Loïc Blot
f35236afea
mods.cpp/h: little performance improvement in getModsInPath (+ codestyle) ( #7108 )
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* mods.cpp/h: little performance improvement in getModsInPath
2018-03-08 20:03:43 +01:00
pauloue
6cfd699b9f
Fix bad markdown in lua_api.txt
2018-03-05 15:14:19 +00:00
you
540e07e3ef
Fix missing warningstream (or similar problem) ( #7034 )
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Use the --color command line parameter instead of a setting for coloured logs
This fixes the missing warningstream bug, g_settings->get mustn't be used there.
Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
2018-03-04 17:34:36 +01:00
Brian
929792e15e
Allow for getting world name and path separately on the command line ( #6555 )
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Change to --worldlist instead of --world list.
Gets rid of --worldpath parameter added as part of this pull request,
instead moving the listing function to a command --worldlist that
accepts either name, path, or both and prints out the corresponding
information.
2018-03-04 17:34:09 +01:00
paramat
48493a979b
Gennotify: Add 'minetest.get_decoration_id' API
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Returns the decoration ID for the provided decoration name string.
For use with gennotify, to know the decoration IDs for use in
'minetest.set_gen_notify'.
2018-03-03 23:00:08 +00:00
paramat
07622bf9b4
Generate Notifier: Clear events once after all 'on generated' functions
2018-03-03 22:59:49 +00:00
Gael-de-Sailly
b952d42000
MapgenValleys: Fixed submarine valleys shape
2018-03-03 22:59:26 +00:00
SmallJoker
ebbd158774
c_converter: Function template for numeric fields, add v3s16 default ( #7090 )
2018-03-03 10:59:43 +01:00
SmallJoker
a1cf8a127c
Slippery: Simplify, make more efficient ( #7086 )
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Use already existing collision results for the nearest colliding node
Fix slippery effect in free_move mode
2018-03-03 10:59:14 +01:00
Vitaliy
f5fd4a0af1
Cleanup in flat lighting ( #7051 )
2018-03-03 10:58:45 +01:00
red-001
e7f1611991
Fix liquid post effect colour behaviour in third person view
2018-02-27 19:40:10 +00:00
paramat
c610643c4c
Place schematic (on vmanip): Enable use of 'place center' flags
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For 'place schematic' and 'place schematic on vmanip' APIs.
Fix 'place center' code to properly centre schematics.
Fix some comments.
2018-02-27 19:39:05 +00:00
paramat
6c9df2ffa7
CollisionMoveSimple: Collide with 'ignore' nodes
2018-02-26 17:21:45 +00:00
paramat
359a940dde
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-02-26 17:21:45 +00:00
nOOb3167
88a7160ad8
Fix CMake error ( #7074 ) by bumping the required CMake version past 3.8.1 ( #7075 )
2018-02-25 12:26:41 +01:00
SmallJoker
66372e75d9
is_area_protected: Rename from intersects_protection ( #7073 )
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* is_area_protected: Rename from intersects_protection
Return first protected position
Clarify docs: Mods may overwrite the function
2018-02-25 12:25:39 +01:00
nOOb3167
4118e150f8
CMakeLists use the source_group command to improve look and feel when generating Visual Studio projects.
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The TREE argument of source_group appears in CMake 3.8 therefore check for version.
2018-02-23 17:02:02 +01:00
nOOb3167
cbf891ef1d
CMakeLists pass windows sources (manifest and resource file) to executable targets separately from common_SRCS
2018-02-23 17:02:02 +01:00
SmallJoker
57418111a8
Registration dialog: Larger text field with scrollbars ( #7047 )
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Center text, text area doubled now
2018-02-23 17:01:05 +01:00
paramat
673f7196a2
Find nodes in area (under air): Raise volume limit and document it
2018-02-21 15:54:06 +00:00
paramat
5652edea3b
Settingtypes.txt: Fix valleys dungeon ymax error
2018-02-21 15:53:32 +00:00
paramat
f9ad061910
Vertical biome blend: Tune blend patterns
2018-02-20 15:28:52 +00:00
paramat
2bc7c5ff93
Dungeons: Add Y limits in all mapgens
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Preserve the upper limit used in mgvalleys.
2018-02-20 15:25:37 +00:00
Muhammad Rifqi Priyo Susanto
0f015b28a3
Delete world dialog: Move buttons to avoid double click deletion
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Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-02-20 15:21:59 +00:00
dopik
cf98f5bbc0
/shutdown can't do countdown when using reconnect and/or shutdown message ( #7055 )
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Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-02-19 08:41:44 +01:00
Tre
5ef9056e89
Add a refresh button to the serverlist ( #6957 )
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* add refresh button
* Make search and refresh buttons smaller
* Change to image button
2018-02-19 08:25:57 +01:00
red-001
4bb41a19dc
Mitigate formspec exploits by verifying that the formspec was shown to the user by the server. ( #6878 )
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This doesn't check the fields in anyway whatsoever so it should only be seen as a way to mitigate exploits, a last line of defense to make it harder to exploit bugs in mods, not as a reason to not do all the usually checks.
