Commit Graph

141 Commits

Author SHA1 Message Date
Caldwell
84c4dba1e2
UI: fix scripts recorded offline income (#1025) 2024-02-10 07:24:55 -05:00
David Walker
55e21d1e19
Make grow formulas faster and more accurate. (#1044) 2024-01-31 19:27:31 -05:00
deansvendsen
cb7c75a3ce
MISC: Gang Expenses category in MoneySource (#1043) 2024-01-23 18:18:56 -05:00
Michael Ficocelli
7ef12a0323
BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
TheAimMan
5482848eeb
SLEEVE: Add task counter to Crimes and BladeBurner (#930) 2023-12-07 21:24:50 -05:00
Jesse Clark
ecc63eb07e
FACTIONS: Fix for faction names staying scrambled after joining (#968) 2023-12-07 20:53:28 -05:00
Snarling
2997384403
FACTIONS: Followup changes for Rumors PR (#910) 2023-11-02 11:02:12 -04:00
Jesse Clark
fdcb8306d9
FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
Snarling
38f693e2c1
ENUMS: Followup for #859 (#868) 2023-10-17 07:19:32 -04:00
alutman
1a052a7daf
API: Change singularity.applyToCompany() to use an enum for job field (#859) 2023-10-17 05:33:16 -04:00
Caldwell
269a74d5c0
CODEBASE: update dependencies (#852) 2023-10-07 18:52:48 -04:00
Jesse Clark
ad6f919d64
CORPORATION: Dramatically lower API RAM costs (#818) 2023-09-27 17:38:30 -04:00
Jesse Clark
3ae3f947ac
CORPORATION: Rework share price calculation + UI improvements (#782) 2023-09-20 00:36:48 -04:00
Yichi Zhang
1b81fe8766
CORPORATION: Rework valuation calculation (#789) 2023-09-19 08:47:16 -04:00
Michael Ficocelli
79b677973b
MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed (#742) 2023-08-28 14:38:15 -04:00
Michael Ficocelli
93235570d0
TERMINAL: Prevent recursive aliases from being resolved. (#741) 2023-08-28 14:26:25 -04:00
Snarling
4ca598defb
API: Fix removed functions (#720) 2023-08-07 02:38:38 -04:00
Caldwell
a85efbc4da
STOCKMARKET: Move and Reorganize Constants (#688) 2023-07-31 22:12:49 -04:00
omuretsu
fc86895c30 Some quick 2.4.0 fixes
* No longer tells player it is a dev version and shows changelog every load
* Updated snapshot for player save format continuity test (changed due to number of donations changing)
* Fixed some display issues surrounding augmentations page (newlines were not displaying in tooltip, and NFG is sorted at the top again)
2023-07-31 04:26:15 -04:00
Your Name
b4836e5329 v2.4.0 2023-07-30 22:08:36 -04:00
Snarling
e2655793f4
TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
Snarling
9a0a843ffc
TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Snarling
1de676972f
TEST: Add savegame continuity test (#645) 2023-06-24 10:08:21 -04:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Snarling
40b89baca1
MISC: Various small fixes (#574)
* ns.ls filter can include leading slash in filename
* scp from terminal accepts multiple filenames
* terminal displays root / instead of ~ as base
* cd with no args returns to root
2023-06-06 08:46:07 -04:00
Aleksei Bezrodnov
027db7e867
MISC: optimize corp affordable upgrade level calculation (#570) 2023-06-06 01:45:28 -04:00
Snarling
5f2a1c3f27 TERMINAL: Fix original alias syntax (#545) 2023-05-29 06:54:51 -04:00
omuretsu
7f852373d8 Fix test
Was using old method of saving scripts which is now removed (was removing possible sources of the script hostname mismatch error)
2023-05-28 05:43:09 -04:00
David Walker
4503da6226
UI: LogBox overhaul (#508) 2023-05-26 08:07:37 -04:00
Snarling
2ae3ac52f1
CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
Snarling
d25254caf1
BUGFIX: Prevent crash that could occur with server named runningScripts (#502) 2023-05-03 20:19:56 -04:00
David Walker
8b7166e4ed
UI: Fix (most) perf issues in Active Scripts (#498) 2023-04-30 19:31:29 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script (#440)
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
David Walker
ed9e6d5ea3
NETSCRIPT: Compiled modules will be even more shared (#468) 2023-04-07 21:08:39 -04:00
