03:11:00 -05:00
kwolekr
8334100fe1
LuaVoxelManip: Add option to allocate blank data
2014-12-27 23:09:36 -05:00
kwolekr
3f83ca29d3
Bump version to 0.4.11
2014-12-24 22:28:06 -05:00
paramat
2b10520999
lua_api.txt: improve noise documentation. Remove previous eased 3D noise format example
2014-12-20 14:50:57 -05:00
Craig Robbins
06207ac550
Fix typo in lua_api.txt
2014-12-15 01:09:17 +10:00
kwolekr
2b8180a417
Add support for NoiseParams in minetest.get_perlin() and add docs on NoiseParams to lua_api.txt
2014-12-12 02:02:44 -05:00
kwolekr
d50878d608
Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams
2014-12-09 23:44:04 -05:00
kwolekr
5062b99cb0
Rewrite generate notification mechanism
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Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files
2014-12-06 13:53:35 -05:00
SmallJoker
2fd14e1bd5
Add Lua helper functions vector.apply(v) math.sign(x, tolerance)
2014-12-06 10:07:25 +01:00
Ciaran Gultnieks
c30346ea30
Improve Lua API documentation
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Changes:
* Add extra documentation for remove_item.
This isn't as silly as it sounds: iterate a list containing items with
unique metadata each, and remove_item the first one you find, placing
into a different - fine, except the remove will invariably remove the
wrong one, leading to items being duplicated and others destroyed.
Arguably it's a bug, and Inventory::removeItem should actually remove
the item you tell it to. (i.e. if the passed ItemStack has metadata,
match it). But it seems reasonable to just document the behaviour
more clearly.
* Improve string_to_pos documentation.
* Clarify dig_node documentation (return value).
* Better on_step documentation.
* get_nodemeta -> get_meta.
* Other minor fixes.
2014-11-28 18:35:45 -05:00
SmallJoker
6a43b3af09
Add minetest.copy_table(table) To get rid off the "table references"
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
SmallJoker
874109c520
Add option 'eased' to NoiseParams
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-13 23:06:38 +10:00
Craig Robbins
813c088c1c
Added names colours and refactored parseColorString()
2014-10-29 03:10:59 -04:00
RealBadAngel
e5652cb75c
Custom collision boxes node property.
2014-10-19 20:48:21 +02:00
RealBadAngel
0066bd77d2
Add meshnode drawtype.
2014-10-18 16:42:23 +02:00
BlockMen
28438bba27
Add [colorize modifier
2014-10-05 16:49:52 +02:00
Diego Martínez
5baf379f40
Add better documentation for alternate drop definition to lua_api.txt.
2014-10-02 16:49:33 -04:00
BlockMen
f48f686930
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00