Kahrl
168fa2ffe0
Fix loading leveldb worlds
2013-09-10 18:16:36 +02:00
Sfan5
f1e4a671dc
Use STL containers instead of irr::core::list
2013-09-09 22:50:51 +02:00
Sfan5
7e44c2ace1
Make it compile
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
58841ef12f
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00
proller
902d5927f0
Normalized heat and adjusted humidity
2013-08-30 00:42:53 +04:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
PilzAdam
d718b0b34e
Dont write directly to files but rather write and copy a tmp file
2013-08-13 22:05:45 +02:00
kwolekr
c06caa14c3
Decoration: Fix schematic probability mess with new MTS file version
2013-08-11 15:34:49 -04:00
proller
06cdce1e12
Weather backward compatibility
2013-08-02 00:51:36 +04:00
proller
174285f298
Warnings fix
2013-07-29 00:11:33 +04:00
proller
037e84d377
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
proller
3aedfac968
Weather support
2013-07-27 23:21:48 +04:00
PilzAdam
413f0d0353
Add liquid_range to nodedef
2013-07-20 20:41:17 +02:00
PilzAdam
ecb024af64
Fix lighting bug caused by disappearing lava
2013-07-16 01:51:04 +02:00
proller
92833a07d1
Improve finite liquid distribution, fix small bug
2013-07-05 00:11:11 +04:00
sapier
967121a34b
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
kwolekr
2c0b51795e
Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug
2013-06-27 22:35:35 -04:00
PilzAdam
b1ebd9f79c
Add a setting for max loop count per step in liquid update
2013-06-20 22:31:46 +00:00
Kahrl
e988df0fbd
Add and implement setting max_clearobjects_extra_loaded_blocks.
...
Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
proller
6b2c46c431
Liquid adjusting: continue to drop
2013-05-31 22:59:09 +04:00
kwolekr
d00e8bd31a
Fix nearly all warnings
2013-05-19 21:26:56 -04:00
proller
d83602d98e
Tune finite liquids, indev huge caves
2013-04-25 22:59:32 +04:00
sapier
7d002b60ff
fix emergemanager memory leaks
2013-04-09 02:34:11 -04:00
proller
d50b2ede92
Adjusting water removing above unloaded blocks
2013-04-07 00:05:39 +04:00
kwolekr
453d79e3a2
Don't re-write entire map_meta.txt if a setting is missing
2013-04-06 13:36:51 -04:00
proller
120f02e20b
Don't flow finite liquid into an unloaded chunk
2013-04-06 12:09:59 -04:00
kwolekr
8f0d29f931
Fix Map::initBlockMake to actually use chunksize setting
2013-03-18 22:19:02 -04:00
Ilya Zhuravlev
d207d359d1
Don't erase modified_blocks
2013-03-17 21:17:13 +04:00
proller
165498cecf
initial mapgen indev version with farscale feature and huge caves
2013-03-16 21:48:32 -04:00
proller
f5ab056b38
Liquid fine tuning
2013-03-14 17:06:25 -04:00
Ilya Zhuravlev
6a1670dbc3
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
kwolekr
d31f07bd4b
Fix most warnings, re-fix MSVC compile error
2013-02-26 01:57:59 -05:00
kwolekr
979ca23f1e
Merge pull request #482 from proller/liquid
...
finite liquid
2013-02-25 20:52:24 -08:00
kwolekr
5bd50a2d90
Fix most walled-off caves
2013-02-25 23:08:55 -05:00
kwolekr
67c59645ec
Misc. cleanup and minor fixes
2013-02-25 23:08:33 -05:00
kwolekr
5ec5b1cbd6
Add multi-Emerge thread support
2013-02-25 23:08:26 -05:00
kwolekr
b9d8e59bbf
Add emerge.cpp, initial EmergeThread changes
...
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue. Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00
Sfan5
6d0ea26c2d
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
proller
b90e431fc7
new adjustable finite liquid
2013-02-24 18:39:07 +04:00
kwolekr
97260d09a8
Add flag string settings, flat map option
2013-02-06 16:52:48 -05:00
kwolekr
a73905401a
Improve random map seed generation
2013-02-06 01:10:37 -05:00
kwolekr
91e88196c7
Make mapgen factory setup more elegant, add mapgen_v6.h
2013-01-23 16:16:49 -05:00
kwolekr
b87cd8c58b
Use a string identifier for a mapgen instead of version
2013-01-21 21:41:37 +02:00
kwolekr
278d93a3ee
Removed Mapgen V7 for now
2013-01-21 21:41:37 +02:00
kwolekr
631a835e07
Finish and clean up mapgen configuration
2013-01-21 21:41:37 +02:00
kwolekr
cde3d38766
Clean up EmergeManager, do initial work on Mapgen configuration
2013-01-21 21:41:37 +02:00
kwolekr
d5029958b9
Readded and optimized mapgen V6
2013-01-21 21:41:37 +02:00
kwolekr
11afcbff69
The new mapgen, noise functions, et al.
2013-01-21 21:41:33 +02:00
kwolekr
a785522194
Only clear block modified flag if writing to db was successful
2013-01-21 21:41:09 +02:00