Snarling
04d49e3a6d
SCRIPTS: Script modules are reused when they are imported (#461)
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
David Walker
8c4b992d59
TEST: Add a NS2 test (finally) (#458) 2023-04-01 07:45:23 -04:00
David Walker
8445af5f2b
Moved Player initialization point (#452)
Now initialized as side effect in PlayerObject, instead of in Player file that is imported everywhere.
2023-03-29 00:30:27 -04:00
David Walker
98f7f473b4
NETSCRIPT: Add "temporary" as a RunOption to run/exec/spawn (#432) 2023-03-21 18:54:49 -04:00
Snarling
759f86d6e5
NETSCRIPT: Rework script ram updates (#408) 2023-03-05 22:39:42 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting (#354) 2023-02-11 13:18:50 -05:00
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes (#297) 2023-01-05 20:41:24 -05:00
Snarling
31bf0c43d1 v2.2.1 (#293)
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
David Walker
5f18b87323
New ns implementation using Proxy (#292) 2023-01-04 08:56:29 -05:00
omuretsu
dfa691784c Fix test for removedFunction in singularity 2023-01-02 13:47:04 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
David Walker
ce1879fb62
Add a test for basic Netscript functionality. (#235) 2022-11-29 07:32:08 -05:00
Snarling
6af36e3b29
NETSCRIPT: Faster API wrapping on script launch. (#229)
* ns API is wrapped once
* when a new workerscript is created, each layer of ns is stamped with a private workerscript field that allows the functions to work.
* Test has been refactored to account for new method of wrapping
* BREAKING: ns functions need access to `this` value of their parent ns layer (or any ns layer)
* Enums are passed directly to player (no cloning) but are frozen.
2022-11-28 09:11:55 -05:00
Snarling
65cd14e33b
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00
Snarling
b275f88053
NETSCRIPT: Expose more enums for player use (#198)
* Add support for enums at other ns layers
* APIWrapper: simplified wrapping algorithm and modified to just use cloneDeep to copy enums instead of recursively wrapping enums as if they were new API layers
* Improve APIWrapper typing
* Changed some typings at RamCostGenerator to allow for enums at different levels without enums needing a ram cost
* Added enums to ns.corporation, removed getter functions that were being used instead.
* Add FactionWorkType for player use
* Add ClassType and CompanyWorkPos enums
* Change netscriptDefinitions to expect members of these new enums where appropriate.
2022-11-09 13:46:21 -05:00
Snarling
0310a98237 Lint+format fix? 2022-10-05 15:29:56 -04:00
Snarling
a78a84c5b5 Make ram checks more robust
* Instead of hardcoded categories, automatically walk through all layers of ns, check for their associated costs, and check that ingame static and dynamic costs match the expected assigned costs.
2022-10-05 13:14:24 -04:00
Snarling
8bb88a5080 Better RamCost testing (see desc)
* RamCostGenerator will have an error if ramcosts are defined for nonexistent functions, in addition to error if not all functions have ram costs defined
* Removed a few random blank comment lines in NetscriptDefinitions.d.ts
* RamCalculation.test.ts checks exact expected static and dynamic ram usage from (almost) every function, based on defined RamCosts in RamCostGenerator.
2022-10-05 10:42:07 -04:00
Snarling
e71e5988cb unify static and dynamic ram tests 2022-10-04 11:56:36 -04:00
Snarling
50f14b4f58 Commit1 2022-10-03 12:12:16 -04:00
Snarling
94a8c7ca64 attempt2
For some reason only 3/9 tests running locally
2022-10-01 15:28:48 -04:00
Snarling
3addda7173 format and lint 2022-10-01 15:15:36 -04:00
Snarling
9774235404 initial test fix attempt 2022-10-01 15:03:47 -04:00
Shiiyu
2682bda9dd
fix: fix StringHelperFunctions test 2022-09-23 18:13:33 -04:00
phyzical
9b6b9a795b
remove redundant tests
hotfix/test-fixes

