183 Commits

Author SHA1 Message Date
Riu Sakura
26b2da2c08 Update Japanese translation (#3007)
Add missing translations
 Corrected mistranslations
 Revised translation to match Mineclone2
2023-01-21 09:43:53 +01:00
Romain
06daee4c6d Correct some Esperanto translations (#2910) 2022-07-25 13:26:49 +02:00
Wuzzy
697b028e43 Update Lojban translation 2022-07-22 21:28:31 +02:00
mrkubax10
b57700a75b Add polish translation (#2926) 2022-05-29 16:20:42 +02:00
Lars Mueller
638099c999 Fix incorrectly negated comparisons 2022-03-26 19:58:07 +01:00
An0n3m0us
172b62f802 Add trapdoor/door model specification (#2371) 2022-01-30 13:54:37 +01:00
baytuch
a5547a3a76 Add ukrainian (uk) translation (#2921)
Co-authored-by: sfan5 <sfan5@live.de>
2022-01-30 00:35:28 +01:00
ROllerozxa
c8a1454e2b Fix and update Swedish translation (#2920) 2022-01-29 18:35:45 +01:00
Emojigit
75f9575557 Allow to set use_texture_alpha when registering a door
Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de>
2022-01-14 19:41:26 +01:00
An0n3m0us
3aaabce7a4 Convert door model to B3D (#2906)
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
LoneWolfHT
5875820542 Use itemstack name when placing doors (#2888) 2021-10-31 19:17:31 +01:00
nogajun
31f7d57889 Add and fix Japanese translation (#2904) 2021-10-31 19:17:21 +01:00
sfan5
4b8b33587c Fix misuse of nodedef custom fields in fence gates
Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
雷哲翰
953fcfe09e Improve zh_CN translation (#2885) 2021-09-04 23:37:39 +02:00
sfence
70500943f3 Fix problem with sharing table in door nodes Lua definitions
closes #2882
2021-06-06 19:24:10 +02:00
Paramat
ddebdeccb1 Add open/close sound gains to the Doors API, balance sound levels (#2768) 2021-05-31 20:43:33 +01:00
SmallJoker
c6171a8f29 Add Esperanto translation (#2739)
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
Wuzzy
2c9733ac45 Add Lojban translation (#2835) 2021-02-23 20:00:46 +01:00
Ronoaldo Pereira
b6377a7c0e Added Brazilian Portuguese translation (#2834)
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
ExeVirus
6bd059915c Safe texture compression (#2808)
Only a single program was used to safely compress all textures in MTG.

 * `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
sfan5
08b13c9efb Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
Wuzzy
9d419bfac6 Update translation templates 2021-02-06 15:07:07 +01:00
sfan5
ecfebe3c17 Revert "Correct door model dimensions (#2804)"
This introduces z-fighting so we'll just undo it. closes #2812
This reverts commit 3fdd5cdb5fb772d84618e57b346f6ccbf9380d57.
2021-02-01 22:38:48 +01:00
An0n3m0us
3fdd5cdb5f Correct door model dimensions (#2804) 2021-01-30 15:22:22 +01:00
Maksim
e6aec880de Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795) 2020-12-13 18:59:19 +01:00
Daretmavi
2953bf2bd6 Slovak translations (#2772) 2020-11-05 19:47:48 +01:00
Wuzzy
6605724fe1 Add icons for invisible nodes (#2718) 2020-09-30 16:41:04 +01:00
IFRFSX
25bf3fdc9c Update Chinese translation (#2730) 2020-09-02 18:30:38 +02:00
Muhammad Rifqi Priyo Susanto
8c01a5b288 Add Indonesian translations (#2693) 2020-06-29 18:41:50 +02:00
Hamlet
16c950f688 doors: Update Italian translation (#2670) 2020-05-11 23:13:00 +02:00
sfan5
ef45a8e148 doors: Remove unnecessary nodebox and empty texture (#2662) 2020-05-04 19:20:01 +02:00
An0n3m0us
189d2d9fb1 Fix door model UV for open and close (#2372)
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
An0n3m0us
05fad37b3c Sort items into correct categories (#2612) 2020-04-06 15:15:50 +02:00
IFRFSX
91ac075cff Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
sfan5
d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
Zaoqi
da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel
10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
Andrey2470T
6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Hamlet
93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
Wuzzy
106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
sfan5
3f7cd062c3 Fix trapdoor infotext to correctly describe the type of trapdoor 2019-09-20 20:56:20 +02:00
sfan5
09bed49b5a Fix door infotext to correctly describe the type of door 2019-09-20 20:10:58 +02:00
mbartlett21
c42a525ce8 Add option for non-jumpable fences and walls
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us
1f7ea89cb6 Add missing infotext to nodes (#2477) 2019-09-14 20:30:26 +02:00
Yves Quemener
bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
TumeniNodes
7f830124f7 Various mods: Use " " instead of ' ' for item names 2019-08-01 02:40:39 +01:00
sfan5
9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00