Commit Graph

8115 Commits

Author SHA1 Message Date
Michael Ficocelli
ed59f325ef
IPVGO: Ensure full name of method is recorded in the possibleLogs list, to be matched later (#1207) 2024-04-09 18:24:57 -07:00
Michael Ficocelli
057ccc2a2b
IPVGO: Improve error logging to include stacktraces (#1212) 2024-04-09 06:36:05 -07:00
catloversg
1ad6f9f310
CORPORATION: Update documentation (#1209)
New optimal strategy based on API tweaks.
2024-04-08 14:46:16 -07:00
Michael Ficocelli
104a97d711
DOCS: Link to stable instead of dev for player-facing docs (#1208)
* DOCS: Link to stable instead of dev for player-facing docs, to avoid confusion about features that are not yet released or finalized
2024-04-08 14:40:53 -07:00
Snarling
be437c83f6
BLADEBURNER: Allow unsafe positive integers for skill upgrade count (#1211) 2024-04-08 06:33:45 -04:00
catloversg
7ae309edda
UI: Increase margin bottom for BitNode Multipliers in Stats page (BN1) (#1204) 2024-04-02 03:07:49 -07:00
p0n24
7ab4ad8174
fix documentation typo (#1203) 2024-03-31 13:53:51 -07:00
catloversg
524714601e
CORPORATION: Add missing checks for Export API (#1202) 2024-03-31 13:53:02 -07:00
T.J. Eckman
da7f01cca9
DOCS: Fixed a typo in tutorial (#1201) 2024-03-31 13:51:48 -07:00
Michael Ficocelli
6c9555ba32
IPVGO: Tweak cheat success scaling so it is applicable even to endgame stats (#1194) 2024-03-30 16:22:53 -07:00
Snarling
6beb6e9f95
BLADEBURNER: Followup for #1154 (#1200) 2024-03-29 20:43:28 -04:00
catloversg
61274310d6
DEVMENU: Remove SaveFileDev (#1196)
It was broken and no one could be found who had used it.
2024-03-29 14:01:21 -07:00
Snarling
12f9a2b24d Bugfix
Fix Skill.maxLvl defaulting to 1
2024-03-29 14:27:36 -04:00
catloversg
c467daaf86
DOCUMENTATION: Fix wrong identification of inline mathematical expressions (#1195)
Applies backslashes to all relevant "$".
2024-03-29 01:42:18 -07:00
Snarling
a923041382 Changelog update 2024-03-29 01:20:49 -04:00
Paco Delozanne
ae1ca8f9a6
NETSCRIPT: Add Singularity.getFactionEnemies() (#1192) 2024-03-29 01:16:54 -04:00
Snarling
6669c4da6a
BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
adeilt
5f1a94a9d3
DEV: improve "git blame" for contributors (#1092) 2024-03-28 21:28:05 -04:00
Michael Ficocelli
fe87f1f628
IPVGO: Bugfixes (#1193)
* IPVGO: Explicitly link the generated API documentation in the algorithm design doc
* IPVGO: Fix missing factions in netscript docs
* IPVGO: Linting
* IPVGO: Ensure resetBoardState() logs that a new game has started
2024-03-27 22:02:53 -07:00
catloversg
8553bcb8fc
MISC: Support compression of save data (#1162)
* Use Compression Streams API instead of jszip or other libraries.
* Remove usage of base64 in the new binary format.
* Do not convert binary data to string and back. The type of save data is SaveData, it's either string (old base64 format) or Uint8Array (new binary format).
* Proper support for interacting with electron-related code. Electron-related code assumes that save data is in the base64 format.
* Proper support for other tools (DevMenu, pretty-save.js). Full support for DevMenu will be added in a follow-up PR. Check the comments in src\DevMenu\ui\SaveFileDev.tsx for details.
2024-03-27 21:08:09 -07:00
David Walker
75dabd10be
NETSCRIPT: add formulas.hacking.growAmount() (#1090)
Also, improve docs.
2024-03-26 03:26:50 -07:00
Michael Ficocelli
d8de22a273
IPVGO: Nerf overly-difficult handicap, [issue #1169] misc bugfixes (#1188)
* IPVGO: Nerf overly-difficult handicap on 5x5 board

