Commit Graph

52 Commits

Author SHA1 Message Date
JosiahWI
dde1eb76fe
Merge 6be3c1a0f0c3a4b5f129ab915bab4edad49a04cf into 9a1501ae89ffe79c38dbd6756c9e7ed647dd7dc1 2024-06-28 00:22:29 -03:00
grorp
9a1501ae89
CIrrDeviceSDL: Fix numpad key events not having correct KeyInput.Char (#14780)
Allows you to change viewing range using numpad +/- again. This fix also works with the current unreleased version of SDL 3.

The keycodes for numpad keys (both SDL keycodes and Irrlicht keycodes) are not the same as the keycodes for the equivalent non-numpad keys and don't correspond to chars, so I mapped them to chars manually.

Since I think the resolution of https://github.com/minetest/minetest/issues/13770 was "just disable numlock", I made sure to only do this for the numpad number keys if numlock is enabled.
2024-06-27 14:44:44 +02:00
grorp
4c001bd248
Make button sprites (scrollbar arrows) DPI-aware (#14772) 2024-06-26 15:25:27 +02:00
grorp
a9cca5e76c
SDL2: Support highdpi (#14703)
and handle DPI changes at runtime
2024-06-16 17:49:42 +02:00
Lars Mueller
be03a435b8 Add copy & move constructor from STL string to Irrlicht string 2024-06-12 17:57:08 +02:00
Lars Mueller
50d20a854c Fix -Wsign-compare warning 2024-06-12 17:57:08 +02:00
Josiah VanderZee
b45aa1cd72 Get unit tests to build 2024-06-12 17:57:08 +02:00
Lars Mueller
8c35461af2 Fix/improve reading from accessors
- Alignment issues
- Use os::Byteswap::byteswap
- Directly write into matrices
2024-06-12 17:57:08 +02:00
Lars Mueller
be375cdfb6 Do not stack-allocate SSkinMeshBuffer 2024-06-12 17:57:08 +02:00
Josiah VanderZee
b419d0e445 Use __BIG_ENDIAN_
This also corrects the function name to be snake_case because it is
not a method.
2024-06-12 17:57:08 +02:00
Josiah VanderZee
3a4dde48e8 Remove unneeded header 2024-06-12 17:57:08 +02:00
JosiahWI
28299e7910 Program more defensively
Co-authored-by: sfan5 <sfan5@live.de>
2024-06-12 17:57:08 +02:00
Lars Mueller
942d46d37c Remove unused includes 2024-06-12 17:57:08 +02:00
Lars Mueller
88383e40db Reduce verbosity by introducing SelfType alias 2024-06-12 17:57:08 +02:00
Lars Mueller
d4de89cbe7 Remove unnecessary constructor 2024-06-12 17:57:07 +02:00
Lars Mueller
b734119d05 Move data directly rather than copying 2024-06-12 17:57:07 +02:00
Lars Mueller
818ac9ea3d Replace some spaces with tabs 2024-06-12 17:57:07 +02:00
Lars Mueller
a372397416 Remove now obsolete getters for accessor indices 2024-06-12 17:57:07 +02:00
Lars Mueller
a2311dc734 Check that enough bytes could be read 2024-06-12 17:57:07 +02:00
Lars Mueller
00d23d65e0 Add SPDX-License-Identifiers 2024-06-12 17:57:07 +02:00
Josiah VanderZee
315c03b99a Change "reflecting" to "mirroring" for readability 2024-06-12 17:57:07 +02:00
Lars Mueller
411969c87c Bring accessor implementation from other branch over 2024-06-12 17:57:07 +02:00
Josiah VanderZee
8a2cae1065 Mark transformation matrices as const 2024-06-12 17:57:07 +02:00
Josiah VanderZee
5bd1d052ad Remove unused method isSparseAccessor 2024-06-12 17:57:07 +02:00
Josiah VanderZee
b95dcb7e7a Preallocate the indices vector 2024-06-12 17:57:07 +02:00
Josiah VanderZee
da722a833f Compile with runtime type information 2024-06-12 17:57:07 +02:00
Josiah VanderZee
c803a9c895 Add comment clarifying linking of object libraries 2024-06-12 17:57:07 +02:00
Josiah VanderZee
b9b03557c6 Use main project cxx standard for unit tests 2024-06-12 17:57:07 +02:00
Josiah VanderZee
1baa3f1e34 Clean up code style 2024-06-12 17:57:07 +02:00
Josiah VanderZee
26276729ed Remove EAMT_GLTF as it serves no purpose 2024-06-12 17:57:07 +02:00
JosiahWI
ec5950033f Add glTF loader for static meshes 2024-06-12 17:57:07 +02:00
grorp
85878d894a
Android: Fix back button sometimes not working as ESC (#14743) 2024-06-11 22:37:57 +02:00
sfan5
3539af7d77 Set some useful SDL hints
fixes #14596
2024-06-10 18:49:43 +02:00
sfan5
71893807b3
Call malloc_trim() regularly to improve deallocation behavior (#14707) 2024-06-07 16:57:30 +02:00
Lars Müller
ec9c000be9
Fix scrolling in scroll containers (#14702) 2024-06-03 20:38:09 +02:00
grorp
833bb542fc
Allow toggling fullscreen without restart and add keybind (#14714) 2024-06-02 21:05:16 +02:00
grorp
f6cfe6b873
Enable RTTI for Irrlicht on MSVC (#14677) 2024-05-17 13:27:31 +02:00
Lars Müller
5c187363b2
Fix some clang compiler warnings (#14654)
* Fix some clang compiler warnings

* Get rid of sdl_supports_primary_selection

* Fix draw2DImage hiding overloaded virtual function
2024-05-15 19:56:25 +02:00
sfan5
6303334cc2 Deduplicate GL extension detection 2024-05-12 14:20:34 +02:00
sfan5
472742266b Fix invalid glDrawBuffer call on GLES
closes #14445
2024-05-12 14:20:34 +02:00
sfan5
af27d97003 Log delays introduced by SDL_PollEvent 2024-04-23 19:03:35 +02:00
sfan5
38cacfa577 Try to fix macro definition order problem with OpenGL code 2024-04-15 19:27:05 +02:00
sfan5
13e271c6cb Improve error checks in COpenGL3DriverBase 2024-04-15 17:48:33 +02:00
sfan5
7a6ca85081 Expose OpenGL debugging as a normal setting 2024-04-15 17:48:33 +02:00
sfan5
30e280b694 Use MT's string conversion inside Irrlicht 2024-04-10 15:31:59 +02:00
sfan5
b9adf244e5 Simplify Irrlicht CMake for static linking
removes any dynamic linking capability, which will stop being possible soon anyway.
2024-04-10 15:31:59 +02:00
Gregor Parzefall
cc1bfc6d03 Improve SDL GL fallback code
It now works even if window creation succeeds and only context creation fails.
Adapted from https://github.com/MoNTE48/Irrlicht . This should be fine
license-wise since that repo still contains the original Irrlicht license
(this is no legal advice).
Original PR: https://github.com/MoNTE48/Irrlicht/pull/9

Co-authored-by: Deve <deveee@gmail.com>
2024-04-08 20:15:37 +02:00
Gregor Parzefall
07fdf7158d Migrate the Android port to SDL2 2024-04-08 20:15:37 +02:00
DS
1d673ce075
Print filenames in irrlicht png warnings (#14525)
Makes warnings like this more informative:
`WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile`
2024-04-07 22:06:13 +02:00
sfan5
eb8785a209 Fix segfault if SDL GL context fails 2024-04-03 13:56:27 +02:00