Ciaran Gultnieks
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99c2ac0125
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A very poor (but better than nothing) inventory icon for fences
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2011-05-24 23:18:41 +01:00 |
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Perttu Ahola
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acd7ce897d
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when pause menu is activated, move mouse cursor on top of the disconnect button, for convenience.
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2011-05-24 21:04:22 +03:00 |
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Perttu Ahola
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12ca835e14
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Merged CiaranG's fence and fixed two things
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2011-05-24 20:13:21 +03:00 |
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Perttu Ahola
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0c5f580365
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a work-in-progress map modified callback interface (committing because i want to merge the fence stuff)
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2011-05-24 20:05:30 +03:00 |
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Perttu Ahola
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ab02f0aa1b
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Added a check that avoids server crash (unhandled exception) when map generation is attempted near limit
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2011-05-24 20:03:19 +03:00 |
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Ciaran Gultnieks
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c5e583e059
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Added fences (but still needs an icon or something to display in inventory)
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2011-05-24 17:52:04 +01:00 |
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Ciaran Gultnieks
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8bbc512fe5
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Added 'shout' player privilege
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2011-05-23 20:40:25 +01:00 |
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Ciaran Gultnieks
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a9940c2ccf
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Allow default privileges for new players to be set in the server config
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2011-05-22 23:56:57 +01:00 |
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Perttu Ahola
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e1a2b8f600
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merged password change menu
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2011-05-23 00:12:24 +03:00 |
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Perttu Ahola
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4a6b9a6ac1
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Some work-in-progress stuff and many comment updates
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2011-05-22 23:55:02 +03:00 |
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Ciaran Gultnieks
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a8a3271470
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Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
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2011-05-22 21:09:12 +01:00 |
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Perttu Ahola
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e0329a3cae
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mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete)
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2011-05-22 17:25:52 +03:00 |
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Perttu Ahola
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0af5311538
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Preliminary "active block" stuff + set up test code to grow grass.
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2011-05-22 17:00:09 +03:00 |
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Perttu Ahola
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af7d50e910
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Fixed a small memory leak in ServerEnvironment and cleaned the code a bit
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2011-05-21 14:28:58 +03:00 |
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Perttu Ahola
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eb6f1804fb
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fixed a small memory leak in game.cpp
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2011-05-21 14:28:28 +03:00 |
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Perttu Ahola
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60bb663bf8
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fixed a small memory leak in mapnode.cpp
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2011-05-21 14:28:13 +03:00 |
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Perttu Ahola
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c1b164cbcb
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added a delay to menu loop
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2011-05-21 12:28:33 +03:00 |
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Perttu Ahola
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fe02a19f17
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Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
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2011-05-21 12:25:08 +03:00 |
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Perttu Ahola
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969fbb189d
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All textures are are now searched first from the directory specified by the texture_path setting.
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2011-05-21 11:07:03 +03:00 |
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Perttu Ahola
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76e241392d
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Merge: New map directory structure and player passwords
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2011-05-21 01:11:58 +03:00 |
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Ciaran Gultnieks
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52d857cf15
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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Ciaran Gultnieks
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d4d49ee8f4
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Passwords - password entry at main menu, stored and checked by server
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2011-05-20 20:28:03 +01:00 |
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Perttu Ahola
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73a18b9271
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change default sneak key from RSHIFT to LSHIFT
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2011-05-19 22:59:10 +03:00 |
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Perttu Ahola
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26bbe66288
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Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost.
--HG--
rename : src/noise.cpp.new => misc/noise.cpp
rename : src/noise.h.new => misc/noise.h
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2011-05-19 20:10:17 +03:00 |
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Perttu Ahola
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bc6d477cbb
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Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won't be accidentally lost. These are useful for upcoming mapgen updates.
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2011-05-19 20:06:54 +03:00 |
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Ciaran Gultnieks
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b5ceaf445a
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Don't say 'Creating server and client' if the server is remote, so not being created
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2011-05-19 12:18:42 +01:00 |
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Perttu Ahola
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889de3e93a
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put the wstring stoi too in the ignore-on-vc2010 #if
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2011-05-19 08:16:48 +03:00 |
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Perttu Ahola
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ea3c653a8b
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(hopefully) fixed stoi/stof compile problems on vc2010
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2011-05-18 22:05:31 +03:00 |
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Perttu Ahola
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cdfb5345e9
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small comment update
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2011-05-18 21:59:31 +03:00 |
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Ciaran Gultnieks
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e09fec3373
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New map directory structure that avoids map size being limited by filesystem
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2011-05-18 16:48:27 +01:00 |
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Perttu Ahola
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c52fbcd8e9
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merged fix to readlink ignored return value warning
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2011-05-17 00:00:01 +03:00 |
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Perttu Ahola
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07ff1da6ae
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merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -Wformat warnings
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2011-05-16 23:59:28 +03:00 |
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Ciaran Gultnieks
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f1bdc6b187
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Get rid of ignored return value warning
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2011-05-16 21:57:36 +01:00 |
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Ciaran Gultnieks
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29932d4bdd
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Get rid of all the string format warnings caused by the DSTACK macro
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2011-05-16 21:47:50 +01:00 |
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Perttu Ahola
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5624dac3b7
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added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 which only slows down development with no effect on security or anything.
