PilzAdam
|
587e7b299b
|
Dont drop fonts with ENABLE_FREETYPE=0
|
2013-05-16 02:20:10 +02:00 |
|
PilzAdam
|
d5ca3b721e
|
Fix memory leak in run_tests()
|
2013-05-14 12:29:30 +02:00 |
|
Esteban I. Ruiz Moreno
|
822723c246
|
Add mouse_sensitivity option
|
2013-05-13 17:39:16 +02:00 |
|
Zeg9
|
bda62bd3bf
|
Add progress bar to item visuals preloading
|
2013-05-13 17:08:51 +02:00 |
|
PilzAdam
|
efc9329033
|
Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs
|
2013-05-13 17:06:08 +02:00 |
|
Kahrl
|
2c09e8a84c
|
Fix double free in createExtrudedMesh, reported by ptitSeb
|
2013-05-12 06:28:33 +02:00 |
|
RealBadAngel
|
9575b0a2a8
|
Add code to play main_menu.ogg in main menu
|
2013-05-11 15:39:38 +02:00 |
|
Aaron Suen
|
6911a7d279
|
Clear custom player HUDs when emerging players. Fixes #711.
|
2013-05-10 19:25:50 -04:00 |
|
PilzAdam
|
5068cb40ce
|
Fix memory leak: remove InventoryAction after sending and applying
|
2013-05-11 00:12:14 +02:00 |
|
PilzAdam
|
e5781b5e34
|
Fix memory leaks: delete font in main and GUIChatConsole
|
2013-05-10 22:35:17 +02:00 |
|
PilzAdam
|
782d06be46
|
Fix memory leak by dropping sky
|
2013-05-10 19:12:24 +02:00 |
|
Zeg9
|
81c863ac4d
|
Add clouds to all loading screens and better progress handling
|
2013-05-10 15:04:21 +02:00 |
|
sapier
|
d859ad7ed7
|
Fix gettext memory leaks
|
2013-05-10 11:31:00 +02:00 |
|
sapier
|
ee1155fe6d
|
Really fix itemdef memory leak
|
2013-05-09 17:08:23 +02:00 |
|
Kahrl
|
3b1c3ac678
|
Add --videomodes option to show available video modes
|
2013-05-09 16:30:04 +02:00 |
|
Kahrl
|
3332f606ed
|
Drop IrrlichtDevice when running --speedtests
|
2013-05-09 16:18:26 +02:00 |
|
Kahrl
|
f00cee75c1
|
Fix world selection a bit (also fixes a main menu segfault)
|
2013-05-08 20:54:03 +02:00 |
|
Zeg9
|
0913287578
|
Add progress bar and clouds to loading screen
|
2013-05-08 20:26:43 +02:00 |
|
PilzAdam
|
7b41f54411
|
Update default controls in README and pause menu
|
2013-05-07 14:48:20 +02:00 |
|
Brent Hull
|
03ab6aa24c
|
Fix shader license headers to be LGPL
|
2013-05-06 19:09:08 +02:00 |
|
Kahrl
|
9a559eb8cf
|
Remove 'Meshbuffer ran out of indices' limitation
|
2013-05-06 19:06:18 +02:00 |
|
sapier
|
58f036ad1d
|
fix static data not beeing stored correctly on deactivation
|
2013-05-06 19:05:44 +02:00 |
|
Perttu Ahola
|
a888b232fe
|
Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
|
2013-05-04 10:05:12 +03:00 |
|
Sfan5
|
b88aa81da7
|
Fix favorite Server List on Windows
|
2013-05-04 07:31:22 +02:00 |
|
PilzAdam
|
8d5b400d09
|
Fix documentation for HUD commands in protocol
|
2013-05-04 01:04:09 +02:00 |
|
Kahrl
|
969d2b3eb1
|
Optional dependencies and properly handle mod name conflicts again
|
2013-05-03 23:58:22 +02:00 |
|
ShadowNinja
|
a031a15487
|
Don't predict placement of nodes if they would replace a non buildable_to node
|
2013-05-03 17:03:25 +02:00 |
|
Kahrl
|
777ac58f85
|
Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
|
2013-05-03 17:03:25 +02:00 |
|
Kahrl
|
be4cc306a5
|
Server: force block send of pointed_pos_under after predicted node place
|
2013-05-03 17:03:25 +02:00 |
|
PilzAdam
|
0deb68d81c
|
Use DIR_DELIM instead of / in file paths
|
2013-05-02 23:08:59 +02:00 |
|
PilzAdam
|
b75505e6b2
|
Show game name instead of game ID of selected game
|
2013-05-02 20:05:07 +02:00 |
|
Perttu Ahola
|
ee8067f7cf
|
Switch menu to game selected in world creation dialog
|
2013-05-02 20:59:52 +03:00 |
|
Perttu Ahola
|
2cf76f6f1b
|
Pre-select current game in world creation dialog
|
2013-05-02 19:43:47 +03:00 |
|
