Perttu Ahola
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30648d1cc9
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Implement callback registration in Lua instead of C
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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842eb5da28
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Replace old active block random node modifying things with actual ActiveBlockModifiers
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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05df2ee8a4
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Add chat message callback and send functions
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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ab3911ba9e
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Print errors from local log to chat
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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013921782b
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Add a third log output interface method
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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c449e5f20a
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Use log_deregister_thread in EmergeThread
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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6e0de7b42c
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Add log_remove_output and log_deregister_thread
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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2e42391b86
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Fix mod dependency sort
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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fd8b9a3a44
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Warn about unsatisfied dependencies
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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5c1cb01936
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Make blocks to be loaded from disk when the active block area reaches them
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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ec4f58741b
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Fix a random commented-out piece of lighting code, altough it doesn't work any better
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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4ce6e5f0c5
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Optimize lighting by a tiny bit
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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a8a82e0b21
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Sort mods by dependencies defined by modpath/depends.txt in each mod (not mandatory)
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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739cb87385
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Fix default value of visual in LuaEntityProperties
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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8492796a5c
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Allow server-side teleporting
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2011-11-29 19:13:55 +02:00 |
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Perttu Ahola
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218b626016
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Fix and tune player movement checks (make them very loose)
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2011-11-29 19:13:55 +02:00 |
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Kahrl
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f42c57d9a8
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Add IDropAction and related stuff
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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82a460ec90
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Improve luaentity sprite functionality (and add some random stuff)
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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1d36e68346
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Fix liquid source backface culling (was not turned off)
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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41c473cf5e
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Fix player getting thrown underground after connecting
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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b2ccbdffc1
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Make map generator as much threaded as possible (not much benefit with current generator because of small generator chunk size (a single MapBlock))
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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769cc9879f
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Add on_generated hook
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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0dbb31afeb
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Improve player movement speed checking
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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1bfc3c1eb9
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Player movement speed and node access distance checking
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2011-11-29 19:13:54 +02:00 |
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Perttu Ahola
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8bd178c2e5
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If available, use local textures instead of those sent by server
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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65b2a2cb02
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Make lighting update occur immediately after ClientActiveObject addition to make objects show up much more responsively
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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70363847aa
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Reshape LuaEntityCAO implementation a bit and make TNT to blink
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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1ce749c86a
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Optimize active block modifier stuff (was left horribly unoptimized after making content ids dynamic)
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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08c9b6037d
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Re-implement give_initial_stuff
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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57a2bd056c
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Exception handling in Lua setting get
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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234bf99743
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Lua setting getter
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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f93144fee7
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remove get_nodedef
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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945d01fd9e
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on_newplayer and on_respawnplayer callbacks
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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908db7c1d2
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Make node definitions available to Lua
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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77337271fc
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Remove give_initial_stuff
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2011-11-29 19:13:52 +02:00 |
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Kahrl
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c1479a2732
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Add node definitions in Lua and do not use content_mapnode_init anymore (except in test.cpp)
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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1f53ca5f4c
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Modify CONTENT_AIR and CONTENT_IGNORE handling in nodedef.cpp
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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425db289d5
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Fix random node definition stuff
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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61ffe1eac4
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builtin.lua
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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9e7ad1e2aa
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Add object reference to Lua on_place/dig/punchnode parameters
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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ae9f183cda
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Fix "warning: comparison between signed and unsigned integer expressions"
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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ff1ae29f97
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Duplicate last tile image automatically to all for lua node definitions
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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fdf6eecd59
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Make map generator more responsive
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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651657edfd
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Print out number of blocks in memory at unload
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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74770ab718
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Don't allow placing CONTENT_IGNORE with Map::setNode() because it is never useful and is only caused by bugs.
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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6153a2fb10
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Improve debug stack printing interface
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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e5650bb549
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Make liquid_alternative_* to be strings
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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18bb0ea1ea
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Mode node definition loading from Lua (still not finished), fix metadata creation from name
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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6a8f9135de
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Store metadata as metadata name in node definition
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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704d8a62bf
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Set block modified flag when node metadata inventory is modified
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2011-11-29 19:13:50 +02:00 |
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