Commit Graph

158 Commits

Author SHA1 Message Date
HybridDog
c61c175e9c Add bumpmapping and parallax occlusion testing nodes to devtest () 2020-10-09 19:13:42 +01:00
DS
f3ae45b2b2 Add a short_description to be used by mods () 2020-10-09 19:11:21 +01:00
HybridDog
2f4037752b Add minetest.get_artificial_light and minetest.get_natural_light ()
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
Elijah Duffy
7d3641021b Lua API: Add register_on_chatcommand to SSM and CSM ()
Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00
Wuzzy
9faeca3290 Devtest: Extend tooltips of many items and tools ()
Also show error message when using tools wrong
2020-09-04 20:50:03 +02:00
Wuzzy
b3ace8f197 Scale inventory image for scaled allfaces nodes ()
The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
2020-09-04 20:49:50 +02:00
Hugues Ross
9976f36b18 Make bgcolor tint button background images () 2020-08-29 16:41:19 +01:00
DS
98faeac5a7 Load media from subfolders () 2020-08-20 22:25:29 +02:00
Lars Müller
1c38027c3a Fix precision not working in hud_change () 2020-08-12 11:51:50 +02:00
sfan5
9bba52c400 content_cao: Support texture animation for upright_sprite () 2020-07-30 17:39:57 +02:00
Wuzzy
3f702fa1a9 Fix undeclared global in devtest () 2020-07-02 19:05:06 +02:00
Danila Shutov
3a6dfda358 Make shading of CAOs optional () 2020-06-16 20:48:31 +01:00
sfan5
a21f9bb7e6 devtest: Improve tool and formspec usability
also fix the yawsprite test entity
2020-06-08 21:17:40 +02:00
Wuzzy
51de4ae297 Devtest: Fix missing/incorrect liquid properties () 2020-05-30 00:46:57 +01:00
MoNTE48
34862a6442 Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
Wuzzy
65a6a316d0 Add minetest.is_creative_enabled 2020-05-29 22:45:40 +02:00
Paramat
ba553e22e4 Devtest game: Update biome registrations () 2020-05-26 23:11:33 +01:00
Wuzzy
1afd6d682a Devtest: Fix crash in player unittest ()
Happened if player unittests run when player has exactly 3 HP
2020-05-26 19:49:02 +02:00
Wuzzy
083b285f43 Rename “Minimal development test” to “Development Test” () 2020-05-26 00:17:52 +02:00
Wuzzy
6456aba73f Replacement for Minimal Development Test (PR) () 2020-05-24 14:46:26 +01:00
Hugues Ross
cb9a44ef89 Add 'content_offset' and 'padding' style properties for buttons ()
* Add padding and content_offset style properties to buttons
2020-05-02 13:32:02 +02:00
DS
241bf44260 Apply a scrollbar's default value to scroll containers ()
Fixes .
2020-04-18 17:20:20 +02:00
DS
0ac999ded7 Add scroll_container formspec element (redo) ()
New formspec elements:

 - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]`
 - `scroll_container_end[]`

Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-13 10:50:07 +02:00
Hugues Ross
f780bae05c Formspecs: Add state-selection to style elements () 2020-04-11 21:39:30 +01:00
v-rob
13ad8e2a09 Formspecs: Add starting frame to animated_image () 2020-03-16 22:56:48 +01:00
v-rob
7dffd08c1a Add multiple element selection to style and style_type () 2020-03-01 14:39:57 +00:00
Hugues Ross
7ce21788f8 Add animated_image[] formspec element () 2020-02-15 15:33:18 +00:00
Hugues Ross
60544ac56f Add 9-slice background support to button formspec elements () 2020-01-26 19:35:26 +00:00
SmallJoker
1892ff3c0d StaticText/EnrichedString: Styling support ()
* StaticText/EnrichedString: Styling support

* Fix tooltip fg/bgcolor

* Fix default color for substr(), add unittests
2020-01-22 19:09:11 +01:00
Hugues Ross
9284313d17 Refactor to centralize GUIButton styling/rendering code () 2019-12-09 20:06:51 +00:00
random-geek
53ebd803c6 Change some rough/inappropriate language in comments () 2019-10-24 01:17:00 +01:00
Wuzzy
524442fc5e Add 4 missing fallback/default textures ()
Processed using 'optipng -o7 -strip all '
2019-10-23 19:48:06 +02:00
Hugues Ross
69a2099c04 Add more visual feedback for button states ()
- Add style properties for overriding the the hovered/pressed state
  - By default, hovered buttons are a lighter version of the base color
  - By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
2019-10-12 18:44:23 +02:00
Paul Ouellette
120155f312 Fix some issues with minetest.clear_craft ()
* Fix some issues with minetest.clear_craft

- Fix memory leak
- Fix crafts with an output count not being cleared when clearing by
  input.
- Fix recipe list being reversed when clearing by input.

* Add CraftInput::empty()
2019-08-10 23:28:00 +02:00
rubenwardy
4f7fa8d417 Add formspec testing to test mod in minimal 2019-08-03 19:36:30 +01:00
Paul Ouellette
b994a35d97 minimal: Move get_craft_result tests to test mod 2019-07-27 14:42:41 +02:00
ANAND
96f250ed8f minimal: Fix crash due to assertion fail 2019-05-03 14:44:05 +02:00
Wuzzy
40ab3e011d Add disable_repair group to prevent tool repair () 2018-10-16 05:25:34 +01:00
Wuzzy
3283079e4c Minimal: Disable disruptive formspec test by default ()
* Minimal: Explicit log levels

* Minimal: Formspec test now disabled by default

This is done because the formspec test was disruptive.
This test can now be toggled with server command test_formspec first.
2018-06-14 19:32:10 +02:00
Loïc Blot
ccc3af128c CSM/SSM: Add on_mods_loaded callback ()
* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
SmallJoker
2edeafb97b Minimal: Fix HP change crash () 2018-05-16 19:44:21 +02:00
rubenwardy
0b5b32b026 MetaDataRef: Add contains() and get() () 2018-04-30 18:42:51 +02:00
rubenwardy
91615f9588 Add player:get_meta(), deprecate player attributes ()
* Add player:get_meta(), deprecate player attributes
2018-04-06 10:52:29 +02:00
Andrew Ward
71b2570f09 Load dependencies and description from mod.conf 2018-03-28 22:14:16 +01:00
Andrew Ward
dfc8198349 Add reasons to on_dieplayer and on_hpchange 2018-03-28 16:05:18 +01:00
Loïc Blot
584d00a01c Add minetest.bulk_set_node call + optimize Environment::set_node call ()
* Add minetest.bulk_set_node call + experimental mod unittest

* Optimize set_node function to prevent triple lookup on contentfeatures

Do only one lookup for old, and try to merge old and new lookup if node is same than previous node

* Add benchmark function + optimize vector population to have real results
2018-01-30 00:30:02 +01:00
raymoo
a5d5728f24 Fix default item callbacks to work with nil users ()
* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2017-10-28 10:30:50 +02:00
Vitaliy
75320e7e88 Real global textures ()
* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
2017-10-15 09:34:14 +02:00
Loïc Blot
6f1c907204 Implement mod communication channels ()
Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
Rui
c0dac4d928 Remove nodeupdate completely () 2017-09-01 13:40:09 +02:00