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2011-05-16 20:40:19 +03:00 |
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Ciaran Gultnieks
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8bba9cde5c
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Restored the auto-admin powers of the local user (via name= in the config)
--HG--
extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04
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2011-05-16 18:26:37 +01:00 |
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Perttu Ahola
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bc59c18503
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Fixed two compiler warnings
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2011-05-16 19:54:08 +03:00 |
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Perttu Ahola
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94c9686020
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merged CiaranG's changes (player privileges)
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2011-05-16 19:39:15 +03:00 |
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Ciaran Gultnieks
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b3268ff389
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Server commands without classes
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2011-05-16 17:13:33 +01:00 |
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Ciaran Gultnieks
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1520d49310
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Privileges to/from string conversion functions standalone, not static members
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2011-05-16 16:13:17 +01:00 |
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Ciaran Gultnieks
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7cdd988f88
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Better synchronisation of build/mine attempts when the player isn't allowed to
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2011-05-16 11:34:06 +01:00 |
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Ciaran Gultnieks
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50c48219a7
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Allow "all" to be specified in player config file for privileges
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2011-05-16 11:32:49 +01:00 |
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Ciaran Gultnieks
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248d7c8469
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Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
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2011-05-16 10:41:19 +01:00 |
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Perttu Ahola
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1c3a85fa54
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fixed an "unused variable" warning
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2011-05-15 13:07:53 +03:00 |
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Perttu Ahola
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17f575b11b
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added missing #ifndef KEYCODE_HEADER to keycode.h
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2011-05-15 13:06:46 +03:00 |
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Perttu Ahola
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dadac0e79f
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removed a leftover debug print
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2011-05-14 19:46:35 +03:00 |
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Perttu Ahola
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5cb569af7f
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removed unnecessary comment
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2011-05-14 15:44:27 +03:00 |
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Perttu Ahola
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974c5cc08c
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Added key configuration in the configuration file.
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2011-05-14 15:43:26 +03:00 |
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Perttu Ahola
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0674db4a6b
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merged CiaranG's changes: the glass block
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2011-05-09 21:41:16 +03:00 |
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Ciaran Gultnieks
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2e1a69c3b1
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Added glass, with rendering and furnace support.
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2011-05-09 19:22:07 +01:00 |
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Perttu Ahola
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8c3b4fed10
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Removed a single outdated comment in client.cpp
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2011-05-09 16:39:37 +03:00 |
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Perttu Ahola
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1a6e1e142f
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Fixed viewing range stuff a bit (now it works better with very low ranges)
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2011-05-06 16:58:06 +03:00 |
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Perttu Ahola
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59c4a342a9
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Fixed a temporary solution of server shutting down to an assert(0) when a too large block metadata is sent to an old client
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2011-05-03 17:33:51 +03:00 |
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Perttu Ahola
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821d5bb4cc
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Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
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2011-05-03 17:33:13 +03:00 |
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Perttu Ahola
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1c08b6c99a
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comment update
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2011-05-03 08:22:05 +03:00 |
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Perttu Ahola
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9c72d44fe7
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random comment updates
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2011-04-30 02:12:32 +03:00 |
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Perttu Ahola
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67529acf5f
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added cobblestone to the texture atlas
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2011-04-29 18:30:34 +03:00 |
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Perttu Ahola
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a73b10eb1c
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made proper skyboxes for dawn/evening and night
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2011-04-29 17:53:07 +03:00 |
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Perttu Ahola
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a5df5f8291
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Tweaked clouds a bit
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2011-04-29 16:39:47 +03:00 |
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Perttu Ahola
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0847e550f0
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added simple skybox
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2011-04-29 16:00:36 +03:00 |
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Perttu Ahola
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7a367f96e1
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added clouds
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2011-04-29 15:34:26 +03:00 |
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Perttu Ahola
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288822e73d
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
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2011-04-29 00:29:34 +03:00 |
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Perttu Ahola
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8377b5f2a6
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Changed a bit of the code that is and should still be commented out.
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2011-04-27 00:14:16 +03:00 |
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Perttu Ahola
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36d299ce58
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forgot to change one thing back
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2011-04-26 16:22:00 +03:00 |
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Perttu Ahola
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ffb1128951
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tested out and commented out some new stuff for the terrain generator, to be used in the future.
