Mark Schreiber
74d8fdbd95
Add antialiasing UI setting
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The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file. However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.
Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin
c5c609ce3d
Add ability to specify coordinates for /spawnentity
2015-07-18 08:35:36 +02:00
TeTpaAka
dd2e08e117
Make acc and vel deprecated in add_particle and search for acceleration and velocity instead
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The doc and the actual behaviour differed.
2015-07-18 07:57:20 +02:00
D Laboratory
162af5fe32
Fix a typo in comment of CMakeLists.txt
2015-07-18 07:50:52 +02:00
ExcaliburZero
5b9c8dfbd2
Change texture pack description file name
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Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.
Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
TeTpaAka
8d03301138
Fix invisible player when the attached entity is removed
2015-07-18 07:41:43 +02:00
Kahrl
9c76f379ac
Display an access denied message when client detects a server timeout
2015-07-17 12:06:30 +02:00
est31
2c359da836
Run updatepo.sh
2015-07-17 07:24:10 +02:00
Michal Čihař
b4f166fb45
Translated using Weblate (Turkish)
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Currently translated at 100.0% (269 of 269 strings)
2015-07-17 07:18:51 +02:00
Rui
5c7b7caec9
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (264 of 264 strings)
2015-07-17 07:18:51 +02:00
sfan5
f4667dfd26
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (264 of 264 strings)
2015-07-17 07:18:51 +02:00
Tae Lim Kook
a2f35da6b6
Translated using Weblate (Korean)
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Currently translated at 1.7% (4 of 235 strings)
2015-07-17 07:18:51 +02:00
Tae Lim Kook
fa53bb77d9
Translated using Weblate (Japanese)
...
Currently translated at 100.0% (264 of 264 strings)
2015-07-17 07:18:51 +02:00
Jean-Patrick G
4872f1cfd1
Translated using Weblate (French)
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Currently translated at 99.1% (233 of 235 strings)
2015-07-17 07:18:51 +02:00
Michal Čihař
3ff5e458b6
Translated using Weblate (Italian)
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Currently translated at 82.5% (194 of 235 strings)
2015-07-17 07:18:51 +02:00
est31
bf7174f3f9
Server kicks: make messages configurable, cache wstring
2015-07-17 06:37:16 +02:00
nerzhul
f9dbec6edf
Kick players when shutting down server and there is a crash due to a Lua stack exception
2015-07-16 20:27:42 +02:00
RealBadAngel
655fc6010f
Fix relief mapping issues
2015-07-16 15:36:48 +02:00
Kahrl
b30e8d8ec6
Make serialization error message translatable
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Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14 19:01:33 +02:00
Loic Blot
8ac0cf500f
connection.cpp: remove unused constructor
2015-07-14 18:33:20 +02:00
kwolekr
515e7028ac
Increase limit of serialized long strings
2015-07-14 03:22:16 -04:00
kwolekr
5006ce8260
Remove raw message output on AOM deserialization failure
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Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13 23:29:29 -04:00
kwolekr
6f07f79c2f
Add more robust error checking to deSerialize*String routines
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Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
paramat
b411b6f36f
Minimal: Remove recently added unnecessary nodes
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Fix 'is ground content' for some nodes
2015-07-14 03:33:58 +01:00
paramat
66ea356e68
Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
2015-07-13 19:41:26 +01:00
jp
c3dead719a
Fix remnant bugs on mainmenu
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- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
kwolekr
1a1774a105
Fix damage flash when damage disabled
2015-07-10 15:58:57 -04:00
kwolekr
8eb272cea3
Misc. minor fixes
2015-07-10 15:58:57 -04:00
Loic Blot
e6f0178e83
Little coding style fix on porting.h
2015-07-10 19:04:05 +02:00
est31
cb8978fb1d
Settings: pass name to callbacks by reference
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Spare some copies.
2015-07-09 08:25:17 +02:00
est31
4ece2b9e32
Update clouds enable_3d_clouds when setting changed
2015-07-09 08:24:51 +02:00
Diego Martinez
13e100e1d8
Windows: Fix some warnings.
2015-07-09 01:52:28 +02:00
paramat
b51738177e
Biome API decorations: 'spawnby' searches a 3D neighbourhood
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The neighbours checked are the 8 nodes horizontally surrounding the decoration base
and the 8 nodes horizontally surrounding the ground node below the decoration
2015-07-08 22:44:10 +01:00
RealBadAngel
39439cbd3d
Add new leaves style - simple (glasslike drawtype)
2015-07-08 11:20:07 +02:00
est31
b0784ba871
Use UTF-8 instead of narrow
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Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
2015-07-08 10:12:44 +02:00
kwolekr
e234d8b378
Clean-up Minimap code
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- Fixed race conditions
- Fixed null dereference
- Fixed out-of-bounds array access
- MinimapMapblock is now allocated and added to update queue only when enabled
- Removed dependency on LocalPlayer
- Fixed code style
- Simplified expressions and program logic
- Cleaned minimap object interfaces
2015-07-08 01:50:31 -04:00
paramat
ba15c98e4d
Mgv7: Auto-set lowest mountain generation level
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Lowest level of base terrain determines mountain generation in mapchunk
Change some positional function arguments from int to s16
2015-07-08 00:49:04 +01:00
est31
d92d376148
Client: better m_proto_ver initialisation
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Previously, m_proto_ver was set to the serialisation version
inside the legacy init packet.
Now, if the server doesn't send a protocol version (protocols < 25),
we set m_proto_ver to some value < 25 and > 0.
2015-07-07 17:03:26 +02:00
ShadowNinja
a93838707a
Use minetest logging facilities for irrlicht log output
2015-07-05 01:05:24 +02:00
paramat
d786a272c0
Mgv7: Lower base of mountain generation to -112 and define constant
2015-07-04 20:21:19 +01:00
est31
64dc053209
Fix endless loop since grandparent commit
2015-07-04 19:43:46 +02:00
jeanpatrick.guerrero@gmail.com
c53520aa31
Fix attempt to start a world when no world is selected/created
2015-07-04 17:09:26 +02:00
est31
96989e0a6a
Craftdef: Use numbers instead of iterators
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Use numbers instead of iterators to traverse various vectors.
2015-07-04 16:28:21 +02:00
TeTpaAka
87b9cdab07
Fix missing check for 0 in craft replacements
2015-07-04 14:33:49 +02:00
kwolekr
7b171ea2be
Fix code style from recent commits and add misc. optimizations
2015-07-02 23:14:30 -04:00
Sokomine
0a0378fece
Set server_announce to world.mt and respect modes when changing subgame
2015-07-02 23:03:42 +02:00
RealBadAngel
8a85e5e58d
Shaders fixes and cleanup relief mapping code.
2015-07-02 21:36:45 +02:00
Sokomine
75d2cfef5c
Fix world.mt not written when selecting mode
2015-07-01 19:50:24 +02:00
est31
2e44873ac9
Inventory manager style cleanup and further checks
2015-07-01 17:03:02 +02:00
est31
b2160bcecd
Disable mesh cache by default
2015-07-01 13:50:25 +02:00