sfan5
5362f472ff
Remove some unused variable from Lua class wrappers
2022-05-02 20:54:55 +02:00
sfan5
a0047d6edc
script: Replace calls to depreated luaL_openlib
2021-05-30 11:40:14 +02:00
rubenwardy
89dd05fdf3
Fix segfault in deprecation logging due to tail call, log by default ( #10174 )
2020-10-31 18:19:23 +00:00
sfan5
2d5bd3bf79
scriptapi: Some small optimizations to value pushing ( #9669 )
2020-04-14 20:44:18 +02:00
Loïc Blot
a61e1a4dbc
Lua templating reading (part 4): s16, v2s16, v2f ( #7512 )
2018-07-08 23:06:33 +02:00
SmallJoker
49509d2f74
Log deprecated Lua function calls ( #7491 )
2018-07-01 12:31:49 +02:00
Loïc Blot
180e551c56
Modernize lua read (part 1): C++ templating insurance ( #7394 )
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* Modernize lua read (part 1): C++ templating assurance
Implement the float reader
2018-06-04 22:38:07 +02:00
Pedro Gimeno
63f4ee21b0
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-01-08 20:32:15 +00:00
rubenwardy
0a83c42dfd
Fix naming conventions of noise userdata
2018-01-07 01:06:18 +00:00
Loïc Blot
88b436e6a9
Code modernization: subfolders ( #6283 )
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* Code modernization: subfolders
Modernize various code on subfolders client, network, script, threading, unittests, util
* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* C++ STL header style
* Make connection.cpp readable in a pointed place + typo
2017-08-19 22:23:47 +02:00
Loïc Blot
41c5483024
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ( #5541 )
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We are bundling Lua5.1 which has same macro
2017-04-08 09:28:37 +02:00
kwolekr
dfbdb5bcd7
Change internal type for seeds to s32
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This fixes value truncation (and therefore incompatibility) on platforms
with an LP32 data model, such as VAX or MS-DOS.
2016-06-04 01:51:44 -04:00
est31
ad5ac39d8d
Add LuaSecureRandom
2015-11-08 15:57:15 -05:00
kwolekr
bc0318d2fc
SAPI: Fix seed parameter truncation for LuaPseudoRandom constructor
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Also fix a potential seed truncation issue on platforms where the
range of ptrdiff_t (the underlying type of lua_Integer) is too small.
2015-10-26 04:04:52 -04:00
kwolekr
54f1267c2c
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
kwolekr
4c9a8a91c4
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
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This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap.
Retrieving smaller slices of noise from the computation result as needed
optimizes memory usage while maintaining a reasonable amount of CPU overhead.
2015-05-17 04:04:17 -04:00
kwolekr
3ffb5f5761
Add optional buffer param for bulk data array writes in Lua
2015-05-17 00:07:45 -04:00
kwolekr
3d4244cc75
Add 'persistence' alias for Lua noiseparams and validate more vector parameters
2015-04-19 21:42:40 -04:00
kwolekr
3993093f51
Add support for the PCG32 PRNG algo (and associated script APIs)
2015-03-22 00:48:08 -04:00
kwolekr
035e6bfc18
LuaPerlinNoiseMap: Fix 3d noise safety check
2014-12-12 22:58:44 -05:00
kwolekr
4e5d17f666
LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate 3d noise with a buffer created for 2d
2014-12-12 02:46:52 -05:00
kwolekr
2b8180a417
Add support for NoiseParams in minetest.get_perlin() and add docs on NoiseParams to lua_api.txt
2014-12-12 02:02:44 -05:00
kwolekr
16baed0467
Noise: Automatically transform noise maps if needed
2014-12-10 23:35:37 -05:00
kwolekr
fb2bc956b1
Noise: Create a deep copy of NoiseParams
2014-12-10 00:37:09 -05:00
kwolekr
2fd3d52020
Add flags and lacunarity as new noise parameters
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Add 'absolute value' option to noise map functions
Extend persistence modulation to 3D noise
Extend 'eased' option to noise2d_perlin* functions
Some noise.cpp formatting fixups
2014-12-07 21:59:32 -05:00
kwolekr
25945dc539
noise: Throw exception on noise allocation failure
2014-11-29 16:52:45 -05:00
SmallJoker
874109c520
Add option 'eased' to NoiseParams
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-13 23:06:38 +10:00
ShadowNinja
31fe72dbac
Remove lua_State parameter from LuaError::LuaError
2014-03-15 16:28:59 -04:00
ShadowNinja
49cec3f782
Handle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-18 16:35:55 -05:00
ShadowNinja
371b39a09a
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
kwolekr
18882a4d26
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
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On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00