2018-02-18 22:33:42 +01:00
pauloue
63bcd33036
Lua API documentation: Fix spelling ( #7046 )
2018-02-18 10:41:22 +01:00
sfan5
3f2e0c1206
Check argument types inside MetaDataRef Lua API ( #7045 )
2018-02-18 10:40:45 +01:00
you
46bbacee95
Fix "Ignoring CONTENT_IGNORE redefinition" warning ( #4393 )
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minetest.override_item still passes to core
2018-02-18 10:40:14 +01:00
red-001
ae6aed15cf
Remove legacy chat network code. ( #6954 )
2018-02-17 19:23:21 +01:00
Vitaliy
11928b7af1
Render copyright notice: Fix name spelling ( #7042 )
2018-02-15 21:19:34 +01:00
red-001
338d645fcf
Add on_auth_fail
callback ( #7039 )
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Called when a client fails to supply the correct password for the account it's attempting to login as.
2018-02-15 21:18:54 +01:00
paramat
861cfd8484
Dungeons: Avoid generation in multiple liquid nodes and 'airlike'
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Previously only 'mapgen water source' and 'mapgen river water source'
were checked for. Games can use multiple liquid nodes defined for biomes,
many of which will not be aliased to those 2 mapgen aliases, causing
floating dungeons to generate in some liquids.
Now we check for liquid drawtype instead, so can remove liquid nodes
from dungeonparams.
Also check for 'airlike' drawtype instead of 'CONTENT_AIR' to avoid
generation in 'airlike' nodes in some rare situations. This will also be
needed for when we add definable biome air nodes.
2018-02-13 03:48:39 +00:00
paramat
1156088db7
Item entity: Delete in 'ignore' nodes
2018-02-13 03:48:34 +00:00
paramat
737f0b4473
Falling.lua: Delete falling node entities on contact with 'ignore'
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Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-02-13 03:48:28 +00:00
Loic Blot
359c8f82ce
map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanup
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Cleanup:
* Drop unused Map::transforming_liquid_size()
* NodeNeighbor must use const ref for v3s16
* Add a missing default in a switch case
2018-02-11 09:23:25 +01:00
Dániel Juhász
3face01a20
Node definition manager refactor ( #7016 )
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* Rename IWritableNodeDefManager to NodeDefManager
* Make INodeDefManager functions const
* Use "const *NodeDefManager" instead of "*INodeDefManager"
* Remove unused INodeDefManager class
* Merge NodeDefManager and CNodeDefManager
* Document NodeDefManager
2018-02-10 21:04:16 +01:00
stujones11
617d94c803
Position entity nametags relative to selection-box ( #7031 )
2018-02-10 10:42:33 +01:00
SmallJoker
af89a25ff3
Fix 'Change Keys' menu crash caused by 501f936
2018-02-09 09:39:34 +01:00
you
a6bb2c4ea8
Allow dumping userdata ( #7012 )
2018-02-08 19:17:06 +01:00
ThomasMonroe314
501f936b37
Switch F3 to use 'enable_fog' setting
2018-02-08 15:40:16 +01:00
stujones11
e87b410a33
Include alpha channel reference in MaterialTypeParam
2018-02-08 15:38:49 +01:00
red-001
1e94a7feaf
Move setlocale
from Lua to C++.
2018-02-08 15:38:34 +01:00
PorygonZRocks
0e4c467a82
Add main_menu_style setting
2018-02-08 15:38:24 +01:00
you
87e08b1b3a
Add minetest.is_player ( #7013 )
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* Add minetest.is_player
* First use for is_player
2018-02-05 15:17:10 +01:00
paramat
b7ff40eea2
Lua_api.txt: Document 'wielditem' visual in object properties
2018-02-05 05:07:36 +00:00
paramat
520293b4cb
Item entity: Prevent motion in ignore nodes
2018-02-05 05:07:29 +00:00
Wuzzy
7b2687ffc6
Add kill chat command ( #6992 )
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Replace minetest.* with core.* in 1 file
2018-02-04 19:21:41 +01:00
lisacvuk
4f5090ff68
Make hud_get return aligment, offset and size. ( #7006 )
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* Make hud_get return aligment and offset.
* Return size aswell.
2018-02-04 10:17:46 +01:00