Nathan Solomon
df30a45388
Fixing Broken Error Message
2022-02-01 15:45:50 -06:00
Alexander Lichter
5564f82b44
fix typo
2022-02-01 12:43:14 +01:00
Brian Leip
1a414358cc
Fixed issue-2377: No passive reputation gain on BN6, BN7
2022-01-31 15:21:01 -08:00
Sage Pointer
ac054b0065
Fix ps documentation
2022-01-29 22:20:27 +02:00
SagePtr
622ba0a2bd
Better readable production equation
2022-01-29 20:59:18 +02:00
SagePtr
40f2d16f44
Show "Can run scripts" to "NO" for zero-RAM servers in "analyze" command
2022-01-29 18:10:59 +02:00
Matthew Thornton
48d4f698c2
Spelling fixes in comments
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This just fixes some misspelling in the comments, doesn't change any code or variables.
2022-01-28 14:57:52 -06:00
zeddrak
3e9728f4c4
more fix
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really can't count...
2022-01-28 10:08:20 -08:00
zeddrak
db2369a669
more fix
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can't count...
2022-01-28 10:03:40 -08:00
zeddrak
33ed170e29
more fix
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two missing ( is better than one...
2022-01-28 10:00:28 -08:00
zeddrak
dc8b051bde
Fix for Dev not building
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It's the little things, like a missing "(", that make programmers happy all day long... >.<
2022-01-28 09:54:35 -08:00
hydroflame
47c2f9762c
Merge pull request #2850 from HeinousTugboat/htugboat/replace-stanek-anys
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Replaces anys in Stanek with unknown
2022-01-28 00:19:12 -05:00
hydroflame
a4b8a9ffd5
Update CrimeHelpers.ts
2022-01-27 20:51:48 -05:00
Heinous Tugboat
c7a3ac216f
Replaces anys in Stanek with unknown
2022-01-27 20:48:37 -05:00
zeddrak
09da6ac63f
Make crimes detection a little more friendly
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Initially just wanted to change "traffick" to "traffic" (as that supports both the American and British spelling), but then noticed there were a couple of other ones that could be made slightly less restrictive to improve detection. All changes make detection LESS RESTRICTIVE for the player (ie, they have more ways to provide the parameter), none are MORE RESTRICTIVE (ie, won't break any existing code, etc.
Anything that worked before will still work, but now a few things that may not have worked before - like "traffic arms" (without the k), "illegal arms", and "assassin" will work. (Also allowed for the common misspelling of "forgary")
2022-01-27 11:36:06 -08:00
hydroflame
cef0f30993
Merge pull request #2820 from MartinFournier/chore/declutter
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Declutter repository root
2022-01-26 12:56:37 -05:00
Martin Fournier
bf6366cef4
Move markdown doc & quotes to ./docs subfolder
2022-01-26 05:35:21 -05:00
Martin Fournier
a47eae8b25
Add function to enable/disable routing
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Wraps the toX() functions of the Router to add a check to only run the
function when it is allowed.
The check is used in the import page to prevent user scripts from
redirecting away to a crime or something else.
2022-01-26 03:56:19 -05:00
Martin Fournier
855a4e622d
Add Electron preload script to allow communication
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Adds a channel to communicate between the main process & the renderer
process, so that the game can easily ship data back to the main process.
It uses the Electron contextBridge & ipcRenderer/ipcMain.
Connects those events to various save functions. Adds triggered events
on game save, game load, and imported game. Adds way for the Electron
app to ask for certain actions or data.
Hook handlers to disable automatic restore
Allows to temporarily disable restore when the game just did an import
or deleted a save game. Prevents looping screens.
2022-01-26 03:56:19 -05:00
Martin Fournier
26432082e2
Add an import save comparison page
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This adds a new page reachable from the import save file
options menu. It shows the difference between the current save
and the data that is being imported, for confirmation.
Includes an "automatic" variant, which has different wording for when
Electron decides it has access to a newer version of the game.
While in this screen, the autosave is disabled.
This also adds a new BypassWrapper component around the game's tree.
It allows for content to be displayed without rendering the nested
pages (import, recovery). This prevents player scripts from messing
with the screen.
2022-01-26 03:56:17 -05:00
Martin Fournier
974344545d
Move import save functionality into SaveObject
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Adds a lot of metadata to be able to easily compare the new save to the
current player.
- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
Martin Fournier
588c3e42d7
Refactor download.ts (export "download *" command)
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Export the "download *" helper to be able to be called from Electron.
