Commit Graph

97 Commits

Author SHA1 Message Date
Snarling
d25254caf1
BUGFIX: Prevent crash that could occur with server named runningScripts (#502) 2023-05-03 20:19:56 -04:00
Snarling
62adaf3006
Various bugfix/cleanup (#489)
* parseCommands no longer removes excess whitespace (it was unneeded and also had a bug in it relating to commands that ended in a quote mark)
* more documentation and some variable renaming
* Fix script editor focus bug on navigating to the editor from sidebar
* Fix initialization for lastNodeReset and lastAugReset
2023-04-24 15:48:49 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
G4mingJon4s
d01ba91654
SINGULARITY: Added aug and node identifiers (timestamps of last resets) (#472) 2023-04-12 13:13:42 -04:00
T.J. Eckman
751fe82f92
HASHNET: Company Favor (#469) 2023-04-08 23:24:09 -04:00
Snarling
04d49e3a6d
SCRIPTS: Script modules are reused when they are imported (#461)
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
omuretsu
0ec4ef31ab 2.2 2023-01-02 13:20:25 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
omuretsu
680027cd4b Fix update text for dev branch 2022-12-01 16:37:51 -05:00
Snarling
5ff2cd5357
VERSION: Update game version to 2.2 (#240)
Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
2022-12-01 16:07:46 -05:00
Snarling
65cd14e33b
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00
Olivier Gagnon
af1a1ac58d Rename lots of reference from old to new repo 2022-10-20 03:56:59 +11:00
Olivier Gagnon
f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Snarling
068533cd2f format, lint, more enums, revert fn rename 2022-10-05 14:52:48 -04:00
Snarling
aa80cf6451 See description
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling
50f14b4f58 Commit1 2022-10-03 12:12:16 -04:00
Snarling
38063f62a7 build fix, lint, remove some instanceof checks 2022-09-27 16:09:32 -04:00
Snarling
5798c4c7d3 Unify error handling 2022-09-27 15:32:09 -04:00
Snarling
445e365959 debounce updateRAM 2022-08-23 16:38:30 -04:00
Olivier Gagnon
3067703c63 Trying to fix int bug 2022-08-18 13:40:39 -04:00
Olivier Gagnon
a88f14cd16 Fix broken ns filenames 2022-08-18 12:36:30 -04:00
Olivier Gagnon
699342572c fix some save file not loading properly 2022-08-16 12:14:12 -04:00
Olivier Gagnon
07c7f0641a allbuild commit c8440ef2 2022-07-28 14:35:55 -04:00
Olivier Gagnon
326d9fd7ef Move player skills and exp to their struct 2022-07-26 23:54:17 -04:00
Olivier Gagnon
e6d14eff68 preparation for v2 launch 2022-07-26 15:09:11 -04:00
Olivier Gagnon
28b9c821d2 fix few as any 2022-07-20 02:36:21 -04:00
Olivier Gagnon
71d8e35bb5 more anys 2022-07-19 23:26:21 -04:00
Olivier Gagnon
22c6a10eae rm console log 2022-07-19 14:29:01 -04:00
Olivier Gagnon
bb8af88b77 prep v2 2022-07-19 14:21:12 -04:00
Olivier Gagnon
6b630753f0 nuke some use of any 2022-07-14 19:00:10 -04:00
Olivier Gagnon
606f1bf6c4 create program and grafting done 2022-07-10 01:37:36 -04:00
BB
de01ae20b9 Fixed some typos and style issues 2022-06-07 15:26:33 +02:00
Olivier Gagnon
3699b3aa25 allbuild commit b71418b0 2022-05-20 23:50:28 -04:00
Olivier Gagnon
fd7593f13d allbuild commit 1c3d4fe1 2022-05-20 16:07:07 -04:00
Olivier Gagnon
9af553f63c Fix 2022-05-19 02:09:00 -04:00
nickofolas
73f26e2ae3 Reapply boosts in migration 2022-05-05 01:02:05 -05:00
nickofolas
965d5c7c20 Add migration for broken saves 2022-05-04 20:16:23 -05:00
hydroflame
44475aaac9
Merge branch 'dev' into breaking-contract-capitalization 2022-04-26 11:15:37 -04:00
Undeemiss
8e4ac7be6b Save migration for old contract names
Rename old "HammingCodes: Integer to encoded Binary" contracts to
"HammingCodes: Integer to Encoded Binary" on file load if the save
is old.
2022-04-25 20:12:46 -05:00
Olivier Gagnon
9fdfb77dd4 Update infiltrators 2022-04-22 15:30:49 -04:00
nickofolas
7054c9daef Fix editor theme migration 2022-04-18 11:44:00 -05:00
Olivier Gagnon
62d15ff3a1 rm SourceFileFlags 2022-04-14 01:22:50 -04:00
Olivier Gagnon
9f3423bd46 save file migration 2022-04-13 17:50:01 -04:00
hydroflame
3b5e877801
Merge pull request #3424 from Undeemiss/smarter-icarus
Reduced icarus.msg spam and added new truthgazer.msg
2022-04-13 11:06:26 -04:00
Undeemiss
dfadfcea09 Smarter icarus.msg, new truthgazer.msg, fix long-standing message bug
Sorry for putting this all in one commit; it all happened at the same time
as a direct conscequence of trying to get icarus.msg to be smarter.
There's a compilation error on MessageHelpers.ts:24, but the game
seems to run fine so I'm committing and coming back to it later.
2022-04-13 01:53:22 -05:00
Heinous Tugboat
492c7012ea Renames SnackbarVariant to ToastVariant, adds enum to ns 2022-04-13 01:54:13 -04:00
Heinous Tugboat
5b96cedd0c Adds SnackbarVariant enum 2022-04-08 23:46:19 -04:00
Olivier Gagnon
680081c548 post-grafting changes 2022-03-29 14:09:17 -04:00
BB
0eced1b9f2 Simplified some booleans and if elses 2022-03-08 22:52:26 +01:00