.. |
cguittfont
|
Suppress CGUITTFONT build warnings
|
2015-02-13 23:54:05 +10:00 |
client
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
json
|
fix link if system json lib exists
|
2013-03-05 23:54:07 -05:00 |
jthread
|
Fix FTBFS on GNU/Hurd platform
|
2015-02-11 15:59:58 +10:00 |
lua
|
Make Clang happy with lua lauxlib.c.
|
2015-02-12 08:00:22 +01:00 |
network
|
Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
|
2015-03-16 10:19:19 +01:00 |
script
|
Prepare Protocol v25 init & authentication.
|
2015-03-13 20:23:03 +01:00 |
util
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
activeobject.h
|
Ignore old entities from 0.3.
|
2015-02-17 15:07:05 +01:00 |
ban.cpp
|
ban.cpp refactoring
|
2014-08-22 22:03:08 +02:00 |
ban.h
|
Always use builtin JThread library
|
2013-09-15 23:00:01 -04:00 |
camera.cpp
|
Return step smoothing value to 23
|
2015-01-08 15:06:28 +10:00 |
camera.h
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
cavegen.cpp
|
Cavegen, mgv5: Cleanup code
|
2015-03-04 23:53:58 +00:00 |
cavegen.h
|
Cavegen, mgv5: Cleanup code
|
2015-03-04 23:53:58 +00:00 |
chat.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
chat.h
|
Add paste command (Ctrl-V) in GUIChatConsole
|
2014-12-10 07:12:08 +01:00 |
client.cpp
|
Finer progress bar updates when initializing nodes
|
2015-03-15 22:01:52 +10:00 |
client.h
|
Finer progress bar updates when initializing nodes
|
2015-03-15 22:01:52 +10:00 |
clientiface.cpp
|
Replace NetworkPacket pointers to references
|
2015-03-13 22:01:49 +01:00 |
clientiface.h
|
Replace NetworkPacket pointers to references
|
2015-03-13 22:01:49 +01:00 |
clientmap.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
clientmap.h
|
Performance of main client loop up to 2x faster In places, up to 3 times faster
|
2014-12-07 00:51:01 +10:00 |
clientmedia.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
clientmedia.h
|
Reduce indentation of HTTPFetchOngoing
|
2014-09-18 21:54:22 -04:00 |
clientobject.cpp
|
SAO: re-add old ActiveObjectTypes for a future migration layer
|
2015-02-17 11:37:55 +01:00 |
clientobject.h
|
SAO: re-add old ActiveObjectTypes for a future migration layer
|
2015-02-17 11:37:55 +01:00 |
clientsimpleobject.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
clouds.cpp
|
Improve Clouds::render mathematics
|
2015-03-07 13:27:43 +01:00 |
clouds.h
|
Fix #1358 (disappearing clouds)
|
2014-06-09 08:18:33 +02:00 |
cmake_config_githash.h.in
|
Show git hash in version string at top left corner of window
|
2013-09-28 21:30:17 +02:00 |
cmake_config.h.in
|
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()
|
2014-11-21 22:33:48 +10:00 |
CMakeLists.txt
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
collision.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
collision.h
|
Add an option to disable object <-> object collision for Lua entities
|
2013-07-20 20:43:11 +02:00 |
config.h
|
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()
|
2014-11-21 22:33:48 +10:00 |
constants.h
|
Increase default font_size
|
2015-02-18 12:51:17 +01:00 |
content_abm.cpp
|
Remove liquid_finite and weather
|
2014-04-18 21:56:48 +04:00 |
content_abm.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_cao.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
content_cao.h
|
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused
|
2015-02-17 09:09:50 +01:00 |
content_cso.cpp
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
content_cso.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_mapblock.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
content_mapblock.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_mapnode.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_mapnode.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
content_nodemeta.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
content_nodemeta.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
content_sao.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
content_sao.h
|
Send Position packet on event, don't check it at each AsyncRunStep.
