Commit Graph

461 Commits

Author SHA1 Message Date
Kyle
09ac201bac Fix the nodename of a drop 2013-02-18 10:27:11 -08:00
Jeija
0e34696214 Make Mese conductive 20130211 2013-02-11 11:01:13 +01:00
Anthony
7cc803b0d7 Merge pull request #74 from khonkhortisan/eghoststone
Remove ghoststone_active shadow on_construct
2013-02-08 17:01:13 -08:00
Anthony Zhang
536c77330b Fix sticky piston crafting recipe. 2013-02-08 19:50:20 -05:00
Kyle
fb45ee1d77 Remove ghoststone shadow when active. 2013-02-08 16:49:27 -08:00
Anthony Zhang
5b5e919683 Make load times faster by avoiding inventorycube and wielditem creation in technical blocks such as active wires and various piston orientations. 2013-02-08 14:36:20 -05:00
Anthony Zhang
4714c908ac Fix #73 - receiver wire drops down one node when connected button is dug. 2013-02-08 14:18:42 -05:00
Jeija
ccb3430540 Merge pull request #70 from khonkhortisan/eghoststone
Make ghoststone conductive
2013-02-07 08:49:24 -08:00
Kyle
43cb258877 Make ghoststone conductive. 2013-02-07 08:30:15 -08:00
Jeija
e3c9eded2a Merge branch 'master' of https://github.com/Jeija/minetest-mod-mesecons 2013-02-06 21:25:55 +01:00
Jeija
74eefc270a Fix piston drops and craft recipe 2013-02-06 21:24:58 +01:00
khonkhortisan
a5a4f2b65c Merge pull request #69 from khonkhortisan/master
Keep vertical wire base from self-intersecting
2013-02-04 20:02:27 -08:00
Kyle
c23295409b Keep vertical wire base from self-intersecting
on the bottom.
2013-02-04 15:25:36 -08:00
Jeija
baba7de063 Fix door compatibility, update to latest version 2013-01-30 07:37:08 +01:00
Jeija
5c2959826e Fix piston bug: up piston pushing sand won't drop the sand anymore 2013-01-20 13:01:40 +01:00
Jeija
841bc70b97 Fix a bug that occured when using a receptor placed directly next to a
gate.
We need to call a changesignal even if the gate/other effector is still
connected to a power source in a way.
2013-01-09 16:56:25 +01:00
Anthony Zhang
17579a6aa1 Fix gates drop bug reported by kaeza and Kacey, avoid polluting the global namespace. 2013-01-06 14:09:54 -05:00
Jeija
ec07fc27d7 Merge branch 'nextgen'
Conflicts:
	mesecons/wires.lua
2012-12-31 18:32:46 +01:00
Jeija
52ddd4bdc9 Add crafting recipe for the delayer (similar to redstone, but with cobble instead of stone) 2012-12-30 09:07:49 +01:00
Vanessa Ezekowitz
5921f6d46c made tweaks to the way mese is converted to mesecons. If old mese paradigm is
in use, one default:mese crafts to 18 mesecons wires.  If new paradigm is in
use, cook one mese crystal fragment to get 2 wires, or cook one mese crystal to
get 18, or cook one mese block to get 162.  Avoids conflict with new default
recipe that crafts 9 crystals from one mese block.
2012-12-28 16:51:11 -05:00
Jeija
7e231b99a6 Make nr in rules rotation local in order not to pullute the holy global namespace 2012-12-28 07:33:16 +01:00
Jeija
ab1966f763 Fix server crash when using movestones 2012-12-27 22:33:09 +01:00
Jeija
2bbc9dd4b7 Rework the next nodes: Pressure Plates 2012-12-27 22:28:39 +01:00
Jeija
72d58d2018 Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen 2012-12-27 20:39:04 +01:00
Jeija
c062411fa1 Fix another two piston-related bugs 2012-12-27 20:38:12 +01:00
Vanessa Ezekowitz
2a061362fb Merge branch 'nextgen' of github.com:Jeija/minetest-mod-mesecons into nextgen 2012-12-27 13:51:36 -05:00
Vanessa Ezekowitz
92122379de added and tweaked textures to improve appearance and tiling of insulated
T-junctions.
2012-12-27 13:50:54 -05:00
Jeija
c63afd49ec Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen 2012-12-27 19:15:24 +01:00
Jeija
2a8bd68c41 Fix very rare piston bug (needs testing) 2012-12-27 19:14:54 +01:00
Vanessa Ezekowitz
84ad046533 Added a couple of needed textures for curved/corner wires and tweak code to
use them.  Also fixed the "on" state image for wire ends so that it works for
curved wires also.
2012-12-27 12:48:02 -05:00
Vanessa Ezekowitz
cdd9a93da9 revamped textures for all pistons, tweaked thickness of piston pusher 2012-12-27 12:13:40 -05:00
Jeija
d3b77b5be3 Compatibility with old pistons 2012-12-27 12:03:05 +01:00
Jeija
ac0fb91139 Minor cleanup of mesecno torch and add another rule to it (behind above) 2012-12-27 10:50:20 +01:00
Jeija
d1ace465c7 Add experimental 'corner' wire, an insulated bended wire (needs textures and maybe rename it) 2012-12-27 09:54:19 +01:00
Jeija
7fe4947056 Bugfix foes for pistons, delayyrs, gates and microcontrollers. Rework delayers. 2012-12-27 09:28:04 +01:00
Jeija
5a88a9715f Re-write pistons from scratch, propably fixes a lot of bugs and doesn't
cause too many new ones.
2012-12-26 22:56:31 +01:00
Jeija
d91e0b66cb Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones. 2012-12-26 22:54:28 +01:00
Anthony Zhang
a9a2108d13 Implement /say and /tell commands to aid mapmakers using command blocks. 2012-12-25 14:26:03 -05:00
Jeija
c508bfaea6 Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen 2012-12-23 17:21:34 +01:00
Jeija
af8fd75fa4 Fix sticky piston up 2012-12-23 17:20:59 +01:00
Jeija
e2ec7b5b04 Fix pressure plates (forgot to add mesecons field to some of the nodedefs) 2012-12-22 23:39:17 +01:00
Jeija
5e8e003b8c Merge pull request #65 from montyoso/nextgen
now the insulated wires change their color when are turned on
2012-12-21 21:21:39 -08:00
Anthony
6fab716f3e Fix up piston retraction.
The node property is_sticky_piston was applied to piston_up_normal rather than piston_up_sticky.
2012-12-21 20:46:57 -05:00
Andres Eduardo Montoya Cruz
34fa8a1167 now the insulated wires change their color when they are turn on 2012-12-21 20:24:43 -05:00
Jeija
23bebfc054 Merge branch 'master' into nextgen
Conflicts:
	mesecons/internal.lua
	mesecons/wires.lua
	mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija
973a9c650f Add new crafting recipe for mesecons: Cook a mese crystal 2012-12-21 16:19:38 +01:00
Jeija
9019a4aff7 Bugfix, wires sometimes turned off for no reason 2012-12-21 16:04:19 +01:00
Jeija
f114cb8ddc Fix movestone crash bug 2012-12-20 20:16:07 +01:00
Jeija
5aa0815ffb hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093 2012-12-19 18:20:21 +01:00
Jeija
6b1bfe6391 Add rule-name system. Every input rule can now have a name, that could help e.g. the microcontroller to know where a signal comes from. 2012-12-19 17:34:05 +01:00