Commit Graph
100 Commits
Author SHA1 Message Date
Jeija 6cfd12e63c Merge branch 'patch_#85'
Let's see if someone complains...
2013-04-13 21:14:46 +02:00
Jeija 63a18f1a51 Don't push objects into walls and fix bug in previous commit 2013-04-02 12:13:25 +02:00
Jeija 57e1547515 Make pistons and movestones move objects (push only yet) 2013-04-02 11:57:28 +02:00
Jeija 3b38bbcaf2 Make pistons and movestones move objects (push only yet) 2013-04-02 11:56:37 +02:00
Jeija e789794c75 Experimental fix for issue #85 by removing ignored ports from the luacontroller 2013-04-01 22:24:01 +02:00
Jeija 36bcce57b0 Add table.* to luacontroller sandbox 2013-03-26 15:12:56 +01:00
Jeija 84d5546df1 Merge pull request #82 from Jat15/patch-1
Fix bug texture in mesewire for 0.4 stable
2013-03-05 09:36:07 -08:00
Jeija e707afef1a Don't totally force deactivation of block two below the pressure plate if connected to a receptor 2013-02-24 19:09:07 +01:00
Jeija 2848df007e Bugfix: Also deactivate the block two below when digging a pressure plate 2013-02-24 19:03:28 +01:00
Jeija c9e89189eb Improved object detector craft recipe, picture soon available on mesecons.net 2013-02-22 19:49:03 +01:00
Jeija 36263d481a Add (shaped) craft recipe for vertical mesecons
* Craft them from three wires in a vertical row
* Craft them back into mesecons by just putting one of them in the grid
2013-02-22 19:37:05 +01:00
Jeija a0920104fc Object Detector, cleanup and different behaviour:
* Name to scan for can be specified by right-clicking it
* It can receive digiline signals that change the name to scan for
* A sign above it for the name doesn't work anymore (this features wasn't used often anyway)
2013-02-22 19:23:28 +01:00
Jeija cc41f136cc More distinguishable inventory image for the luacontroller (not wield
item, just top)
2013-02-19 16:58:17 +01:00
Jeija 8827cfd66f Merge branch 'luacontroller' 2013-02-19 16:54:53 +01:00
Jeija d36dd865ad Fix onstate corner drop
I blame khonkhortisan
2013-02-19 16:42:33 +01:00
Jeija 1c4ab938ad Fix a dumb bug that conflicted with different things in the luacontroller 2013-02-12 10:58:29 +01:00
Jeija eeed4f148d Fix odd behaviour when using interrupts in the luacontroller 2013-02-12 10:25:24 +01:00
Jeija 0e34696214 Make Mese conductive 2013-02-11 11:01:13 +01:00
Jeija 10ea3c971b Merge branch 'master' into luacontroller 2013-02-11 08:03:08 +01:00
Jeija 591e2d7cde LuaController: Queue setting the ports (wait for pending operations) 2013-02-10 23:10:22 +01:00
Jeija ccb3430540 Merge pull request #70 from khonkhortisan/eghoststone
Make ghoststone conductive
2013-02-07 08:49:24 -08:00
Jeija e3c9eded2a Merge branch 'master' of https://github.com/Jeija/minetest-mod-mesecons 2013-02-06 21:25:55 +01:00
Jeija 74eefc270a Fix piston drops and craft recipe 2013-02-06 21:24:58 +01:00
Jeija baba7de063 Fix door compatibility, update to latest version 2013-01-30 07:37:08 +01:00
Jeija 5c2959826e Fix piston bug: up piston pushing sand won't drop the sand anymore 2013-01-20 13:01:40 +01:00
Jeija ef087f2bb6 Fix Bug: Wrong usage of action_on/action_off instead of action_change 2013-01-19 23:37:03 +01:00
Jeija 62ddebaecb Add support in luacontroller for a not yet released mod called 'digilines' 2013-01-19 21:45:39 +01:00
Jeija fc384aedbb Remove unused variable 2013-01-19 12:04:10 +01:00
Jeija ec517becab Texture the LuaController formspec 2013-01-19 12:03:27 +01:00
Jeija 0d44144421 Bugfixes and improved stability of the luacontroller 2013-01-14 17:58:14 +01:00
Jeija 240fb83e8b Implement interrupt(time, iid): The whole code is called again after a
certain amount of time.
Whenever it is called, an event is set.
Possible events are: program, interrupt, on and off
It also contains additional information (on/off -> event.in; interrupt ->
event.iid)
iid must be an integer or string value, otherwise the interrupt is not active
2013-01-13 17:33:16 +01:00
Jeija e297a02ec2 Implement a memory for the controller (accesible via mem.) and cleanup code
Based on PilzAdam's code.