|
2015-03-04 12:19:26 +01:00 |
convert_json.cpp
|
Reduce indentation of HTTPFetchOngoing
|
2014-09-18 21:54:22 -04:00 |
convert_json.h
|
Remove ugly curl struct pointer from jsonFetchValue signature
|
2014-06-19 21:24:53 +02:00 |
craftdef.cpp
|
Craftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::check
|
2015-02-10 14:16:28 +01:00 |
craftdef.h
|
Added method to get all registered recipes for item(node)
|
2013-03-05 23:32:33 -05:00 |
database-dummy.cpp
|
Make the dummy backend only look up blocks once
|
2015-03-08 03:16:40 -04:00 |
database-dummy.h
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database-leveldb.cpp
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database-leveldb.h
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database-redis.cpp
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database-redis.h
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database-sqlite3.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
database-sqlite3.h
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database.cpp
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
database.h
|
Clean up database API and save the local map on an interval
|
2015-03-06 00:20:45 -05:00 |
daynightratio.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
debug.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
debug.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
defaultsettings.cpp
|
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
|
2015-03-07 01:41:53 +00:00 |
defaultsettings.h
|
Implement proper font handling
|
2014-11-30 17:50:09 +01:00 |
drawscene.cpp
|
Fix all warnings and remove -Wno-unused-but-set cflag
|
2015-01-18 23:29:19 -05:00 |
drawscene.h
|
Implement proper font handling
|
2014-11-30 17:50:09 +01:00 |
dungeongen.cpp
|
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
|
2015-03-07 01:41:53 +00:00 |
dungeongen.h
|
Shorten ManualMapVoxelManipulator to MMVManip
|
2015-01-05 02:42:27 -05:00 |
emerge.cpp
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
emerge.h
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
environment.cpp
|
Use the new Player::isDead function when it's the case
|
2015-03-13 08:57:58 +01:00 |
environment.h
|
Performance improvement: Use std::list instead of std::vector for request_media, Server::getModNames, Environment::m_simple_objects.
|
2015-03-05 10:44:48 +01:00 |
event_manager.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
event.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
exceptions.h
|
Create minidump on fatal Win32 exceptions
|
2015-02-02 01:39:17 -05:00 |
filecache.cpp
|
Network Layer 7 rework (Packet handling)
|
2015-02-10 20:04:08 +10:00 |
filecache.h
|
Rewrite client media download and support hash-based remote download
|
2013-12-13 18:05:20 +01:00 |
filesys.cpp
|
Fix fs::GetRecursiveSubPaths trying to get directory lists for files
|
2014-12-24 17:23:07 -05:00 |
filesys.h
|
Dont write directly to files but rather write and copy a tmp file
|
2013-08-13 22:05:45 +02:00 |
fontengine.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
fontengine.h
|
Fix MSVC compiling warnings and remove an unused texture
|
2014-12-12 16:09:34 -05:00 |
game.cpp
|
Finer progress bar updates when initializing nodes
|
2015-03-15 22:01:52 +10:00 |
game.h
|
Implement proper font handling
|
2014-11-30 17:50:09 +01:00 |
gamedef.h
|
Clean up rollback
|
2014-11-19 16:21:59 -05:00 |
gameparams.h
|
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
|
2015-02-12 15:00:03 +01:00 |
genericobject.cpp
|
Add sneak and sneak_glitch to set_physics_override()
|
2013-12-03 23:20:00 +01:00 |
genericobject.h
|
Add sneak and sneak_glitch to set_physics_override()
|
2013-12-03 23:20:00 +01:00 |
gettext.cpp
|
Fix gettext on MSVC
|
2015-02-12 16:03:55 +01:00 |
gettext.h
|
Fix Android text bug (no text displaying)
|
2015-03-07 20:51:07 +10:00 |
gettime.h
|
Make sure PRECISION_SECONDS corresponds to the integer 0
|
2014-10-09 11:40:33 +02:00 |
guiChatConsole.cpp
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
guiChatConsole.h
|
Remove unused variables to make clang happy
|
2015-02-12 11:13:27 +01:00 |
