Perttu Ahola
496e783988
A small fix to an unlikely situation where the map generator requires a block that hasn't been loaded from disk. Now it is actually loaded from disk in that case.
2011-07-17 13:40:47 +03:00
Nils Dagsson Moskopp
8bfa56648d
Merge remote-tracking branch 'origin/upstream'
2011-07-16 16:52:45 +02:00
Perttu Ahola
afa2b8714f
Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in
2011-07-16 17:39:03 +03:00
Nils Dagsson Moskopp
4d20f1283f
* fix automerge regression
2011-07-15 20:16:02 +02:00
Nils Dagsson Moskopp
0a38e542c1
* regression fix, clay occurs again now
2011-07-15 06:37:47 +02:00
Nils Dagsson Moskopp
96f551a287
* possibly nicer trees
2011-07-15 02:23:41 +02:00
Nils Dagsson Moskopp
af05e4b2de
Merge branch 'upstream/master'
...
Conflicts:
data/oerkki1.png
src/client.cpp
2011-07-14 22:43:28 +02:00
Nils Dagsson Moskopp
4415d95c50
* possibly improved water flow, by flyx86
...
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air)
- Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes
- If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
2011-07-14 16:17:53 +02:00
Nils Dagsson Moskopp
1cdf210e4f
* possible fix for large cubic holes in map
2011-07-13 23:12:18 +02:00
Nils Dagsson Moskopp
b0ad5ce8e2
* slightly different values for 3d perlin noise
2011-07-13 23:10:41 +02:00
Nils Dagsson Moskopp
b2447393e4
* regression fix, papyrus should appear again now
2011-07-13 16:21:20 +02:00
Jiří Procházka
858b2d7439
+ farmesh config options
2011-07-11 15:01:43 +02:00
Perttu Ahola
8f742855a1
initial steps in doing content type extension
2011-07-02 01:07:54 +03:00
Perttu Ahola
7b290660ea
made screen go slightly blue when underwater
2011-07-01 21:25:31 +03:00
Perttu Ahola
71f5d4b344
Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded
2011-07-01 21:04:40 +03:00
Perttu Ahola
282912caa0
tried to fix block selection in map rendering a bit
2011-06-27 09:50:34 +03:00
Perttu Ahola
ccf5eae751
fixed bug in inventory textures caused from better handling of unknown blocks
2011-06-27 08:46:54 +03:00
Perttu Ahola
3e40235ce2
updated minetest.conf.example and changed client_unload_unused_data_timeout default to 600
2011-06-27 08:36:37 +03:00
Perttu Ahola
ab0cc1bb47
better handling of unknown blocks on client
2011-06-27 07:30:02 +03:00
Perttu Ahola
cf9a1f0109
updated to-do list
2011-06-27 06:52:20 +03:00
Perttu Ahola
d09f9c0d1d
made dtime jitter compare value and fps calculation a bit faster changing
2011-06-27 00:29:17 +03:00
Perttu Ahola
dd22ea051a
map unloading is now a whole lot better
2011-06-27 00:27:17 +03:00
Perttu Ahola
3fccc67eb7
fixed block unloading from memory (a better fix coming next)
2011-06-26 21:53:11 +03:00
Perttu Ahola
d702a2c33b
Made the initial loading screen slightly more alive
2011-06-26 20:00:04 +03:00
Perttu Ahola
7e59938c54
added screenshot key F12 (from spongie)
2011-06-26 19:33:40 +03:00
Perttu Ahola
5e3deed672
Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie
2011-06-26 19:23:44 +03:00
Perttu Ahola
97840e93b5
changed one "if" to "else if" in content_mapblock.cpp
2011-06-26 19:23:05 +03:00
Perttu Ahola
d3d369a63b
reorganized stuff
2011-06-26 18:51:57 +03:00
Perttu Ahola
af6860f6f4
tuned mapgen
2011-06-26 18:51:35 +03:00
Perttu Ahola
d3a5eac22c
changed water color in farmesh
2011-06-26 18:50:43 +03:00
Perttu Ahola
2bd2bdff08
updated noise stuff
2011-06-26 18:50:13 +03:00
Perttu Ahola
91cfbe2891
reorganized a lot of stuff and modified mapgen and objects slightly while doing it
2011-06-26 15:48:56 +03:00
Perttu Ahola
3b098fd5dc
improved player fall damage detection
2011-06-26 15:45:13 +03:00
Sebastian Rühl
13cf5425db
backported cactus, papyrus and clay
2011-06-26 13:47:21 +02:00
Sebastian Rühl
fb6ac9a1a6
small fix
2011-06-26 12:52:03 +02:00
Sebastian Rühl
033ae0dcae
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
...
