Compare commits
22 Commits
Author | SHA1 | Date | |
---|---|---|---|
fa97990a67 | |||
2c5bf25c78 | |||
c4e04e730a | |||
bf5377cfce | |||
d739b54515 | |||
ff48d52f9d | |||
c9b9ae1cb0 | |||
1c5be0cda2 | |||
4d0551d339 | |||
ebc97d0d2b | |||
0d9989f845 | |||
8d552f561e | |||
01d62e4daf | |||
c5317dc131 | |||
369d4713d7 | |||
3a2654da6a | |||
acba88a4f4 | |||
19ebcefa86 | |||
d614da8a44 | |||
5381aa88d2 | |||
d1fab9b434 | |||
a4ddd9c7b6 |
@@ -6,6 +6,8 @@
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||||
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[Menu](https://github.com/BRNSystems/GeoJam2021/tree/master/Sprites/Background/Menu.png) - Generated by [@Tucan444](https://github.com/Tucan444/)
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[Planet](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Sprites/Level/Intro/planet.png) - Created By [@BRNSystems](https://github.com/BRNSystems/) with [Paint 3D](https://www.microsoft.com/en-us/p/paint-3d/9nblggh5fv99)
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Everything else: [@BRNSystems](https://github.com/BRNSystems/)(Self compiled [Aseprite](https://www.aseprite.org/))
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@@ -24,6 +26,8 @@ Impact - Added into game by [@Tucan444](https://github.com/Tucan444/)
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[ESCQuit](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/ESCQuit.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[Intro_player](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Intro_player.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[CheckPoint](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Checkpoint.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[MenuMouse](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/MenuMouse.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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@@ -32,6 +36,8 @@ Impact - Added into game by [@Tucan444](https://github.com/Tucan444/)
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[MovingPlatform](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/MovingPlatform.cs) - [@Tucan444](https://github.com/Tucan444/)
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[Outro_Player](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Outro_Player.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[PlayerControls](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/PlayerControls.cs) - [@BRNSystems](https://github.com/BRNSystems/) and [@Tucan444](https://github.com/Tucan444/)
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[RotateAroundSelfAxis](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/RotateAroundSelfAxis.cs) - [@Tucan444](https://github.com/Tucan444/) and [@BRNSystems](https://github.com/BRNSystems/)
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@@ -1,5 +1,5 @@
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was my first game in Unity, so it was a bit crappy.
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I also want to thank
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@Tucan444 and his very helpful parrot Kio for helping me out.
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@Tucan444 and his very helpful parrot Kyo for helping me out.
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I hope you
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enjoyed it.
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18344
Assets/Scenes/Intro.unity
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18344
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17658
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17658
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File diff suppressed because it is too large
Load Diff
7
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49
Assets/Scripts/Intro_player.cs
Normal file
49
Assets/Scripts/Intro_player.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class Intro_player : MonoBehaviour
|
||||
{
|
||||
|
||||
public Animator animator;
|
||||
public AudioSource sfx;
|
||||
public AudioSource EngineSfx;
|
||||
public ParticleSystem explosion;
|
||||
public ParticleSystem engine;
|
||||
public Rigidbody2D rb;
|
||||
|
||||
public bool crashed;
|
||||
private void OnCollisionEnter2D (Collision2D collisionInfo)
|
||||
{
|
||||
if (collisionInfo.collider.name == "Planet") {
|
||||
animator.SetBool("crashed", true);
|
||||
crashed = true;
|
||||
explosion.Play();
|
||||
sfx.Play();
|
||||
engine.Stop();
|
||||
EngineSfx.Stop();
|
||||
}
|
||||
}
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
Vector3 targetVelocity = rb.velocity;
|
||||
if(!crashed){
|
||||
targetVelocity[0] = 12f;
|
||||
targetVelocity[1] = 0f;
|
||||
}
|
||||
else{
|
||||
targetVelocity[0] = 0f;
|
||||
targetVelocity[1] = 0f;
|
||||
StartCoroutine(Example());
|
||||
|
||||
}
|
||||
rb.velocity = targetVelocity;
|
||||
}
|
||||
IEnumerator Example()
|
||||
{
|
||||
yield return new WaitForSecondsRealtime(2);
|
||||
SceneManager.LoadScene("Tutorial");
|
||||
}
|
||||
}
|
11
Assets/Scripts/Intro_player.cs.meta
Normal file
11
