Commit Graph

1459 Commits

Author SHA1 Message Date
ROllerozxa
394dd9ffa5
Fix settings dialog not resetting filter when closed (#13513) 2023-05-27 15:35:01 +01:00
ROllerozxa
f4cb16cc2d
Disable desynchronize_mapblock_texture_animation by default (#13514) 2023-05-26 13:48:37 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values (#13489)
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
rubenwardy
bc4fc6d648
Fix shadows dropdown and clean up shader settings (#13481) 2023-05-03 22:28:02 +01:00
rubenwardy
ad37df7f2e Fix crash when multiple mods with the same name provide settings 2023-05-01 21:39:12 +01:00
rubenwardy
d35672e78e Redesign/unify mainmenu settings interface 2023-05-01 17:11:41 +01:00
rubenwardy
5cd6a22dd3
Update settingtypes (#13428)
* Move settings to correct sections
* Improve titles and descriptions
* Make defaults in settingtypes.txt and defaultsettings.cpp match

Fixes #9002
2023-04-14 22:32:25 +01:00
rubenwardy
b89077187b Fix ContentDB page not being reset when changing type
Fixes #13362
2023-04-14 20:34:03 +01:00
rubenwardy
c5fb50298a
Prevent installing mods when there is no base game (#13429) 2023-04-14 20:23:25 +01:00
DS
d49d80a4a0
Store whether window is maximized (#12861) 2023-04-14 21:04:03 +02:00
Wuzzy
d1e5dbefc7
Clarify documentation of punch key (#13238) 2023-04-13 18:12:26 +01:00
AFCMS
68f81ace97
Add vector.in_area() utility function (#13390) 2023-04-12 10:46:26 +01:00
rubenwardy
2fc7eb3ea2
Remove formspec_default_bg_color/opacity settings (#13419)
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu

Split out from #12140
2023-04-11 19:57:36 +01:00
sfan5
9d736e8b8b Drop ENABLE_GLES option
ENABLE_GLES predates forking Irrlicht. Its primary use was to distinguish Irrlicht-ogles from upstream version as Minetest could be compiled with either.
That's not necessary anymore and gets in the way sometimes.
2023-04-08 20:19:35 +02:00
sfan5
c26e122485 Move video_driver default selection to runtime 2023-04-08 20:19:35 +02:00
SmallJoker
1c1f1b1615 Revert "Enable connected glass by default (#13242)"
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for
the upcoming 5.7.0 release.

See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-02 20:56:31 +02:00
x2048
93898957b6
Return 'loops' occlusion culler under a setting (#13352)
* Add occlusion_culler setting to minetest.conf.example
* Add raytraced occlusion culling to 'loops' algorithm

---------

Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 00:10:23 +02:00
sfan5
0a698d92c3 Update credits tab and mailmap 2023-03-29 23:19:11 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping (#13286)
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
Muhammad Rifqi Priyo Susanto
baf99f826c
Add Indonesian translation of builtin 2023-03-24 12:35:12 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48)
9c07bf68f1
Add Malay translation of builtin 2023-03-24 12:34:58 +01:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
Gregor Parzefall
38e005294f
Remove default keybind for pitchmove (#13319) 2023-03-16 14:57:44 +01:00
olive
b1c8a7d055
Fix empty port assertion error in 'Join Game' menu
Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number.
2023-03-16 14:57:20 +01:00
Wuzzy
1aeb0280df Update German translation of builtin 2023-03-11 17:46:09 +01:00
Wuzzy
e73a4ea506 Update builtin locale 2023-03-11 17:46:09 +01:00
x2048
705195b43e
Scale culler steps proportionally to the mesh sizes (#13250) 2023-03-11 14:10:26 +01:00
ROllerozxa
c91f3f99fd
Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391) 2023-03-05 15:07:40 +01:00
PrairieWind
a93f3542d9
Enable connected glass by default (#13242) 2023-03-02 19:56:55 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() (#12367) 2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. (#13193)
This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.

Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Vitra Suchovich
2dafce6206
Say /setpassword is insecure 2023-02-18 00:04:52 +01:00
lhofhansl
d3a6ee00e6
Generalize mesh chunking, and make it configurable. (#13179)
* Generalize mesh chunking. Set 3x3x3 chunks.

* Make mesh chunk size configurable... Default to 1 (off).

* Extract all mesh grid maths into a dedicated class

---------

Co-authored-by: x2048 <codeforsmile@gmail.com>
2023-02-08 13:42:12 -08:00
x2048
b8aaad4f1e
Remove the 'loops' occlusion culler (#13169) 2023-01-23 10:58:29 +01:00
DS
8478796226
Decrease minimum for repeat_place_time (#13165) 2023-01-23 00:20:12 +01:00
Muhammad Rifqi Priyo Susanto
a2a280691c
Fix Enter key after creating a new world (#12997)
Prevents Enter key or "double-click" event to play the world just after creating a new world
2023-01-16 20:16:08 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator (#13132) 2023-01-10 09:25:48 -05:00
Jude Melton-Houghton
d69cb4fb5d
Always set globals in __newindex (#13131) 2023-01-09 15:00:49 -05:00
x2048
6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
x2048
2715cc8bf6
Occlusion culling algorithm based on recursive descend (#13104)
Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00
x2048
89e7f72c92
Use multiple threads for mesh generation (#13062)
Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. (#13075) 2022-12-25 16:15:32 -08:00
ROllerozxa
afd5caa26a
Fully remove pageflip 3D mode (#13074) 2022-12-25 10:57:39 -05:00
ROllerozxa
7f01471141
Fix join game tab being slightly shorter than the others (#13073) 2022-12-25 10:57:21 -05:00
Jude Melton-Houghton
5c248c2d7d Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring (#11913) 2022-12-15 07:37:49 -05:00
sfan5
504e43e0da
Remove Irrlicht documentation URL from key settings (#13010) 2022-12-04 12:35:28 +01:00
Jude Melton-Houghton
b85831e389
Fix startup after removing last game (#13015) 2022-12-03 11:35:38 -05:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit (#13002) 2022-12-03 10:41:34 -05:00
Jude Melton-Houghton
3ff8adf599
Avoid resetting music when dialog opens (#13003) 2022-11-30 10:42:30 -05:00