Commit Graph

1583 Commits

Author SHA1 Message Date
Daretmavi
2953bf2bd6
Slovak translations (#2772) 2020-11-05 19:47:48 +01:00
SmallJoker
331bbae058
Fix deprecated get_player_velocity and set_physics_override calls (#2770) 2020-11-04 21:42:35 +01:00
Paramat
720d4c8e3f
Do not apply waving shader to bush leaves (#2753) 2020-10-20 22:30:57 +01:00
Wuzzy
6605724fe1
Add icons for invisible nodes (#2718) 2020-09-30 16:41:04 +01:00
orbea
dd91a1bfe5
Furnace: Start the timer on on_metadata_inventory_take (#2639)
This fixes a cosmetic issue where if a player removes
items from the furnace it will not revert to showing that its
"Empty". The furnace would only show its empty when the the
items were used up by the smelting process.
2020-09-23 21:58:09 +01:00
sofar
5348d6e5bc
Fix builtin item metatable (#2328)
Co-authored-by: Alexander Weber <web.alexander@web.de>
2020-09-22 18:39:11 +02:00
Louis Royer
4c145bf9aa
Improve inner/outer stairs translation for external mods (#2584) 2020-09-21 23:38:49 +01:00
Paramat
63cffc4bd1
Improve player model credits, add contributors to license (#2741) 2020-09-21 23:36:59 +01:00
Paramat
1d3feba732
Update game description to manage expectations (#2740) 2020-09-20 00:40:49 +01:00
Paramat
8d0fb34fb0
Player_api: Various maintenance (#2737)
Clear 'player_sneak' and 'player_api.player_attached' table values
when player leaves.
Remove unnecessary commas and whitespace.
Fix table name in 'game_api.txt'.
Clean up documentation in 'game_api.txt'.
2020-09-09 19:11:25 +02:00
An0n3m0us
268f869e67
beds: Various bug fixes (#2566)
· Fixes players sleeping in an occupied bed (Wuzzys code)
· Fixes 'sleepwalking' by checking players velocity (Wuzzys code)
· Fixes sleeping player flying off the bed when damaged and flying far away from the bed after death
· Fixes sleeping player being immobilized and bed undiggable after death
2020-09-02 18:32:06 +02:00
IFRFSX
25bf3fdc9c
Update Chinese translation (#2730) 2020-09-02 18:30:38 +02:00
An0n3m0us
befed5525a
Replace some sounds with new sounds (#2605) 2020-08-29 01:16:36 +01:00
SmallJoker
1da168b3c3
Craftguide: Fix error caused by removing invalid recipes (#2732) 2020-08-23 14:35:12 +02:00
Paul Ouellette
5d0e4aef45
Add simplified version of 'craftguide' mod, named 'mtg_craftguide' (#2396) 2020-08-22 00:20:58 +01:00
An0n3m0us
686fdb5c06
Add different woods to mese posts (#2599) 2020-08-16 13:21:22 +02:00
An0n3m0us
0a96bac46d
Add furnace sounds (#2569)
Two sounds are played; one while the furnace is active (sound used is "fire_fire") and one after an item is cooked (sound used is "default_cool_lava").
2020-08-07 19:40:02 +02:00
tuedel
4858c2b3fb
sethome: Replace deprecated function calls (#2724) 2020-07-26 11:07:15 +02:00
An0n3m0us
12f75ab803
Add correct front texture to cart texture (#2720) 2020-07-24 17:59:42 +02:00
sfan5
e193f9fda3
Add lava environment sound (#2683) 2020-07-16 23:26:13 +02:00
Muhammad Rifqi Priyo Susanto
8c01a5b288
Add Indonesian translations (#2693) 5.3.0 2020-06-29 18:41:50 +02:00
tenplus1
7cac67f097
TNT centre node adheres to protection
Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.