2013-01-13 11:08:13 +01:00
Jeija bd749ec4d4 Add luacontroller, a microcontroller that you can code in lua.
It still misses some functionality such as a persistent memory and a
timer, but that is subject to change. The code runs in a sandbox.
Speaking long term this will hopefully replace the old controller.
2013-01-13 00:18:25 +01:00
Jeija 841bc70b97 Fix a bug that occured when using a receptor placed directly next to a
gate.
We need to call a changesignal even if the gate/other effector is still
connected to a power source in a way.
2013-01-09 16:56:25 +01:00
Jeija ec07fc27d7 Merge branch 'nextgen'
Conflicts:
	mesecons/wires.lua
2012-12-31 18:32:46 +01:00
Jeija 52ddd4bdc9 Add crafting recipe for the delayer (similar to redstone, but with cobble instead of stone) 2012-12-30 09:07:49 +01:00
Jeija 7e231b99a6 Make nr in rules rotation local in order not to pullute the holy global namespace 2012-12-28 07:33:16 +01:00
Jeija ab1966f763 Fix server crash when using movestones 2012-12-27 22:33:09 +01:00
Jeija 2bbc9dd4b7 Rework the next nodes: Pressure Plates 2012-12-27 22:28:39 +01:00
Jeija 72d58d2018 Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen 2012-12-27 20:39:04 +01:00
Jeija c062411fa1 Fix another two piston-related bugs 2012-12-27 20:38:12 +01:00
Jeija c63afd49ec Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen 2012-12-27 19:15:24 +01:00
Jeija 2a8bd68c41 Fix very rare piston bug (needs testing) 2012-12-27 19:14:54 +01:00
Jeija d3b77b5be3 Compatibility with old pistons 2012-12-27 12:03:05 +01:00
Jeija ac0fb91139 Minor cleanup of mesecno torch and add another rule to it (behind above) 2012-12-27 10:50:20 +01:00
Jeija d1ace465c7 Add experimental 'corner' wire, an insulated bended wire (needs textures and maybe rename it) 2012-12-27 09:54:19 +01:00
Jeija 7fe4947056 Bugfix foes for pistons, delayyrs, gates and microcontrollers. Rework delayers. 2012-12-27 09:28:04 +01:00
Jeija 5a88a9715f Re-write pistons from scratch, propably fixes a lot of bugs and doesn't
cause too many new ones.
2012-12-26 22:56:31 +01:00
Jeija d91e0b66cb Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones. 2012-12-26 22:54:28 +01:00
Jeija c508bfaea6 Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen 2012-12-23 17:21:34 +01:00
Jeija af8fd75fa4 Fix sticky piston up 2012-12-23 17:20:59 +01:00
Jeija e2ec7b5b04 Fix pressure plates (forgot to add mesecons field to some of the nodedefs) 2012-12-22 23:39:17 +01:00
Jeija 23bebfc054 Merge branch 'master' into nextgen
Conflicts:
	mesecons/internal.lua
	mesecons/wires.lua
	mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija 973a9c650f Add new crafting recipe for mesecons: Cook a mese crystal 2012-12-21 16:19:38 +01:00
Jeija 9019a4aff7 Bugfix, wires sometimes turned off for no reason 2012-12-21 16:04:19 +01:00
Jeija f114cb8ddc Fix movestone crash bug 2012-12-20 20:16:07 +01:00
Jeija 5aa0815ffb hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093 2012-12-19 18:20:21 +01:00
Jeija 6b1bfe6391 Add rule-name system. Every input rule can now have a name, that could help e.g. the microcontroller to know where a signal comes from. 2012-12-19 17:34:05 +01:00
Jeija f6ef7b005d Same for sticky piston 2012-12-18 16:21:41 +01:00
Jeija 5cdf23fb00 Fix bug reported here: http://bit.ly/VOF35X 2012-12-18 16:20:24 +01:00
Jeija e9e1006656 Merge branch 'master' of https://github.com/Jeija/minetest-mod-mesecons 2012-12-18 16:14:47 +01:00
Jeija 313b9adcd5 Should fix this bug: bit.ly/XEy94j 2012-12-18 15:59:23 +01:00
Jeija 13befe3bba Fix #62 (Hopefully this time) 2012-12-16 19:03:46 +01:00
Jeija 2c4a46a557 Minor cleanup, use addPosRule 2012-12-16 16:29:03 +01:00
Jeija 0aab812487 Fix addPosRule without mesecon: in vertical wires (issue #62) 2012-12-16 13:02:05 +01:00