Assets/Scripts/Intro_player.cs.meta
Normal file
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: b6c1bdac27d30ce469e733fba929f79a
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assetBundleVariant:
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@@ -16,8 +16,14 @@ public class MenuMouse : MonoBehaviour
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
pos.x += Input.GetAxisRaw("Mouse X") * Time.deltaTime * 40f;
|
||||
pos.y += Input.GetAxisRaw("Mouse Y") * Time.deltaTime * 40f;
|
||||
if (Application.platform == RuntimePlatform.WebGLPlayer){
|
||||
pos.x += Input.GetAxisRaw("Mouse X") * Time.deltaTime * 40f;
|
||||
pos.y += Input.GetAxisRaw("Mouse Y") * Time.deltaTime * 40f;
|
||||
}
|
||||
else{
|
||||
pos.x += Input.GetAxisRaw("Mouse X") * Time.deltaTime * 10f;
|
||||
pos.y += Input.GetAxisRaw("Mouse Y") * Time.deltaTime * 10f;
|
||||
}
|
||||
pos.z = -8f;
|
||||
if (pos.x > 8.62f){
|
||||
pos.x = 8.62f;
|
||||
|
@@ -8,6 +8,9 @@ public class MenuPlay : MonoBehaviour
|
||||
public LayerMask contactFilter;
|
||||
public AudioSource sfx;
|
||||
public MenuMouse mouse;
|
||||
public SpriteRenderer sr;
|
||||
private bool hover = false;
|
||||
private bool previous_hover = false;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
@@ -17,10 +20,24 @@ public class MenuPlay : MonoBehaviour
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0)){
|
||||
if(Physics2D.CircleCast(mouse.pos, 1f, Vector2.zero, 0f, contactFilter)){
|
||||
if(Physics2D.CircleCast(mouse.pos, 1f, Vector2.zero, 0f, contactFilter)){
|
||||
if (Input.GetMouseButtonDown(0)){
|
||||
sfx.Play();
|
||||
SceneManager.LoadScene("Tutorial");
|
||||
SceneManager.LoadScene("Intro");
|
||||
}
|
||||
|
||||
previous_hover = hover;
|
||||
hover = true;
|
||||
} else {
|
||||
previous_hover = hover;
|
||||
hover = false;
|
||||
}
|
||||
|
||||
if (hover != previous_hover) {
|
||||
if(hover) {
|
||||
sr.color = new Color(202f / 255f, 202f / 255f, 242f / 255f, 201f / 255f);
|
||||
} else {
|
||||
sr.color = new Color(149f / 255f, 189f / 255f, 253f / 255f, 201f / 255f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -7,7 +7,7 @@ public class MovingPlatform : MonoBehaviour
|
||||
|
||||
public float width;
|
||||
public float height;
|
||||
[Range(0.1f, 8)] [SerializeField] private float speed = 1;
|
||||
[Range(0.1f, 80 )] [SerializeField] private float speed = 1;
|
||||
|
||||
private bool movingLeft = false;
|
||||
private bool movingUp = false;
|
||||
|
57
Assets/Scripts/Outro_Player.cs
Normal file
57
Assets/Scripts/Outro_Player.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class Outro_Player : MonoBehaviour
|
||||
{
|
||||
|
||||
public AudioSource enginesfx;
|
||||
public ParticleSystem engine;
|
||||
public Rigidbody2D rb;
|
||||
|
||||
public bool running = false;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
StartCoroutine(starting());
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
Vector3 targetVelocity = rb.velocity;
|
||||
if(running){
|
||||
targetVelocity[0] = 0f;
|
||||
targetVelocity[1] = 12f;
|
||||
}
|
||||
else{
|
||||
targetVelocity[0] = 0f;
|
||||
targetVelocity[1] = 0f;
|
||||
|
||||
|
||||
}
|
||||
rb.velocity = targetVelocity;
|
||||
}
|
||||
IEnumerator starting()
|
||||
{
|
||||
yield return new WaitForSecondsRealtime(3f);
|
||||
engine.Play();
|
||||
enginesfx.Play();
|
||||
yield return new WaitForSecondsRealtime(1f);
|
||||
engine.Stop();
|
||||
enginesfx.Stop();
|
||||
yield return new WaitForSecondsRealtime(3f);
|
||||
engine.Play();
|
||||
enginesfx.Play();
|
||||
yield return new WaitForSecondsRealtime(2f);
|
||||
engine.Stop();
|
||||
enginesfx.Stop();
|
||||
yield return new WaitForSecondsRealtime(3f);
|
||||
engine.Play();
|
||||
running = true;
|
||||
enginesfx.Play();
|
||||
yield return new WaitForSecondsRealtime(5f);
|
||||
SceneManager.LoadScene("Finish");
|
||||
}
|
||||
}
|
11
Assets/Scripts/Outro_Player.cs.meta
Normal file
11
Assets/Scripts/Outro_Player.cs.meta
Normal file
@@ -0,0 +1,11 @@
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@@ -69,7 +69,7 @@ public class PlayerControls : MonoBehaviour
|
||||
|
||||
}
|
||||
void FixedUpdate(){
|
||||
controller.Move(horizonatalaxis * runspeed * 10f * Time.fixedDeltaTime, jumping);
|
||||
controller.Move(horizonatalaxis * runspeed, jumping);
|
||||
|
||||
}
|
||||
}
|
||||
|
@@ -10,7 +10,7 @@ public class Rotation : MonoBehaviour
|
||||
public bool static_center = true;
|
||||
public bool right_rotation = true;
|
||||
public bool flipping = false;
|
||||
[Range(1f, 180f)] public float speed = 1;
|
||||
[Range(0.1f, 180f)] public float speed = 1;
|
||||
[Range(0, (float)Math.PI * 2)] public float flip_angle = 0;
|
||||
|
||||
private float angle;
|
||||
|
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Assets/Sounds/Music/Outro.mp3
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Normal file
BIN
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Normal file
Binary file not shown.
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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- {fileID: 21300000, guid: ac67f2be9b0934c45a592005fd479b77, type: 3}
