Commit Graph

172 Commits

Author SHA1 Message Date
nickofolas
78463ed1c0 Tweaks and improvements 2022-04-07 11:25:12 -05:00
nickofolas
314e37430d Add Augmentation unique to Grafting 2022-04-07 00:48:39 -05:00
Olivier Gagnon
6d591db0d2 Fix NF not working. 2022-03-29 23:49:39 -04:00
Olivier Gagnon
680081c548 post-grafting changes 2022-03-29 14:09:17 -04:00
nickofolas
3df3e04f9c Formulas 2022-03-22 17:53:57 -05:00
nickofolas
010a4f1aa3 Fix Entropy application after grafting 2022-03-21 14:30:03 -05:00
nickofolas
4c422347d4 Polish entropy
- Also adds DevMenu entry
2022-03-19 13:59:34 -05:00
nickofolas
c92b159580 Implement entropy accumulation system 2022-03-19 13:15:31 -05:00
nickofolas
c33c23700e Remove resleeving from code 2022-03-19 11:43:58 -05:00
nickofolas
d2dd88c5ca Polish some UI 2022-03-19 11:04:15 -05:00
nickofolas
dc5b925f65 Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:38:21 -05:00
Olivier Gagnon
cbeb6d13d3 fix misnamed factions 2022-03-19 11:37:13 -04:00
nickofolas
c5d86fba4d Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting 2022-03-19 10:27:49 -05:00
nickofolas
4789455b9c Implement basic crafting functionality 2022-03-19 09:31:48 -05:00
phyzical
44ea479043 update constants
* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
919f8480dd Grafting UI framework 2022-03-18 23:22:21 -05:00
hydroflame
561219a0ab
Merge branch 'dev' into bugfix/2877-2 2022-03-17 12:05:38 -04:00
phyzical
9949cc9a1e removed ip references 2022-03-17 21:50:23 +08:00
BB
4eb59ac70c Turned on no-useless-concat lint and fixed it in code 2022-03-16 20:44:52 +01:00
BB
5e2ccc71ec Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden 2022-03-11 16:32:48 +01:00
hydroflame
31a26a31ad
Merge pull request #3055 from ApamNapat/simplified_some_boolean_logic
Simplified some booleans and if elses
2022-03-10 22:11:26 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
nickofolas
e39817cb57 Very slightly adjust router.toFaction
- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
BB
0eced1b9f2 Simplified some booleans and if elses 2022-03-08 22:52:26 +01:00
Jack
a2fae480f3
Update src/PersonObjects/Player/PlayerObjectGeneralMethods.tsx 2022-03-08 17:32:03 +08:00
BB
2c3e0985c4 Simplified some relative imports 2022-03-06 05:05:55 +01:00
phyzical
0e1929b561 added early out for when it goes wrong here too 2022-03-05 13:14:28 +08:00
Felix Wolfsteller
a755af8176 fix typo (UnforTunately) fix #2918 2022-02-05 11:04:23 +01:00
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
Martin Fournier
e7aa977eb0 Persist terminal command history in game save
Copy the terminal commands into the player object so that they are saved
between game reloads.

Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
Corp api updates
2022-01-18 18:05:23 -05:00
nickofolas
2d38ce8f72 Fix focus arg for sing functions 2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c Make 3.3 unlock all corp APIs 2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742 rm some stuff from netdef to make it work in-game 2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de Ensure that we leave focus when we call stopAction or cancel working 2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4 fix bug of quiting for currently working faction 2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c many fixes 2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12 Fix crash when quitting job 2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience 2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements 2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
actually has that job position
2022-01-02 03:08:16 +11:00