Perttu Ahola
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4c876ac62e
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Tune caves
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2012-03-27 19:09:08 +03:00 |
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Perttu Ahola
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66bf7b0b01
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Fix deep ground cave generation a bit
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2012-03-27 19:09:08 +03:00 |
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Perttu Ahola
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17d51a1609
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Fix mapgen block_is_underground heuristic
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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0a59605e05
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Tune mapgen
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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202658678d
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Set default maximum viewing range to a bit more than default server send range to make fog work well
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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4f01db256f
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Re-implement and re-tune mapgen v2
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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c04f4a7d73
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Tune generation responsiveness and cheat inhibition on server
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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f5e46ba7fc
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Increase maximum generate distance now that generation might actually keep up with it
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2012-03-27 19:04:59 +03:00 |
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Perttu Ahola
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8609af54fc
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Remove usage of mapgen::add_random_objects(block)
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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9a4ef87859
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Remove no-op mapgen::add_random_objects
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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a57f4c23d8
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Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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d629f4d2fb
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Remove some debug output
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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6f20a73782
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Tune block fetching to clients on server
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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8cb7badd63
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Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently)
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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0f3c2f6541
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voxalgo::clearLightAndCollectSources
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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56496ad5d8
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Implement propagateSunlight for VoxelManipulator
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2012-03-27 19:01:50 +03:00 |
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Perttu Ahola
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e15dca2a9f
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Fix tree generation density for different mapgen chunk sizes
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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a32706bc26
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Post-mapgen lighting optimization
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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bdcca4767c
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Make mapgen generate stuff in chunks of 3^3 mapblocks
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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38f4dbfb51
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Update minetest.conf.example and defaultsettings.cpp
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2012-03-27 18:51:21 +03:00 |
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Perttu Ahola
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a374b1a6a3
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Increase vertical FOV on lower aspect ratios (<16:10)
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2012-03-27 18:39:21 +03:00 |
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Perttu Ahola
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cbe11fc7aa
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
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2012-03-27 00:06:26 +03:00 |
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Perttu Ahola
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bd9912213f
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Prefer _game postfix in game names (to be squashed to the previous commit)
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2012-03-26 23:17:29 +03:00 |
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Perttu Ahola
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814ada538a
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Support _game postfix in game names, taking it out to make the gameid
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2012-03-26 23:16:02 +03:00 |
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Perttu Ahola
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53f7eef052
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Add game.conf check in subgame.cpp
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2012-03-26 23:02:12 +03:00 |
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Perttu Ahola
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405347769a
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New world removal GUI code
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2012-03-26 08:37:15 +03:00 |
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Perttu Ahola
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5b31d32da8
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Better file/directory removal platform code and utilities
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2012-03-26 08:36:59 +03:00 |
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Perttu Ahola
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dcef5183f7
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Small fix to fs::GetDirListing when trying to list an inexistent directory
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2012-03-25 23:16:53 +03:00 |
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Perttu Ahola
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728d01ef4b
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MSVC build directory autodetection at startup
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2012-03-25 23:10:09 +03:00 |
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Perttu Ahola
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0557df8d06
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing
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2012-03-25 22:50:09 +03:00 |
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Perttu Ahola
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3a9753b85f
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Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
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2012-03-25 22:07:34 +03:00 |
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Perttu Ahola
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188b303991
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Don't try to use sound if building only server
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2012-03-25 21:10:25 +03:00 |
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Perttu Ahola
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836595313c
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
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2012-03-25 20:36:02 +03:00 |
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Perttu Ahola
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6779036d25
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Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
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2012-03-25 20:30:58 +03:00 |
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Perttu Ahola
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4fb6c07535
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
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2012-03-25 18:51:05 +03:00 |
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Perttu Ahola
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f01c988094
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Some serialization version stuff
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2012-03-25 18:45:27 +03:00 |
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Perttu Ahola
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677456d319
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Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically
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2012-03-25 17:09:24 +03:00 |
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Perttu Ahola
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98c40f5ee6
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Switch sound randomizer postfixes from N.ogg to .N.ogg
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2012-03-25 16:21:34 +03:00 |
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Perttu Ahola
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db0928add3
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Sound loading from memory (by using a quick hack)
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2012-03-25 15:52:43 +03:00 |
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Perttu Ahola
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1cac1de3b2
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Almost support loading sounds from server
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2012-03-25 14:48:22 +03:00 |
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Perttu Ahola
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524c78a8d6
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Add a variant of hex_encode
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2012-03-25 14:48:19 +03:00 |
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Perttu Ahola
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e71262463f
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Add removeStringEnd()
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2012-03-25 14:48:14 +03:00 |
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Perttu Ahola
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26666bb36f
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Add more media directories; mod/{textures,sounds,media}
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2012-03-25 12:10:58 +03:00 |
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Perttu Ahola
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f801e16b78
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Texture cache -> Media cache WIP
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2012-03-25 11:51:33 +03:00 |
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Jonathan Neuschäfer
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4bf5065a9c
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Cache textures by checksum
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2012-03-25 11:51:00 +03:00 |
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Perttu Ahola
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04085cad3c
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Make event_manager.h build on MSVC
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2012-03-25 04:06:45 +03:00 |
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Perttu Ahola
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c8997e48c0
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
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Perttu Ahola
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77621568fd
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Fix build on MinGW (as compared to Linux)
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2012-03-24 23:16:09 +02:00 |
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Perttu Ahola
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601d1936c9
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Lua API for playing sounds
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2012-03-24 19:01:26 +02:00 |
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Perttu Ahola
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06e93f8d95
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Add sound.dig
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2012-03-24 11:10:28 +02:00 |
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