Olivier Gagnon
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50a1e83b55
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more .js wrongly removed
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2018-06-26 13:38:55 -04:00 |
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Olivier Gagnon
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6bdf946790
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remove all .js from all appplicable imports
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2018-06-26 12:34:11 -04:00 |
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danielyxie
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22b64dcc4a
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Implemented BN-7
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2018-06-24 19:13:50 -05:00 |
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danielyxie
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aa17b02da7
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Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB
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2018-06-22 14:39:15 -05:00 |
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danielyxie
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5e38355152
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Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12
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2018-06-08 10:51:48 -05:00 |
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danielyxie
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82f1c14656
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Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers
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2018-06-06 11:02:21 -05:00 |
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danielyxie
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c0ca464b5d
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Added a ?noScripts query string that can be used to start the game without loading any scripts.
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2018-05-17 14:50:27 -05:00 |
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danielyxie
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c7e155d4bc
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Refactored NetscriptJS to take in the NS environment as a parameter to main
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2018-05-17 12:10:12 -05:00 |
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danielyxie
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abb5b9895f
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Merge branch 'dev' of https://github.com/danielyxie/bitburner into nsjs-memoryleak
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2018-05-13 01:07:12 -05:00 |
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danielyxie
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6b9dc76f41
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Fix bug where sometimes Active Scripts UI wouldnt fully update after an Augmentation reset. This most likely happened because the player has too many scripts running, and they all get added to task queue to get deleted
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2018-05-11 20:54:59 -05:00 |
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danielyxie
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054cb63227
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Debugging nsjs memoryleak
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2018-05-11 19:45:40 -05:00 |
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danielyxie
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024138eabd
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Rebalancing Gyms and training in Bladeburner. Updated Active Scripts UI page to update once per second. Updated changelog
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2018-05-10 12:14:45 -05:00 |
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James Aguilar
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529e3fb39a
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Can't return promise sleep, nobody is awaiting it!
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2018-05-08 21:40:07 -04:00 |
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James Aguilar
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f259a5c17d
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More permanent fix for infinite sleeps.
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2018-05-06 22:16:28 -04:00 |
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James Aguilar
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edca9a64ed
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Move the runningFn var to a higher level.
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2018-05-05 20:39:34 -04:00 |
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danielyxie
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8dba456b65
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Merge jaguilar's changes to incorporate Netscript JS (PR #212)
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2018-05-05 17:13:35 -05:00 |
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danielyxie
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bf90b85ae0
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Changed version number to v0.35.0. Disabled AST logging for Netscript Worker actions
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2018-03-03 15:30:46 -06:00 |
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danielyxie
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e3c435270b
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V0.35.0. Adding netscript_tests in game testbench.
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2018-03-03 15:05:33 -06:00 |
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danielyxie
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779ce25ae5
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v0.34.5. Also adding webpack config and package-lock.json
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2018-02-24 16:55:06 -06:00 |
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danielyxie
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19c8972fb4
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Commented out logging debug code
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2018-01-27 01:00:56 -06:00 |
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danielyxie
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5f817c8016
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V 0.34.2 Changes
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2018-01-27 00:52:39 -06:00 |
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danielyxie
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f211e8856f
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Minor bug fixes, adding spotify music player, and adding sphinx documentation
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2018-01-09 14:48:06 -06:00 |
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danielyxie
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bc6f0da677
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Fixed Netscript interpreter memory issues by breaking promise chains in while and for loops. Improved Stock Market UI. Added a button to kill script from log display box. Added confirm() Netscript function
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2017-11-02 16:47:09 -05:00 |
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danielyxie
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52967d7f9d
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Refactored Code using Bluebird Promises. Still has memory issues. Added Buy Max and Sell All to stock market UI
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2017-11-01 17:56:30 -05:00 |
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danielyxie
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246acf5966
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Game now uses indexedDb. Added new Bond Forgery crime. Added commitCrime() and getStats() Singularity functions. Removed getIntelligence(). Balance changes to crime/infiltration
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2017-10-11 21:00:22 -05:00 |
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danielyxie
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04bfcc0f20
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All v0.30.0 Changes
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2017-10-09 23:56:48 -05:00 |
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danielyxie
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662f30cc38
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Added :q, :x, :wq Vim Ex commands. Added ADR-v2 Pheromone new Augmentation. Fixed bugs and added improvements to Hacking missions.
