Perttu Ahola
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bb39795ab2
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fixed the object update interval thingy
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2011-04-10 23:29:36 +03:00 |
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Perttu Ahola
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b0b5c43254
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better support for old maps
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2011-04-10 22:50:31 +03:00 |
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Perttu Ahola
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5a4d8ffad3
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implemented rats in new system to verify that it works
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2011-04-10 15:16:27 +03:00 |
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Perttu Ahola
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fd7a0735c9
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new object system
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2011-04-10 04:15:10 +03:00 |
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Perttu Ahola
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2f466726e6
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Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
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2011-04-04 02:05:12 +03:00 |
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Perttu Ahola
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e0f7bd4d57
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Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
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2011-04-03 19:50:54 +03:00 |
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Perttu Ahola
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2990f5d90b
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commit before some radical changes
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2011-04-02 13:44:06 +03:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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9778347c7f
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mainly work on object scripting api
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2011-02-23 02:49:57 +02:00 |
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Perttu Ahola
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eef7bc3570
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removed an old comment
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2011-02-23 00:07:07 +02:00 |
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Perttu Ahola
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b82d3f2744
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Fixed insufficient error handling in narrow_to_wide, which caused a crash if the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font)
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2011-02-23 00:06:45 +02:00 |
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Perttu Ahola
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69dbc046eb
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preliminary lua scripting framework for objects
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2011-02-21 16:10:36 +02:00 |
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Perttu Ahola
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c57637b4c3
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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Perttu Ahola
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d065bae323
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Ctrl+C handling on POSIX, some commands for server and other tweaking
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2011-02-15 16:11:24 +02:00 |
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Perttu Ahola
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3bb040043c
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hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
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2011-02-12 20:15:57 +02:00 |
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Perttu Ahola
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6e2cd15902
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more stuff...
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2011-02-11 20:55:28 +02:00 |
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Perttu Ahola
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52d99fef31
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fully working i guess
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2011-02-11 19:55:42 +02:00 |
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Perttu Ahola
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804b2647ce
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new texture stuff quite working
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2011-02-11 16:43:26 +02:00 |
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Perttu Ahola
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dd9e82f5bc
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bug-fixin'
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2011-02-08 01:12:55 +02:00 |
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Perttu Ahola
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25a7fabed8
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mapgen tweaking
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2011-02-06 16:35:27 +02:00 |
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Perttu Ahola
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ea6740e900
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mapgen stuff
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2011-02-05 14:55:16 +02:00 |
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Perttu Ahola
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102c5e31fe
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all kinds of tweaking and fixing
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2011-02-04 01:22:07 +02:00 |
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Perttu Ahola
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71dbee43d0
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some generation-time mud flow tweaking
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2011-02-03 13:48:17 +02:00 |
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Perttu Ahola
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e92238edc8
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This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
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2011-02-01 16:17:55 +02:00 |
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Perttu Ahola
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6e196c2ce4
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partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
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2011-02-01 03:06:02 +02:00 |
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Perttu Ahola
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be851871cd
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map generation framework under development... not quite operational at this point.
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2011-01-30 01:44:54 +02:00 |
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Perttu Ahola
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8788fffec0
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Commented out some debug output of class Settings
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2011-01-29 00:56:53 +02:00 |
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Perttu Ahola
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64b5975732
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Now texture handling is fast. Also now players are saved on disk.
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2011-01-28 01:38:16 +02:00 |
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Perttu Ahola
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bd100c5483
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backing up some stuff
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2011-01-26 17:13:19 +02:00 |
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Perttu Ahola
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9f882bf74d
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Reworked texture, material, mineral and whatever handling
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2011-01-26 00:41:06 +02:00 |
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Perttu Ahola
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de3fdba568
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Tweaking around
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2011-01-25 09:30:49 +02:00 |
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Perttu Ahola
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c914cbb0a0
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OMG! Main Menu!
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2011-01-23 17:29:15 +02:00 |
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Perttu Ahola
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d44abdab17
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minecraft-style water done (but no texture animation or sound)
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2011-01-17 21:15:31 +02:00 |
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Perttu Ahola
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0fa0e0752a
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old water removed, some fixes here and there
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2011-01-17 14:57:37 +02:00 |
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Perttu Ahola
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3891bc43e0
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fine-tuning of map generator and server and stuff.
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2011-01-17 02:40:53 +02:00 |
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Perttu Ahola
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7068bc90af
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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2011-01-16 19:32:14 +02:00 |
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Perttu Ahola
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a176f9eb36
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generate-time lighting optimization
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2011-01-15 13:50:13 +02:00 |
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Perttu Ahola
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4ba5cd580d
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drawing range updater update and myrand() (but not usage of it)
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2010-12-26 13:33:20 +02:00 |
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Perttu Ahola
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07a759fdb8
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better caves
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2010-12-25 16:04:51 +02:00 |
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Perttu Ahola
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7e490e7213
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work-in-progress gui system updating + some settings system updating
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2010-12-23 17:09:49 +02:00 |
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Perttu Ahola
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3de176cc58
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crafting system!
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2010-12-22 16:30:23 +02:00 |
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Perttu Ahola
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3f5bad938a
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organizing stuff.
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2010-12-21 18:08:24 +02:00 |
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Perttu Ahola
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3b0bff2f74
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Cracking blocks while digging
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2010-12-21 02:25:47 +02:00 |
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Perttu Ahola
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123e8fdf53
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framework for modifying textures
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2010-12-20 22:03:49 +02:00 |
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Perttu Ahola
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0ca9423b8b
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day/night working client side
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2010-12-19 16:51:45 +02:00 |
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Perttu Ahola
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385dd9917f
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settings manager: better default setting handling and updating config file and command line parsing
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2010-12-14 15:16:49 +02:00 |
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Perttu Ahola
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626ed6338a
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in before messing with face drawing orientation
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2010-12-14 00:21:18 +02:00 |
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Perttu Ahola
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3ac2abb0b5
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commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |
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Perttu Ahola
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571fb14f94
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working nicely
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2010-12-13 03:19:12 +02:00 |
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Perttu Ahola
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2a0d1a059e
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commit before some radicallish changes to water behavior
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2010-12-11 18:11:03 +02:00 |
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