Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
fa97990a67 | |||
2c5bf25c78 | |||
c4e04e730a | |||
bf5377cfce | |||
d739b54515 |
@@ -6,6 +6,8 @@
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[Menu](https://github.com/BRNSystems/GeoJam2021/tree/master/Sprites/Background/Menu.png) - Generated by [@Tucan444](https://github.com/Tucan444/)
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[Planet](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Sprites/Level/Intro/planet.png) - Created By [@BRNSystems](https://github.com/BRNSystems/) with [Paint 3D](https://www.microsoft.com/en-us/p/paint-3d/9nblggh5fv99)
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Everything else: [@BRNSystems](https://github.com/BRNSystems/)(Self compiled [Aseprite](https://www.aseprite.org/))
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@@ -24,6 +26,8 @@ Impact - Added into game by [@Tucan444](https://github.com/Tucan444/)
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[ESCQuit](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/ESCQuit.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[Intro_player](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Intro_player.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[CheckPoint](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Checkpoint.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[MenuMouse](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/MenuMouse.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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@@ -32,6 +36,8 @@ Impact - Added into game by [@Tucan444](https://github.com/Tucan444/)
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[MovingPlatform](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/MovingPlatform.cs) - [@Tucan444](https://github.com/Tucan444/)
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[Outro_Player](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/Outro_Player.cs) - [@BRNSystems](https://github.com/BRNSystems/)
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[PlayerControls](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/PlayerControls.cs) - [@BRNSystems](https://github.com/BRNSystems/) and [@Tucan444](https://github.com/Tucan444/)
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[RotateAroundSelfAxis](https://github.com/BRNSystems/GeoJam2021/blob/master/Assets/Scripts/RotateAroundSelfAxis.cs) - [@Tucan444](https://github.com/Tucan444/) and [@BRNSystems](https://github.com/BRNSystems/)
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18344
Assets/Scenes/Intro.unity
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18344
Assets/Scenes/Intro.unity
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Assets/Scenes/Intro.unity.meta
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17658
Assets/Scenes/Outro.unity
Normal file
17658
Assets/Scenes/Outro.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
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Normal file
7
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m_text: You play as this UFO which is trying to get to his house.
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m_text: 'You play as this UFO which is trying to get to a repair center.
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Only
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half of his backup engines are working...'
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49
Assets/Scripts/Intro_player.cs
Normal file
49
Assets/Scripts/Intro_player.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
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|
||||
public class Intro_player : MonoBehaviour
|
||||
{
|
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|
||||
public Animator animator;
|
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public AudioSource sfx;
|
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public AudioSource EngineSfx;
|
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public ParticleSystem explosion;
|
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public ParticleSystem engine;
|
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public Rigidbody2D rb;
|
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|
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public bool crashed;
|
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private void OnCollisionEnter2D (Collision2D collisionInfo)
|
||||
{
|
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if (collisionInfo.collider.name == "Planet") {
|
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animator.SetBool("crashed", true);
|
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crashed = true;
|
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explosion.Play();
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sfx.Play();
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engine.Stop();
|
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EngineSfx.Stop();
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}
|
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}
|
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// Update is called once per frame
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void Update()
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{
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Vector3 targetVelocity = rb.velocity;
|
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if(!crashed){
|
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targetVelocity[0] = 12f;
