bas080
90c03dbae9
Merge branch 'development'
...
- API update. No longer uses ABM's except for the ones that are used in
plants_lib ( performance increase )
- New jungle vine that spawns on jungle trunks/tree
- Code reordering, file renaming an overall more structured and DRY-er approach.
Conflicts:
README.md
2015-02-13 02:28:26 +01:00
bas080
46c891d4d6
README Update
...
- Link to plants_lib API for explaining the biome argument
- Minor changes to the example.
2015-02-13 02:10:35 +01:00
bas080
7bb3f5e042
Documentation update
...
- Very minimal API documentation. The code should be self explanatory.
- LICENSE information.
2015-02-13 01:54:35 +01:00
bas080
797286f4d4
API Update + new vine
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- Defines biome in the vines_register function. Thus spawning.lua can be
removed.
- Vines destroy when a nearby( 3x3 ) leave is dug. They do not drop. To gather
vines one still has to use the shears.
- Soft depends on moretrees. Allows the overriding of the leave nodes. This is
required for removing th vines when the leaves destruct.
- Registered a new vine named "vines:jungle" Spawns on jungle tree trunks.
Either on the moretrees jungles and the default jungletree nodes.
- Textures for the jungle vines.
2015-02-13 01:48:47 +01:00
bas080
796961b01a
Complete rewrite
...
A big code update. Some features have changes slightly. The goal of this update
is to improve performance on servers. This is achieved by removing ABMs and
using on_timers instead. The amount of times that on_timer is used is also
minimized. Other features include.
- vine register function that allows the registering of side and bottom vines
- Removing vines remove all vines beneath it.
- New vine named Roots
2015-02-10 07:15:16 +01:00
bas080
72ab3ec06d
Texture updates
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- Removes unused textures
- Non-rotten vines look better at the bottom of the vines
- Root vine has non-rotten version (ressurect the root vines)
2015-02-10 07:07:34 +01:00
bas080
e3717068a8
Readme update
...
- No longer has readme.txt
- README.md without a changelog. Using commit history as changelog
2015-02-09 02:32:18 +01:00
bas080
fbb90b10ff
Textures Optimized
2015-02-09 02:12:47 +01:00
bas
5269e44b60
bugfix init.lua:104: attempt to call method 'get_wielded_item' (a nil value)
2013-10-29 17:51:39 +01:00
bas
ce479c8e6d
drop=nothing for the vines:vine
2013-10-01 16:34:07 +02:00
bas
1d28f7279f
Fixed the tool which does not use on_use now, Vines don't drop down on construct but slowly grow downward, no leafdecay
2013-10-01 16:29:48 +02:00
bas
f6ebd62884
Fixed shears recipe output
2013-09-15 05:03:29 +02:00
bas
e5eeb033f7
Forgotten textures
2013-09-15 05:02:11 +02:00
bas
694d838308
Decaying and shears
2013-09-12 15:04:02 +02:00
bas
0e0f1ebc93
Rope from rope block does not drop and changes minetest:env to minetest.
2013-09-12 11:46:58 +02:00
bas080
968396354d
Added requests and added default texture
2013-05-01 14:22:23 +02:00
bas080
7bf714f121
Also spawns when near node jungletree
2013-04-29 17:51:49 +02:00
bas080
ce9ecaca2c
Make spawn on all leaves near water
2013-04-22 19:43:02 +02:00
bas080
1c317f021e
Changed group name hanging to hanging_node=1
2013-04-18 01:16:55 +02:00
bas080
a915f0908c
Vines only spawn near water
2013-03-19 20:01:40 +01:00
bas080
4974e4f2f4
Added rope end texture
2013-03-16 07:13:15 +01:00
bas080
ef90e46b34
Fixed rope dropping
2013-03-15 17:27:03 +01:00
bas080
291f04fa50
Changed rope end texture for more seamless look
2013-03-15 16:49:08 +01:00
bas080
a6b8600213
removed rope node from creative inventory
2013-02-28 02:26:05 +01:00
bas080
d62a3dbb34
removed rope node from creative inventory
2013-02-28 02:23:50 +01:00
Bas
bb17aad5a2
Updated rope box for wood sound and better groups
2013-01-27 04:22:16 +01:00
Bas
52c07acb56
Tweaked willow vines spawn
2013-01-26 18:30:59 +01:00
Bas
103eb0d11c
Small changes to spawn node avoid
2013-01-26 07:13:02 +01:00
Bas
8b1c060360
fixed plants lib argument
2013-01-26 05:11:19 +01:00
Bas
2540f340c1
Abm fix
2013-01-26 04:43:17 +01:00
Bas
dc1898bca9
Willow vines now work with the latest plants_lib
2013-01-26 04:39:46 +01:00
Bas
3e17724125
Added willow vine and spawn_interval variable at the top of the init.lua
2013-01-26 02:56:38 +01:00
Bas
3dc49300ed
Updated readme
2013-01-25 22:54:40 +01:00
Bas
43c72f5e8f
Updated readme
2013-01-25 21:10:54 +01:00
Bas
2607614887
Updated readme
2013-01-25 21:08:15 +01:00
Bas
d669079a60
New vines and compatible with plant_lib
2013-01-25 20:55:24 +01:00
Bas
ed515fb249
Updated so it uses falling_nodes api
2013-01-24 03:01:28 +01:00
Bas
3a72d630ca
Added textures and minor tweaks
2013-01-23 05:52:20 +01:00
Bas
7abdd66fc9
Some changes
2012-08-20 23:14:43 +02:00
Bas
cb65eb589a
Fixed bug which jammed servers
2012-07-28 13:18:27 +02:00
Bas
242360ac74
Increased the chance of spawning
2012-07-21 00:01:30 +02:00
Bas
5bf33f1f93
Fixed the node name from vines:ropes to vines:rope
2012-07-18 10:38:58 +02:00
Bas
9093075050
REALLY Fixed the bug
2012-07-17 22:11:36 +02:00
Bas
e752e7f0f9
Refixed the bug.
2012-07-17 21:25:46 +02:00
Bas
64b9c1e821
Fixed mayor bug that bugs you when node is removed.
2012-07-17 21:50:18 +03:00
Bas
3789d35f83
Updated the depends. It has only default dependency
2012-07-17 09:48:58 +02:00
Bas
f159599e4d
Made some updates to the vines mods
2012-07-14 13:27:54 +02:00
Bas
c7507e1a59
first commit
2012-07-12 00:23:19 +02:00
Bas
e1713e4f46
Initial commit
2012-07-11 15:18:41 -07:00