Commit Graph

8541 Commits

Author SHA1 Message Date
Paul Ouellette
d11bfa3ef5 Make core.get_favorites("local") ignore duplicates (#7926) 2019-11-08 22:18:20 +01:00
Paramat
2a74727857
Randomwalk caves: Add parameters for number, proportion flooded. Allow small caves (#8928)
Add mapgen parameters to set the range of the random number of
randomwalk caves per mapchunk, and to set the proportion that are
flooded with liquids.
Default values are, for now, unchanged from the previous hardcoded
values.

Add parameters to allow small randomwalk caves
Disabled by default for now as they have never been present in the
non-mgv6 mapgens.
2019-11-08 03:09:43 +00:00
DS
5506e97ed8 Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
sfan5
15a030ec9f
Improve documentation around banning (#9088)
* Fix ban chatcommand description
* Correct ban API documentation
2019-11-05 19:24:51 +01:00
SmallJoker
2907c0f3a2 Android: Fix broken double-tap after 49 days uptime 2019-11-03 12:59:12 +01:00
SmallJoker
388ea737f5 Clean up font caching, fix bitmap fonts 2019-11-03 11:45:33 +01:00
Pierre-Yves Rollo
72416a6a1f Formspec: add hypertext element 2019-11-03 11:45:33 +01:00
DS
8697090b35 Add debug.txt.1 to .gitignore (#9081)
This should have been done in #8904.
2019-11-02 19:29:14 +01:00
Alistair Findlay
5f835a72b2 Builtin: Improve /clearobjects message (#9084) 2019-11-02 19:28:55 +01:00
random-geek
f2e62298a5 Change some usages of "deprecated" to "obsolete" (#9062)
"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use.
2019-10-29 19:23:12 +01:00
Wuzzy
8ee16180c7 Add help texts for settings that lack one (#9007) 2019-10-25 21:29:02 +01:00
random-geek
53ebd803c6 Change some rough/inappropriate language in comments (#9061) 2019-10-24 01:17:00 +01:00
Paramat
1f142ec06f
Improve light curve parameter limits and documentation (#9054)
Revert gamma upper limit to 3.0 because that was raised based on
a misunderstanding and had no benefit. A sane upper limit is
needed as players on a competitive server tend to use the maximum.
Set gamma lower limit to 0.33 for consistency with 3.0.
Set sane limits on alpha, beta, boost and enforce these in code
to limit values entered in minetest.conf and to avoid easy cheating
by editing settingtypes.txt.
Improve documentation and 'readable' setting names.
Clarify that gamma does not significantly affect natural night light.
light.cpp: Various codestyle and comment improvements.
2019-10-24 01:08:49 +01:00
random-geek
cd35949cd0 Remove legacy file format documentation 2019-10-23 20:53:24 +02:00
random-geek
2f3c96b38d Remove legacy flat-file map code 2019-10-23 20:53:24 +02:00
Dmitry Marakasov
2ecf57c640 Fix build issue due to conflicting s64 type definitions (#9064)
See comment in irrlichttypes.h and https://sourceforge.net/p/irrlicht/bugs/433/
2019-10-23 20:28:55 +02:00
Paul Ouellette
904b05b0d3 Allow calling ItemStack with no arguments (#8783) 2019-10-23 19:48:19 +02:00
Wuzzy
524442fc5e Add 4 missing fallback/default textures (#8845)
Processed using 'optipng -o7 -strip all '
2019-10-23 19:48:06 +02:00
SmallJoker
a978278bfb Formspecs: Reset version number on rebuild 2019-10-20 12:44:52 +02:00
Paramat
79440605ec
Make natural night light as bright as MT 0.4.16 (#9053) 2019-10-18 21:54:44 +01:00
Warr1024
15b6922ae6 Correction for alpha blending issues in texture mod compositing (#9029) 2019-10-18 19:17:35 +02:00
sfan5
b7e358703f Don't install fonts on ENABLE_CLIENT=0 configurations 2019-10-14 21:24:23 +02:00
Paramat
2dd4f8d3fe
Settingtypes.txt: Various improvements (#9047) 2019-10-14 03:30:54 +01:00
Aaron Suen
0df646e068 Fix rotate_node to return the correct itemstack.
All on_* hooks that return an itemstack are NOT guaranteed to
modify and return the original stack.  We cannot count on the
behavior of the existing builtin definitions not to be overridden
by game/mod logic.
2019-10-13 17:11:00 +02:00
Paramat
47d0779365
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
This value reduces how far randomwalk caves can extend into the
mapchunk padding, to avoid 'out of voxelmanip' cave nodes which cause