guiEngine.cpp
|
Disable double-click -> ESC translation for main menu
|
2015-03-14 23:41:42 +10:00 |
guiEngine.h
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
guiFileSelectMenu.cpp
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiFileSelectMenu.h
|
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
|
2013-11-11 19:56:49 +01:00 |
guiFormSpecMenu.cpp
|
Disable double-click -> ESC translation for main menu
|
2015-03-14 23:41:42 +10:00 |
guiFormSpecMenu.h
|
Disable double-click -> ESC translation for main menu
|
2015-03-14 23:41:42 +10:00 |
guiKeyChangeMenu.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
guiKeyChangeMenu.h
|
Reduce gettext wide/narrow and string/char* conversions
|
2015-02-05 03:24:22 -05:00 |
guiMainMenu.h
|
Allow SIGINT to kill mainmenu again
|
2013-08-19 15:49:36 +02:00 |
guiPasswordChange.cpp
|
Minor fixes in translations
|
2015-02-12 16:41:40 +01:00 |
guiPasswordChange.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
guiTable.cpp
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
guiTable.h
|
Add formspec table
|
2014-01-13 18:11:08 -05:00 |
guiVolumeChange.cpp
|
Reduce gettext wide/narrow and string/char* conversions
|
2015-02-05 03:24:22 -05:00 |
guiVolumeChange.h
|
Fix all warnings reported by clang
|
2014-04-15 21:34:53 +02:00 |
httpfetch.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
httpfetch.h
|
Reduce indentation of HTTPFetchOngoing
|
2014-09-18 21:54:22 -04:00 |
hud.cpp
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
hud.h
|
Make hud use fontengine too
|
2014-11-30 18:06:54 +01:00 |
inventory.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
inventory.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
inventorymanager.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
inventorymanager.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irr_aabb3d.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irr_v2d.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irr_v3d.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
irrlichttypes_bloated.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
irrlichttypes_extrabloated.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
irrlichttypes.h
|
Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix)
|
2014-12-09 20:40:52 +10:00 |
itemdef.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
itemdef.h
|
Make range of tools configureable
|
2013-07-20 20:37:59 +02:00 |
itemgroup.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
keycode.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
keycode.h
|
Add support for Android 2.3+
|
2014-06-29 18:17:56 +02:00 |
light.cpp
|
Add display_gamma option for client
|
2014-12-31 02:44:31 +10:00 |
light.h
|
Add display_gamma option for client
|
2014-12-31 02:44:31 +10:00 |
localplayer.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
localplayer.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
log.cpp
|
Use std::queue for HTTPFetchRequest and std::vector for log_output instead of std::list
|
2015-03-05 16:21:10 +01:00 |
log.h
|
Log: Silence errorstream during unittests
|
2014-12-12 15:51:55 -05:00 |
logoutputbuffer.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
luaentity_common.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
main.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
main.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
mainmenumanager.h
|
Use std::string::empty() instead of size() where applicable
|
2014-12-12 15:16:24 -05:00 |
map.cpp
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
map.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
mapblock_mesh.cpp
|
Optimise MapBlockMesh related functions
|
2015-02-23 23:20:31 +10:00 |
mapblock_mesh.h
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
mapblock.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
mapblock.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
mapchunk.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
mapgen_singlenode.cpp
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
mapgen_singlenode.h
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
