Commit Graph

107 Commits

Author SHA1 Message Date
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes (#297) 2023-01-05 20:41:24 -05:00
Mughur
3281b785ce
properly fix leading '/' script bug (#296) 2023-01-05 20:33:30 -05:00
Snarling
31bf0c43d1 v2.2.1 (#293)
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
David Walker
5f18b87323
New ns implementation using Proxy (#292) 2023-01-04 08:56:29 -05:00
omuretsu
70b8be9988 Fix args for ns1 2023-01-02 17:56:11 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
Mughur
556fe8dd33
NETSCRIPT: Added ns.corporation.getConstants, replacing many other corporation getter functions (#260) 2022-12-25 03:33:13 -05:00
Snarling
6af36e3b29
NETSCRIPT: Faster API wrapping on script launch. (#229)
* ns API is wrapped once
* when a new workerscript is created, each layer of ns is stamped with a private workerscript field that allows the functions to work.
* Test has been refactored to account for new method of wrapping
* BREAKING: ns functions need access to `this` value of their parent ns layer (or any ns layer)
* Enums are passed directly to player (no cloning) but are frozen.
2022-11-28 09:11:55 -05:00
Snarling
b275f88053
NETSCRIPT: Expose more enums for player use (#198)
* Add support for enums at other ns layers
* APIWrapper: simplified wrapping algorithm and modified to just use cloneDeep to copy enums instead of recursively wrapping enums as if they were new API layers
* Improve APIWrapper typing
* Changed some typings at RamCostGenerator to allow for enums at different levels without enums needing a ram cost
* Added enums to ns.corporation, removed getter functions that were being used instead.
* Add FactionWorkType for player use
* Add ClassType and CompanyWorkPos enums
* Change netscriptDefinitions to expect members of these new enums where appropriate.
2022-11-09 13:46:21 -05:00
Olivier Gagnon
f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Snarling
aa80cf6451 See description
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling
3a139518d8 unified errors 2022-09-27 15:53:45 -04:00
Snarling
ba1a10b4f7 Unify error handling 2022-09-27 15:46:34 -04:00
Snarling
7d37736058 unified errors 2022-09-27 15:35:39 -04:00
Snarling
8d0347577d Less hardcoding 2022-09-27 15:34:48 -04:00
Snarling
74be61cbdd remove unnecessary return 2022-09-27 15:34:48 -04:00
Snarling
ad356cf28f format/lint 2022-09-27 15:34:48 -04:00
Snarling
572c68738f Unify error handling 2022-09-27 15:34:47 -04:00
Snarling
5798c4c7d3 Unify error handling 2022-09-27 15:32:09 -04:00
Snarling
21f7b7ad06 Fix ns1 Wrapper 2022-09-27 00:03:16 -04:00
Olivier Gagnon
2a0dd6b6f8 Minor improvements to Netscript Port loading and unloading 2022-09-22 23:55:16 -04:00
hydroflame
0044761fd3
Merge pull request #4073 from Hoekstraa/unlimited-ports
API: More ports (previously max 20, now practically unlimited)
2022-09-23 00:51:50 -03:00
Snarling
a600e05c0d Fix typo 2022-09-05 08:29:03 -04:00
Snarling
51d019c16c Decache Ram on Tail Run 2022-09-05 08:19:24 -04:00
Zoë Hoekstra
d6e5b45db1
Delete now outdated comment 2022-09-01 16:53:58 +02:00
Zoë Hoekstra
55df97d3d5
Format 2022-09-01 16:27:31 +02:00
Zoë Hoekstra
ec81fb60c3
Create ports on demand. Increase max to infinity. 2022-09-01 16:13:10 +02:00
Snarling
ef1f376c09 format, lint, remove unused "running" property on ws 2022-08-27 22:32:48 -04:00
Snarling
6f36e9cdc5 Fix/Unify NS1 wrapper 2022-08-27 20:56:12 -04:00
Olivier Gagnon
5f41226c21 Fix scp and write in ns1 2022-08-26 17:49:27 -04:00
Snarling
648b7e84bf Some cleanup 2022-08-09 18:09:26 -04:00
Snarling
208495e269 Initial commit 2022-08-09 18:09:24 -04:00
Snarling
3a2e676c9b Move error functionality to new wrapper 2022-08-09 18:09:24 -04:00
Olivier Gagnon
2d522ea1e6 allbuild commit e9254edf 2022-07-21 15:09:55 -04:00
Olivier Gagnon
1b90b42881 rm more any 2022-07-18 02:28:21 -04:00
Olivier Gagnon
5b8eea66d4 rm some any 2022-07-15 23:34:27 -04:00
Olivier Gagnon
59e55de9ca fix all function being async lmao 2022-07-15 02:11:06 -04:00
Olivier Gagnon
4bee746576 rm any 2022-07-15 01:51:30 -04:00
Snarling
99a0337a14 Dirty fix for available ram float errors
1MB added to available ram when checking if available is sufficient. All actual ram values in game are a multiple of 50MB so an extra 1MB can't ever allow additional script load to be ran.
2022-05-06 08:56:19 -04:00
Olivier Gagnon
a11e2868df fmt 2022-04-11 21:45:55 -04:00
hydroflame
a17b81dff3
Merge pull request #2925 from Ornedan/necro-script-fix
Necro script fix
2022-04-11 21:36:07 -04:00
TheMas3212
433873c5e2
run formater 2022-04-12 08:27:53 +10:00
TheMas3212
8d5632eb3e
fix netscript wrapper to wrap all functions, not just the top level 2022-04-12 08:20:34 +10:00
Olivier Gagnon
48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
Heikki Aitakangas
a6710eb3e5 No need to return WorkerScript from startNetscript*Script promises, their only calling function already has the correct object in a variable 2022-04-02 23:28:23 +03:00
Heikki Aitakangas
cbd59975d4 makeRuntimeRejectMsg expects the 'msg' to be string-like 2022-04-02 23:28:23 +03:00
Heikki Aitakangas
a578763b89 Use a dedicated ScriptDeath type to signal script termination instead of WorkerScript
Problem with throwing WorkerScript is that the termination signal object can pass
through user code, which permits user to modify that object and all parts of the
game state accessible through it.
2022-04-02 23:28:21 +03:00
hydroflame
8506dcfed5
Merge pull request #3115 from ApamNapat/remove_unreachable_code
Removed unreachable code
2022-03-20 21:46:23 -04:00
BB
9c9550ad42 Removed unreachable code 2022-03-20 19:33:10 +01:00
Master-Guy
7ec1ced729
dialogBox+stop on NS1 async function throw 2022-03-19 18:21:18 +01:00