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2011-04-26 15:38:42 +03:00 |
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Perttu Ahola
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664eb4f7c5
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A small fix to unnecessary saving of map metadata
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2011-04-26 01:13:30 +03:00 |
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Perttu Ahola
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2830095366
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Optimized map saving and sending (server-side)
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2011-04-26 00:23:38 +03:00 |
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Perttu Ahola
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42fb1ba676
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Set oerkki1 to not be drawn in completely dark
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2011-04-25 11:55:40 +03:00 |
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Perttu Ahola
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041b5e5479
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Added /#time <int> command to server for changing the time of day
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2011-04-25 11:55:07 +03:00 |
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Perttu Ahola
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2c4351b9b2
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fix to the previous commit
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2011-04-25 00:31:22 +03:00 |
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Perttu Ahola
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ab51298a0d
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server to print version in chat
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2011-04-25 00:24:40 +03:00 |
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Perttu Ahola
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6edb8c567c
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Tuned polygon generation to sort the triangles for nicer gradients
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2011-04-24 21:54:04 +03:00 |
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Perttu Ahola
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f2349ec5df
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...Now the tesselation should actually work
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2011-04-24 21:18:25 +03:00 |
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Perttu Ahola
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2704bdc68e
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Optimized smooth lighting calculation code
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2011-04-24 21:15:50 +03:00 |
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Perttu Ahola
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c9967d6d07
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updated menu a bit, and some other small fixes
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2011-04-24 15:37:41 +03:00 |
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Perttu Ahola
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ba88685fab
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cleaned the smooth lighting code a bit
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2011-04-24 14:19:35 +03:00 |
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Perttu Ahola
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79799840a2
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disable tiling of textures only if smooth lighting is used
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2011-04-24 12:39:33 +03:00 |
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Perttu Ahola
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b21c7de3ed
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Added a setting for disabling smooth lighting. Updated changelog.
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2011-04-24 12:31:19 +03:00 |
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Perttu Ahola
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8c1f7a0dd2
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Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting"
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2011-04-24 11:41:33 +03:00 |
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Perttu Ahola
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0034744568
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Made the main menu a bit more unique looking
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2011-04-24 00:11:23 +03:00 |
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Perttu Ahola
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96e09703ba
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fix to the previous commit
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2011-04-23 18:59:23 +03:00 |
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Perttu Ahola
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ea69a49a7b
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tuned error reporting a bit
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2011-04-23 18:53:39 +03:00 |
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Perttu Ahola
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179fc8597b
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port to be not set to 0 from configuration
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2011-04-23 18:43:20 +03:00 |
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Perttu Ahola
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1995b59320
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Code refactoring; split half of main.cpp to game.cpp.
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2011-04-23 18:31:31 +03:00 |
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Perttu Ahola
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9f17664336
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cleaning up main.cpp a bit
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2011-04-23 16:01:49 +03:00 |
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Perttu Ahola
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bda4681242
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fixed flowing water lighting when it is below a solid block
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2011-04-23 16:01:32 +03:00 |
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Perttu Ahola
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bbe47f845b
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Updated to-do list and added the give_initial_stuff setting for testing
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2011-04-22 10:48:40 +03:00 |
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Perttu Ahola
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b36e5c0508
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Removed IrrlichtWrapper
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2011-04-22 09:54:05 +03:00 |
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Perttu Ahola
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983bf6677d
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set client to not show hp if server doesn't support it
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2011-04-21 19:54:05 +03:00 |
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Perttu Ahola
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c638442e78
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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2011-04-21 19:35:17 +03:00 |
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Perttu Ahola
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3c61d57f6d
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item drop multiplication fix
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2011-04-19 17:09:45 +03:00 |
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Perttu Ahola
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a7d36a50bb
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Menu will now ignore an invalid port or the port 0.
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2011-04-15 23:35:32 +03:00 |
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Perttu Ahola
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e20dbbf6ee
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fixed port setting not being loaded from configuration file for client
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2011-04-12 17:42:17 +03:00 |
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Perttu Ahola
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08139f32f9
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fixing
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2011-04-12 01:59:09 +03:00 |
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Perttu Ahola
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249c0dc68a
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Fixed some problems with crafting and inventory
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2011-04-11 21:28:04 +03:00 |
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Perttu Ahola
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81ac026e1f
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updated example map generator python script
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2011-04-11 18:33:05 +03:00 |
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Perttu Ahola
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50a8087684
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support for format 0 and 1 maps
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2011-04-11 16:58:49 +03:00 |
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Perttu Ahola
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f5f15e38a5
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Added installing build-essential to build instructions and modified the main.cpp notes a bit
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2011-04-11 14:04:26 +03:00 |
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Perttu Ahola
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9d4e9c59de
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fixed warnings reported by cppcheck
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2011-04-11 11:36:13 +03:00 |
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Perttu Ahola
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3f153c20d3
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Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
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2011-04-11 11:05:40 +03:00 |
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