flattened cave walls.
Testing shows that a value of 2 (instead of 10) is enough to make
'out of area' nodes extremely rare.
Reducing this value results in a higher chance of overlap and
connection with caves of neighbour mapchunks.
2019-10-13 00:18:23 +01:00
Hugues Ross
69a2099c04 Add more visual feedback for button states (#8916)
- Add style properties for overriding the the hovered/pressed state
  - By default, hovered buttons are a lighter version of the base color
  - By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
2019-10-12 18:44:23 +02:00
sfan5
894008ce6f Continue with 5.2.0-dev 2019-10-12 15:49:06 +02:00
sfan5
4e4fb4db2a Bump version to 5.1.0 5.1.0 2019-10-12 15:48:58 +02:00
updatepo.sh
ffe7f96d24 Update minetest.conf.example 2019-10-12 14:29:24 +02:00
updatepo.sh
22e04d9919 Update translation strings 2019-10-12 14:29:24 +02:00
Translators
d7045d2b7e Update from Weblate (hacky) 2019-10-12 14:29:24 +02:00
Paramat
f483a1a9b2
Fix isDead()/autoforward crash (#9031)
Crash occurred in singleplayer when leaving a world with
autoforward enabled then re-entering a world.
2019-10-09 19:39:50 +01:00
SmallJoker
cbcb9e0b1c ContentCAO: Fix segfault on quit (attached) 2019-10-09 20:03:31 +02:00
ANAND
b49dfa92ce Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)
Comment out the if statement that prevents sending TOSERVER_PLAYERPOS if the player is dead.
2019-10-08 20:36:56 +02:00
sfan5
825579b43d Fix upright_sprite lighting when colors are set
fixes #9020
2019-10-06 17:19:42 +02:00
SmallJoker
dee22104b7
Revert "Fix the bgcolor formspec element (#8716)" (#9018)
This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51.
Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.
2019-10-06 14:50:45 +02:00
sfan5
dde0628976 Fix warnings in guiButton.h 2019-10-05 18:15:26 +02:00
Warr1024
ad96df191b Merge pull request #8166 from Warr1024/fix7020
Fix (or workaround?) for 'Falling nodes with node inventory cause crash when unloaded'
2019-10-05 15:46:57 +02:00
Jacob Lifshay
76032159bd Fix unwanted detaching when damage = 0 2019-10-05 15:45:05 +02:00
SmallJoker
81c2370c8b
Attachments: Fix attachments to temporary removed objects (#8989)
Does not clear the parent's attachment information when the child is deleted locally.
Either it was removed permanently, or just temporary - we don't know, but it's up to the server to send a *detach from child" packet for the parent.
2019-10-02 19:11:27 +02:00
James Tobin
251038e136 README: Add dependencies for Arch Linux (#8998)
Added Arch Linux dependency list (including base-devel which covers many of them)
2019-10-01 19:09:59 +02:00
Wuzzy
7fafe656a1 All Settings: Set min limit for crtitical settings (#9000) 2019-10-01 19:09:37 +02:00
Paramat
653d7b8112
Document node drop tool filtering by string matching as deprecated (#9009) 2019-09-30 21:34:43 +01:00
SmallJoker
61e9c1b0dd
Textures: Load base pack only as last fallback (#8974) 2019-09-29 19:57:29 +02:00
SmallJoker
c2458d3d3a label[]: Fix broken colors since 2c9edef 2019-09-29 14:52:41 +02:00
ANAND
3799ffd9d5 Move Quicktune code to util/ (#8871) 2019-09-29 13:41:13 +02:00
rubenwardy
07bdd6049b Fix error message caused by adding new parameter to background (#8922)
Adds background9[] element to keep backwards compatibility in formspec prepends.
2019-09-29 13:40:59 +02:00
DS
16865a5bf6 Allow grep-ing for on_grant and on_revoke (#8958)
Just two code comments are added.
2019-09-29 13:40:15 +02:00
Muhammad Rifqi Priyo Susanto
b79741c90f All settings: Fix missing flags checkbox caused by 'possible flags' order (#8997)
Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'.
Also reorder mgcarpathian 'possible flags', but only for consistency.
2019-09-27 19:13:08 +01:00
lhofhansl
5fde69798c
Simple shader fixes. (#8991)
1. Pass current camera offset to shader, so shader have access to the global coordinates
2. Pass animation timer to fragment shader. C++ code is already there, just wasn't declared in the shader
3. Delay animation timer wrap-around (from 100s to about 16 minutes)
2019-09-26 13:57:39 -07:00