.. |
meshgen
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
render
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
activeobjectmgr.cpp
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Add an activeobject manager to hold active objects (#7939)
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2018-12-13 20:18:54 +01:00 |
activeobjectmgr.h
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Add an activeobject manager to hold active objects (#7939)
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2018-12-13 20:18:54 +01:00 |
camera.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
camera.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
client.cpp
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Revert RTT fixes (#8187)
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2019-02-15 23:39:22 +00:00 |
client.h
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Fix particle spawners not visible since CSM spawner implementation (#8289)
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2019-03-01 20:16:11 +01:00 |
clientenvironment.cpp
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
clientenvironment.h
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
clientevent.h
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Fix particle spawners not visible since CSM spawner implementation (#8289)
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2019-03-01 20:16:11 +01:00 |
clientlauncher.cpp
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Fix cloud color in loading screen and main menu (#8174)
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2019-02-04 19:11:02 +00:00 |
clientlauncher.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
clientmap.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
clientmap.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
clientmedia.cpp
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Fix clang tidy error due to incorrect use of quotes for character
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2019-03-06 14:41:37 +00:00 |
clientmedia.h
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Remove remote media compatibility mode. (#8044)
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2019-01-04 00:26:08 +01:00 |
clientobject.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
clientobject.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
clouds.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
clouds.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
CMakeLists.txt
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Add an activeobject manager to hold active objects (#7939)
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2018-12-13 20:18:54 +01:00 |
content_cao.cpp
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Attend to review, re-arrange blank lines, update lua_api.txt
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2019-04-14 22:21:51 +01:00 |
content_cao.h
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
content_cso.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
content_cso.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
content_mapblock.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
content_mapblock.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
event_manager.h
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Client eventmanager refactor (#7179)
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2018-03-30 18:32:52 +02:00 |
filecache.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
filecache.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
fontengine.cpp
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Fix crash if display resolution is not set (#7950)
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2018-12-08 16:26:04 +01:00 |
fontengine.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
game.cpp
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Drop GUIConfirmRegistration::m_address unused field
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2019-03-12 16:53:21 +01:00 |
game.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
gameui.cpp
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Change sign of pitch angle in debug menu (#8438)
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2019-04-04 22:42:18 +01:00 |
gameui.h
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Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72ba93702959
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2018-05-29 08:34:09 +02:00 |
guiscalingfilter.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
guiscalingfilter.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
hud.cpp
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
hud.h
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[CSM] Add basic HUD manipulation. (#6067)
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2018-01-20 14:09:58 +01:00 |
imagefilters.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
imagefilters.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
inputhandler.cpp
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Extend pitch fly mode to swimming (#7943)
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2018-12-31 00:07:30 +00:00 |
inputhandler.h
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Game refactor [4/X]: keycache is now owned by InputHandler
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2018-01-20 16:38:38 +01:00 |
joystick_controller.cpp
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Move files to subdirectories (#6599)
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2017-11-08 23:56:20 +01:00 |
joystick_controller.h
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Fix some gcc 7.3 reported warnings
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2018-03-23 22:12:48 +01:00 |
keycode.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
keycode.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
keys.h
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Extend pitch fly mode to swimming (#7943)
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2018-12-31 00:07:30 +00:00 |
localplayer.cpp
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Slippery: Do not apply when swimming (#8198)
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2019-02-10 17:04:04 +01:00 |
localplayer.h
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Extend pitch fly mode to swimming (#7943)
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2018-12-31 00:07:30 +00:00 |
mapblock_mesh.cpp
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Fix texture rotation for wallmounted nodeboxes
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2019-03-19 22:36:51 +01:00 |
mapblock_mesh.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
mesh_generator_thread.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
mesh_generator_thread.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
mesh.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
mesh.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
minimap.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
minimap.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
particles.cpp
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Fix particle spawners not visible since CSM spawner implementation (#8289)
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2019-03-01 20:16:11 +01:00 |
particles.h
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Fix particle spawners not visible since CSM spawner implementation (#8289)
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2019-03-01 20:16:11 +01:00 |
renderingengine.cpp
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Fix crash if display resolution is not set (#7950)
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2018-12-08 16:26:04 +01:00 |
renderingengine.h
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Provide Xorg/net wm process ID (#7445)
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2018-06-17 10:41:07 +02:00 |
shader.cpp
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Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
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2019-03-27 00:18:43 +00:00 |
shader.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
sky.cpp
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Draw all horizons and sky base, in front of stars (#7932)
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2018-12-06 03:56:35 +00:00 |
sky.h
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
sound_openal.cpp
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Make sounds stop playing when entering game or mainmenu
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2018-03-24 16:05:26 +01:00 |
sound_openal.h
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Cleanup sound manager class (#7158)
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2018-03-24 15:45:25 +01:00 |
sound.cpp
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Cleanup sound manager class (#7158)
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2018-03-24 15:45:25 +01:00 |
sound.h
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Cleanup sound manager class (#7158)
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2018-03-24 15:45:25 +01:00 |
tile.cpp
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Import strstr function from FreeBSD 11 libc
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2019-01-10 00:17:08 +01:00 |
tile.h
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Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
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2019-03-27 00:18:43 +00:00 |
wieldmesh.cpp
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Fix more transparency issues with ogles2 driver (#8005)
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2018-12-20 23:40:17 +01:00 |
wieldmesh.h
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Add object visual type 'item' (#7870)
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2018-12-11 02:57:04 +00:00 |