omuretsu
e624db5238
Update changelog
2023-07-31 23:13:38 -04:00
Snarling
1c6369ffa4
NETSCRIPT: Add ns.stock.getConstants ( #692 )
2023-07-31 23:08:42 -04:00
Caldwell
a85efbc4da
STOCKMARKET: Move and Reorganize Constants ( #688 )
2023-07-31 22:12:49 -04:00
omuretsu
e9bbe57902
Changelog update
2023-07-31 10:38:13 -04:00
omuretsu
e7312d97e6
Start 2.4.1 dev
...
* Set isDevBranch back to true
* Updated version number
* Updated changelog in constants
2023-07-31 04:40:46 -04:00
omuretsu
fc86895c30
Some quick 2.4.0 fixes
...
* No longer tells player it is a dev version and shows changelog every load
* Updated snapshot for player save format continuity test (changed due to number of donations changing)
* Fixed some display issues surrounding augmentations page (newlines were not displaying in tooltip, and NFG is sorted at the top again)
2023-07-31 04:26:15 -04:00
Your Name
b4836e5329
v2.4.0
2023-07-30 22:08:36 -04:00
omuretsu
d943f39401
Update changelog 12 July 2023
2023-07-12 19:28:58 -04:00
omuretsu
351a7fc5f8
Update dev changelog 7/7/23
2023-07-07 18:55:25 -04:00
omuretsu
92c41e60e2
Update changelog 19 Jun 2023
2023-06-19 06:31:39 -04:00
omuretsu
70eda40bb6
Changelog update
2023-06-12 01:20:24 -04:00
omuretsu
762f8a23ef
Dev changelog
2023-06-10 16:38:09 -04:00
omuretsu
325224df27
2.3.2dev start
2023-06-07 15:06:47 -04:00
omuretsu
f55551c0cd
2.3.1 release
2023-06-07 14:41:36 -04:00
omuretsu
abbf99f2cb
Dev changelog update
2023-06-04 12:12:55 -04:00
David Walker
3c6b5a1a83
BUGFIX: Fix corp issues relating to imports ( #568 )
...
Also clarify the Smart Supply options to be more clear on what they do.
2023-06-04 00:11:07 -04:00
omuretsu
68405b2873
Changelog update
2023-06-01 15:27:07 -04:00
omuretsu
469c70ed4b
Update dev changelog
2023-05-29 18:43:16 -04:00
David Walker
4503da6226
UI: LogBox overhaul ( #508 )
2023-05-26 08:07:37 -04:00
omuretsu
4f83d6a58a
2.3.1 dev start
2023-05-25 18:55:04 -04:00
omuretsu
f75c185d39
Final 2.3.0
2023-05-25 16:45:51 -04:00
omuretsu
6c730d46f4
Dev branch always show changelog regardless of location
2023-05-15 23:05:36 -04:00
omuretsu
48396bf8cb
Changelog update 2.3
2023-05-15 18:39:01 -04:00
Snarling
8f684fa74c
Changelog and markdown update
2023-04-28 14:45:55 -04:00
hydroflame
72037b5dab
Update Constants.ts ( #481 )
2023-04-20 01:55:00 -04:00
omuretsu
f2e1a67ec1
Changelog update and steam dev updater v2
...
Attempting to build using ubuntu 20.04 to possibly fix Linux issue.
2023-03-11 17:07:08 -05:00
omuretsu
4ebfdcc4a8
Changelog + misc minor changes
...
Recovery textarea no longer spellchecks, fixed some "as" type assertions that were not necessary.
2023-03-06 11:45:36 -05:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev ( #369 )
2023-02-23 21:43:29 -05:00
Snarling
d3f9554a6e
2.2.2 Release ( #378 )
2023-02-21 09:44:18 -05:00
omuretsu
a76e281349
Bump to 2.2.2dev
...
About to merge some PRs, already added to changelog
2023-01-05 20:28:01 -05:00
Snarling
31bf0c43d1
v2.2.1 ( #293 )
...
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
omuretsu
1670be1573
Changelog updates for latest hotfix
2023-01-03 12:04:47 -05:00
omuretsu
b2ecd82acc
Update changelog
2023-01-03 10:25:05 -05:00
omuretsu
77894cd9e5
Update changelog for hotfixes
2023-01-03 02:50:08 -05:00
omuretsu
0ec4ef31ab
2.2
2023-01-02 13:20:25 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 ( #271 )
...
See PR #271 description
2022-12-29 20:28:53 -05:00
hydroflame
f039760690
Update blood donation counter
2022-12-09 15:46:56 -05:00
Snarling
5ff2cd5357
VERSION: Update game version to 2.2 ( #240 )
...
Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
2022-12-01 16:07:46 -05:00
Olivier Gagnon
a3c92dd04d
Wrap up v2.1.0
2022-09-23 15:00:20 -04:00
Olivier Gagnon
f43d232928
upgrade version number.
2022-09-23 12:52:30 -04:00
Olivier Gagnon
66e80b2efa
Added more info about blood program, change some aug descriptions
2022-09-23 01:13:37 -04:00
Zoë Hoekstra
10a1c2f00d
Lower limit to MAX_SAFE_INTEGER
2022-09-01 16:33:31 +02:00
Zoë Hoekstra
ec81fb60c3
Create ports on demand. Increase max to infinity.
2022-09-01 16:13:10 +02:00
Olivier Gagnon
a41a6db520
allbuild commit f825cc0b
2022-08-23 12:48:51 -04:00
Olivier Gagnon
3067703c63
Trying to fix int bug
2022-08-18 13:40:39 -04:00
Olivier Gagnon
a88f14cd16
Fix broken ns filenames
2022-08-18 12:36:30 -04:00
Olivier Gagnon
5d3ed2e0c5
allbuild commit 07538d65
2022-08-16 12:01:42 -04:00
Olivier Gagnon
07c7f0641a
allbuild commit c8440ef2
2022-07-28 14:35:55 -04:00
Olivier Gagnon
326d9fd7ef
Move player skills and exp to their struct
2022-07-26 23:54:17 -04:00
Olivier Gagnon
3e4f26ac0a
allbuild commit e6d14eff
2022-07-26 15:30:12 -04:00