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m_AnimationClipSettings:
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serializedVersion: 2
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_StartTime: 0
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m_StopTime: 0.35000002
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m_OrientationOffsetY: 0
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m_Level: 0
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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m_LoopTime: 1
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m_LoopBlend: 0
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m_LoopBlendPositionY: 0
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m_LoopBlendPositionXZ: 0
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m_KeepOriginalOrientation: 0
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m_KeepOriginalPositionY: 1
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m_KeepOriginalPositionXZ: 0
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m_HeightFromFeet: 0
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m_Mirror: 0
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m_EditorCurves: []
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m_EulerEditorCurves: []
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m_HasMotionFloatCurves: 0
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m_Events: []
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8
Assets/Sprites/Player/misc/xplosion.anim.meta
Normal file
8
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Normal file
@@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
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guid: dcd89dd498d29fa42a39d65985cf7125
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NativeFormatImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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- time: 0.2
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value: {fileID: 21300000, guid: 7c1f11346f5e5f146816a76f42869279, type: 3}
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value: {fileID: 21300000, guid: dafbdfec60072ec4695b2a7543ced910, type: 3}
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value: {fileID: 21300000, guid: 5697a7c269a378046baa62a88ba82a7a, type: 3}
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- time: 0.4
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value: {fileID: 21300000, guid: ac425c9cfc8f3654a860c81416c78738, type: 3}
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- time: 0.5
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@@ -53,7 +53,7 @@ AnimationClip:
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- {fileID: 21300000, guid: 5697a7c269a378046baa62a88ba82a7a, type: 3}
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- {fileID: 21300000, guid: e44ed79d4aba10d41873c12c86e77a60, type: 3}
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- {fileID: 21300000, guid: 7c1f11346f5e5f146816a76f42869279, type: 3}
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- {fileID: 21300000, guid: dafbdfec60072ec4695b2a7543ced910, type: 3}
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- {fileID: 21300000, guid: 5697a7c269a378046baa62a88ba82a7a, type: 3}
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- {fileID: 21300000, guid: ac425c9cfc8f3654a860c81416c78738, type: 3}
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- {fileID: 21300000, guid: 91ebb94f12ca3a34ebd076ea1db0e7db, type: 3}
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m_AnimationClipSettings:
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BIN
Compiled/GeoJam 2021.7z
LFS
Normal file
BIN
Compiled/GeoJam 2021.7z
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021.exe
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021.exe
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/Assembly-CSharp.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/Assembly-CSharp.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/Mono.Security.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/Mono.Security.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/Newtonsoft.Json.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/Newtonsoft.Json.dll
LFS
Normal file
Binary file not shown.
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Configuration.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Configuration.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Core.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Core.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Data.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Data.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Diagnostics.StackTrace.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Diagnostics.StackTrace.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Drawing.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Drawing.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.EnterpriseServices.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.EnterpriseServices.dll
LFS
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user