mapgen_v5.cpp
|
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
|
2015-03-12 02:33:16 +00:00 |
mapgen_v5.h
|
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
|
2015-03-12 02:33:16 +00:00 |
mapgen_v6.cpp
|
Mgv6: Fix uninitialised heightmap used by cavegen
|
2015-03-11 06:04:07 +00:00 |
mapgen_v6.h
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
mapgen_v7.cpp
|
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
|
2015-03-12 02:33:16 +00:00 |
mapgen_v7.h
|
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
|
2015-03-12 02:33:16 +00:00 |
mapgen.cpp
|
Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENERATION_LIMIT if surface not found
|
2015-03-08 03:54:03 +00:00 |
mapgen.h
|
Silence Clang warning
|
2015-03-10 20:47:52 -04:00 |
mapnode.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
mapnode.h
|
Optimise MapBlockMesh related functions
|
2015-02-23 23:20:31 +10:00 |
mapsector.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
mapsector.h
|
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
|
2015-02-17 15:28:49 +01:00 |
mesh.cpp
|
Port createForsythOptimizedMesh from Irrlicht 1.8
|
2014-11-23 00:51:08 +01:00 |
mesh.h
|
Port createForsythOptimizedMesh from Irrlicht 1.8
|
2014-11-23 00:51:08 +01:00 |
mg_biome.cpp
|
Biome API: Re-calculate biome at every surface in a mapchunk column
|
2015-02-26 03:35:25 +00:00 |
mg_biome.h
|
Biome API: Re-calculate biome at every surface in a mapchunk column
|
2015-02-26 03:35:25 +00:00 |
mg_decoration.cpp
|
mg_decoration: Raise highest allowed deco top to max edge of voxelmanip
|
2015-03-15 04:15:48 +00:00 |
mg_decoration.h
|
mg_decoration: Raise highest allowed deco top to max edge of voxelmanip
|
2015-03-15 04:15:48 +00:00 |
mg_ore.cpp
|
Initialize noise ptr on creation (fixes crash if OreVein deleted before use)
|
2015-01-15 16:23:04 -05:00 |
mg_ore.h
|
Initialize noise ptr on creation (fixes crash if OreVein deleted before use)
|
2015-01-15 16:23:04 -05:00 |
mg_schematic.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
mg_schematic.h
|
Shorten ManualMapVoxelManipulator to MMVManip
|
2015-01-05 02:42:27 -05:00 |
modalMenu.h
|
Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism
|
2014-10-24 21:14:48 +02:00 |
modifiedstate.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
mods.cpp
|
Add mod.conf file support This new file only permits to specify a mod name for now
|
2015-02-21 18:18:06 +01:00 |
mods.h
|
Remove ugly curl struct pointer from jsonFetchValue signature
|
2014-06-19 21:24:53 +02:00 |
nameidmapping.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
nameidmapping.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
nodedef.cpp
|
Finer progress bar updates when initializing nodes
|
2015-03-15 22:01:52 +10:00 |
nodedef.h
|
Finer progress bar updates when initializing nodes
|
2015-03-15 22:01:52 +10:00 |
nodemetadata.cpp
|
Fix NodeMetadataList loosing memory on deserialize due to invalid clear map call instead of clear
|
2015-01-17 19:14:36 +01:00 |
nodemetadata.h
|
Add a limit to node meta data resolving recursion
|
2014-05-07 17:05:44 -04:00 |
nodetimer.cpp
|
Use std::string::empty() instead of size() where applicable
|
2014-12-12 15:16:24 -05:00 |
nodetimer.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
noise.cpp
|
Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called
|
2014-12-14 00:18:31 -05:00 |
noise.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
object_properties.cpp
|
Add offset to automatic_face_movement_dir
|
2013-09-10 23:31:44 +02:00 |
object_properties.h
|
Add offset to automatic_face_movement_dir
|
2013-09-10 23:31:44 +02:00 |
particles.cpp
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
particles.h
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
pathfinder.cpp
|
Remove noisy error messages, prepend "pathfinder: " to pathfinder messages
|
2014-02-03 20:13:31 +01:00 |
pathfinder.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
player.cpp
|
Give full breath after death
|
2015-02-05 17:33:08 +10:00 |
player.h
|
handleCommand_Breath mustn't update breath is player is dead. A dead player doesn't breath.