2022-01-26 03:40:22 -05:00
Olivier Gagnon
022dd5d7d7
fix compile error
2022-01-26 00:58:02 -05:00
hydroflame
d27bac9be6
Merge pull request #2716 from lordducky/enhance-api-server
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Enhance api server
2022-01-26 00:53:17 -05:00
hydroflame
2f36fb107f
Merge pull request #2803 from MartinFournier/feat/github-actions
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Adds GitHub workflows to fetch a changelog & to bump the app's version
2022-01-26 00:52:06 -05:00
hydroflame
9fa706073f
Merge pull request #2745 from jamie-mac/fix/roulette-result
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Fix incorrect result being detected on the roulette table
2022-01-26 00:51:03 -05:00
hydroflame
1a34d5e363
Merge pull request #2703 from lethern/patch-1
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purchaseServer error message fix + small docs change
2022-01-26 00:50:42 -05:00
hydroflame
a05ecc76c2
Merge pull request #2727 from nickofolas/feature/editor-tab-actions
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Script Editor Tab Actions
2022-01-26 00:50:23 -05:00
hydroflame
3654a238ae
Merge pull request #2726 from SagePtr/recheck-achievements
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Force achievements recalculation on bitnode completion
2022-01-26 00:50:06 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
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Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
hydroflame
ae2c6a4c7c
Merge pull request #2737 from pd/crimestats-name
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NetscriptDefinitions: Fix type of CrimeStats.name
2022-01-26 00:49:04 -05:00
hydroflame
4a1e3e75ec
Merge pull request #2760 from jamie-mac/fix/slots
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Fixes issue with incorrect result in slots, and corrects the direction of the reel spin
2022-01-26 00:48:54 -05:00
hydroflame
ac9381e30d
Merge pull request #2784 from dwRchyngqxs/blackjack_precise_decks
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Add the deck count for blackjack
2022-01-26 00:48:42 -05:00
hydroflame
7e81575cb5
Merge pull request #2782 from dwRchyngqxs/hacking_exp_mult
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Fixed player hacking exp multiplier application
2022-01-26 00:48:09 -05:00
hydroflame
ea9871fef0
Merge pull request #2641 from MartinFournier/feature/save-command-history
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Copy terminal command history into game save
2022-01-26 00:47:02 -05:00
hydroflame
acee3c2994
Merge pull request #2705 from pigalot/bug-corp-product-cost
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BUG: Fix for corp product cost
2022-01-26 00:46:39 -05:00
hydroflame
7a5dfd0e72
Merge pull request #2707 from MartinFournier/feature/theme-browser
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Add Theme Browser accessible from GameOptions
2022-01-26 00:46:17 -05:00
hydroflame
77ba45df40
Merge pull request #2735 from Ninetailed/ns_printf
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Add ns.printf function
2022-01-26 00:45:18 -05:00
hydroflame
2fe8a334ef
Merge pull request #2747 from smolgumball/improve-faction-root
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ui: cleanup styles + presentation in FactionsRoot.tsx
2022-01-26 00:44:55 -05:00
hydroflame
2ecc71ba28
Merge pull request #2738 from pd/corp-jsdoc
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NetscriptDefinitions: fix jsdoc for Corp research functions
2022-01-26 00:44:43 -05:00
hydroflame
85a8036ecf
Merge pull request #2751 from nickofolas/improvement/ui-pass
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UI Improvements Pass
2022-01-26 00:44:20 -05:00
hydroflame
6c3ad48ef5
Merge pull request #2763 from Ornedan/formulas-access-checks
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Fix formulas access checks
2022-01-26 00:42:51 -05:00
hydroflame
44a6f1b5a8
Merge pull request #2775 from dwRchyngqxs/script_nan_fix
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Fixed array comparison handling of NaN
2022-01-26 00:42:29 -05:00
hydroflame
64662df91e
Merge pull request #2764 from zeddrak/patch-1
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HacknetServer Grow/Weaken error messages
2022-01-26 00:42:11 -05:00
hydroflame
80396a3416
Merge pull request #2769 from zeddrak/patch-2
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In response to Issue #2732
2022-01-26 00:41:51 -05:00
hydroflame
bbef8452b3
Merge pull request #2771 from zeddrak/patch-3
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Documentation edit in response to Issue #2678
2022-01-26 00:40:28 -05:00
hydroflame
5e10f7df1f
Revert "Use min server.moneyAvailable
