Commit Graph

243 Commits

Author SHA1 Message Date
sfan5
76dbd0d2d0
Fully remove bitmap font support (#11863)
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
sfan5
8472141b79
Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00
sfan5
378175497a
Fix some issues with buildbot scripts (#11860) 2021-12-15 14:36:27 +01:00
Richard Liu
7a043b3ebb
Fix wireshark packet dissector wrong coordinates (#11826) 2021-12-05 14:34:40 +01:00
sfan5
c510037e9a Fix compiler detection in buildbot
it was just half-broken before...
2021-11-10 19:10:32 +01:00
sfan5
6db914780e Fix typo in buildbot scripts 2021-11-05 11:12:56 +01:00
Riceball LEE
693f98373b
Localize error messages in mainmenu (#11495)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-01 12:27:46 +00:00
sfan5
0b95da7ad3 Automatically package MinGW runtime in buildbot 2021-10-31 22:32:48 +00:00
sfan5
ea1396f856 Replace uses of which(1) with command -v 2021-10-31 22:32:48 +00:00
sfan5
31d2b9edcd Don't look for zlib and zstd manually on Windows 2021-09-01 22:20:38 +02:00
lhofhansl
d1624a5521
Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
sfan5
beac4a2c98 CI: Bump IrrlichtMt to 1.9.0mt3 2021-08-31 23:57:39 +02:00
rubenwardy
24b66dede0
Add fwgettext util function 2021-08-19 20:13:25 +02:00
DS
1ab29f1716
Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519) 2021-08-08 18:59:45 +02:00
sfan5
2866918f32 buildbot: Readd missing IrrlichtMt DLLs 2021-07-27 20:37:51 +02:00
JosiahWI
cf136914cf
Take advantage of IrrlichtMt CMake target (#11287)
With the CMake changes to IrrlichtMt, it's now possible to use a target for IrrlichtMt.
Besides greatly improving the ease of setting up IrrlichtMt for users building the client, it removes the need for Minetest's CMake to include transitive dependencies such as image libraries, cleaning it up a tiny bit. The PR works by finding the IrrlichtMt package and linking to the target it provides. If the package isn't found and it isn't building the client, it will still fall back to using just the headers of old Irrlicht or IrrlichtMt.
2021-07-27 19:11:27 +02:00
Juozas
cec0dfcbbd
Buildbot: Use posix on Win64 builds if available (#11355)
Use posix mingw-w64 toolchain on Win64 builds where applicable, avoids
many build errors when using buildwin64.sh to build 64 bit builds on
Ubuntu based Linux distributions
2021-06-22 19:59:09 +02:00
NeroBurner
a7143c2a8c
Move build/android directory to root of project (#11283) 2021-06-21 20:51:42 +01:00
sfan5
4152227f17 CI: add workaround to fix clang builds
see https://github.com/actions/virtual-environments/issues/3376
2021-05-17 17:12:37 +02:00
sfan5
ba40b39500 Add basic client-server test to CI 2021-05-05 22:49:44 +02:00
sfan5
9660ae288a
Update library versions in buildbot (#11229) 2021-04-27 11:50:40 +02:00
sfan5
a24899bf2d
Look for PostgreSQL library properly and fix CI 2021-04-20 19:50:34 +02:00
sfan5
4d0fef8ae8
Buildbot changes to allow out-of-tree builds (#11180)
* Do proper out-of-tree builds with buildbot
* Don't write to bin/ for cross builds
     * This allows safely building multiple builds from the same source dir, e.g. with the buildbot.
* Disable Gettext (by default) and Freetype (entirely) for server builds
2021-04-11 17:10:06 +02:00
sfan5
6a26d6d15a Adjust build config for Irrlicht changes (again) 2021-03-26 20:58:45 +01:00
sfan5
bb1c4badfb Clean up cmake DLL installation and other minor things 2021-03-12 20:55:51 +01:00
sfan5
75eb28b959 CI: update configurations for Irrlicht fork 2021-03-09 21:53:17 +01:00
sfan5
dd228fd92e buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detection 2021-03-06 23:01:50 +01:00
Wuzzy
cafad6ac03 Translate builtin (#10693)
This PR is the second attempt to translate builtin.
Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext.
2021-03-05 16:29:48 +01:00
rubenwardy
ccdaf5de54 Disable clang-format, clean up scripts 2021-03-01 12:12:52 +01:00
sfan5
74a93546ea Add script that sorts contributions for use in credits 2021-02-23 19:40:44 +01:00
sfan5
9388c23e86 Handle UTF-16 correctly in Wireshark dissector 2021-02-02 20:46:08 +01:00
Zughy
44a9510c81
Consistently use "health points" (#10868) 2021-01-27 18:42:02 +00:00
rubenwardy
6693a4b30e
Fix Android support in bump_version.sh (#10836) 2021-01-20 20:37:24 +00:00
sfan5
2bdf4955c8 CI: fix build 2020-12-23 22:27:35 +01:00
SmallJoker
3356da0151
Add model[] formspec element (#10320)
Formspec element to display models, written by @kilbith, rebased and tweaked.

Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
Hugues Ross
93ecc589bc
Implement override.txt support for special tiles (#10140)
Add override targets for all special_tiles entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes.

The targets are named special1 through special6, covering the the current length of the special_tiles array.
2020-08-04 20:12:47 +02:00
sfan5
b4c25872f1 Make util/bump_version.sh work again 2020-07-08 23:11:41 +02:00
rubenwardy
3014e8b33b Release test build to Android beta program 2020-06-25 15:40:37 +01:00
Wuzzy
083b285f43
Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
sfan5
61d93988d8
ci: Update Github Actions workflows (#9774) 2020-05-02 12:52:51 +02:00
Loic Blot
56bababcdf Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
Loïc Blot
27a485a472
Replace travis with github actions (#9641)
* Move outside of travis to Github actions

This will permit to have better integrated CI workflow than the previous
travis one.
2020-04-20 20:18:40 +02:00
sfan5
032d90b9f6
Update wireshark dissector (#9621) 2020-04-14 21:22:19 +02:00
Hugues Ross
5cf6318117
Refactor texture overrides and add new features (#9600)
* Refactor texture overrides, and add new features:

- Texture overrides can support multiple targets in one line
- Texture override files can have comment lines
- Item images/wield images can be overridden

* Formatting changes

* Address soime feedback

- Pass vectors by const reference
- Log syntax errors as warnings
- Remove 'C' prefix from TextureOverrideSource

* Simplify override target checks with an inline helper function

* make linter happy

* Apply feedback suggestions

Co-Authored-By: rubenwardy <rw@rubenwardy.com>

* Remove remaining != 0 checks

* Update copyright notice

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-04-14 20:41:29 +02:00
Loic Blot
5146086a64 Drop content_sao.{cpp,h}
Move LuaEntitySAO to a new dedicated file
Drop TestSAO (useless object)
Drop the old static startup initialized SAO factory, which was pretty useless.
This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
2020-04-11 16:07:17 +02:00
Loic Blot
6d43736172 Move serveractiveobject & unitsao
Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h}
Move UnitSAO class to dedicated files
2020-04-11 16:07:17 +02:00
Loïc Blot
f648fb76ae
Drop genericobject.{cpp,h} (#9629)
* Drop genericobject.{cpp,h}

This file is not for generic object but for ActiveObject message passing.
Put ownership of the various commands to the right objects and cleanup the related code.

* Protect ServerActiveObject::m_messages_out

* typo fix
2020-04-10 19:49:20 +02:00
sfan5
d6ad587ab8 Travis: Build clang jobs with LuaJIT enabled for better coverage 2020-04-08 21:21:53 +02:00
sfan5
fe21aa1f4a Utility script to help with Weblate commit import 2020-04-03 23:26:07 +02:00
sfan5
c6d6358b92 Travis: Correct Linux dependencies so that PostgreSQL is found by CMake 2020-03-28 13:04:15 +01:00