|
2015-03-12 11:27:28 +01:00 |
porting_android.cpp
|
Android: Backport changes from stable-0.4
|
2015-03-14 19:59:14 +01:00 |
porting_android.h
|
Add support for Android 2.3+
|
2014-06-29 18:17:56 +02:00 |
porting.cpp
|
Fix RUN_IN_PLACE broken due to invalid usage of assert
|
2015-03-07 15:22:35 +01:00 |
porting.h
|
Fix FTBFS on GNU/Hurd platform
|
2015-02-11 15:59:58 +10:00 |
profiler.h
|
Optimize Profiler::avg()
|
2015-03-07 20:04:01 -05:00 |
quicktune_shortcutter.h
|
Create faster key cache for main game loop (client)
|
2014-11-10 12:26:19 +10:00 |
quicktune.cpp
|
Cleanup jthread and fix win32 build
|
2013-12-01 16:25:46 +01:00 |
quicktune.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
rollback_interface.cpp
|
Clean up rollback
|
2014-11-19 16:21:59 -05:00 |
rollback_interface.h
|
Clean up rollback
|
2014-11-19 16:21:59 -05:00 |
rollback.cpp
|
Clean up rollback
|
2014-11-19 16:21:59 -05:00 |
rollback.h
|
Fix struct vs. class in forward declarations
|
2014-12-08 09:06:31 +01:00 |
serialization.cpp
|
Add compression API
|
2014-09-20 14:02:54 -04:00 |
serialization.h
|
Fix a crash (assert) when client set serial version < 24 in INIT
|
2015-01-27 16:55:25 +01:00 |
server.cpp
|
Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to private functions
|
2015-03-16 12:01:40 +01:00 |
server.h
|
Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to private functions
|
2015-03-16 12:01:40 +01:00 |
serverlist.cpp
|
Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
|
2015-02-18 16:09:59 +01:00 |
serverlist.h
|
Send real port to server list
|
2015-01-23 21:38:34 +10:00 |
serverobject.cpp
|
Send Inventory packet on event, don't check it at each AsyncRunStep.
|
2015-03-04 11:29:39 +01:00 |
serverobject.h
|
Remove Queue class which uses std::list and use native std::queue
|
2015-03-05 16:49:51 +10:00 |
settings.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
settings.h
|
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
|
2015-01-25 15:23:37 +10:00 |
shader.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
shader.h
|
Unite nodes shaders.
|
2014-06-15 05:40:33 +02:00 |
sky.cpp
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
sky.h
|
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
|
2015-01-18 13:16:01 +01:00 |
socket.cpp
|
Fix unit tests failing if IPv6 not available
|
2014-11-02 02:27:26 -05:00 |
socket.h
|
Fix unit tests failing if IPv6 not available
|
2014-11-02 02:27:26 -05:00 |
sound_openal.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
sound_openal.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
sound.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
sound.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
staticobject.cpp
|
Use std::vector instead of std::list in StaticObjectList and MutexedMap::getValues()
|
2015-03-04 17:22:37 +01:00 |
staticobject.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
strfnd.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
subgame.cpp
|
Respect game mapgen flags and save world noise params
|
2015-03-07 15:53:39 -05:00 |
subgame.h
|
Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
|
2013-05-04 10:05:12 +03:00 |
test.cpp
|
Replace NetworkPacket pointers to references
|
2015-03-13 22:01:49 +01:00 |
test.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
threads.h
|
Always use builtin JThread library
|
2013-09-15 23:00:01 -04:00 |
tool.cpp
|
Fix inversion of full_punch_interval
|
2014-07-02 16:48:11 +02:00 |
tool.h
|
New damage system, add damageGroups to ToolCapabilities, bump protocol version
|
2013-03-29 20:14:09 +01:00 |
touchscreengui.cpp
|
Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices
|
2015-01-09 14:31:33 +01:00 |
touchscreengui.h
|
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
|
2015-03-05 11:59:40 +01:00 |
treegen.cpp
|
Shorten ManualMapVoxelManipulator to MMVManip
|
2015-01-05 02:42:27 -05:00 |
treegen.h
|
Shorten ManualMapVoxelManipulator to MMVManip
|
2015-01-05 02:42:27 -05:00 |
version.cpp
|
Move #includes from version.h to version.cpp
|
2014-08-10 01:03:52 +02:00 |
version.h
|
Move #includes from version.h to version.cpp
|
2014-08-10 01:03:52 +02:00 |
voxel.cpp
|
Optimise MapBlockMesh related functions
|
2015-02-23 23:20:31 +10:00 |
voxel.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
voxelalgorithms.cpp
|
Remove emerge and speedup addArea by using memcopy instead of one by one assignment
|
2014-06-23 00:13:41 +02:00 |
voxelalgorithms.h
|
Migrate to STL containers/algorithms.
|
2013-03-11 19:08:39 -04:00 |
wieldmesh.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
wieldmesh.h
|
Fix struct vs. class in forward declarations
|
2014-12-08 09:06:31 +01:00 |