File List:
test/jest/Netscript/DynamicRamCalculation.test.js
test/jest/Netscript/StaticRamCalculation.test.js
2022-08-01 16:44:49 +08:00
Olivier Gagnon
43b8cfec5c fix test suite 2022-07-21 02:13:47 -04:00
Olivier Gagnon
c1650e332b lint fixes 2022-05-25 15:08:48 -04:00
Olivier Gagnon
76ccb0ba36 lint 2022-05-25 11:43:43 -04:00
phyzical
bc5377ba74
fix tests
bugfix/fix-tests

File List:
src/Terminal/determineAllPossibilitiesForTabCompletion.ts
test/jest/Terminal/Directory.test.js
2022-05-25 19:03:58 +08:00
hydroflame
4c33ad444b
Merge pull request #3644 from taralx/patch-1
MISC: fix typing conflict between jest and cypress
2022-05-19 02:13:11 -04:00
Dane Horn
28dad4dd30 expand Directory tests 2022-05-15 09:43:40 +02:00
Dane Horn
1a9d3ee998 clean up regex and adjust tests to new criteria 2022-05-15 09:43:40 +02:00
Dane Horn
0988ec8226 adjust regex for directory name
new regex allows for more flexible folder names, while still disallowing '.' and '..'
2022-05-15 09:43:40 +02:00
JP Sugarbroad
01529a8347 fix typing conflict between jest and cypress
Cypress and Jest both define "expect", but they come from different
libraries (Cypress uses Chai, Jest uses its own thing). So we can't
include both of them in the tsconfig.json. Conveniently, however, we
don't need any of the test code to be part of the main project, so
it suffices to give these things their own tsconfig.json files.

That being done, adding "jest" to the global types lets us remove all
those imports.
2022-05-10 22:26:54 -07:00
hydroflame
c5bc47abf0
Revert "MISC: fix typing conflict between jest and cypress" 2022-05-04 12:14:31 -04:00
JP Sugarbroad
6b7be9f87b fix typing conflict between jest and cypress
Cypress and Jest both define "expect", but they come from different
libraries (Cypress uses Chai, Jest uses its own thing). So we can't
include both of them in the tsconfig.json. Conveniently, however, we
don't need any of the test code to be part of the main project, so
it suffices to give cypress its own tsconfig.json file.

That being done, adding "jest" to the global types lets us remove all
those imports.
2022-04-25 22:10:27 -07:00
Olivier Gagnon
de05245e2a lint 2022-04-22 17:31:46 -04:00
TheMas3212
68ddf1d588
Fix test/jest/Netscript/DynamicRamCalculation.test.js 2022-04-15 01:12:05 +10:00
Olivier Gagnon
8958046421 fix test 2022-04-12 14:06:24 -04:00
Olivier Gagnon
7d4bf90b40 fmtlinttest 2022-04-06 20:18:25 -04:00
hydroflame
b6d68f7353
Merge branch 'dev' into bugfix/fix-tests 2022-04-06 20:16:51 -04:00
Olivier Gagnon
8ae23937fb fix a few test 2022-04-06 19:58:06 -04:00
Olivier Gagnon
48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
phyzical
18af3f8413 moved updateRam to first call to avoid lack of mocks for tests
* added wrapper funcs to simplify updateRam
* added static parser tests and skiped what isnt worker still for next person to try and fix
2022-03-31 21:41:19 +08:00
Stephen Reindl
805480693c remove unnecessary space 2022-03-31 12:46:48 +02:00
Stephen Reindl
689059ea83 Fix expected ram calculation for ns.goToLocation() 2022-03-31 12:37:33 +02:00
Heinous Tugboat
9b0422f9ee Removes extra asterisk in template 2022-03-30 10:18:07 -04:00
Olivier Gagnon
fb7c65957d Added dark web functions to ns api 2022-03-20 22:49:46 -04:00
hydroflame
a980cb495f
Merge pull request #3150 from Master-Guy/issues/3080
Fixed number formatting and added tests
2022-03-20 14:23:16 -04:00
Master-Guy
bcb44c6a02
Removed un-used imports from tests 2022-03-19 16:23:10 +01:00
phyzical
44ea479043 update constants
* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
Master-Guy
1d07bf049f Changed the furthestFrom0() function + added tests 2022-03-18 09:30:25 +01:00
Master-Guy
90fd496a24 Fixed number formatting and added tests 2022-03-17 12:47:27 +01:00
BB
7212cc2f1c Removed unnecessary eslint-disable lines 2022-03-01 17:33:27 +01:00
Martin Fournier
8e119b2b5b Move cypress & netscript tests to ./test subfolder 2022-01-26 05:35:21 -05:00