of 1$ when growing server money"
2022-01-26 00:35:42 -05:00
hydroflame
0a0b7db06f
Merge pull request #2785 from davidpa9708/improve-server-grow-low-money
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Use min `server.moneyAvailable` of 1$ when growing server money
2022-01-26 00:34:52 -05:00
hydroflame
939136a32a
Merge pull request #2807 from dowinter/dev
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Fix augmentation order when set to alphabetically
2022-01-26 00:32:59 -05:00
hydroflame
0dd339bb4d
Merge pull request #2790 from SlyCedix/travelToCity-money-fix
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Make travelToCity throw on invalid city name and return false on no money
2022-01-26 00:32:25 -05:00
hydroflame
13453e678f
Merge pull request #2809 from pd/corp-api-leftovers
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Corp API: Add setSmartSupplyUseLeftovers
2022-01-26 00:31:58 -05:00
hydroflame
a6fb6df04f
Merge pull request #2811 from reasonablytall/dev
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Indicate that getRunningScript can return null
2022-01-26 00:31:26 -05:00
hydroflame
0f2dd23eba
Merge pull request #2813 from jamie-mac/fix/cypress-tests
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Fix: Cypress tests for dev (updates to match UI changes)
2022-01-26 00:31:00 -05:00
Sage Pointer
98f40ca092
Add rounding to getPurchaseServerCost
2022-01-26 06:02:05 +02:00
jamie-mac
1b1206c95d
Fix: Cypress tests for dev (updates to match UI changes)
2022-01-25 23:57:36 +00:00
Alex Aubuchon
6342ccbad5
Indicate that getRunningScript can return null
2022-01-25 18:28:47 -05:00
Phil Despotos
65ffbcc27e
Corp API: Add setSmartSupplyUseLeftovers
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The API can already toggle smart supply on/off, but can't manage the
related controls for whether smart supply will draw from the existing
materials in the warehouse. Without it, we can't keep some resources in
storage to boost the production multiplier without disabling smart
supply entirely.
2022-01-25 12:51:07 -06:00
Dominik Winter
e29eceb2bd
fix augmentation order when set to alphabetically
2022-01-25 18:21:09 +01:00
Martin Fournier
8a2cad6c4a
Reset styles for html changelogs in getUpdateText
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Adds an optional sxProps to the DialogBox component.
2022-01-25 10:20:36 -05:00
David Perez Alvarez
6de6fa092f
"improve" server money grow when 0
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min `server.moneyAvailable` of 1$ when growing
unify displayed growth
2022-01-24 09:51:36 -05:00
Cyn
cdeae4ef68
Make travelToCity throw on invalid city name and return false on no money
2022-01-23 22:08:07 -05:00
Martin Fournier
e7aa977eb0
Persist terminal command history in game save
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Copy the terminal commands into the player object so that they are saved
between game reloads.
Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
qcorradi
23cd53aad4
Add the deck count for blackjack
2022-01-23 22:08:23 +01:00
qcorradi
08314ed33e
Fixed array comparison handling of NaN
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Issue #2033 is fixed, not using Object.is as recommended by https://developer.mozilla.org/en-US/docs/Web/JavaScript/Equality_comparisons_and_sameness#when_to_use_object.is_versus_triple_equals
2022-01-23 20:33:32 +01:00
qcorradi
341975ee09
Fixed player hacking exp multiplier application
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Fixing the application of player's exp multiplier as indicated in #2260 ,
the game balance will need to get re-adjusted in consequence.
2022-01-23 20:30:36 +01:00
zeddrak
56fe63cdd5
In response to Issue #2678
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Added some clarifications in response to Issue #2678 .
Did not rebuild the md files (I didn't want to cause unnecessary file conflicts).
2022-01-22 21:41:53 -08:00
zeddrak
3fa580cb93
Update codingcontracttypes.ts
2022-01-22 21:06:20 -08:00
zeddrak
57a1bef967
In response to Issue #2732 (Optional)
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This simply clarifies the description for the find all valid math expressions in response to issue #2732
https://github.com/danielyxie/bitburner/issues/2732
2022-01-22 21:00:28 -08:00
zeddrak
4ffe5508dc
HacknetServer Grow/Weaken error messages
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It may be intentional to use hack for all 3 (ie, assume the player makes the connection that can't hack, also means can't grow or weaken), in which case, disregard.
On the other hand, it could've easily been a copy/paste artifact, and this would be more explicitly clear, so thought it was worth bringing up.