* IPVGO: Tweak 5x5 handicap
2024-03-25 16:12:35 -07:00
catloversg
714c1cc9d6
CORPORATION: Update documentation (#1191) 2024-03-25 14:49:43 -07:00
adeilt
08097aaf09
CORPORATION: more granular office size upgrades (#1179)
Allows corporation.upgradeOfficeSize to increase the size of a Corporation office by a non-multiple of 3 and also be charged a corresponding amount of corporate funds. See #1166 for details of current behavior.
2024-03-24 17:37:08 -07:00
catloversg
db226ce0b8
MISC: Remove isString utility function (#1185) 2024-03-23 02:46:52 -07:00
catloversg
c5581e92bc
MISC: Make text file (txt, json) clickable when using ls (#1172) 2024-03-23 02:45:48 -07:00
catloversg
7c4cd7ef86
MISC: Update devDependencies (#1186)
Removing unused dependencies
2024-03-22 16:52:34 -07:00
Snarling
28a4af0ddc
Changelog update (#1184) 2024-03-21 21:36:18 -04:00
Snarling
0c2a59bb6c
CREDITS: Add d0sboots as documented maintainer (#1183) 2024-03-21 18:32:02 -04:00
catloversg
99f7a4cc7b
IPvGO: Fix API documentation (#1171)
Proper fix for table pre layout
2024-03-21 14:39:37 -07:00
catloversg
35a34470a2
CORPORATION: update documentation (#1182)
Tweak several formulas
2024-03-21 14:37:50 -07:00
catloversg
c637d0e4e4
SINGULARITY: Fix API documentation (#1181) 2024-03-21 14:27:13 -07:00
Caldwell
803afc5244
SLEEVES: add nextCompletion to SleeveInfiltrationWork (#1177)
* add nextCompletion to InfilWork

and make nextCompletion in BladeburnerWork uniform with other promisePairs
2024-03-20 23:11:12 -07:00
catloversg
bbd942ceca
MISC: Suggest automatic translation systems not translate our game (#1180) 2024-03-20 20:39:23 -04:00
Michael Ficocelli
1e5f7184a2
IPVGO: Remove current game history from savefile, re-implement superko (#1175) 2024-03-20 20:37:20 -04:00
catloversg
fc8958af83
MISC: Remove jquery (#1167)
Changes wget, which was the only thing using it.
2024-03-20 14:20:29 -07:00
Michael Ficocelli
6b9f9ef7fa
IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate (#1176)
* IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate

* Fix ts doc format

* Do not show "No AI" opponent in stat summary page
2024-03-20 14:12:35 -07:00
Michael Ficocelli
dd4b54406c
IPVGO: Bugfix: Require special opponent to be on the fixed size board (#1170) 2024-03-19 14:23:50 -04:00
Michael Ficocelli
d81358c80f
IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142) 2024-03-19 14:07:15 -04:00
LJ
6aaeb6b59e
Fix sing function for bn14 (#1168) 2024-03-18 00:54:20 -04:00
Michael Ficocelli
edf8e24046
IPvGO: Bugfix: ensure the 'No Ai' white player can still pass, and fix missing dead nodes (#1165) 2024-03-17 14:15:53 -07:00
gmcew
c0662599b3
MISC: Stanek UI description corrections (#1161)
Corrected description on charging efficacy against threadcount and time

From https://github.com/bitburner-official/bitburner-src/issues/689, description has been corrected to reflect the scaling for highestCharge and numCharge
2024-03-14 18:51:32 -07:00
catloversg
7ef7b692d0
MISC: Filter servers in autocomplete data (#1164) 2024-03-14 17:55:06 -04:00
FoGsesipod
25ac8432fc
BUGFIX: spawn() log reads "seconds" instead of "milliseconds" (#1158) 2024-03-11 15:25:02 -07:00
Snarling
0457081908 Changelog + generate docs 2024-03-11 13:14:33 -04:00
Snarling
162310f005
UI: Fix go colors for light theme (#1155) 2024-03-11 13:13:22 -04:00
Michael Ficocelli
c703b71871
IPVGO: Ensure that the player has the prerequisites to face the secret opponent (#1157) 2024-03-11 12:57:44 -04:00
Snarling
e9d1ddfaf3
SAVEGAME: Reduce size of savefile (#1148)
Storing less info in the save for Factions/Companies if it's still the default info
2024-03-11 08:58:10 -04:00
LJ
4d5401f62e
4 (#1152) 2024-03-10 07:36:20 -04:00
adeilt
de5c1bbf98
DOC: Add namespaced example to disableLog doc. (#1150)
It probably won't be used that often, but "ui.setTheme" seemed the least spoilery function name to use as an example.
2024-03-09 15:25:48 -08:00