Fixes: https://github.com/minetest/minetest_game/issues/2663
2020-06-28 15:50:46 +02:00
Wuzzy
0648252056
Update German translation 2020-06-28 15:50:00 +02:00
updatepo.sh
8855490b7f Update translation templates 2020-06-26 14:41:30 +02:00
JDiaz
3257780b32
farming: Update Spanish translation (#2701) 2020-06-25 12:35:36 +02:00
Paramat
b2d0f0ac8d
Update nodes papyrus can grow on, include default:dry_dirt (#2705)
Fixes papyrus not growing on savanna dirt.
Also updates the nodes papyrus can grow on, which were incorrect for a long time.
2020-06-21 23:24:56 +01:00
Paramat
e8a7e75319
Make dry grass spread on default:dirt again (#2687) 2020-06-16 20:42:45 +01:00
Hooded Ice
d03d7e9bdc
Change brake rail to red (#2692) 2020-06-12 23:37:23 +02:00
sfan5
af045dcd8b sethome: Do not write empty homes file 2020-06-10 20:29:50 +02:00
sfan5
6d2a897e1b
creative: Update for compatibility with minetest.creative_is_enabled (#2691) 2020-06-07 00:15:35 +02:00
sfan5
b1ab8d5123
Implement searching for translated names in creative inventory (#2675) 2020-06-05 14:29:34 +02:00
sfan5
6e345cf136
Use node particles for TNT explosions (#2695) 2020-06-02 12:48:56 +02:00
sfan5
e849d54572
carts: Fix item collection (#2689) 2020-05-29 22:54:47 +02:00
An0n3m0us
0662f96284
Reduce hud icons size to 12x12 pixels (#2669) 2020-05-28 11:12:15 +02:00
sfan5
84da00acd4
Add node particles when leafdecay removes a node (#2686) 2020-05-25 15:56:23 +02:00
SmallJoker
3452938c76 Carts: Re-add erroneously removed driver reset
carts:manage_attachment does not handle the driver value of the cart,
hence carts could not be used by another player until it's replaced.
2020-05-16 19:26:28 +02:00
SmallJoker
b787fcf7e4 Carts: Reset player view and attachment table on death
Fixes #2681
2020-05-15 19:04:38 +02:00
Paramat
e5a7af1c4a
Add wild cotton plant in savanna as a source of cotton seeds (#2617)
Junglegrass is unchanged as a source of cotton seeds for now, but
probably should be removed as a source in future, as players get
used to the new source.
2020-05-14 23:49:17 +01:00
sfan5
b3d91a487d
Add new dry shrub texture by Extex101 (#2680) 2020-05-14 22:33:53 +01:00
Hamlet
16c950f688
doors: Update Italian translation (#2670) 2020-05-11 23:13:00 +02:00
sfan5
e5b54c6ead
Switch TNT explosions to use add_player_velocity (#2674) 2020-05-10 14:10:29 +02:00
Yaman Qalieh
3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs 2020-05-10 13:37:37 +02:00
sfan5
ef45a8e148
doors: Remove unnecessary nodebox and empty texture (#2662) 2020-05-04 19:20:01 +02:00
Zughy
d88e551071
Fix cart inventory image rendering (#2666)
Before it was rendering the side on both the side and the front of the minetest.inventorycube
2020-04-30 19:51:39 +02:00
HybridDog
190f7fdac9
Add a missing article to the sign action message (#2651) 2020-04-29 21:11:21 +02:00
sfan5
33eb7cee2a
Fix flammable item entities crashing (#2659) 2020-04-24 21:12:40 +02:00
An0n3m0us
189d2d9fb1
Fix door model UV for open and close (#2372)
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
David Leal
81c5b6b399
beds: Use player_api functions instead of default (#2654) 2020-04-23 22:19:58 +02:00
Paramat
52c6921cb2
Make default:snow collisionbox half of nodebox height (#2647) 2020-04-14 19:09:24 +02:00
sfan5
bd64188ee5 Override builtin item entity the portable way 2020-04-14 13:31:25 +02:00