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targetVelocity[1] = 0f;
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}
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else{
|
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targetVelocity[0] = 0f;
|
||||
targetVelocity[1] = 0f;
|
||||
StartCoroutine(Example());
|
||||
|
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}
|
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rb.velocity = targetVelocity;
|
||||
}
|
||||
IEnumerator Example()
|
||||
{
|
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yield return new WaitForSecondsRealtime(2);
|
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SceneManager.LoadScene("Tutorial");
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}
|
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}
|
11
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Normal file
11
Assets/Scripts/Intro_player.cs.meta
Normal file
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// Update is called once per frame
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void Update()
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{
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pos.x += Input.GetAxisRaw("Mouse X") * Time.deltaTime * 40f;
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pos.y += Input.GetAxisRaw("Mouse Y") * Time.deltaTime * 40f;
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if (Application.platform == RuntimePlatform.WebGLPlayer){
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pos.x += Input.GetAxisRaw("Mouse X") * Time.deltaTime * 40f;
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pos.y += Input.GetAxisRaw("Mouse Y") * Time.deltaTime * 40f;
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}
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else{
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pos.x += Input.GetAxisRaw("Mouse X") * Time.deltaTime * 10f;
|
||||
pos.y += Input.GetAxisRaw("Mouse Y") * Time.deltaTime * 10f;
|
||||
}
|
||||
pos.z = -8f;
|
||||
if (pos.x > 8.62f){
|
||||
pos.x = 8.62f;
|
||||
|
@@ -23,7 +23,7 @@ public class MenuPlay : MonoBehaviour
|
||||
if(Physics2D.CircleCast(mouse.pos, 1f, Vector2.zero, 0f, contactFilter)){
|
||||
if (Input.GetMouseButtonDown(0)){
|
||||
sfx.Play();
|
||||
SceneManager.LoadScene("Tutorial");
|
||||
SceneManager.LoadScene("Intro");
|
||||
}
|
||||
|
||||
previous_hover = hover;
|
||||
|
57
Assets/Scripts/Outro_Player.cs
Normal file
57
Assets/Scripts/Outro_Player.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class Outro_Player : MonoBehaviour
|
||||
{
|
||||
|
||||
public AudioSource enginesfx;
|
||||
public ParticleSystem engine;
|
||||
public Rigidbody2D rb;
|
||||
|
||||
public bool running = false;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
StartCoroutine(starting());
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
Vector3 targetVelocity = rb.velocity;
|
||||
if(running){
|
||||
targetVelocity[0] = 0f;
|
||||
targetVelocity[1] = 12f;
|
||||
}
|
||||
else{
|
||||
targetVelocity[0] = 0f;
|
||||
targetVelocity[1] = 0f;
|
||||
|
||||
|
||||
}
|
||||
rb.velocity = targetVelocity;
|
||||
}
|
||||
IEnumerator starting()
|
||||
{
|
||||
yield return new WaitForSecondsRealtime(3f);
|
||||
engine.Play();
|
||||
enginesfx.Play();
|
||||
yield return new WaitForSecondsRealtime(1f);
|
||||
engine.Stop();
|
||||
enginesfx.Stop();
|
||||
yield return new WaitForSecondsRealtime(3f);
|
||||
engine.Play();
|
||||
enginesfx.Play();
|
||||
yield return new WaitForSecondsRealtime(2f);
|
||||
engine.Stop();
|
||||
enginesfx.Stop();
|
||||
yield return new WaitForSecondsRealtime(3f);
|
||||
engine.Play();
|
||||
running = true;
|
||||
enginesfx.Play();
|
||||
yield return new WaitForSecondsRealtime(5f);
|
||||
SceneManager.LoadScene("Finish");
|
||||
}
|
||||
}
|
11
Assets/Scripts/Outro_Player.cs.meta
Normal file
11
Assets/Scripts/Outro_Player.cs.meta
Normal file
@@ -0,0 +1,11 @@
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|
||||
|
||||
}
|
||||
void FixedUpdate(){
|
||||
controller.Move(horizonatalaxis * runspeed * 10f * Time.fixedDeltaTime, jumping);
|
||||
controller.Move(horizonatalaxis * runspeed, jumping);
|
||||
|
||||
}
|
||||
}
|
||||
|
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LFS
Normal file
BIN
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LFS
Normal file
Binary file not shown.
22
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Normal file
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Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Data.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Diagnostics.StackTrace.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Diagnostics.StackTrace.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Drawing.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Drawing.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.EnterpriseServices.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.EnterpriseServices.dll
LFS
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.IO.Compression.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.IO.Compression.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Net.Http.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Net.Http.dll
LFS
Normal file
Binary file not shown.
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Numerics.dll
LFS
Normal file
BIN
Compiled/GeoJam 2021/GeoJam 2021_Data/Managed/System.Numerics.dll
LFS
Normal file
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user