Lars
68cd93b865
Avoid resending near blocks unnecessarily.
2020-10-27 12:08:44 -07:00
luk3yx
61a196378f
Fix CSMs on arm64 ( #10553 )
2020-10-25 18:01:39 +01:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) ( #10506 )
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Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Zughy
33b2c5f5b1
Clean up l_object.cpp ( #10512 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-22 16:18:01 +01:00
DS
9d370b78da
Add documentation to builtin core.run_callbacks ( #10494 )
2020-10-21 21:05:32 +01:00
Maksim
5c0a57f606
Fix Media... 0% on loading screen ( #9478 )
2020-10-21 20:42:40 +01:00
Zughy
f53396b152
Update jsoncpp to 1.9.4 ( #10477 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-21 20:42:23 +01:00
Paramat
4d9c9186ce
Devtest: Automatically enable zoom capability ( #10493 )
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Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
sfan5
c7aa92aaed
Fix show_on_minimap default value for local player
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fixes #10526
2020-10-20 16:36:05 +02:00
sfan5
4f2303849e
Implement unloading of static_save=false objects according to existing docs ( #10485 )
2020-10-19 20:38:33 +02:00
sfan5
660115c1ab
Decouple entity minimap markers from nametags replacing with show_on_minimap property ( #10443 )
2020-10-19 20:38:15 +02:00
Lars
b826e39730
Minor clientmap improvements.
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- Avoid calculating isBlockInSight for blocks without meshes.
- Add metric for how many blocks the client has currently loaded.
- Make some variables constant.
2020-10-19 09:31:09 -07:00
Paramat
db9eee2d80
Contributing doc: Minor improvements and a clarification ( #10520 )
2020-10-18 22:50:31 +01:00
Lars
738f624218
Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.
2020-10-17 13:22:30 -07:00
Lars
ed22260822
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
Lars
f43d1cfa81
Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the client.
2020-10-13 19:39:43 -07:00
Paramat
2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities ( #10484 )
2020-10-13 23:59:47 +01:00
Paramat
fc2e120b03
Document how to work with ClangFormat ( #10468 )
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To avoid the common misunderstanding where a contributor thinks they
must apply the unsuitable formatting requests ClangFormat makes.
2020-10-13 23:57:46 +01:00
Zughy
7499ebe46a
Fix float argument check in minetest.set_timeofday() ( #10483 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:28:53 +01:00
Maksim
2ca81d679f
Android: update gradle, NDK and built tools version
2020-10-13 20:28:31 +01:00
Maksim
e831ebd63b
Android: add ci with saving artifacts
2020-10-13 20:28:31 +01:00
Maksim
05436fb551
Android: get deps as a zip archive and sqlite3 from official source
2020-10-13 20:28:31 +01:00
Zughy
2341a4aff1
Add ObjectRef:get_children() ( #10480 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:27:52 +01:00
Lars
521a04222a
Avoid drawing invisible blocks on the client.
2020-10-13 09:30:59 -07:00
JosiahWI
11f3deb9c4
Pass ContentFeatures as reference to read_content_features ( #10464 )
2020-10-13 16:36:01 +01:00
Paramat
d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' ( #10247 )
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Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Zughy
272b72361a
Add missing type check to InvRef:set_lists() ( #10476 )
2020-10-11 13:36:13 +02:00
HybridDog
c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest ( #9242 )
2020-10-09 19:13:42 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
DS
b2f3f66385
Fix box[]es not being clipped ( #10473 )
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Fixes a regression of #8676 .
2020-10-08 19:44:47 +02:00
HybridDog
f0b6f7909a
Mention texture modifier colorspace ( #10112 )
2020-10-08 19:44:27 +02:00
Zughy
a37e96eefc
-Wmem-access only called when GCC > 7 ( #10453 )
2020-10-06 20:51:27 +02:00
Hugo Locurcio
aae7d4ff8e
Improve the fsaa
setting description ( #10279 )
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See https://github.com/minetest/minetest/issues/8459 .
2020-10-06 20:50:20 +02:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light ( #5680 )
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Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
rubenwardy
e80fc22dd9
Prevent games from setting secure settings ( #10460 )
2020-10-06 12:10:37 +01:00
SmallJoker
f46509d5e2
Remove unused functions reported by cppcheck ( #10463 )
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Run unused functions reported by cppcheck
This change removes a few (but not all) unused functions.
Some unused helper functions were not removed due to their complexity and potential of future use.
2020-10-05 09:07:33 +02:00
Pierre-Yves Rollo
81c66d6efb
Minimap as HUD element with API control
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Features:
* Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
* New HUD elements for displaying minimap with custom size and placing
* New minimap mode for displaying a texture instead of the map
2020-10-04 15:24:34 +02:00
Jordan Snelling
3068853e8a
Add First Person Attachments ( #10360 )
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Fixes some other third person camera specific attachments.
Implements a single new flag for entities to be forced visible in first person mode.
Old mods do not need to be updated to use the new flag and are fully backwards compatible.
2020-10-04 15:10:34 +02:00
Lars Müller
0f98b54aa4
Fix short 180 degree rotation when using set_bone_position ( #10405 )
2020-10-04 15:09:12 +02:00
rubenwardy
3250b37e32
Deprecate get_player_velocity and add_player_velocity ( #10173 )
2020-10-04 00:33:45 +01:00
Wuzzy
41a6136f77
Document builtin entities ( #9453 )
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This PR adds a new text file doc/builtin_entities.txt which explains how the two builtin entities __builtin:item and __builtin:falling_node work.
2020-10-03 19:01:38 +02:00
LoneWolfHT
9624387179
Add note to docs on how to override privileges ( #9792 )
2020-10-03 19:00:08 +02:00
Elijah Duffy
7d3641021b
Lua API: Add register_on_chatcommand to SSM and CSM ( #7862 )
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Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00
random-geek
0750047919
Fix scroll bar overlapping text (again) ( #9058 )
2020-10-03 17:34:34 +01:00
HybridDog
9dc29a75b4
Reduce the FPS when the window is unfocused ( #8837 )
2020-10-03 17:33:51 +01:00
HybridDog
4b423ee9b1
Chatcommand: Show help message if func returns false without message
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#9440
2020-10-03 17:33:43 +01:00
SmallJoker
947466ab28
(se)SerializeString: Include max length in the name
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This commit clarifies the maximal length of the serialized strings.
It will avoid accidental use of serializeString() when a larger string can be expected.
Removes unused Wide String serialization functions
2020-10-01 09:52:59 +02:00
SmallJoker
ca5c2dbefa
Clean up serialization
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This reverts 1a5b4b3 and further functions in serialize.cpp that are unused
The intend for a sane NetworkPacket/stream replacement was good, but a wrapper
class around i/ostream might be more versatile than introducing a new
vector-based serialization class.
2020-10-01 09:52:59 +02:00
SmallJoker
79414aa3e5
Settings: Remove unused functions
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Make Settings-internal functions private
2020-10-01 09:52:59 +02:00
Paramat
a69bc67ce2
Improve layout of main menu 'local' tab ( #10366 )
2020-09-29 23:37:03 +01:00