Commit Graph

130 Commits

Author SHA1 Message Date
hydroflame
a3fe965771
Merge pull request #3572 from Undeemiss/exception-typo
MISC: Fixed typo in exceptionAlert.ts
2022-05-04 11:58:27 -04:00
hydroflame
7e5ab8d9a6
Merge pull request #3581 from stalefishies/compression-contract-fix
BUGFIX: Handle edge case in LZ compression code and fix docs
2022-05-04 11:53:29 -04:00
RevanProdigalKnight
df30771744
Add =
Adds the equal sign (`=`) for use in `src/Terminal/Parser.ts`
2022-05-04 00:47:58 -06:00
Zoë Hoekstra
016a9a873f
Add keycode table and switch to event.code in select places 2022-05-03 15:59:46 +02:00
rderfler
7cf21629a7 Address review
Add ns function setToBladeburnerAction
Formatting updates
fix sleeves using player stamina
Correct supporting sleeve causing error
2022-04-30 15:25:36 -04:00
Staszek Welsh
55d9810727 Handle edge case in LZ compression code and fix docs 2022-04-28 19:50:17 +01:00
Undeemiss
138a945707 Fixed typo in exceptionAlert.ts 2022-04-27 18:45:25 -05:00
Staszek Welsh
174d17a5e2 Add compression coding contracts
Add three new contracts:

 * Compression I: RLE Encoding
 * Compression II: LZ Decoding
 * Compression III: LZ Encoding

as well as associated utility functions
2022-04-22 17:31:52 +01:00
Heinous Tugboat
5b96cedd0c Adds SnackbarVariant enum 2022-04-08 23:46:19 -04:00
Olivier Gagnon
2b2af797a7 fmt and lint 2022-04-08 00:39:45 -04:00
hydroflame
d956e47246
Merge pull request #3331 from Ornedan/shortest-path-cct
New coding contract: Shortest Path in a Grid
2022-04-08 00:38:19 -04:00
Hedrauta
e286ee1de5 2 new Coding Contracts
also run format and lint on it this time 😉
2022-04-07 06:16:14 +02:00
Olivier Gagnon
48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
Heikki Aitakangas
233289af56 Fix lint errors 2022-04-02 05:16:48 +03:00
Heikki Aitakangas
d69e94002e Add binary heap data structure 2022-04-02 03:18:18 +03:00
phyzical
c681828ec1 few more event key. constant refactors 2022-03-24 23:09:24 +08:00
Olivier Gagnon
05fe14a5ed Fix some key not working 2022-03-20 23:11:26 -04:00
Master-Guy
9dd933ecee Changed .keyCode to .key for files in "src" 2022-03-18 10:43:56 +01:00
BB
4eb59ac70c Turned on no-useless-concat lint and fixed it in code 2022-03-16 20:44:52 +01:00
BB
5e2ccc71ec Mixing spaces and tabs, extra semicolons and lonely ifs are now forbidden 2022-03-11 16:32:48 +01:00
BB
2f4d879c16 Trailing whitespace and files not ending with \n are now illegal 2022-03-08 22:51:02 +01:00
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
qcorradi
08314ed33e Fixed array comparison handling of NaN
Issue #2033 is fixed, not using Object.is as recommended by https://developer.mozilla.org/en-US/docs/Web/JavaScript/Equality_comparisons_and_sameness#when_to_use_object.is_versus_triple_equals
2022-01-23 20:33:32 +01:00
Olivier Gagnon
77f525c98c rm blob caching 2022-01-20 16:11:48 -05:00
hydroflame
c5089ab82a Merge pull request #2664 from MartinFournier/feature/recovery
Add information to the recovery page
2022-01-17 16:05:00 -05:00
theit8514
423efe19e1 Remove dependents from cache when dependency updated 2022-01-17 12:02:00 -05:00
Martin Fournier
65964c84b2 Add information to the recovery page
Adds error & environment information to the recovery page when
available. The info will be displayed when the error boundary catches an error only.

Otherwise, does a few minor tweaks to the UI of the page.

