.. |
@types
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add better typing to Electron.tsx
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2022-04-21 23:50:49 -07:00 |
Achievements
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MISC: move server constants into their own constant (#1075)
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2024-02-10 04:13:42 -05:00 |
Arcade/ui
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Fix check for "True Recursion" achievement (#827)
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2023-10-03 01:29:09 -04:00 |
Augmentation
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add descriptions for hacknet_node_level_cost and hacknet_node_core_cost (#1032)
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2024-01-14 16:12:49 -05:00 |
BitNode
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4 (#1152)
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2024-03-10 07:36:20 -04:00 |
Bladeburner
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BUGFIX: few bandaids for Bladeburner (#1093)
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2024-02-15 04:48:04 -08:00 |
Casino
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ENUMS: Initial Enum Helper rework + Reorganization (#596)
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2023-06-12 00:34:20 -04:00 |
Company
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SAVEGAME: Reduce size of savefile (#1148)
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2024-03-11 08:58:10 -04:00 |
Corporation
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CORPORATION: Improve performance of cycle valuation (#1088)
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2024-02-15 05:43:37 -08:00 |
CotMG
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MISC: Stanek UI description corrections (#1161)
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2024-03-14 18:51:32 -07:00 |
Crime
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MISC: add a missing word in a comment in crime.ts (#1145)
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2024-03-08 11:53:14 -08:00 |
DarkWeb
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ENUMS: Initial Enum Helper rework + Reorganization (#596)
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2023-06-12 00:34:20 -04:00 |
data
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BUGFIX: Properly deep copy array data for coding contracts (#1064)
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2024-01-31 19:43:04 -05:00 |
DevMenu/ui
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |
Diagnostic
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FILES: Path rework & typesafety (#479)
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2023-04-24 10:26:57 -04:00 |
Documentation
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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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2024-03-19 14:07:15 -04:00 |
Exploits
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UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825)
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2023-10-02 23:28:16 -04:00 |
Faction
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SAVEGAME: Reduce size of savefile (#1148)
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2024-03-11 08:58:10 -04:00 |
GameOptions/ui
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SETTINGS: add tailRenderInterval (#1107)
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2024-02-19 11:19:03 -08:00 |
Gang
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GANG: Correctly display effects of justice tasks on wanted gain rate (#1144)
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2024-03-07 23:46:25 -05:00 |
Go
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IPVGO: Bugfix: Require special opponent to be on the fixed size board (#1170)
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2024-03-19 14:23:50 -04:00 |
Hacking
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
Hacknet
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Servers are sorted on Active Scripts page (#1102)
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2024-02-16 21:06:18 -05:00 |
hash
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
Hospital
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Make the main player object an alias, makes it easier to import
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2022-10-09 18:42:14 -04:00 |
Infiltration
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UI: Infiltration rewards default to the faction you're currently working for (#1114)
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2024-02-28 16:37:27 -08:00 |
Literature
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FACTIONS: Add "Rumors" system for learning about faction join requirements (#888)
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2023-11-02 10:20:24 -04:00 |
Locations
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UI: Improve theme support. (#1079)
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2024-02-15 23:51:07 -05:00 |
Message
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FACTIONS: Fix for faction names staying scrambled after joining (#968)
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2023-12-07 20:53:28 -05:00 |
Milestones
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TYPESAFETY: FactionName (#644)
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2023-06-25 22:53:35 -04:00 |
Netscript
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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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2024-03-19 14:07:15 -04:00 |
NetscriptFunctions
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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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2024-03-19 14:07:15 -04:00 |
NetworkShare
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v1.5.0
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2022-03-07 17:51:02 -05:00 |
Paths
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allow json (#1137)
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2024-03-06 15:52:32 -08:00 |
PersonObjects
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MISC: clamping numbers (#1104)
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2024-02-27 09:47:00 -05:00 |
Programs
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MISC: Add an option to run b1t_flume with a "quick" option (#1072)
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2024-02-10 04:14:11 -05:00 |
RemoteFileAPI
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add purchasedPlayer to RFA server data (#1103)
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2024-02-17 00:11:29 -05:00 |
Script
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MISC: refactor weaken effect calculation (#1076)
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2024-02-16 17:18:16 -08:00 |