2022-01-22 14:47:33 -08:00
Heikki Aitakangas
621df103cf
Fix formulas access checks
2022-01-23 00:31:59 +02:00
nickofolas
f6bb4e0138
Fix console warning on ascension modal
2022-01-22 11:37:27 -06:00
nickofolas
3921457ee6
Update Gang equip. page UI
2022-01-22 11:16:51 -06:00
jamie-mac
ef95ec2e90
Fix: slots result matches against a previous state of the reels
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Fix: reels spin the wrong way
2022-01-22 16:05:27 +00:00
nickofolas
310374dc56
Fix console complaints with gang cards
2022-01-22 09:36:36 -06:00
Xi-Lin Yeh
cf8908fbc8
Add metadata (hash, ramUsage) to be returns
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Allows for better dirty checking and integrations
2022-01-21 20:49:12 -08:00
nickofolas
c6ddba9f5f
Redesign Gang management page
2022-01-21 20:02:29 -06:00
smolgumball
1c856bf7ef
Resort imports
2022-01-21 15:57:44 -07:00
smolgumball
f28c5b3b45
Improve row spacing
2022-01-21 15:55:10 -07:00
nickofolas
259071e3d5
Align slider endpoints in settings
2022-01-21 16:32:32 -06:00
smolgumball
275e8c8756
Cleanup styles + presentation in FactionsRoot.tsx
2022-01-21 15:29:24 -07:00
nickofolas
a954095519
Prevent FactionRoot options from extending beyond the window
2022-01-21 16:15:41 -06:00
nickofolas
6018f2280d
Research modal UI pass
2022-01-21 16:08:02 -06:00
jamie-mac
8963842276
Fixes black matching 0 on the roulette table
2022-01-21 21:28:25 +00:00
jamie-mac
60c354622d
Fixes incorrect result being detected on the roulette table
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Resolves #2382
Resolves #2086
2022-01-21 20:42:09 +00:00
nickofolas
844b228596
Align overview page
2022-01-21 14:32:02 -06:00
nickofolas
a904c362d9
Office UI alignment
2022-01-21 14:32:02 -06:00
nickofolas
542f164930
Align warehouse buttons
2022-01-21 14:32:02 -06:00
lethern
a96053a82b
Aug info: fixed typo
2022-01-21 15:51:31 +01:00
Kyle Hargraves
b7604709e5
NetscriptDefinitions: fix jsdoc for Corp research functions
2022-01-21 07:37:16 -06:00
Kyle Hargraves
267a7144cb
Fix type of CrimeStats.name
2022-01-21 07:32:39 -06:00
Martin Fournier
6dba1db3c9
Display bonus time in sleeve detailed stats panel
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Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
Terrana
f2c4109211
Add ns.printf function
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Behaviour is consistent with that of tprintf versus tprint and
should be equivalent to ns.print(ns.sprintf(...))
2022-01-21 12:08:47 +00:00
Olivier Gagnon
07fe3c1906
update scam msg
2022-01-20 23:53:33 -05:00
Olivier Gagnon
a3c599e6c5
update to prevent scam
2022-01-20 23:43:19 -05:00
nickofolas
1a8a24587f
Ensure that the proper editor is updated by syncing
2022-01-20 17:45:54 -06:00
Martin Fournier
5c0d76828f
Add ID to ThemeEditorButton
2022-01-20 18:43:36 -05:00
Martin Fournier
a26b9c8dcf
Add theme browser page accessible from game options
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Removed the themes buttons that were in the ThemeEditorModal and only
left a "Revert to Default" button along with a link to the ThemeBrowser
page.
Split off the buttons into reusable components since they are now used
in two pages.
Display the themes in big cards with a zoomable screenshot. Applying the
theme now shows a toast with an option to undo the action.
The snackbar now allows ReactNode instead of only strings.
- Add link with details on how to create a new theme in the game.
- Add link to the theme-sharing discord channel.
- Add icons to the theme & style buttons in GameOptions
- Add "Theme Editor" button to ThemeBrowser
- Add "Style Editor" button to ThemeBrowser
- Move Styles related files into Themes folder
- Includes a modal that shows a bigger version of the screenshot.
- Change Snackbar to allow for ReactNode as the message
2022-01-20 18:41:49 -05:00
Martin Fournier
61d6e43b37
Add theme screenshots & make some fields required
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- Description, Name & Author is now mandatory
- Add screenshots
- Add dist/images to electron build
2022-01-20 18:41:49 -05:00
Martin Fournier
a9e2e35446
Move theme related things into its own subfolder
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This will make contributions easier and less prone to conflicts.
2022-01-20 18:41:48 -05:00
Martin Fournier
aae3851d59
Add webpack file-loader to handle images
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It lets us bundle static files such as images.
Allows us to `imports img from "./img.png"` to retrieve an image's path.
Note that we'll have to add other entries in the global.d.ts file if we
want to handle other extensions than .png.
Adds mocks to Jest tests so that we don't fail tests when loading static
assets.
2022-01-20 18:41:48 -05:00