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Perttu Ahola
c1ceabef71
added and commented out some debug output
2011-06-26 03:14:52 +03:00
Perttu Ahola
bb940a946d
even more code refactoring
2011-06-26 02:34:36 +03:00
Perttu Ahola
2915bd5518
more reorganizing of map code
2011-06-26 01:31:43 +03:00
Perttu Ahola
cb130d9158
cleaned map stuff
2011-06-26 00:03:58 +03:00
Perttu Ahola
a80025c352
moved mapgen stuff around abit
2011-06-25 18:35:32 +03:00
Perttu Ahola
f2c26e2014
moved map generator to separate source files
2011-06-25 18:12:41 +03:00
Perttu Ahola
aed9e809a1
mapgen stuff
2011-06-25 16:32:09 +03:00
Perttu Ahola
e8a731adc5
added correct data to new images, added comments in main.cpp
2011-06-25 04:41:38 +03:00
Perttu Ahola
7538b4c620
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
2011-06-25 04:25:14 +03:00
Perttu Ahola
30c34cc23e
disabled farmesh in default settings
2011-06-23 14:10:46 +03:00
Perttu Ahola
c1844a921d
fixed servermain.cpp lacking filesys.h
2011-06-22 14:21:55 +03:00
Perttu Ahola
051c0048d8
path_userdata is now created before potentially creating debug.txt in there
2011-06-20 18:04:49 +03:00
Perttu Ahola
bdd1375011
moved the mac include in porting.cpp out of namespace
2011-06-20 07:56:45 +03:00
Perttu Ahola
748340fad5
fixed a segfault in case of wrong input from network on the server (reported by spongie)
2011-06-19 19:40:41 +03:00
Perttu Ahola
02006a9540
Modified the mesh update thread's sleep time to speed it up (it was way too high)
2011-06-18 22:31:24 +03:00
Perttu Ahola
28a8218adf
Documentation update
2011-06-18 20:16:11 +03:00
Perttu Ahola
5d1ae85ab9
Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/toabi/minetest-mac
2011-06-18 18:44:01 +03:00
Perttu Ahola
5ac900ddd9
Changed MapBlockObjects to be never written anymore. Incremented version number.
2011-06-18 15:16:35 +03:00
Perttu Ahola
c7ab4f15a5
comment update
2011-06-18 13:52:49 +03:00
Perttu Ahola
c78d610618
farmesh render range is now dynamic
2011-06-18 13:43:49 +03:00
Perttu Ahola
7d0395ba36
fixed tree placement in farmesh
2011-06-18 13:11:11 +03:00
Perttu Ahola
7773e68c2a
farmesh is now usable.
2011-06-18 12:42:17 +03:00
Perttu Ahola
0bd1b782d0
modified health bar a bit
2011-06-18 09:04:31 +03:00
Perttu Ahola
4a6e6cee20
enabled word wrap in chat
2011-06-18 08:50:14 +03:00
Perttu Ahola
a4cceb93ec
fixed wrong furnace menu layout
2011-06-18 08:50:05 +03:00
Perttu Ahola
534287892d
merged Mac OSX build fix from minetest-delta
2011-06-18 03:14:13 +03:00
Perttu Ahola
c391bcee16
removed furnace menu because it is not needed anymore
2011-06-18 02:32:34 +03:00
Perttu Ahola
cced6aaf8d
separated inventory-related game content to content_inventory.{h,cpp}
2011-06-18 02:30:33 +03:00
Perttu Ahola
a23f6a1548
forgot to add mapblock_nodemod.h
2011-06-18 02:01:51 +03:00
Perttu Ahola
931474658d
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
2011-06-18 02:00:01 +03:00
Perttu Ahola
da692355e8
Created and moved stuff to content_nodemeta.{h,cpp}
2011-06-18 00:46:50 +03:00
Perttu Ahola
e7580d2804
added in-game key shortcuts for toggling free_move and fast_move (default K and J)
2011-06-17 23:55:21 +03:00
Perttu Ahola
6b1f059ccd
modified iron amount a bit
2011-06-17 23:43:28 +03:00
Perttu Ahola
6378a71ea5
Updated comments
2011-06-17 23:28:25 +03:00
Perttu Ahola
682c9d8e7d
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}
2011-06-17 23:20:31 +03:00
Perttu Ahola
dc5319b6c9
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
2011-06-17 22:20:15 +03:00
Perttu Ahola
d6b54514bf
hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the server
2011-06-16 19:43:28 +03:00
Perttu Ahola
1d372b9273
Probably fixed the single-MapBlock generator using 1 block lower water height than it should
2011-06-16 18:51:23 +03:00
Nils Dagsson Moskopp
e261cc9e8f
+ rail block bounding box
2011-06-08 05:27:55 +02:00
Perttu Ahola
72e742c24e
Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be.