Perttu Ahola
|
2708482f1b
|
Filter worlds by selected game
|
2013-05-02 19:43:47 +03:00 |
|
Perttu Ahola
|
084be3599a
|
Get menu background image from selected game
|
2013-05-02 19:43:47 +03:00 |
|
PilzAdam
|
d07000ed1d
|
Move sfan5 to core devs
|
2013-05-01 15:47:14 +02:00 |
|
kwolekr
|
c824abd7b2
|
Fix itemdef drop on NULL texture
|
2013-04-28 21:07:09 -04:00 |
|
kwolekr
|
8767c78169
|
Enhance caves for mgv7, add ravines
|
2013-04-27 22:40:52 -04:00 |
|
kwolekr
|
0fb9567f13
|
Minor hud.cpp cleanup
|
2013-04-25 20:56:12 -04:00 |
|
Esteban I. Ruiz Moreno
|
43a388ec53
|
Ability to change the crosshair using textures
|
2013-04-25 20:07:46 -04:00 |
|
kwolekr
|
d3f0ce6224
|
Generalize hud_builtin_enable into hud_set_flags
|
2013-04-25 19:37:36 -04:00 |
|
proller
|
d83602d98e
|
Tune finite liquids, indev huge caves
|
2013-04-25 22:59:32 +04:00 |
|
Zeg9
|
c33b993397
|
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
|
2013-04-25 19:49:28 +02:00 |
|
sapier
|
88ffb3f73b
|
Move player collisionbox to player class
|
2013-04-25 18:53:50 +02:00 |
|
PilzAdam
|
386108f982
|
kahrl is back
|
2013-04-25 18:32:49 +02:00 |
|
Perttu Ahola
|
bc3072b35e
|
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
|
2013-04-25 11:51:28 +03:00 |
|
sapier
|
e9a4e98cb9
|
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
|
2013-04-24 21:59:09 -04:00 |
|
RealBadAngel
|
625a4c2e66
|
Add new drawtype GLASSLIKE_FRAMED
|
2013-04-24 21:45:18 -04:00 |
|
Diego Martínez
|
e703c5b81f
|
Added support to disable built-in HUD elements
|
2013-04-24 17:28:00 +03:00 |
|
Diego Martínez
|
33dd267fd9
|
Fixes possible crash when using hud_change with "align" or "offset"
|
2013-04-23 23:18:05 -04:00 |
|
RealBadAngel
|
a699bdb7a1
|
Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
|
2013-04-23 22:30:09 -04:00 |
|
kwolekr
|
770305e28d
|
Add option to use texture alpha channel
|
2013-04-23 22:15:51 -04:00 |
|
Perttu Ahola
|
36747794ab
|
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
|
2013-04-23 23:19:36 +03:00 |
|
PilzAdam
|
c03c296dc7
|
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
|
2013-04-23 19:02:41 +02:00 |
|
ShadowNinja
|
4a9b8aae5e
|
Add minetest.get_player_ip()
|
2013-04-23 09:57:45 +03:00 |
|
ShadowNinja
|
3d4d0cb574
|
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
|
2013-04-23 09:47:08 +03:00 |
|
Diego Martínez
|
9894167bbf
|
Added offset support for HUD items
|
2013-04-23 09:34:11 +03:00 |
|
Diego Martínez
|
7c37b1891a
|
Added support for alignment in HUD items
|
2013-04-23 09:34:10 +03:00 |
|
kwolekr
|
37e6d1356b
|
mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass()
|
2013-04-21 15:47:13 -04:00 |
|
kwolekr
|
daddd37706
|
Fix findSpawnPos()
|
2013-04-21 15:39:34 -04:00 |
|
kwolekr
|
14ba94ad6a
|
Fix hud_change stat argument retrieval
|
2013-04-21 12:55:46 -04:00 |
|
kwolekr
|
03868ff8e1
|
Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7
|
2013-04-21 01:06:19 -04:00 |
|
kwolekr
|
527deb947c
|
Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
|
2013-04-20 00:22:12 -04:00 |
|
kwolekr
|
666aae3593
|
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
|
2013-04-18 02:19:31 -04:00 |
|
Jonathon Anderson
|
49f6e347f0
|
Lua HUD
|
2013-04-18 02:14:33 -04:00 |
|
kwolekr
|
ce901f4c4c
|
Fix double free, null texture drop
|
2013-04-12 17:20:05 -04:00 |
|
MirceaKitsune
|
7cd5eb4c77
|
Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with.
|
2013-04-11 19:42:47 -04:00 |
|
RealBadAngel
|
e7f5cdf9d4
|
Bugfixes to get_craft_recipe and get_all_craft_recipes.