ScriptEditor
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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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2024-03-19 14:07:15 -04:00 |
Server
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BUGFIX: Prevent renaming servers to hacknet. (#1112)
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2024-02-20 18:22:24 -08:00 |
Settings
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SETTINGS: add tailRenderInterval (#1107)
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2024-02-19 11:19:03 -08:00 |
Sidebar/ui
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NETSCRIPT: Add .script deprecation notice & migration guide (#1007)
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2024-01-07 08:15:24 -05:00 |
SourceFile
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BITNODE: IPvGO territory control strategy game (#934)
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2023-12-26 11:45:27 -05:00 |
StockMarket
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Changing color of stocks going up (#1065)
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2024-02-10 06:28:18 -05:00 |
Terminal
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MISC: Filter servers in autocomplete data (#1164)
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2024-03-14 17:55:06 -04:00 |
Themes
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UI: Fix go colors for light theme (#1155)
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2024-03-11 13:13:22 -04:00 |
ThirdParty
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rm any
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2022-07-15 01:51:30 -04:00 |
Types
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MISC: change all nextUpdates to use one Promise (#1069)
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2024-02-10 06:27:47 -05:00 |
ui
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CORPORATION: Add documentation (#1121)
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2024-03-04 03:10:18 -08:00 |
utils
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SAVEGAME: Reduce size of savefile (#1148)
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2024-03-11 08:58:10 -04:00 |
Work
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API: Updating typing for ns.singularity.getCurrentWork() (#989)
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2023-12-27 06:06:45 -05:00 |
Alias.ts
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TERMINAL: Prevent recursive aliases from being resolved. (#741)
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2023-08-28 14:26:25 -04:00 |
CodingContractGenerator.ts
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CONTRACTS: createDummyContract returns filename (#1129)
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2024-03-01 23:12:04 -05:00 |
CodingContracts.ts
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MISC: enforce eslint react checks (#640)
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2023-06-26 22:29:44 -04:00 |
Constants.ts
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Changelog + generate docs
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2024-03-11 13:14:33 -04:00 |
db.tsx
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Fixing spelling mistake
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2022-01-10 15:17:04 +10:00 |
DevMenu.tsx
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DEVMENU: Easier to add/remove sleeves (#908)
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2023-12-04 14:36:00 -05:00 |
Electron.tsx
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UI: Correct behavior of "back" button on faction augs page
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2023-06-26 04:24:37 -04:00 |
engine.tsx
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MISC: Protect against reassigning certain globals (#972)
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2023-12-16 05:03:52 -05:00 |
Enums.ts
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |
ExportBonus.tsx
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Make the main player object an alias, makes it easier to import
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2022-10-09 18:42:14 -04:00 |
Hacking.ts
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BITNODE: IPvGO territory control strategy game (#934)
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2023-12-26 11:45:27 -05:00 |
index.html
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Upgrade monaco and bump game version to 2.3.0dev (#369)
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2023-02-23 21:43:29 -05:00 |
index.tsx
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
InteractiveTutorial.ts
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Documentation added ingame (#667)
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2023-07-12 17:10:52 -04:00 |
NetscriptFunctions.ts
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BUGFIX: spawn() log reads "seconds" instead of "milliseconds" (#1158)
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2024-03-11 15:25:02 -07:00 |
NetscriptJSEvaluator.ts
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
NetscriptPort.ts
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PORTS: Support all serializable data. (#1089)
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2024-02-17 19:15:17 -08:00 |
NetscriptWorker.ts
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |
Player.ts
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CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473)
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2023-04-18 03:19:45 -04:00 |
Prestige.ts
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |
RedPill.tsx
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PRESTIGE: Make bitnode reset synchronous again (#566)
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2023-06-03 18:04:45 -04:00 |
SaveObject.ts
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SAVEGAME: Reduce size of savefile (#1148)
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2024-03-11 08:58:10 -04:00 |
Terminal.ts
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add hoop before exposing
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2022-10-11 21:02:04 -04:00 |
TextFile.ts
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EDITOR: Reorganization and minor efficiency improvements (#886)
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2023-10-23 07:02:33 -04:00 |
types.ts
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MISC: HGWOptions accepts non integer (#1035)
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2024-02-10 07:24:11 -05:00 |
UncaughtPromiseHandler.ts
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GO: Various changes before 2.6.0 (#1120)
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2024-02-26 08:05:10 -05:00 |