sfan5
cbc741f464
Various improvements to push_json_value
2024-10-13 10:57:25 +02:00
sfan5
d2b4c27f21
Implement minetest.ipc_poll()
2024-10-11 12:00:59 +02:00
sfan5
72801d0233
Implement minetest.ipc_cas()
2024-10-11 12:00:59 +02:00
sfan5
f1a436619f
Add generic IPC mechanism between Lua envs
2024-10-11 12:00:59 +02:00
sfence
610ddaba7c
Allow detection of damage greater than HP ( #15160 )
...
Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2024-09-27 21:34:52 +02:00
Gregor Parzefall
f9c0354af1
Add colorspec_to_table to the Lua API
2024-09-14 12:13:11 +02:00
grorp
5c171f6d61
Basic unittest for HP change calculation
2024-08-31 20:45:53 +02:00
Lars Müller
21ed680b10
Make getting bone overrides return the "same" euler angles ( #15007 )
2024-08-26 21:22:38 +02:00
1F616EMO~nya
98e51a0159
Clamp hotbar selection to slots that exist ( #14869 )
2024-08-12 15:35:13 +02:00
sfan5
85e717fcd1
Rework object attachment handling to fix bugs ( #14825 )
2024-08-12 15:32:18 +02:00
y5nw
8bff2f23c6
Rename minetest.register_async_metatable
to minetest.register_portable_metatable
( #14895 )
2024-08-02 00:13:25 +02:00
Lars Müller
8ed55b3aff
Help modders deal with object invalidation ( #14769 )
...
* Skip invalid objects in raycasts
* Add `ObjectRef:is_valid` method
* Add object inside radius / area iterators which skip invalid objects
* Update docs to clarify object invalidation and how to deal with it
---------
Co-authored-by: sfan5 <sfan5@live.de>
2024-07-01 20:50:38 +02:00
cx384
7a64527db5
Fix connected_players on_shutdown ( #14739 )
2024-06-15 16:00:33 +02:00
sfence
140b9e5a5a
Allow game to specify first and last mod in mod loading order ( #14177 )
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Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
2024-06-01 16:36:20 +02:00
Lars Mueller
bd4572cfd1
Fix broken CI
2024-05-21 18:10:09 +02:00
Lars Mueller
567f85752d
Fix broken unit test
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Also makes devtest unit test results a bit more prominent
2024-05-21 16:31:05 +02:00
Lars Mueller
5009259473
Add unit test and feature flag for override_item
2024-05-21 15:46:33 +02:00
OgelGames
05d5dc4cec
Fix InvRef
bugs and add unit tests ( #14591 )
2024-04-28 00:13:44 +02:00
y5nw
fc80f65a6d
Try to preserve metatable when exchanging data with the async env ( #14369 )
...
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-03-06 18:04:49 +01:00
sfan5
91ea47fddf
Fix node callbacks unit test
2024-03-03 20:16:32 +01:00
grorp
e40417f687
Allow giving "pointabilities" to Lua raycasts ( #14390 )
2024-03-01 17:12:13 +01:00
sfan5
762fca538c
Expose SHA256 algorithm to Lua ( #14403 )
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Co-authored-by: chmodsayshello <chmodsayshello@hotmail.com>
2024-02-25 18:12:23 +01:00
SmallJoker
fa1d80b53b
MetaData: restore undocumented set_string behaviour ( #14396 )
2024-02-25 16:03:05 +01:00
sfan5
6ca214fefc
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
sfan5
3cac17d23e
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
sfence
ceaa7e2fb0
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
sfan5
e824e9023f
Simplify LuaPseudoRandom::l_next and fix docs
...
Also extends the allowed range on the C++ side. This has no side-effects.
2024-01-14 13:17:53 +01:00
sfan5
d20f1182f2
Fix Lua PseudoRandom seeds being mangled
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closes #14237
2024-01-14 13:17:53 +01:00
sfence
d0753dddb1
Method add_pos for object/player ( #14126 )
2024-01-01 22:48:56 +01:00
grorp
689aaf50b3
Fix unittest failure for release versions ( #14067 )
2023-12-08 21:13:33 +01:00
Thresher
352a403bd0
Optimize PNG files ( #13509 )
2023-10-09 17:13:44 +02:00
sfan5
43c9c38a28
Fix itemdef defaults not being applied in async env
2023-08-14 18:16:36 +02:00
sfan5
f6bddc4e8d
Fix registered_craftitems not populated in async env
2023-08-14 18:16:36 +02:00
sfan5
f9c881eb5a
Add two missing classes to async environment
2023-08-14 18:16:36 +02:00
Buckaroo Banzai
65692ad1b5
Add min/max protocol version to minetest.get_version()
( #13482 )
2023-05-06 16:16:21 +01:00
Jude Melton-Houghton
3992a13f24
Improve MetaDataRef:{get,set}_float
precision ( #13130 )
2023-01-12 15:40:34 -05:00
Jude Melton-Houghton
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
b3ffc4b327
Add minetest.get_mapgen_edges
( #12999 )
2022-12-03 10:40:46 -05:00
Jude Melton-Houghton
d0a118f5b1
Add minetest.get_game_info
and allow reading game.conf
( #12989 )
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Co-authored-by: sfan5 <sfan5@live.de>
2022-11-28 07:21:43 -05:00
Jude Melton-Houghton
cd8a7fe472
Add MetaDataRef:get_keys ( #12841 )
2022-11-15 16:45:12 +01:00
Jude Melton-Houghton
408af9d17d
Test metadata value changing
2022-11-10 18:56:48 +01:00
Wuzzy
23ef0d0916
DevTest: Clean up callback textures
2022-10-23 21:58:56 +02:00
Jude Melton-Houghton
c78d565e01
Fix use of unassigned global "check"
2022-10-21 17:12:21 +02:00
fluxionary
440d966b93
add an 'equals' method to ItemStack and compatibility w/ lua '==' ( #12771 )
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Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09 08:06:09 -04:00
Wuzzy
c1c68775b2
DevTest: Explain purpose of most items in tooltips ( #12833 )
2022-10-09 08:05:22 -04:00
20kdc
b1233056b7
Add zstd compression support ( #12515 )
2022-09-28 09:06:14 -04:00
Jude Melton-Houghton
f4a01f3a5d
Avoid duplication of mod metadata in memory ( #12562 )
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Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Jude Melton-Houghton
310b12b5ed
Content ID caching in Lua ( #12444 )
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* Cache content IDs in Lua
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Lars Müller
b204655081
Fix regression & replace more occurrences of vector.new with vector.copy ( #12539 )
2022-07-14 20:51:42 +02:00
sfan5
fc3460470a
Add missing item alias metatables to async environment ( #12458 )
2022-07-04 01:06:42 +02:00