- Add DevPage button to throw an uncaught error to go into recovery
- Add "Delete Save" button in recovery from Game Options (refactored into its own
component)
- Use "Soft Reset" button from Game Options (refactored into its own
component)
- The "Soft Reset" & "Delete Save" buttons now have confirmations
- Add tooltip on "Disable Recovery Mode" button
- Add timestamp to the RECOVERY.json filename
- Add textarea containing markdown with the current error details, if
available
  - Error
  - Page
  - Version
  - Environment
  - Platform
  - UserAgent
  - Features
  - Source
  - Stack Trace
- Change GitHub new issue link to contain default body & title, if possible
- Change links to not take the full width (they were clickable by mistake)
- Fix "Disable Recovery Mode" not resetting the ErrorBoundary's state,
making going back to terminal impossible
2022-01-16 09:07:53 -05:00
TheMas3212
3da3a61e20 manMax, oneOf, subsetOf validators 2022-01-10 07:37:46 +11:00
TheMas3212
d9064b608f PoC for save validation on load via hooking the Reviver function and
static property validationData on classes

PoC/example implemented with HacknetNode:
  validates cores is a number in the range between 1 and HacknetNodeConstants.MaxCores
  validates level is a number in range between 1 and HacknetNodeConstants.MaxLevel
  validates ram is a number in range between 1 and HacknetNodeConstants.MaxRam
  validates onlineTimeSeconds in non negative number
  validates totalMoneyGenerated is a non negative number
2022-01-10 07:37:46 +11:00
Olivier Gagnon
c59a267437 change sf4 2022-01-04 19:09:34 -05:00
theit8514
fd93c6d338 Fix linting errors 2021-12-23 23:26:05 -05:00
theit8514
8f77f720e6 Cache the blobs generated by scripts 2021-12-23 23:06:01 -05:00
Olivier Gagnon
e6b263e6ec make infil reward more consistent. 2021-12-03 15:11:31 -05:00
Olivier Gagnon
b6279ac08c some api break stuff 2021-11-12 15:56:48 -05:00
Olivier Gagnon
3112dc60c0 few more bugfixes 2021-11-11 23:28:08 -05:00
hydroflame
70ffe25bb4
Revert "bunch of bugfixes" 2021-11-11 20:06:05 -05:00
Olivier Gagnon
d91d7c564e bunch of bugfixes 2021-11-11 19:56:09 -05:00
Olivier Gagnon
cf2efe7698 few bugdic 2021-11-11 17:00:36 -05:00
Olivier Gagnon
3f28b066b0 working on timestamps and make netscript function highlight more specific. 2021-11-11 10:07:16 -05:00
Olivier Gagnon
1e7da4c610 make timestamp with seconds 2021-11-10 19:50:21 -05:00
Olivier Gagnon
a3346719a0 rm console log 2021-11-10 12:37:40 -05:00
Olivier Gagnon
9fe817daf2 fix backup_ folder not working 2021-11-10 12:34:56 -05:00
Olivier Gagnon
c87e9bdf84 v1.0.0 changes 2021-11-09 23:42:36 -05:00
Olivier Gagnon
eb6f016ac1 fix corp softcap 2021-11-05 21:01:23 -04:00
Olivier Gagnon
37845c57c0 migrate some of formulas 2021-11-02 22:58:40 -04:00
Olivier Gagnon
0bee743b47 v1.0.0 migration guide 2021-11-02 22:49:46 -04:00
Olivier Gagnon
b2bf3fc21f v1 api breaks 2021-11-02 22:11:22 -04:00
Olivier Gagnon
55d1dca7b7 Add noodle power. 2021-11-02 20:30:19 -04:00
Olivier Gagnon
48988e228e track money more precisely. 2021-10-27 14:18:33 -04:00
Olivier Gagnon
d35bac1ace Build autocomplete 2021-10-15 13:15:42 -04:00
Olivier Gagnon
c1d4ced331 autocomplete 2021-10-15 13:12:18 -04:00
Olivier Gagnon
89a6bf175d nuke half the dependencies because they were unused. 2021-10-14 19:31:17 -04:00
Olivier Gagnon
6b114fab7d remove unused stuff 2021-10-14 18:45:50 -04:00
Olivier Gagnon
78d9c25671 fix error message with wrong reviver, refactor part of player 2021-10-11 23:14:15 -04:00
Olivier Gagnon
c47a5bc8cc added grow, weaken, and time compression 2021-10-04 19:58:34 -04:00
Olivier Gagnon
97c04a1037 logbox manager, alert manager and fix bitverse colors 2021-10-01 10:39:09 -04:00
Olivier Gagnon
06f716c0fa moved a bunch of files 2021-09-25 14:42:57 -04:00
Olivier Gagnon
0c932dd4d1 build bunch of fixes 2021-09-21 20:30:00 -04:00
Olivier Gagnon
3554da5a53 load a top level react node and everything else under it. 2021-09-19 18:22:52 -04:00
Olivier Gagnon
61e3959a25 Improve event emitter 2021-09-18 15:44:39 -04:00
Olivier Gagnon
2a13db39c7 fix sleeve memory bug 2021-09-08 23:47:34 -04:00
David Edmondson
cfbdae6def Switch ts and babel for swc-loader
Replace old <> assertion syntax
2021-09-04 16:57:49 -07:00
Olivier Gagnon
a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
Olivier Gagnon
218a9dd250 Sleeves earnings is now tracked in Character Stats Money 2021-05-17 22:03:48 -04:00
Olivier Gagnon
d745150c45 all the lints 2021-05-01 03:17:31 -04:00
Olivier Gagnon
3fad505096 run auto fix lint 2021-04-29 23:52:56 -04:00
hydroflame
52a80ad236
v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
80b703639e
Small hotfix (#840)
* yesno box now correctly clean up before new content is loaded in.