Improvements to get_all_craft_recipes (see api doc)
|
2013-04-10 22:33:59 -04:00 |
|
sapier
|
dda2071cc0
|
fix bug in scriptapi line_of_sight
fix warnings for pathfinder debug traces
|
2013-04-10 16:50:24 -04:00 |
|
sapier
|
6e4fdf37ba
|
fix objects colliding with its own collision boxes
|
2013-04-09 23:16:13 +02:00 |
|
sapier
|
7d002b60ff
|
fix emergemanager memory leaks
|
2013-04-09 02:34:11 -04:00 |
|
sapier
|
04c3b17c78
|
fix various memory leaks
|
2013-04-09 02:23:07 -04:00 |
|
sapier
|
58fd39de35
|
fix extruded items texture leak
|
2013-04-09 02:14:52 -04:00 |
|
RealBadAngel
|
9449026839
|
Use system wide LuaJIT if aviable.
|
2013-04-08 22:10:00 +02:00 |
|
sapier
|
e7247c1a66
|
fix memory leak on sound shutdown
|
2013-04-07 23:43:34 -04:00 |
|
sapier
|
0d26bb36af
|
fix memory leak in loadMedia
|
2013-04-07 23:40:33 -04:00 |
|
sapier
|
10502b59bc
|
addon extended resource accounting
|
2013-04-07 23:38:22 -04:00 |
|
sapier
|
abe74ea5ea
|
fix inventory image texture leak
|
2013-04-07 22:54:00 -04:00 |
|
sapier
|
98182f6097
|
fix memory leaks introduced by invalid gettext usage
|
2013-04-07 22:50:53 -04:00 |
|
sapier
|
cd27c8ef5d
|
replace Server smart pointer with conventional one to gain control over dtor call order
|
2013-04-07 22:42:36 -04:00 |
|
sapier
|
2bdff11d54
|
fix memory leak on shader shutdown
|
2013-04-07 22:30:29 -04:00 |
|
sapier
|
7a32698312
|
fix memory leak in itemdef
cleanup useless code
|
2013-04-07 22:20:01 -04:00 |
|
sapier
|
5743ef4e64
|
fix huge texture leak in tiledef
fix minor glitches too
|
2013-04-07 22:17:58 -04:00 |
|
sapier
|
3b684d306c
|
fix 3d model mesh leak
|
2013-04-07 21:51:35 -04:00 |
|
sapier
|
e1146396bc
|
fix mesh leak in camera class
|
2013-04-07 21:49:55 -04:00 |
|
kwolekr
|
7c0e707cf1
|
Add param2 field for ores, some minor fixes and misc. code cleanup
|
2013-04-07 21:21:54 -04:00 |
|
kwolekr
|
96e2931c5c
|
Fix black tree leaves, reduce above-ground cave shadows
|
2013-04-07 02:26:46 -04:00 |
|
kwolekr
|
5961106f9f
|
Fix crash on creating map with invalid mg_name
|
2013-04-07 01:50:20 -04:00 |
|
kwolekr
|
fbf76184f0
|
Revert "Fix to be able to build from dir different than source dir"
This commit broke RUN_IN_PLACE
|
2013-04-07 01:30:06 -04:00 |
|
kwolekr
|
8ec3fc35c6
|
Add Mapgen V7, reorganize biomes
|
2013-04-07 00:50:21 -04:00 |
|
proller
|
d50b2ede92
|
Adjusting water removing above unloaded blocks
|
2013-04-07 00:05:39 +04:00 |
|
kwolekr
|
453d79e3a2
|
Don't re-write entire map_meta.txt if a setting is missing
|
2013-04-06 13:36:51 -04:00 |
|
Diego Martínez
|
046534e14b
|
Fix to be able to build from dir different than source dir
|
2013-04-06 12:31:12 -04:00 |
|
proller
|
120f02e20b
|
Don't flow finite liquid into an unloaded chunk
|
2013-04-06 12:09:59 -04:00 |
|
sapier
|
becd8c03fd
|
fix memory leak
|
2013-04-06 12:00:36 -04:00 |
|
sapier
|
69367aa799
|
Add Dijkstra A* and A* without prefetching pathfind algorithms
|
2013-04-06 11:24:03 -04:00 |
|
khonkhortisan
|
1586cdac53
|
unkn own block -> unkn own node
|
2013-04-05 15:57:39 +02:00 |
|
MirceaKitsune
|
e38d65f8d1
|
Dont allow fast move in water or ladder when aux1_descend is true
|
2013-04-05 14:58:35 +02:00 |
|
PilzAdam
|
b0e6806077
|
Fix nick completion
|
2013-04-05 02:31:58 +02:00 |
|
MirceaKitsune
|
c5a8448c41
|
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
|
2013-04-05 02:00:59 +02:00 |
|