.. |
cavegen.cpp
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Cavegen y biome check (#13472)
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2023-06-05 11:59:22 +02:00 |
cavegen.h
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Cavegen y biome check (#13472)
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2023-06-05 11:59:22 +02:00 |
CMakeLists.txt
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Move files to subdirectories (#6599)
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2017-11-08 23:56:20 +01:00 |
dungeongen.cpp
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
dungeongen.h
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Dungeons: Clean up parameters, improve structure variety (#8918)
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2019-09-14 23:02:07 +01:00 |
mapgen_carpathian.cpp
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Avoid generating the same chunk more than once with multiple emerge threads.
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2020-11-26 20:31:20 -08:00 |
mapgen_carpathian.h
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Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
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2020-05-05 19:26:59 +02:00 |
mapgen_flat.cpp
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
mapgen_flat.h
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Mapgen Flat: Add caverns, disabled by default (#9913)
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2020-08-05 05:00:00 +01:00 |
mapgen_fractal.cpp
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Enforce limits of settings that could cause buggy behaviour (#12450)
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2022-07-09 22:32:08 +02:00 |
mapgen_fractal.h
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Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
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2020-05-05 19:26:59 +02:00 |
mapgen_singlenode.cpp
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Skip liquid updates in MapgenSinglenode if not applicable
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2023-08-14 18:16:36 +02:00 |
mapgen_singlenode.h
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Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
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2020-05-05 19:26:59 +02:00 |
mapgen_v5.cpp
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Avoid generating the same chunk more than once with multiple emerge threads.
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2020-11-26 20:31:20 -08:00 |
mapgen_v5.h
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Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
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2020-05-05 19:26:59 +02:00 |
mapgen_v6.cpp
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Add flag to control mgv6 temple generation (#14293)
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2024-01-30 21:52:04 +01:00 |
mapgen_v6.h
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Add flag to control mgv6 temple generation (#14293)
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2024-01-30 21:52:04 +01:00 |
mapgen_v7.cpp
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Fix some minor code issues all over the place
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2020-12-24 13:44:54 +01:00 |
mapgen_v7.h
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Move Mapgen V7 river generation into the main generation loop (#10639)
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2020-11-20 16:11:19 +00:00 |
mapgen_valleys.cpp
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Fix broken BiomeGen abstraction (#11107)
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2021-03-23 15:43:26 +01:00 |
mapgen_valleys.h
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Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
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2020-05-05 19:26:59 +02:00 |
mapgen.cpp
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Lua on each mapgen thread (#13092)
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2024-02-13 22:47:30 +01:00 |
mapgen.h
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Fix blockseed for on_generated in mapgen env
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2024-07-22 16:31:46 +02:00 |
mg_biome.cpp
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Update some workflows to newer Ubuntu versions (#14668)
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2024-06-03 20:39:02 +02:00 |
mg_biome.h
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Cavegen y biome check (#13472)
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2023-06-05 11:59:22 +02:00 |
mg_decoration.cpp
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |
mg_decoration.h
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Add L-system trees as decorations (#14355)
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2024-03-12 20:10:28 +01:00 |
mg_ore.cpp
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Spacing fixes
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2022-04-08 14:55:21 +01:00 |
mg_ore.h
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Fix function override warnings in mg_ore.h
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2021-03-06 14:21:08 +01:00 |
mg_schematic.cpp
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Call malloc_trim() regularly to improve deallocation behavior (#14707)
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2024-06-07 16:57:30 +02:00 |
mg_schematic.h
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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2022-11-09 11:57:19 -05:00 |
treegen.cpp
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |
treegen.h
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General code refactoring/improvements in server, treegen and connection
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2024-03-20 16:37:32 +01:00 |