* formatHp doesnt display decimal, duh

* character overview uses numeralWrapper formatHp

* minor formatting stuff

* Class spending is tracked indepedently of work money

* Made an augmentation named after myself.

* hotfix a bunch of small stuff
2021-04-12 20:03:32 -04:00
hydroflame
925e96345d
v0.51.2 (#838)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1

* Casino part 1

* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better

* Removed text under Factiosn referencing rejected factions.

* Removed html element forgotten in plain text

* Casino implementation

* v0.51.2
2021-04-09 18:12:31 -04:00
danielyxie
042f926700 Minor bugfixes with killing Netscript scripts, and cleaned up text 2019-07-15 21:40:43 -07:00
danielyxie
42804b0cd3 Refactored 'workerScripts' array and killWorkerScript() fn to be their own modules in TypeScript 2019-05-15 23:05:36 -07:00
danielyxie
fef7aaba8f Adding more directory-related unit tests. Several more bug fixes and QoL improvements 2019-05-14 01:35:37 -07:00
danielyxie
3241945452 Added hacknet node api functions for spending hashes. Fixed several bugs with v0.46.0. Rebalanced hash upgrades. continued working on terminal directory implementation 2019-04-05 02:08:41 -07:00
danielyxie
34d749809a BitNode-9 initial implementation 2019-03-24 20:17:47 -07:00
danielyxie
c3ecc189fd Fixed numerous bugs with the recent Corporation UI rewrite. Rebalanced Corporation mechanic to give employees better and more interesting effects 2019-03-15 02:37:06 -07:00
danielyxie
1d07ca4ffb Fixed a few minor bugs with submitting solutions for Coding Contracts. Started on Getting STarted Guide for wiki 2019-02-26 18:26:29 -08:00
danielyxie
184a2a22ff Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev 2019-02-22 13:26:35 -08:00
danielyxie
8458d062e8 More Bladeburner rebalancing. Sleeves commiting crimes now reduces player kamra 2019-02-22 13:26:30 -08:00
danielyxie
b7157b63e0 Implemented a money tracker that keeps record where all of the player's money comes from. Players can see a breakdown in the 'Stats' page 2019-02-22 13:22:39 -08:00
danielyxie
107977e6f4 Various bugfixes 2019-02-20 00:42:27 -08:00