2011-06-07 22:08:16 +03:00
Nils Dagsson Moskopp
51d308c666
+ rail
2011-06-07 19:24:30 +02:00
Perttu Ahola
fdee31abf1
...and the map part of that
2011-06-05 21:07:54 +03:00
Perttu Ahola
c68f21214d
made server to send map seed for testing
2011-06-05 21:06:54 +03:00
Perttu Ahola
d2a145b826
updated comment in main.cpp
2011-06-05 18:59:36 +03:00
Perttu Ahola
9b565b6bc4
tried to reduce unnecessary map saving disk i/o a bit
2011-06-05 18:57:36 +03:00
Perttu Ahola
a649d43fe7
Messed around with genmap.py. Now supports format version 17.
2011-06-05 00:10:06 +03:00
Perttu Ahola
6bd4cb2562
documentation update (mapformat.txt mainly)
2011-06-04 16:54:26 +03:00
Nils Dagsson Moskopp
c3cd89705d
* point out setInventoryTextureCube() is broken with a FIXME
2011-06-03 13:13:31 +02:00
Nils Dagsson Moskopp
1bd25925cb
+ paper, book, bookshelf
2011-06-03 13:12:56 +02:00
Nils Dagsson Moskopp
3bb1cfdf36
+ papyrus
2011-06-03 00:55:28 +02:00
Perttu Ahola
bf22dba687
removed a debug print that would flood a lot in some kind of a timeout
2011-06-02 20:09:30 +03:00
Perttu Ahola
1b8cff8fbf
In a globally installed build, debug.txt is now placed in userdata directory. Needs testing still.
2011-06-02 19:30:03 +03:00
Perttu Ahola
fd64dd5e20
added -Wno-unused-but-set-variable to debug build
2011-06-02 02:59:30 +03:00
Perttu Ahola
75f3e68451
Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind of.) This commit should also get rid of multiple heads on the server.
2011-06-02 02:37:49 +03:00
Perttu Ahola
7d57b71ffe
0.2.20110602_0
2011-06-02 00:15:42 +03:00
Perttu Ahola
51cf464f74
Fixed the password crash on Windows
2011-06-02 00:01:11 +03:00
teddydestodes
58bc6f3a18
added new submenu for key assignment
...
configwriting/saving isn't complete and will break your config if you use fancy keys
2011-06-01 19:44:07 +02:00
teddydestodes
09d7654f46
Merge remote-tracking branch 'bucket-t/master'
2011-06-01 14:43:27 +02:00
MrLoom
28234f6e54
MacOSX build support
2011-06-01 14:13:22 +02:00
teddydestodes
63fe487d93
Merge remote-tracking branch 'upstream/master'
2011-06-01 14:11:52 +02:00
Nils Dagsson Moskopp
d2b2c7c09e
* improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better)
2011-06-01 20:06:16 +08:00
Nils Dagsson Moskopp
c930a92b72
* clay is rarer now
2011-06-01 08:09:28 +02:00
Nils Dagsson Moskopp
cffd40c5d6
+ clay and associated items
2011-06-01 04:57:46 +02:00
Nils Dagsson Moskopp
fb78854e9b
+ brick
2011-05-31 22:04:09 +02:00