Jeija c76c274cc0 Remove mesecons:updatenode 2012-12-16 12:00:11 +01:00
Jeija a1852204fb Cleanup and improve piston code 2012-12-16 11:58:43 +01:00
Jeija ae4bd1e21c Merge branch 'master' into nextgen
Conflicts:
	mesecons_pistons/init.lua
2012-12-16 08:59:06 +01:00
Jeija 5fb5df446c Bugfix, use param2 for conductors when turning them on/off 2012-12-15 21:23:38 +01:00
Jeija 18731cbc8a Bugfix, param2 for conductors 2012-12-15 21:21:54 +01:00
Jeija 44dc1a128c Upload cleaned up mesecons to nextgen branch 2012-12-15 18:45:51 +01:00
Jeija c0d3bd2abb Include experimental vertical wires (needs textures) 2012-12-13 18:42:45 +01:00
Jeija 594d061d6d Fix sticky piston retraction not working 2012-12-12 03:14:57 +01:00
Jeija 659060ddcd Fix a bug that occured when placing an effector next to a receptor 2012-12-11 19:54:53 +01:00
Jeija de46729b97 Merge branch 'mesecons_in_nodedef'
Conflicts:
	mesecons/internal.lua
2012-12-11 19:49:55 +01:00
Jeija 5540fcbcb3 Fix a bug reported here: http://minetest.net/forum/viewtopic.php?pid=56152#p56152 2012-12-11 18:15:44 +01:00
Jeija a55874b5d2 Fix blinky plant bug (crash when placing mesecon next to it) 2012-12-10 22:05:13 +01:00
Jeija 192b9eca4f Fix crash when digging unknown nodes 2012-12-10 21:14:03 +01:00
Jeija 59a39204a9 Remove dead parts of the mod/dead textures/wireless mesecons 2012-12-10 20:55:13 +01:00
Jeija e9f2beb2c6 Slightly change wire look (may be reverted?) 2012-12-10 20:39:12 +01:00
Jeija 5904abbd79 Port gates (finally) 2012-12-10 19:46:24 +01:00
Jeija d5825f9602 Fix insulated mesecon 2012-12-10 17:19:30 +01:00
Jeija 05def1540a Fix microcontroller digging 2012-12-09 15:32:29 +01:00
Jeija 961b955f2d Port door, fix button/lever bug, new visual style for receiver 2012-12-09 13:28:32 +01:00
Jeija 31f3c99288 Fix microcontroller alias 2012-12-09 11:16:48 +01:00
Jeija a0a3328f7c Fix microcontroller alias 2012-12-09 11:13:32 +01:00
Jeija b37bdbf55c Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) 2012-12-09 00:42:30 +01:00
Jeija cf6080f723 Port more blocks to nodedef system: object detector, extrawires, water turbine, insulated wire 2012-12-08 22:28:46 +01:00
Jeija 00e071b695 Cleanup, make and use util.lua, port command block and delayer to nodedef 2012-12-08 21:56:09 +01:00
Jeija 8578fd89c8 Port lightstones (as reference for effectors) + blinky plant to the new nodedef system 2012-12-08 19:02:34 +01:00
Jeija 472650f099 Finish new mesecon-in-nodedef for conductors and receptors. Make wires and switch use it for reference. 2012-12-08 17:50:25 +01:00
Jeija f28cf0af03 Fix major bug that often occured when using gates (caused by commit 64d109b) 2012-12-08 16:08:16 +01:00
Jeija e0aa5b1d3d New branch: Move mesecon to node definition instead of functions like register_conductor; first steps: move everything to legacy 2012-12-08 14:14:04 +01:00
Jeija 12206ac190 Add support for the preinstalled wooden door in minetest_game 2012-12-08 12:13:45 +01:00
Jeija 7542dd4da0 Fix a bug (in some cases the output rules of a receptor weren't respected, bug introduced by commit before, 64d109b31b) 2012-12-03 18:59:34 +01:00
Jeija e92387695d Add T-junction extrawire (no good textures yet) 2012-09-09 13:34:21 +02:00
Jeija 500e95c331 Fix Microcontroller bug in a different way, define offstate ports as inputs only 2012-09-09 13:07:59 +02:00
Jeija f0e3b13f3f Merge branch 'master' of
https://github.com/Jeija/minetest-mod-mesecons
2012-09-08 15:28:57 +02:00
Jeija f959c16763 Fix Microcontroller bug (discovered by Fenris) and some others that propably noone found 2012-09-08 15:10:31 +02:00
Jeija 4ae7bc9aa6 Use sunlight_propagates = true for some more nodes 2012-09-07 15:59:49 +02:00