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2017-10-01 21:35:22 -05:00 |
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danielyxie
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26fe9eb519
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Added Callback function to installAugmentations(). Implemented Source-File 5. Added player-defined functions to Netscript (not thoroughly tested). Began working on Hacking Mission Enemy 'AI'
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2017-09-29 10:02:33 -05:00 |
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danielyxie
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e3991b8795
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v0.28.6 changes
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2017-09-15 09:06:59 -05:00 |
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danielyxie
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c0369bc937
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v0.28.5 changes
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2017-09-13 09:22:22 -05:00 |
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danielyxie
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ac7cd797fa
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Infiltration exp fix
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2017-09-07 21:56:27 -05:00 |
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danielyxie
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965ad5c601
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Open up menus when they are relevant
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2017-09-03 12:44:20 -05:00 |
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danielyxie
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7a05d3585a
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All 0.28.0 Changes - Bitnodes 4 and 11 and webpack migration
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2017-08-30 12:44:29 -05:00 |
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danielyxie
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3db6d9d007
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0.27.0 2nd Tier Prestige + Gangs
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2017-08-13 00:01:33 -05:00 |
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danielyxie
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8b6dba561c
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Crime and job balancing. Fixed some formatting bugs
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2017-07-30 14:11:30 -05:00 |
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danielyxie
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53d514d28e
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Decimal.js support for player's money. Buffed early game servers.
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2017-07-29 11:25:40 -05:00 |
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danielyxie
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0e64359814
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Lowered hacking exp gain. Added deleteServer(). Maximum of 25 purchaseable servers. Added autocompletion for ./ command. Oustanding faction invitations. Suppress Faction invites and messages
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2017-07-26 21:56:14 -05:00 |
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danielyxie
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e653b7b315
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All v0.26.0 changes
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2017-07-21 17:54:55 -05:00 |
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MrNuggelz
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0e14fe1632
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Netscript reimplementation
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2017-06-28 11:47:42 +02:00 |
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Daniel Xie
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0449460c4f
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Added favor system for companies and factions
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2017-06-20 11:11:33 -05:00 |
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Daniel Xie
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c2aa8d8110
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Saving no longer saves logs of running scripts. Some more hacking augmentation nerfs. Reduced thread RAM cost multiplier from 1.02 to 1.01
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2017-06-18 04:31:14 -05:00 |
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Daniel Xie
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c5f3988183
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Updated theme command documentation
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2017-06-16 22:32:58 -05:00 |
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Daniel Xie
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36eb7608d5
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Added ability to pass arguments into scripts
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2017-06-16 21:53:57 -05:00 |
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Daniel Xie
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6fe0ec1ea5
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Added dynamic array functioanlity. Refactored tail so that it displays a dynamic popup with log contents
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2017-06-14 20:19:52 -05:00 |
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Daniel Xie
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69d4af01ff
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Added Options button to top right overview. Script object optimization by deleting server maps when not active. Fixed issue with servers getting negative money
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2017-06-13 10:58:31 -05:00 |
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Daniel Xie
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064282682f
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Added comments for optimizing Script object
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2017-06-13 00:34:45 -05:00 |
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Daniel Xie
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21c1da62f1
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Transition between versions
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2017-06-11 16:07:38 -05:00 |
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Daniel Xie
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2a5647bda8
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Updated changelog
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2017-06-11 15:39:01 -05:00 |
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Daniel Xie
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c55b677bc2
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Added threading capabilities when running manually. Need to add for run(0 and exec() in netscript. Also fixed some bugs
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2017-06-10 20:46:02 -05:00 |
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Daniel Xie
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60207b8e04
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Added arrays to Netscript. Fixed bug with Hacknet Nodes
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2017-06-10 17:44:33 -05:00 |
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Daniel Xie
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f92556e754
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Fixed bugs with new Netscript commands
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2017-06-06 23:09:53 -05:00 |
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Daniel Xie
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1a7a247b4d
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Re-designed Active Scripts tab. Re-designed growth mechanic to depend on server security. Server growth no longer occurss manually. Bug fixes
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2017-06-06 16:22:57 -05:00 |
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Daniel Xie
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f738034033
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scp() command in scripts now overwrites scripts at destination. Fixed some bugs in Network creation
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2017-06-02 14:46:14 -05:00 |
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Daniel Xie
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6ff028b5ea
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
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Daniel Xie
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b53abeb280
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
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Daniel Xie
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f4c90a1612
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Fixed issue with Hacknet Node multipliers. Added total production cost display for Active Scripts
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2017-05-30 19:00:24 -05:00 |
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Daniel Xie
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bfba6a3d5b
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Updated Netscript documentation for new Hacknet Node 'API'. Adde game options
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2017-05-25 09:50:58 -05:00 |
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Daniel Xie
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8cd9e8954d
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
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Daniel Xie
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ea17334792
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Fixed bugs in purchasing/upgrading hacknet nodes in Netscript. Fixed documentation for them as well
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2017-05-23 12:49:26 -05:00 |
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Daniel Xie
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73c07841a3
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Added scan-analyze. Faction rep from donating affected by faction rep multiplier
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2017-05-23 12:36:35 -05:00 |
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Daniel Xie
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5039a03732
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UI Improvement to script editor. FIxed some bugs in new Netscript commands
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2017-05-15 10:13:21 -05:00 |
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Daniel Xie
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3919d3e97a
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Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements
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2017-05-15 09:15:59 -05:00 |
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Daniel Xie
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78c3d0d060
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Moved netscript files into src folder and renamed
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2017-05-13 02:42:25 -05:00 |
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